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The Talk Show

380: ‘The M Is for Magnificent’, With Matthew Panzarino

 

00:00:00 ◼   ► It's the end of the month and the only episode of this show I've done other than my live show

00:00:04 ◼   ► It was with Christian Selig and we obviously spent most of that episode talking about red it and that whole saga

00:00:11 ◼   ► so I haven't really done a post

00:00:13 ◼   ► WWDC show other than my live show which now at this point feels like ancient history

00:00:20 ◼   ► I'm curious a couple weeks out Matthew. What's your rearview mirror view of WWDC this year?

00:00:28 ◼   ► Good, you know super exciting obviously anytime a new category comes along. It's sort of just

00:00:32 ◼   ► Drowns out any other news right if you dig deeper into the catalog of what happened there

00:00:39 ◼   ► There's definitely a a good stack of really nice updates

00:00:44 ◼   ► And I think people came away feeling that and I feel that way I feel like there's some good layers of interesting things there

00:00:50 ◼   ► But vision pro right is the only thing anybody really talks about or asks about

00:00:55 ◼   ► I think people are obviously very used to getting iOS updates and hey

00:01:00 ◼   ► There's gonna be some new stuff on your iPhone come September

00:01:02 ◼   ► Maybe a new iPhone come September with this new stuff on it

00:01:05 ◼   ► But they are absolutely not of course used to Apple introducing new categories, right?

00:01:10 ◼   ► So that's all anybody's talking about and that's still what I'm thinking about to be honest. I I

00:01:14 ◼   ► It is and I think I want to talk

00:01:17 ◼   ► I think we'll at least I don't know if we'll go entirely through the keynote backwards

00:01:22 ◼   ► But we should definitely start with vision so that we can spend as much time on it as we want and obviously

00:01:26 ◼   ► That's the biggest takeaway, but my second biggest takeaway, and I have this note

00:01:30 ◼   ► I wrote it while I was watching the keynote with you

00:01:33 ◼   ► It live I was like this is I wrote down

00:01:37 ◼   ► This is a company firing on all cylinders

00:01:39 ◼   ► And it was it and what I mean by that is that I almost feel like it's a coincidence

00:01:44 ◼   ► That it's a year where every one of the other platforms feels like it's having a very solid

00:01:51 ◼   ► update with

00:01:53 ◼   ► Just a very good mix of new stuff. That's actually useful not just like hey, we it's a new year

00:02:00 ◼   ► We need new stuff. Let's tack something else on which I think is a way by other platforms

00:02:05 ◼   ► Are you talking about like Google like no no no I mean

00:02:07 ◼   ► I'm talking like industry-wide if no I'm talking Apple Apple feels like they're firing on all cylinders

00:02:15 ◼   ► Oh, could you're good you're from Mac OS I?

00:02:19 ◼   ► Pad and even the watch like even this nice sort of visual refresh to the watch and a sort of hey

00:02:26 ◼   ► We're at watch OS 10, but we're still sort of and and it's this gadget with only two or three buttons now

00:02:31 ◼   ► There's the the action button for the the ultra it has the most minimal input of any device

00:02:37 ◼   ► We've ever made and we're still to be thinking what those buttons to do

00:02:40 ◼   ► But I think in a very good way, and I know yeah, just big picture and and

00:02:47 ◼   ► UDC every year

00:02:49 ◼   ► It really is

00:02:51 ◼   ► It exemplifies their philosophy or at least on the software side the whole Federighi

00:02:57 ◼   ► organization of

00:02:59 ◼   ► Every year every platform gets a dado major upgrade

00:03:04 ◼   ► for better or for worse, you know every year people there's a

00:03:08 ◼   ► Sure listening to this podcast right everybody wants that snow leopard year where they just say no new features

00:03:15 ◼   ► all we're gonna do is fix bugs and

00:03:18 ◼   ► That's never gonna happen

00:03:20 ◼   ► And in fact didn't really happen with snow leopard like snow leopard actually added a bunch of really important new stuff

00:03:26 ◼   ► Like the big one was Grand Central dispatch which laid the future

00:03:30 ◼   ► for

00:03:32 ◼   ► What do you call it?

00:03:34 ◼   ► multi-processing

00:03:34 ◼   ► Mm-hmm multi-threading for all of their platforms going forward. It was a huge low

00:03:40 ◼   ► I mean, it's the sort of thing where the typical user of a Mac it was like I have no idea what Grand Central dispatches

00:03:45 ◼   ► But from the sort of thing they could add to an operating system was not no new features

00:03:50 ◼   ► Yeah, I mean a lot of that narrative is driven by consumer touch points, right?

00:03:53 ◼   ► It's like hey does still up and have like a bunch of new consumer touch points like panels that I click on right?

00:04:00 ◼   ► Does it have that and it maybe it doesn't but then?

00:04:03 ◼   ► architecturally speaking

00:04:05 ◼   ► When you move to like a different file architecture for OS 10 or introduce Grand Central dispatch these architectural changes

00:04:12 ◼   ► Look, this is a cascading effect that ripples through every engineering org at Apple when you do those kinds of fundamental changes

00:04:19 ◼   ► And so while on the surface me like oh like this is a bug fix here

00:04:23 ◼   ► Meanwhile, the the OS teams at Apple are like I was eyeballs deep the entire year

00:04:28 ◼   ► Like I haven't seen daylight that it could be a different reality for sure

00:04:32 ◼   ► I yeah, and I just looking back at the keynote and all the other stuff before one more thing

00:04:38 ◼   ► It just feels like every single one of these platforms is in a pretty good pretty good shape and and it's a good year

00:04:45 ◼   ► it doesn't feel to me like any of the

00:04:48 ◼   ► tentpole features and again because of the

00:04:51 ◼   ► the time squish

00:04:53 ◼   ► Because they wanted to spend so much time on vision and vision OS in this two-hour keynote

00:05:00 ◼   ► Everything else whatever did make it into the keynote for Mac iPhone iPad watch is what they really really care about and none of those

00:05:07 ◼   ► features seem

00:05:09 ◼   ► Superfluous to me to me with that. That's a canary in the coal mine

00:05:12 ◼   ► I look for every year is when are they starting to add features?

00:05:16 ◼   ► Well, we got to add something and I feel like that's a disaster waiting that that's when platforms start to accumulate

00:05:23 ◼   ► Both technical debt but user interface debt, right?

00:05:28 ◼   ► And I don't and I so I think it's also very good for the company overall to have a brand new platform like vision OS

00:05:36 ◼   ► Where their urge to create all new?

00:05:41 ◼   ► Metaphors all new paradigms all new

00:05:46 ◼   ► inventive user interaction things

00:05:49 ◼   ► There's a platform that really needs it and the platforms that are all mature

00:05:54 ◼   ► Which is let's face it every even iPad and watch at this point should be considered mature platforms

00:06:00 ◼   ► They can just be treated as the mature platforms that they are

00:06:04 ◼   ► Yeah, so less I message apps and more like new paradigms for interfacing with apps in space

00:06:12 ◼   ► Right in space, right? Yeah. Yeah, definitely. All right. Let me start here and thank our first sponsor and it is our very good friend

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00:08:54 ◼   ► so let's start with vision and

00:08:56 ◼   ► vision OS

00:08:58 ◼   ► I'm still thinking I

00:09:01 ◼   ► Know like the refresher course on our demo because you you like me got the 30-minute press demo and the experience of using it

00:09:09 ◼   ► the sort of refresher was the debut of the SDK last week and a bunch of

00:09:15 ◼   ► developers downloaded it and started like converting their existing projects like iOS and iPad apps and

00:09:21 ◼   ► Looking at the screenshots that they're posting from their apps in the SDK. Yeah, that's what it looked like

00:09:30 ◼   ► Yeah, I mean I think that's that's like gosh radical unsurprised like that's that's a good thing when you're introducing new

00:09:37 ◼   ► Platforms is like an early which face it like this SDK is early an early SDK

00:09:44 ◼   ► examples rolling out looking like the thing you saw in person is one of the most radically unsurprising and yet radically calming things you can

00:09:53 ◼   ► Feel about a new platform as obviously developers some people that got the early look at this were developers

00:10:00 ◼   ► And so they saw that and then now they're experimenting with the SDK. It wasn't all press people, right?

00:10:05 ◼   ► They definitely do right seed some demos with developers to give them ideas about what to do or just you just basically

00:10:12 ◼   ► Broadcast. Hey, this thing is real into the developer community without the intermediary layer of like you or I saying hey, this thing's great

00:10:20 ◼   ► You should know more. It was really interesting and now that everybody has the SDK the examples that we're seeing come out of it

00:10:26 ◼   ► Feel very much like what we saw which to me means that even though this is an extremely early SDK

00:10:33 ◼   ► It's actually quite mature. Nothing like the Apple watch SDK, which was just incredibly janky at launch

00:10:40 ◼   ► It just really does function it works

00:10:43 ◼   ► They're taking it extremely seriously and like everybody was involved in making this SDK

00:10:48 ◼   ► It wasn't just an SDK in a box that now has to start talking to other teams across Apple to make it fully functional

00:10:56 ◼   ► Yeah, and I think that comparing and contrasting with the watch is really interesting. I I

00:11:03 ◼   ► Talk about this all the time. Did they launch Apple watch a year too soon?

00:11:07 ◼   ► Was the pressure of we need to prove to the world we can launch a new thing after Steve Jobs has gone

00:11:14 ◼   ► So high that it kind of forced their hand to do it a year early

00:11:19 ◼   ► I think it's questionable and every time I mention it I kind of lean towards yes that they should have waited one more year

00:11:25 ◼   ► Just both the hardware and software wise and every time I mentioned it. There's a couple of people out there. I swear to God

00:11:31 ◼   ► If you're listening to this episode people who still have their original Apple watch say they still using it

00:11:39 ◼   ► And they still like it and I'm like, that's crazy. Yeah. Congrats to you. You're getting your money's worth out of that watch

00:11:45 ◼   ► Hold and at this point definitely hold on till series 9 or whatever's coming out. So don't yeah build upgrade now

00:11:51 ◼   ► Yeah, but there's people or other people who said no

00:11:54 ◼   ► I bought my original and used and and maybe not still using it now, but used it for years and really liked it

00:12:00 ◼   ► So it's a close call wasn't it wasn't disastrous

00:12:02 ◼   ► But the biggest problem as we're talking about software was that the watch kit they made available to third-party developers

00:12:09 ◼   ► was entirely different from the SD from the API's that Apple itself was using to make the first-party apps on the watch and

00:12:17 ◼   ► It was sort of like in layperson's terms

00:12:21 ◼   ► Watch kit let like software running on the iPhone sort of paint a watch screen

00:12:28 ◼   ► And then sort of tell the watch here show this

00:12:31 ◼   ► Yeah, yeah, and it was carplay for your wrist, right? Yeah. Yeah, it's sort of dreamed the interface. Yeah, but with at least carplay

00:12:38 ◼   ► Actually shows what it's supposed to show like it was it was it was a bad idea

00:12:44 ◼   ► Even if it had worked or a very limited idea, even if it had worked perfectly and every watch developer

00:12:50 ◼   ► I know I'll watch OS developer pulled out their hair because that it it would just indeterminately

00:12:57 ◼   ► Communicate between the phone and watch or not. And if the whole watch had worked like that, there's nobody would have bought it

00:13:03 ◼   ► It would have been a disaster and then rewall then why didn't Apple give developers access to the same API's they use because it was so

00:13:11 ◼   ► battery

00:13:13 ◼   ► Life

00:13:15 ◼   ► limited as it was that they didn't they really needed to to

00:13:20 ◼   ► They only trusted themselves to write the software that was actually running on

00:13:26 ◼   ► the Apple watch and just it's

00:13:30 ◼   ► If anything they should have done differently is maybe launched the first one when they did this

00:13:36 ◼   ► 2014 announcement 2015 ship but do what they did with the iPhone and wait a year to have any

00:13:41 ◼   ► SDK at all. I think that with the vision it's very different

00:13:46 ◼   ► It is very I even checked and asked obviously there are private API's that only Apple can use on all platforms even the Mac

00:13:54 ◼   ► But the apps that they're encouraging developers to make today for vision OS are using the same

00:14:00 ◼   ► SDK as the apps that Apple is shipping with the platform

00:14:04 ◼   ► Which is how things work with the iPad and the iPhone - and it really shows

00:14:09 ◼   ► We are there going to be killer third-party apps right on day one. Maybe I it doesn't need it. I don't know

00:14:16 ◼   ► I mean, I still feel like we're not sure what people are going to want to do with this

00:14:20 ◼   ► But I do think that where they're showing the SDK to be at is is impressive

00:14:26 ◼   ► Yeah, I mean, I think that the overall like the price will which one I'm sure we'll talk about. Hmm

00:14:31 ◼   ► Well, I think the price definitely telegraphs that you're going to see applications that are aimed at the enterprise

00:14:38 ◼   ► and I think that a lot of the applications that you and I are seeing

00:14:41 ◼   ► demonstrations of or

00:14:44 ◼   ► early screenshots of in the SDK that people are building are probably from the community of developers that generally write

00:14:50 ◼   ► Consumer level apps right like we're seeing a lot of consumer touch points like hey James Thompson's writing PC

00:14:56 ◼   ► Cal right for for vision. What does that look like? What does it calculator feel like in 3d?

00:15:00 ◼   ► What does dice rolling feel like in 3d, you know and like that that's great

00:15:03 ◼   ► and that's lovely to see them all experiment with this stuff, but I think that the price and the

00:15:08 ◼   ► analyst expected ship rates of this thing are all pointing to the fact that Apple is aiming this at the enterprise and at education at a

00:15:18 ◼   ► cadre of people that we are really not seeing those demonstrations from publicly like I've talked I've started talked to some people privately where

00:15:26 ◼   ► I'm like, hey

00:15:27 ◼   ► Do you see a need for this in?

00:15:29 ◼   ► Electrical engineering design or in 3d design started talking to like Disney a little bit about it

00:15:34 ◼   ► Like, you know, I'm asking some imagineers

00:15:36 ◼   ► Are you excited for a visualization because they use this a ton in sight line planning

00:15:41 ◼   ► They use 3d VR and in sight line planning and in sight planning because it allows them to exist on a site as a guest

00:15:47 ◼   ► Before grounds even broken and there's definitely going to be some use cases there that we're gonna see

00:15:52 ◼   ► That will sort of be defining use cases, but they won't be broadly defining use cases

00:15:58 ◼   ► I think in the first tranche of these things, it'll be

00:16:00 ◼   ► Specifically defining use cases. Hey this works for us

00:16:04 ◼   ► It's actually really vital and interesting and we can integrate into our workflow and then we'll have to kind of wait a couple of iterations

00:16:11 ◼   ► Before we start to see a broadly applicable consumer application. Yeah

00:16:16 ◼   ► Well, we might as well parlay right into price and it is funny

00:16:19 ◼   ► I think it was made my tweet or whatever

00:16:21 ◼   ► We call the things on Mastodon if right after the keynote if you'd asked I wish I'd done a poll

00:16:26 ◼   ► Before the keynote is the price gonna come in over it over or under the three thousand rumor

00:16:32 ◼   ► I would have bet the under if I would have and it was the over but in

00:16:37 ◼   ► Everything we've learned since to me make sense and I think I think it all comes down to the fact

00:16:43 ◼   ► I think it starts with the fact that

00:16:45 ◼   ► the displays

00:16:49 ◼   ► two displays per vision Pro one in each eye a

00:16:53 ◼   ► They're there from what you and I saw they're clearly

00:16:56 ◼   ► Incredibly advanced they're they're stunning and by all accounts. I've seen they're so severely

00:17:04 ◼   ► Constrained supply wise that everything else falls out of that. Mmm

00:17:11 ◼   ► I'm not shocked at that at all. Yeah, right. Nobody's stating

00:17:14 ◼   ► Stating this authoritative lease. I think they're made by Sony and Sony's involved in some way

00:17:20 ◼   ► Nobody like so be a Sony is saying we can only make 1 million of these a year. Sorry

00:17:25 ◼   ► It's all private and secret

00:17:27 ◼   ► but through the supply that that seems to be that's one of the numbers bandied about that that they can only

00:17:33 ◼   ► Make the best estimate right now is that in the year 2024?

00:17:37 ◼   ► They're only going to be able to make a million of these displays which would mean at best half a million units

00:17:44 ◼   ► Because you need to per unit. So let's double that. Let's say it's two million displays and then

00:17:50 ◼   ► one million units, but that's the doesn't matter whether it costs a thousand dollars or

00:17:56 ◼   ► $3,500 or

00:17:58 ◼   ► $13,000 if they if they can only make a

00:18:03 ◼   ► Million of them then there's only going to be half a million headsets. That's it

00:18:08 ◼   ► And if they can only make two million displays

00:18:10 ◼   ► There's only a million of them and I think what we're seeing is what we saw literally when we when we tried it

00:18:17 ◼   ► Is that this is Apple saying for our concept for quote-unquote spatial computing?

00:18:23 ◼   ► This is the minimum

00:18:25 ◼   ► viable

00:18:28 ◼   ► Experience level in terms of resolution

00:18:31 ◼   ► Color like HDR the certainly the latency right which is absolutely

00:18:37 ◼   ► incredible the amount of camera coverage this factor that factor the other factor this is the minimum viable experience going forward and

00:18:47 ◼   ► therefore

00:18:49 ◼   ► To make it in the year 2024

00:18:51 ◼   ► requires these very expensive displays

00:18:54 ◼   ► That we can only get so many of and so here's the price right?

00:18:59 ◼   ► And I think that's that's compounded when you think about yield rates right that the rationale for this

00:19:06 ◼   ► limitation and how many screens they can

00:19:09 ◼   ► produce is

00:19:11 ◼   ► Limited of course by production and how many people on earth can actually make a display this high resolution

00:19:15 ◼   ► Which is insanely high resolution at 90 90 Hertz refresh rate etc

00:19:20 ◼   ► It's yield is a huge problem for VR headset screens because dead pixels are an enormous

00:19:27 ◼   ► bother they are enormously

00:19:30 ◼   ► enormously bothersome in VR headsets when you're when they're just

00:19:34 ◼   ► Millimeters from your eye right or centimeters in some cases and I think that is a it's a huge problem

00:19:41 ◼   ► A dead pixel on a VR screen is almost an instant return on a headset

00:19:44 ◼   ► I'm sure meta has a ton of quests going back for dead pixels for anybody that recognizes it or sees a floaty and

00:19:53 ◼   ► Asked hey, what is this and then finally gets to the bottom of it if they're not technical

00:19:57 ◼   ► They may not know what that is or what the problem is and I'm sure those headsets go back and it's a huge problem

00:20:02 ◼   ► So yield is gonna be a big big big problem given how many pixels sir how many picture elements there are in each of these panels?

00:20:09 ◼   ► I'm assuming that they are making enormous panels of this stuff and then cutting out just the bits that work

00:20:16 ◼   ► Right, and and that's probably not 100% or anywhere near it. So that's probably a huge issue. I

00:20:23 ◼   ► Wonder so my guess is that for most of next year this device is going to be backordered, right?

00:20:29 ◼   ► So the knee-jerk reaction Apple announces this at the keynote three weeks ago and the price here's the price

00:20:34 ◼   ► 3500 it was sort of a gut punch in the crowd, right?

00:20:38 ◼   ► It was sort of like who it wasn't like nobody booed

00:20:41 ◼   ► but if they had said fifteen hundred dollars, which we now know is unrealistic, but if they had people would have

00:20:48 ◼   ► Cheered right the iPad famously rumors said it was gonna start at a thousand

00:20:53 ◼   ► Steve Jobs says and starts at 499 and I remember I was in the room at the Yerba Buena theater

00:21:00 ◼   ► It was perhaps the biggest applause line of the whole thing. It was the crowd just went nuts and again

00:21:07 ◼   ► It's the media people didn't because they were all typing but the Apple people who were in the audience went nuts because they didn't know the

00:21:13 ◼   ► Price, right? That's how you keep secrets. People don't know

00:21:15 ◼   ► I the knee-jerk reappl announces it 3500 and the knee-jerk reaction in the commentariat is apples out of their mind

00:21:23 ◼   ► This is way too expensive blah blah blah and in the meantime, I'm pretty sure at at this price

00:21:28 ◼   ► It's gonna be sold out six to eight weeks delivery time all year long

00:21:33 ◼   ► They're gonna be selling them as fast as they can make them. I think they probably could

00:21:38 ◼   ► Sell it for five thousand dollars and still be sold out, right?

00:21:42 ◼   ► And yeah, I think one of the things that people don't

00:21:46 ◼   ► One of the things people don't realize about Apple with pricing and if you it's not complicated

00:21:51 ◼   ► All you have to do is look at their history is

00:21:53 ◼   ► They see the price of a product as part of the brand as much of the brand as the name

00:21:59 ◼   ► This is most famously exemplified by the Mac Pro

00:22:04 ◼   ► right where

00:22:06 ◼   ► Especially the the trash can Mac Pro which stayed for years after it was technically relevant and they stopped updating it

00:22:14 ◼   ► They called me and you and freed and whoever else into the patch Kowski and Lance

00:22:20 ◼   ► We were the five people in the roundtable

00:22:23 ◼   ► But they never lowered the price right even even after they made the announcement

00:22:29 ◼   ► They're like, you know, if you want to buy one, it's still there. I

00:22:31 ◼   ► Really? I really did think that after that they were like, oh well in

00:22:36 ◼   ► In between they said they more or less told us they were gonna do an iMac Pro without a quite saying they're like

00:22:43 ◼   ► We have it a vision for an iMac for pros and we were like is it gonna be called the iMac Pro and they're like

00:22:48 ◼   ► Well, let's just say we have a vision for an iMac for pros

00:22:52 ◼   ► It's far more deny that the pro version of the iMac will be called iMac Pro

00:22:56 ◼   ► I really thought that maybe then they would lower the price on the Mac Pro

00:23:00 ◼   ► But they didn't because that price is the part of the brand of Mac Pro and they wanted that price to still be there

00:23:08 ◼   ► When the new Mac Pro came out. Mm-hmm. I mean famously the Apple discount saying right?

00:23:16 ◼   ► Almost everybody famously knows this right but like literally there's a list of retailers in the

00:23:22 ◼   ► Whatever universe like retailer universe was calling. Let's call it premium label, right? I don't want to use

00:23:29 ◼   ► Luxury because I don't think Apple positions themselves as a luxury brand even though their pricing very much sometimes says otherwise

00:23:34 ◼   ► But you have a you have Apple

00:23:38 ◼   ► Chanel

00:23:40 ◼   ► Hermes

00:23:41 ◼   ► Louboutin

00:23:42 ◼   ► Peloton, I guess

00:23:44 ◼   ► Peloton has maybe fallen out of favor Canada goose like you have you have like certain brands that are like this is the price

00:23:50 ◼   ► We don't do sales. We don't do discounts. Like if you find an Hermes less than retail you're like is this fufu?

00:23:58 ◼   ► This is yeah, like this is real because it almost immediately right and like if you see an Apple discount over like

00:24:04 ◼   ► $100 for school back to school. Here's your hundred dollars if you find it a discount deeper than that

00:24:10 ◼   ► You're like what's wrong with this?

00:24:11 ◼   ► Yeah, right and like I think that's that's something that people have to acknowledge when it comes to the pricing

00:24:16 ◼   ► They view the price as the price and if they were to have discounted the trash can Pro after they said hey

00:24:23 ◼   ► We're making new stuff. They would be

00:24:25 ◼   ► Inherently saying this thing isn't worth the price

00:24:28 ◼   ► We were we originally charged for it when they still believed it was worth that price

00:24:32 ◼   ► And they and they want that price to still be sitting there for when the new thing comes out

00:24:37 ◼   ► Right, and so this first generation one

00:24:40 ◼   ► I really do think they could sell it for double the price I and I says if I'm right about how constrained that the screens

00:24:46 ◼   ► Are they could easily double the price to seven thousand dollars and still sell every one they they can make?

00:24:51 ◼   ► but they I don't think they want to do that because they want to be able to say that when the

00:24:56 ◼   ► vision pro 2 comes out a

00:24:59 ◼   ► year later or however later

00:25:02 ◼   ► That it'll start at thirty five hundred dollars or maybe maybe then it'll come to overtime. It will come down to three thousand or

00:25:09 ◼   ► Something something that's more amenable to consumer pricing

00:25:14 ◼   ► But they're they're not going to sell the first one for seven thousand and then say the second one

00:25:18 ◼   ► Okay, now it can be thirty five hundred dollars because we can make more of them because then it looks like they've discounted it

00:25:24 ◼   ► So they're actually I'm convinced they are leaving

00:25:27 ◼   ► Money on the table with the first generation one in terms of if they were only pricing

00:25:33 ◼   ► based on supply demand if you just called an economist in and said what should you charge for this an

00:25:39 ◼   ► economist might come out given

00:25:42 ◼   ► full access to

00:25:45 ◼   ► Apple's estimates for how many of these screens they're gonna be able to obtain an economist might say this should be fifteen thousand dollars

00:25:52 ◼   ► Mm-hmm, and I know that people think that's crazy

00:25:56 ◼   ► But that's that's how supply and demand works when you can't get it. It will become at some point

00:26:01 ◼   ► Is it two years from now three years? I don't know at some point

00:26:05 ◼   ► screens of this quality will be they'll be able to make them about

00:26:10 ◼   ► As fast as they want to as an iPhone panel or whatever right exactly so they can make as many iPhones as they're seemingly is

00:26:18 ◼   ► Demand for that'll happen with this product line

00:26:23 ◼   ► But it's it's obviously going to take years

00:26:25 ◼   ► The other thing I could just say on the price is I thought this was so obvious

00:26:30 ◼   ► I didn't need to say it

00:26:31 ◼   ► But I've heard it from enough readers that I guess we do need to talk about it

00:26:35 ◼   ► The fact that they're calling it the vision Pro and not just Apple vision

00:26:39 ◼   ► mm-hmm clearly is

00:26:41 ◼   ► Telling us in the future there will be other products in the vision lineup that are not Pro and

00:26:48 ◼   ► Therefore less expensive. I let's just say the vision air. I don't sure yeah. Yeah, I think this yeah

00:26:55 ◼   ► It's funny that we have to say it out loud

00:26:56 ◼   ► But I think some people are just that maybe but like just because they're calling it the Pro doesn't mean that

00:27:01 ◼   ► Like they're calling everything in this lineup Pro now right now

00:27:05 ◼   ► No that means that they're creating a pricing umbrella, and then they can fill in under the umbrella with devices

00:27:12 ◼   ► That I feel are probably the here's here's what I think they've established with the Apple vision Pro the baseline

00:27:19 ◼   ► several baselines for what they considered to be

00:27:23 ◼   ► minimum

00:27:25 ◼   ► MBE

00:27:27 ◼   ► minimum viable experience yeah, that's a great term like you have to have

00:27:32 ◼   ► Certain things for this to be this kind of class of device

00:27:36 ◼   ► If you want to call it spatial computing fine, that's apples buzzword, but we'll all adopt it eventually

00:27:43 ◼   ► So they might as well start, but like if you want to say what's the baseline for an MBE for spatial computing?

00:27:49 ◼   ► This is what it is now the baseline for other parts of the experience like hey should the battery be external

00:27:57 ◼   ► No, should it only last two hours no right like there are certain things that can be and should be and will be improved and most

00:28:04 ◼   ► Likely will be improved first in the pro lineup

00:28:07 ◼   ► But as far as what's an MBE you need to have displays that are this resolution in order to render text properly

00:28:15 ◼   ► You need to have this

00:28:17 ◼   ► 10 millisecond or sub 10 millisecond round-trip

00:28:20 ◼   ► 90 or 96 Hertz refresh rate depending on resolution

00:28:25 ◼   ► You need to have the lack of isolation that the pass-through camera provides at

00:28:30 ◼   ► the exact FOV of your eyes like at Apple has established these things as the MBE and

00:28:36 ◼   ► now they will fill in the pricing umbrella underneath with devices that offer a an

00:28:42 ◼   ► Experience that at least meets this MBE

00:28:45 ◼   ► They are not gonna dip below this line in terms of those key things. They've put a pin in the map

00:28:53 ◼   ► Where they need to go with this kind of thing and then everything else will be lateral from there or up. Yep

00:28:59 ◼   ► Yeah, so like let's say in

00:29:02 ◼   ► 2025 they come out with the vision pro 2 and alongside it a vision pro air

00:29:10 ◼   ► that a lower let's say $2,000 or whatever the

00:29:14 ◼   ► Price differential would be that's probably about right, but that min that that vision pro air

00:29:19 ◼   ► I would expect would match this first generation vision pro in

00:29:24 ◼   ► Every one of those specs that pertains to the minimum viewable experience

00:29:30 ◼   ► It's gonna have it's not gonna drop to 60 frames per second

00:29:33 ◼   ► It's not gonna have visible pixels because the screens aren't as high resolution. It's certainly not gonna lower the latency

00:29:40 ◼   ► Right, right. I'd say hey, it's this 2000. It's only $2,000 but you get sick. Yeah, like they're not gonna do that, right?

00:29:48 ◼   ► It's like oh, it's only $2,000, but you can't read text. You can only look at pictures. It's like no, that's it

00:29:53 ◼   ► That's not what they've established now. I don't know what else it would take to get there

00:29:57 ◼   ► But those are the it's like you said it's like that's the stake in the ground. This is the minimum viable

00:30:03 ◼   ► Experience. I love that term, but that's exactly what they've and they tried to I think they tried their best

00:30:08 ◼   ► And if you listen to what they said in the keynote and what they've what they're putting out on the website

00:30:14 ◼   ► It seems to be they're trying to cram it through everybody's heads. That's that's what they're saying and pricing thing is interesting because I think

00:30:21 ◼   ► Everything you've said is exactly unlike Pete. Some people don't really didn't really parse the pro thing

00:30:27 ◼   ► They don't understand like look Apple Apple's pro lineup has always been

00:30:32 ◼   ► Audience limited to some degree like Apple has never introduced a pro device and said this is for everyone

00:30:38 ◼   ► They said anybody can enjoy it like anybody could buy one

00:30:41 ◼   ► We've jokingly you and I have heard Phil Schiller say everybody should buy whatever. Yeah, that's that's very on brand

00:30:48 ◼   ► It's always a joke. It's always

00:30:51 ◼   ► Everybody should know one of everything however

00:30:55 ◼   ► in the grand scheme of things they know like these are inherently devices that are for a

00:31:01 ◼   ► Smaller segment of people that really really need them

00:31:05 ◼   ► like if you introduce a Mac Pro MacBook Pro with an intense amount of

00:31:11 ◼   ► video

00:31:12 ◼   ► processing pipeline capability that's not for like I just need a MacBook for my

00:31:18 ◼   ► Schoolwork right like that's not for that person

00:31:21 ◼   ► It's inherently limited the same thing for this

00:31:23 ◼   ► The pro thing is very straightforward

00:31:24 ◼   ► and the fact of the matter is as much jokey jokes as they were about the price really on what I like to do is

00:31:30 ◼   ► Like a couple of weeks after any Apple announcement

00:31:34 ◼   ► I'll like troll the hashtags on tick tock or Instagram or social or Twitter

00:31:40 ◼   ► Whatever about their new announcement like if it's in a new version of iOS or new iPhone and like this is non-scientific

00:31:47 ◼   ► But it's just something I like to do

00:31:49 ◼   ► I'll look through it and a look through the reddit dank memes

00:31:52 ◼   ► Subreddit for Apple stuff and I just like to see what the memes are like. What is the what is the like the social consensus?

00:31:59 ◼   ► Around these types of things and I know that there are like firms that will do all this

00:32:03 ◼   ► I'm sure Apple does an enormous amount of this or pays somebody to do it, but I don't get access to that data

00:32:09 ◼   ► So I just do my little looky-loo and like the fact of the matter is all the memes that I see about vision pro are

00:32:14 ◼   ► Now like the pricing is involved because like how can you not like say it's a $3500 weird headset thing. That's normal

00:32:23 ◼   ► That's natural. It's completely expected

00:32:25 ◼   ► I'm sure Apple expected it but the memes are like I paid $3500 so that I could experience like

00:32:31 ◼   ► Prints live at the Super Bowl and it's like a picture

00:32:34 ◼   ► It's like a video cut out of a wrap around video experience that they showed in the keynote

00:32:39 ◼   ► with like Prince playing live at the Super Bowl 3 coming down and like that it's it's that layer of like

00:32:46 ◼   ► Acceptance of the price and internalization and then it's sort of a weird social rationalization of what it would take

00:32:54 ◼   ► Even if it's a joke it

00:32:56 ◼   ► Those kinds of things are actually real like they do sink into your skin and they get into you

00:33:02 ◼   ► Like there's a reason influencers are called influencers, right? Like we are as a human

00:33:06 ◼   ► looking for social proofs of our

00:33:09 ◼   ► Feelings about things and it's a rare person that can operate free of any sort of

00:33:15 ◼   ► Externality in in their choices who can say like I like steak

00:33:19 ◼   ► I don't ever I've never heard anybody say anything about steak that that tells me whether to like my steak rare or not

00:33:24 ◼   ► Somebody somewhere was influenced by somebody to say like hey

00:33:28 ◼   ► You should probably not overcook your steak and it'll taste a lot better like there's there's just the normal social signals that we all get

00:33:35 ◼   ► And so I like to look at those and parse those in terms of their announcements and to me

00:33:38 ◼   ► The way that the vision Pro is being like sort of embedded in the consciousness is this thing is expensive

00:33:45 ◼   ► But it could be worth it for the right

00:33:47 ◼   ► Experiences for the right the right thing that touches me and that moves me or whatever now

00:33:53 ◼   ► That's the consumer view right not the enterprise view which me and by and large the initial wave of this is gonna be largely

00:34:00 ◼   ► Enterprise driven but I think it's an interesting thing

00:34:03 ◼   ► And I think it means that people have internalized the price and that it was actually not that high at all

00:34:08 ◼   ► Besides the initial well, whatever over on the price guesses

00:34:12 ◼   ► But I actually think it was probably priced correctly for the market and most people are probably not that worried about it

00:34:19 ◼   ► In other words, it wasn't a big debacle of a price even though it was higher than we expected

00:34:24 ◼   ► Yeah, I kind of feel like if I had to guess what the two big use cases in

00:34:30 ◼   ► the first year or two or at least for this first generation product I

00:34:36 ◼   ► kind of feel it's going to be high-end personal entertainment and

00:34:41 ◼   ► Enterprise uses like

00:34:45 ◼   ► That that one example they shouldn't a keynote where they had I don't know if it was actually f1

00:34:49 ◼   ► But whatever the racecar was, but it was a life-size model of a real racecar

00:34:55 ◼   ► That it just looked real

00:34:59 ◼   ► I mean somebody told me I forget if you were with me at the time

00:35:02 ◼   ► But somebody told me that when Eddie Q who obviously knows his shit about f1 took that part of the demo

00:35:07 ◼   ► He would just couldn't believe it wasn't real

00:35:10 ◼   ► He was like taking the headset off and lift using his natural vision

00:35:13 ◼   ► Like couldn't believe there wasn't a race car in front of him

00:35:15 ◼   ► It was and the things I saw it's that it and like you said about like Disney Imagineers testing sight lines or anything

00:35:23 ◼   ► right, but like to be able to

00:35:25 ◼   ► Put it life-size

00:35:28 ◼   ► Life-colored, I mean we've seen

00:35:30 ◼   ► If you're designing devices or hardware a lot of designers, I'm sure Disney designers do it

00:35:37 ◼   ► I know Apple designers do it is they just have like clay right car design famously

00:35:42 ◼   ► Who hasn't anybody who's even vaguely interested in cars has seen like just a clay model of a life-size car that they score

00:35:49 ◼   ► Right, so they could just sort of see everything and you need to see it and and you need to see it at scale

00:35:55 ◼   ► But something making a model out of clay is obviously time-consuming

00:36:00 ◼   ► It's hard to make tweaks. You don't get the color so I can think of so many

00:36:07 ◼   ► Design type things architecture. I mean because that's the other thing it's not just the putting an object in front of you

00:36:14 ◼   ► Like a life-size model of a car

00:36:16 ◼   ► you can model the lobby of a hotel around you and

00:36:21 ◼   ► It's not a picture. It is you're there and it's not just 3d it is to scale

00:36:29 ◼   ► It yeah

00:36:31 ◼   ► I mean designers designers have used I think that

00:36:34 ◼   ► Like the brain fills in gap the brain abhors a vacuum, right?

00:36:38 ◼   ► And so it will fill in the details like you talk about a car designer working in clay, obviously

00:36:42 ◼   ► They don't have paint details. They don't have right interior architecture of the car

00:36:46 ◼   ► like they're they're working on faith right and and

00:36:49 ◼   ► Experience and skill and like filling in those gaps and all of that stuff. There's like a concept called edge induction. That is about like

00:36:56 ◼   ► it was very it was used in like a lot of ancient pottery where they basically

00:37:02 ◼   ► It allows us to like a distinguish objects in like really dim light like our brain fills in a lot of detail

00:37:09 ◼   ► Based on just shading right and like that that idea that we were we are able to sort of infer

00:37:16 ◼   ► details and infer further

00:37:19 ◼   ► Developments down the line from a design

00:37:22 ◼   ► That's just a sketch or just an outline or just a rough mock or or an early poly model of something

00:37:29 ◼   ► That's that's the way the human brain works and it's great

00:37:31 ◼   ► but the fact is is like accelerating that and enhancing that by providing somebody with like

00:37:36 ◼   ► lifelike fidelity

00:37:39 ◼   ► Should enable them to layer on

00:37:41 ◼   ► even more progress even quicker right and get there faster and all of that and that accelerant is

00:37:48 ◼   ► Exactly why people are so like a hypey typey about AI right? It's like it's not the AI is essentially plagiarism currently

00:37:55 ◼   ► It's synthesis of pre-existing ideas

00:37:58 ◼   ► But it is an accelerant right in any end of the day a broadly applicable accelerant. It's like the discovery of gasoline

00:38:06 ◼   ► It's like we could use this to blow shit up. We can use it to make stuff go faster

00:38:09 ◼   ► We can we can use it at all. We can use it as a solvent right like petroleum

00:38:13 ◼   ► Like you can do a lot of things with it, right?

00:38:16 ◼   ► It's an accelerant for a lot of different

00:38:18 ◼   ► arenas and I think that's why

00:38:20 ◼   ► enterprise people are sort of kind of jazzed on this thing because it's an accelerant to the design process or or

00:38:27 ◼   ► MVP process or manufacturing process or whatever

00:38:30 ◼   ► I think architectural firms are gonna buy these as fast as they can get them

00:38:34 ◼   ► I think industrial designers buy them as fast as they can get them

00:38:38 ◼   ► And but I also I don't want to overlook that personal entertainment angle

00:38:42 ◼   ► And I really I think for like business travel. It's it really is gonna be super compelling

00:38:48 ◼   ► I it's it it really is I think going to take

00:38:53 ◼   ► watching a movie on a plane from

00:38:57 ◼   ► Well, I I've done this I think most I'm sorry

00:39:00 ◼   ► I bet most people listening to the show do where you don't watch the movies

00:39:04 ◼   ► That you most are interested in on a plane you save up like garbage movies or TV shows like that

00:39:10 ◼   ► Because it's not gonna be great

00:39:12 ◼   ► It might turn watching a movie onto a plane into one of the best movie experiences

00:39:16 ◼   ► You can get you put some air pods

00:39:19 ◼   ► Air pod pros in to cancel out the noise and you get good audio and you're gonna get

00:39:25 ◼   ► This simulated 60-foot screen in front of you with full brightness

00:39:29 ◼   ► right, it could be incredible and

00:39:32 ◼   ► to combine that with the work angle to justify like having your work buy it for you for business travel so that you can

00:39:40 ◼   ► sit down at your desk and

00:39:42 ◼   ► get a

00:39:44 ◼   ► simulated 30-inch Mac display in front of you to do work or to do your work in vision OS which I think is

00:39:51 ◼   ► From what I've seen so far. I think

00:39:54 ◼   ► especially for people who who can do their work like

00:39:58 ◼   ► Their email and the messaging and the reading they need to do if you're doing that on an iPad

00:40:04 ◼   ► Then you definitely gonna be able to do it in vision OS except better because everything's gonna be bigger and every I mean

00:40:11 ◼   ► It's it's real. It's not just personal preference. There are it's so I've never seen a human factors

00:40:17 ◼   ► Exercise that doesn't show that having more bigger visual real estate in front of you doesn't make people more productive

00:40:25 ◼   ► Mm-hmm. Yeah and being able to take it take that desk with you and take that work with you

00:40:29 ◼   ► It seems like almost frivolity until you

00:40:33 ◼   ► until you

00:40:34 ◼   ► Have worked at corporation scale or large scale businesses or enterprise at the enterprise level

00:40:40 ◼   ► So I think a lot of consumers who are looking at this if your income level makes it

00:40:46 ◼   ► So this is an extreme luxury purchase for you. There's zero shame in that be honest with yourself

00:40:50 ◼   ► Don't buy it right but you you also can be it could affect your perception of the price and a perception of the investment

00:40:58 ◼   ► That people are gonna make in it, but if like the difference between you working

00:41:02 ◼   ► larger with multiple screens open or whatever is a difference in hundreds of thousands of dollars in productivity or work or

00:41:10 ◼   ► getting a deal written up or sign while you're on a

00:41:13 ◼   ► commuter plane without

00:41:18 ◼   ► Formizing privacy or security like as an example because people looking over your shoulder looking at your like P&L or whatever

00:41:25 ◼   ► I've been there

00:41:26 ◼   ► I've been like shit who's looking at me and I can't I gotta angle it this way and like like this portion of it

00:41:31 ◼   ► I can't let anybody see out of respect for the privacy of the company etc. But like if you're able to do that viably

00:41:38 ◼   ► It's it's essentially a de minimis investment, right?

00:41:41 ◼   ► Yeah, and I think that's that individual use case of just plain work that Apple spent so much time on in the keynote

00:41:49 ◼   ► Should not be overlooked as a compelling case

00:41:52 ◼   ► I think watching movies is gonna be freaking cool

00:41:54 ◼   ► But I think that getting your company to pay for it for you because you're able to say hey I can work with

00:42:00 ◼   ► sensitive data in a public or semi-public environment

00:42:05 ◼   ► Continuously and I fly back and forth to China a lot for manufacturing or I fly coast to coast a lot in the US

00:42:12 ◼   ► and I can handle like private customer data or or

00:42:16 ◼   ► Company data and work with that and be productive. I mean, that's a write-off, you know, am I imagining this?

00:42:23 ◼   ► I think I've heard about this

00:42:24 ◼   ► I've never had a need for it

00:42:25 ◼   ► But I think that they you can buy like polarizing screens for laptops to like make them more private

00:42:31 ◼   ► You absolutely can't yeah, they require my wife has one on her phone. I don't know why I was laughing about it

00:42:36 ◼   ► But you know, frankly it probably does protect her against shoulder surfing and stuff a little bit more

00:42:41 ◼   ► But you if you're off access axis, excuse right a bit to the screen it pretty much goes black

00:42:47 ◼   ► And so these things do exist and but the fact it doesn't stop any from buddy behind you

00:42:52 ◼   ► They just don't look right at it because they're at the same axis as you but yeah

00:42:55 ◼   ► They do and that I would estimate that like the vast majority of business people

00:43:00 ◼   ► I see working with laptops have something like that

00:43:02 ◼   ► Maybe even company mandated in like if they're in business class or if they're in first class or even if they're in premium economy

00:43:08 ◼   ► Working on the laptop, right exactly. Yeah, whatever that is

00:43:12 ◼   ► I think you end up seeing that a lot these days and let's the fact is that data is power and

00:43:16 ◼   ► Data is actually a really important thing to companies and data privacy is huge. So I would underestimate that angle

00:43:24 ◼   ► It's an interesting one. I didn't think about it, but that's true. Yeah, right

00:43:27 ◼   ► I mean there's I was gonna I was thinking like HIPAA stuff for everybody in the medical community

00:43:32 ◼   ► That's probably what your life is is dealing with. But yeah, I mean just just financial data, right?

00:43:38 ◼   ► I mean and think about Apple employees right like how he can't like look at pictures of the products you're working on

00:43:44 ◼   ► Why are out in public? Yeah, if you see an Apple employee with a headset on or on play

00:43:47 ◼   ► And he's probably looking at the next iPhone. You should you should ask him about it

00:43:50 ◼   ► Yeah, so it is super duper private

00:43:52 ◼   ► So anyway, let me take a break here thing our next sponsor and it is fuel for this episode quite literally coursing through my veins

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00:46:21 ◼   ► Let me let me toss this out as a very high level

00:46:24 ◼   ► Hmm. How is the public?

00:46:27 ◼   ► adapting to this announcement right Apple June of

00:46:32 ◼   ► 2023 shows the world vision OS and vision Pro at

00:46:37 ◼   ► WWDC they say it'll ship in early 2024

00:46:41 ◼   ► I asked my live show how early is early in Mike Rockwell said early so I don't think we're looking

00:46:48 ◼   ► I don't think we're looking at like the end of May right before WWDC next year. Technically early is what June 15. So yeah

00:46:55 ◼   ► Maybe Q2 I wouldn't be surprised if it's if we're wearing winter coats on the East Coast when it comes out, but

00:47:06 ◼   ► In 2007 Steve Jobs announced the original iPhone at Macworld Expo in early January

00:47:13 ◼   ► And it didn't ship until the very end of June. So about six months and so there's a similar period of time

00:47:20 ◼   ► for us to speculate based on what they've shown and

00:47:23 ◼   ► Before anybody can buy it or review it or anything like that

00:47:27 ◼   ► And to me the one thing that really it's very obvious, but I think it's very interesting looking at people's reaction is

00:47:36 ◼   ► With the iPhone

00:47:38 ◼   ► the hardware itself

00:47:40 ◼   ► Screamed this is different

00:47:43 ◼   ► there's iconic pictures of Steve Jobs holding the iPhone that he I guess he had in his pocket the whole time while he was talking to

00:47:49 ◼   ► us and

00:47:50 ◼   ► The screen I don't even think the screen was on he just holding up the device and the device itself

00:47:55 ◼   ► Was incredibly unlike every other phone anybody had seen right and then when he announced when they announced the iPhone

00:48:03 ◼   ► Most people thought of their cell phone as something they paid

00:48:07 ◼   ► $30 for when they renewed their cell contract with singular or Verizon or whoever they were with and it may not have been a

00:48:15 ◼   ► $30 device, but it was subsidized. Maybe it was $100 from Nokia, but it was just something

00:48:20 ◼   ► that it was either a flip form factor or a candy bar from form factor with a

00:48:25 ◼   ► traditional numeric keypad and it was something you used primarily to make phone calls or

00:48:31 ◼   ► The existing smartphone market at the time was like a blackberry style device

00:48:36 ◼   ► This just looking at the iPhone hardware looked like neither of those things it was right and it didn't look like an iPod

00:48:44 ◼   ► It didn't look like anything else just without even turning the screen on looked very different

00:48:49 ◼   ► whereas vision Pro

00:48:51 ◼   ► Just looking at it putting aside the eyesight feature just because I don't think that's I don't think the eyesight feature is

00:49:01 ◼   ► Major I don't it's certainly not the reason to get a vision Pro as opposed to a quest 3 or anybody else's product

00:49:08 ◼   ► It fundamentally looks like a VR headset. It's and if anything is bigger

00:49:15 ◼   ► It's it's a look because it's more it's not the smallest by far

00:49:19 ◼   ► Mm-hmm, and I kind of feel like so therefore I think a lot of the initial

00:49:25 ◼   ► Commentary about it is just sort of like what just treating it like all the other headsets on the market because at a fundamental level

00:49:32 ◼   ► It just looks like the other headsets, right? Right. It's not like it has gills or something, right?

00:49:37 ◼   ► And they're like, oh my god gills. It's like oh, we've seen this thing before right? We've seen this this category before

00:49:44 ◼   ► I mean

00:49:44 ◼   ► I think that there's some probably some parallels to be drawn with the watch

00:49:47 ◼   ► Where there were other smart watches which look very similar. They kind of had a screen of some sort and

00:49:53 ◼   ► They've strapped on your wrist. I mean, what's one more is there to a right, right? Yeah, it's a rounder rounder rectangle maker

00:49:59 ◼   ► Mm-hmm exactly. And I think there is some parallels there

00:50:03 ◼   ► I I do feel that like yeah, the eyeballs coming through are probably the the most like

00:50:09 ◼   ► impossible to translate to

00:50:13 ◼   ► Anything that anybody would care about?

00:50:15 ◼   ► Because you have to see them in person and it very plainly

00:50:21 ◼   ► Honestly you and I didn't see them in person because they work functioning and I don't think they are functioning correctly

00:50:27 ◼   ► No, I mean, I think they work like they work in a lab, but they weren't comfortable showing people live

00:50:32 ◼   ► So that's not done yet, right, right

00:50:35 ◼   ► However, I did talk to some folks about this and I think you okay

00:50:39 ◼   ► We were you talked about on your show at all

00:50:41 ◼   ► Maybe a little bit in your interview, but it is quite a bit more complex than a screen. Oh, yeah, that was just a screen

00:50:48 ◼   ► Oh, yeah, that was it. What's it called? Recticular renticular? Yeah, lenticular lenticular lenticular lenticular display

00:50:55 ◼   ► Yeah, and lenticular for people that don't know is like basically just to be simple to simplify it

00:51:00 ◼   ► it's just grooves in a you know, like a an

00:51:03 ◼   ► intermediary medium like glass or plastic

00:51:06 ◼   ► that allows you to sort of look at things from a different angles like those little cards that you get for

00:51:11 ◼   ► Promotion or as a toy like a pog or something that has a little image on it and you tilt it and you see one

00:51:16 ◼   ► Image from one angle another image from another angle, right? And if you strip off the intermediary layer

00:51:23 ◼   ► It's printed in slivers

00:51:25 ◼   ► so you get it in inter locking or

00:51:27 ◼   ► interspersed slivers of each image

00:51:30 ◼   ► so that they're interlaced and then when you put the lens on top you can see one image this way and another image the other

00:51:35 ◼   ► way and that provides you with like a

00:51:38 ◼   ► view of different things well the screen has a

00:51:43 ◼   ► very complex

00:51:45 ◼   ► Recticular array that allows you to look at them from different angles

00:51:50 ◼   ► Look at the headset from different angles and the eyes

00:51:52 ◼   ► Appear as if they are looking at you right there even when they look at you if looking at you

00:51:57 ◼   ► Well or not not that they're always looking at you

00:52:01 ◼   ► It's that they look like they're at the right depth behind the glass and if you are looking at you

00:52:05 ◼   ► They will look like they're looking at right

00:52:08 ◼   ► So if right if there's if you're wearing the vision Pro headset and there's three people in front of you one dead center

00:52:15 ◼   ► One to your left and one to your right

00:52:17 ◼   ► If you look at the person on your left the person on the right will be able to see that you're looking at the person

00:52:23 ◼   ► On your left it won't look like you're looking at them

00:52:26 ◼   ► But your eyes will look like they are where they're supposed to be on your skull not

00:52:31 ◼   ► Painted on the surface of loading out in front. Yeah, and like googly eyes on the end of the glass, right? And

00:52:38 ◼   ► That that was the context of my question to Rockwell on my show was that I can I could understand how that

00:52:44 ◼   ► How they did it so that if you're standing right in front of me how it could look natural

00:52:49 ◼   ► But it didn't make sense to me how it would look right from the side and that's where this lenticular

00:52:54 ◼   ► design plays in that's the one thing from the outside that

00:52:58 ◼   ► Clearly distinguishes the vision Pro but it's such an it and it must add some degree of expense to the product

00:53:06 ◼   ► Obviously, it's an entire. Yeah, and it makes no difference

00:53:09 ◼   ► Like if you're not looking at it in person not difference

00:53:11 ◼   ► But it's impossible to translate if you're not looking at it in person, right? And it is really interesting that it's really

00:53:18 ◼   ► Not for you the user. Mm-hmm, right? So like you

00:53:23 ◼   ► Matthew right right by just open up your wallet and you spend

00:53:28 ◼   ► $3,500 to buy this and you're using it you're sitting there on an airplane

00:53:32 ◼   ► Doing private tech crunch financial work right as we've been doing a spreadsheet

00:53:38 ◼   ► That you don't see the eyes on your goggle. That's the person walking back to the restroom that says

00:53:44 ◼   ► Oh, there's a guy with the vision Pro and see that you and you look up and you're like, yeah

00:53:48 ◼   ► What are you looking at you? I can see you fool. Yeah

00:53:52 ◼   ► Yeah, that is really affordance is interesting because like the importance for you is the pass-through right like yeah, so I get them people roach

00:54:00 ◼   ► Yeah, I guess so. I guess it is for you in a sense, right?

00:54:03 ◼   ► I guess that's that's and I was very skeptical that they were gonna do these I things and one of the

00:54:08 ◼   ► reasons for my skepticism

00:54:09 ◼   ► Was they obviously most of the over thousands of people who've been working on this at Apple

00:54:15 ◼   ► Had no idea about this feature before it was announced in the keynote

00:54:19 ◼   ► I mean people who were working on the software side of things had no idea that this feature existed the the

00:54:24 ◼   ► The prototypes that they were using didn't have this feature

00:54:29 ◼   ► So the hats off whoever whoever spilled the beans on that to Gurman and the guy at the information had it to Wayne mom

00:54:37 ◼   ► Whoever their sources were for that was in a very limited circle

00:54:40 ◼   ► There were very few people who knew about this feature before that was announced at the keynote. It doesn't work

00:54:45 ◼   ► Or it doesn't work in the headsets that people are now walking around

00:54:50 ◼   ► Apple Park wearing this like if you work at Apple Park

00:54:54 ◼   ► You can see there are apparently since the keynote people who were walking around wearing it

00:54:59 ◼   ► The the eyesight feature still doesn't work or it isn't turned on on those units

00:55:05 ◼   ► I guess it is it did one of the reasons I was skeptical it obviously adds to the cost because you've got now

00:55:10 ◼   ► You've got a screen on the front where?

00:55:12 ◼   ► Because if you delete that screen, that's just less money. You have to spend making the thing it adds to the battery

00:55:19 ◼   ► Depletion right and it's already as we know as rumors suggested

00:55:24 ◼   ► It's it's two hours of battery life max or at least that's as per currently promised

00:55:30 ◼   ► and some amount of that power is now going to

00:55:34 ◼   ► the screen on the front that you don't see and it's also going to the well I get I

00:55:40 ◼   ► Guess the cameras for the eye tracking would be working anyway, but it's yeah

00:55:45 ◼   ► It's taking some amount of power away, but it isn't just for the outside world

00:55:49 ◼   ► It is it I guess it would as I imagine myself sitting in the aisle seat on an airplane

00:55:56 ◼   ► Having somebody like look at me like hey is does this guy have that fancy new Apple headset it?

00:56:02 ◼   ► I would like to be able to make eye contact and be like yeah, leave me alone

00:56:06 ◼   ► Yeah, I mean, I think like I think that it's a fits in with the philosophy of the whole thing

00:56:11 ◼   ► Which is the lack of isolation right and if you want to eliminate or reduce isolation in VR

00:56:18 ◼   ► You sort of have to have a two-way pathway in part the other half of that pathway is people to you

00:56:23 ◼   ► Right you two people is great being able to see your surroundings and not be surprised by somebody walking up on you

00:56:29 ◼   ► Or being able to like turn and acknowledge somebody or whatever. That's all fine and dandy but like humans require two-way communication

00:56:35 ◼   ► So if you're to turn and look at them

00:56:38 ◼   ► You're not getting the full connection with them

00:56:41 ◼   ► If your screen is just the silvery glass black thing this bug-eyed thing

00:56:45 ◼   ► You're you're not getting that that spark that happens with D2 humans looking each other in the eye

00:56:50 ◼   ► And so it is I think a service to both. I don't think it's one way at all

00:56:55 ◼   ► I think it is about two-way communication. It is about reducing isolation and eliminating the awkwardness of having this thing

00:57:01 ◼   ► And I'll have to see whether that plays out in reality, but I think that's definitely the the aim of it

00:57:06 ◼   ► Yeah, I don't want to over index on the use case of using it in an airplane

00:57:12 ◼   ► But it's not it just is so obvious, right?

00:57:16 ◼   ► but you know that it's a place where you if you own one you would I certainly would use it and

00:57:22 ◼   ► The the way they've done the is it called breakthrough?

00:57:27 ◼   ► Where it's like even if you're fully immersed if a if a human approaches you they sort of fade into your view

00:57:35 ◼   ► We did get to demo this

00:57:37 ◼   ► experience in our in our demo where

00:57:40 ◼   ► It's like the the real-life person in the room around you coming at you that the devices cameras

00:57:49 ◼   ► Looking out at the real world around you even if you're not using them to show your world like so you're on an airplane

00:57:55 ◼   ► And you've decided I'd like my virtual

00:57:58 ◼   ► Area to be the peak of Mount Hood because I don't want to look like I'm in a aluminum Boeing 737

00:58:05 ◼   ► I want to look like I'm somewhere nice. Oh

00:58:07 ◼   ► but a real flight attendant is approaching you to see if you would like a beverage or whatever as

00:58:14 ◼   ► They get close to you. The camera will see their face see that they're looking at you

00:58:19 ◼   ► And then start putting that person into you

00:58:22 ◼   ► You'll you'll see that person sort of fade in and closer they get and I think the longer they look at you the more

00:58:29 ◼   ► prominent they'll be they'll just sort of

00:58:31 ◼   ► Sort of appear like a Jedi ghost and life at life-size at the right exact field of view

00:58:37 ◼   ► Where if you lifted the headset up, they would be their face would be exactly where they faded in in your virtual view

00:58:45 ◼   ► That's super useful because and I'm not it you've used VR way more than me. My son has a couple of the headsets

00:58:51 ◼   ► He's used for gaming. I've tried them. I tried him again after trying apples

00:58:56 ◼   ► We have what do we have the HTC Vive I think is the the best one we have

00:59:01 ◼   ► but

00:59:03 ◼   ► knowing from when I've gone into his bedroom when he's playing these games the the ID the immersion and the

00:59:09 ◼   ► Like trying to get him to come down for dinner

00:59:11 ◼   ► It's it's always it's horrible because I know it's gonna shock him and I come up and he won't hear me cuz he's got headphones

00:59:18 ◼   ► On and I'll touch his shoulder and he jumps out of his chair

00:59:20 ◼   ► Yeah, he's neck deep in zombies right and the hair like touching the mother solar, right? And even after the

00:59:28 ◼   ► crueler

00:59:29 ◼   ► Fathers might take advantage of this and try to do it

00:59:37 ◼   ► But no matter how kind you're trying to be there's no easy way to break them through it is it's a it's a legitimate problem

00:59:44 ◼   ► And it's a very and it's it reduces like the big thing

00:59:48 ◼   ► It does is it reduces the amount of time that you can actually use the thing

00:59:51 ◼   ► I think that's the key of it like yeah on a human level

00:59:54 ◼   ► Knowing what's around you is nice and it's a it's good affordance to have etc

01:00:00 ◼   ► But there is a deep animal thing about humans that makes them unwilling to block a major

01:00:07 ◼   ► sensory input for long periods of time and I

01:00:11 ◼   ► believe people who are differently able to have vision issues or

01:00:16 ◼   ► Have impairments to hearing etc will tell you this like they adapt whatever

01:00:22 ◼   ► But if it's something where that they had and then lost

01:00:25 ◼   ► There is no massive

01:00:27 ◼   ► psychological adjustment that didn't go under and if you do cover your eyes and are unable to see the world around you and you're used to

01:00:35 ◼   ► Being sighted then you are going to have some

01:00:39 ◼   ► unease

01:00:40 ◼   ► Right that builds and builds and builds over time until you're like, I gotta get this thing off

01:00:45 ◼   ► I gotta look around me

01:00:46 ◼   ► I gotta like smell and see and dazed and like you do all the things so that I know where I am and what's around me

01:00:51 ◼   ► Etc. So there's that animal brain thing where it's like if you can't see you're gonna die

01:00:55 ◼   ► That's what your deep core is telling you if you can't see you can't see threats

01:01:01 ◼   ► Right and like that is what is the wave that builds and builds until it crests you're like

01:01:06 ◼   ► I gotta take this off and take a break whatever now

01:01:09 ◼   ► I'm setting aside the whole like how long should you be in these things?

01:01:13 ◼   ► medically

01:01:15 ◼   ► Whatever like I'm setting that aside, but in terms of likes periods of sustained work or productivity

01:01:21 ◼   ► They needed to solve that problem very thoroughly if they expect people to go in there and work

01:01:27 ◼   ► Right for an hour or two or three or four plugged in whatever you've got to solve that problem. You cannot

01:01:34 ◼   ► Expect people to go into those worlds and like put up Mount Hood and never see anybody approach or I'll be unable to turn off

01:01:42 ◼   ► Mount Hood when they feel uncomfortable and immediately get relief without having to take the thing off

01:01:46 ◼   ► And you don't have to take it off. You just dial it back you reach up

01:01:51 ◼   ► You turn your dial on the headset and that dial dials back to the opacity so to speak or the the immersiveness

01:01:57 ◼   ► It actually doesn't just do opacity. It shrinks right your worldview down and allows you to see what's really around you

01:02:05 ◼   ► and I think that's that's a really good affordance and it really is a

01:02:08 ◼   ► Big a solve for a big problem that people who haven't used

01:02:13 ◼   ► VR for long periods of time don't realize exists yet

01:02:17 ◼   ► Now people who have anybody who's been using this stuff for a long time will tell you. Oh, yeah, it's a real thing

01:02:23 ◼   ► But people that have it don't know that this problem exists

01:02:26 ◼   ► But Apple does obviously and they've put a lot of work into sort of solving that yeah, and I think it sort of gets to

01:02:33 ◼   ► The heart of what I was trying to get at with the the headset itself

01:02:39 ◼   ► I side-to-side doesn't look that different than other headsets, but Apple's ambition here is so much broader than that. It's almost

01:02:47 ◼   ► Like maybe I don't know

01:02:51 ◼   ► If if the first iPhone had had a physical BlackBerry style keyboard

01:02:57 ◼   ► It it's still the concept of iPhone and how

01:03:04 ◼   ► How much more it was it really was a computer?

01:03:08 ◼   ► Turned into a gadget as opposed to an electronic gadget

01:03:13 ◼   ► That was ever more. So trying to be computery

01:03:17 ◼   ► Which is what blackberries and the phones of that era really were like nobody has any fondness or thinks

01:03:24 ◼   ► Oh, there was lots of legroom left and Nokia's

01:03:28 ◼   ► operating system Symbian, right it wasn't like Symbian had a bright future ahead as a

01:03:33 ◼   ► consumer operating system it

01:03:36 ◼   ► What they're what they're

01:03:39 ◼   ► Envisioning here is a way. It's not just a front end to like a launcher for different experiences

01:03:46 ◼   ► They've they've come up with a concept for the equivalent of like our desktop in the Mac

01:03:51 ◼   ► like here's here's the base level of

01:03:54 ◼   ► Spatial computing and it's like set your environment

01:03:58 ◼   ► show me a list of apps a home screen of apps and

01:04:02 ◼   ► show me how to contact other people and those are the three main things and

01:04:09 ◼   ► Here's the definition of the playing field in front of you

01:04:13 ◼   ► You'll be able to open windows and put them here and it doesn't matter whether it's a web browser or a notes app

01:04:19 ◼   ► Or your email or watching a movie you can put it in a window

01:04:24 ◼   ► And then here's the metaphor for how you'll be able to move them around and rearrange this work

01:04:29 ◼   ► workplace in front of you

01:04:32 ◼   ► really to me and

01:04:35 ◼   ► Everybody you and I and on this on this very podcast many times have talked about our

01:04:41 ◼   ► frustrations with multitasking with iPad OS right with the

01:04:46 ◼   ► Because the iPad and and it it's a very hard problem to solve that they still haven't solved

01:04:51 ◼   ► But basically at one level you just want one app and have it take up the whole screen like it does on the iPhone

01:04:57 ◼   ► And then another level it's like yeah

01:04:59 ◼   ► But I kind of want to do two or three things at once and I splurged on the 12.9 inch iPad Pro

01:05:04 ◼   ► I've got room for it. How do I do it?

01:05:06 ◼   ► But you're still looking maximum looking at this 12.9 inch iPad screen

01:05:10 ◼   ► The the number of people who are connecting their iPad to an external display

01:05:16 ◼   ► It's a great feature and I know some people love it, but very few iPad users work that way

01:05:22 ◼   ► This to me what vision OS it you really have to go to Mac to see

01:05:29 ◼   ► Palette in front of you as big as this can be and this can be so much bigger than even the biggest most

01:05:36 ◼   ► Desktop displays you can put in front of you if you get three Pro display XDRs. It's pretty

01:05:42 ◼   ► Putting aside how many 6k displays your Mac can actually push the pixels to you're just running out of physical desk space

01:05:52 ◼   ► right whereas and and

01:05:55 ◼   ► You have to like physically move right a lot right take the whole take all that in

01:06:00 ◼   ► Yeah, right

01:06:01 ◼   ► Whereas this is letting you have that type of screen real estate in front of you

01:06:06 ◼   ► But it organized in a systemic way like this is how you do it, right?

01:06:11 ◼   ► So that if your idea as a developer is an app

01:06:15 ◼   ► You know that it

01:06:18 ◼   ► That isn't one of the built-in apps from Apple

01:06:21 ◼   ► It's something totally original you you they've already laid this

01:06:25 ◼   ► Idiomatic user interface. This is how your app will fit into the broader world of vision OS and computing

01:06:33 ◼   ► I don't none of the other headsets have anything like that. They're they just don't have the ambition to have

01:06:41 ◼   ► Apps like that like where you'd be multitasking side by side

01:06:46 ◼   ► Yeah, I don't think so. I mean like there's certainly like big screen or another one of the other desktop or

01:06:51 ◼   ► Theater type apps like they they built those paradigms in on an app level right like so you can launch an app

01:06:58 ◼   ► That's for work right and like have virtual desktops right there. There are a few of those out there that'll that work

01:07:03 ◼   ► Okay, I guess like functionally they operate

01:07:06 ◼   ► But they obviously don't work in any real terms because of the resolution of the screens right so that they're hamstrung by the function of it

01:07:14 ◼   ► But at a at a system level they're all built around games

01:07:18 ◼   ► Like all the existing ones are built around the app paradigm, but really games right like let's all be honest

01:07:24 ◼   ► it's like it's the

01:07:26 ◼   ► Apple leaning into the work paradigm as like the the base experience that is expected to be viable and

01:07:34 ◼   ► To create there. There's a term in I don't know if it's I don't know if it's just related to gaming but

01:07:40 ◼   ► Exposed myself in destiny, which is a video game. I play a lot when they have this

01:07:45 ◼   ► this system of elemental powers that you have that you use for your characters and that's like

01:07:50 ◼   ► The normal magic type stuff right like fire and ice etc

01:07:54 ◼   ► But they have these things called verbs and verbs are like hey when you do something when you do X it creates X effect

01:08:00 ◼   ► and so if you have like multiple verbs going at once you've got like

01:08:04 ◼   ► Long term effects and short term effects and these things are working and I think in it's a good try

01:08:08 ◼   ► I don't know. Maybe I'm just like ignorant and maybe this is already there's already a term for this in in OS design or in UI

01:08:15 ◼   ► design, but basically I think Apple is

01:08:18 ◼   ► sketching out a framework of verbs for everyone like if you want X to happen if you want this verb to happen like you want this

01:08:25 ◼   ► Thing to scroll or fling or or land or whatever

01:08:28 ◼   ► them leaning into the work paradigm and like setting everything up in that arena, I think is

01:08:34 ◼   ► Really nice because it does

01:08:38 ◼   ► Establish that they are building an OS

01:08:40 ◼   ► They're building a landscape for you to verb on top of like verb to your heart's content

01:08:46 ◼   ► But like here are the ways you convert and like that idea of the build-out

01:08:51 ◼   ► Starting there and not with like hey, this is a box for apps

01:08:58 ◼   ► Right, like there's a genuine framework here for experiences that encompass the entire thing and you can work within that

01:09:06 ◼   ► Like a big Apple I think the SDK SDK the way it lays it out is like there's three or four different kinds of

01:09:12 ◼   ► experiences that you can or should be building like

01:09:16 ◼   ► Volumes, I can't remember exactly what they are like windows volumes

01:09:21 ◼   ► Spaces and immersive apps I think right and like those verbs

01:09:25 ◼   ► Allow you like multiple pathways to explore like an immersive app might be a game, right?

01:09:30 ◼   ► So that's a verb but a windowed app is like hey, maybe your app has multiple windows that present things in a different way spatially

01:09:37 ◼   ► Maybe they interrelate and work together. They don't but they don't have to be like an app in a box

01:09:43 ◼   ► so I think that's it's a good way to approach it I was just there's a

01:09:47 ◼   ► Relatively new I think opened in last year. It's one of my favorite pizza places here in Philadelphia

01:09:52 ◼   ► Now poly G's slice shop and it's just good. You'd love it

01:09:57 ◼   ► It's just good New York style pizza here in Philly and it's a nice little restaurant - it's good for takeout

01:10:03 ◼   ► They've got a bar. You can just sit there and have beer - but then over in the corner

01:10:07 ◼   ► They have a TV hooked up with an Atari 2600. So you just sit there and play and it just occurred to me. It's like funny

01:10:14 ◼   ► that

01:10:16 ◼   ► There was no obviously operating system, right? It's like right. So how do you switch games?

01:10:21 ◼   ► well

01:10:21 ◼   ► You actually take cartridge and physically put the cartridge in and turn it back on and then you turn it off and just get static

01:10:29 ◼   ► On your TV, right?

01:10:30 ◼   ► take the cartridge out put it back in and

01:10:32 ◼   ► Obviously game consoles have evolved and you don't you don't you don't put cartridges or discs in anymore

01:10:38 ◼   ► you mean you can but there is an operating system on the PlayStation and an Xbox and the switch and

01:10:44 ◼   ► The switch is the one I have they all

01:10:47 ◼   ► Carry that the Sony one feels very Sony the switch one definitely feels Nintendo II, right?

01:10:53 ◼   ► There's a very very Nintendo vibe just to the operating system of the switch and they all have web browsers now

01:11:00 ◼   ► Which is technically you could do work, right? So you can like open a web browser on Xbox or open it on switch

01:11:07 ◼   ► But nobody there's the the system you can't really imagine

01:11:13 ◼   ► What would it be like if I could do my email and my messaging and my email on this?

01:11:17 ◼   ► It just isn't and it it wouldn't be appropriate for it, right?

01:11:22 ◼   ► That's that's not what people buy these things for it's it's not I'm not complaining about it

01:11:27 ◼   ► It's not a limitation, but it's primarily there basically so you can launch a game and the game takes over the screen

01:11:33 ◼   ► Mm-hmm, and that's to me is what the other VR headsets are like they're they're like game consoles in a headset

01:11:40 ◼   ► Where is this there? There's a very ambitious

01:11:43 ◼   ► Vision for any sort of computing that you could do in front of you

01:11:48 ◼   ► It like you said there's verbs for it in in this vision OS

01:11:54 ◼   ► universe in front of you

01:11:56 ◼   ► yeah, you mentioned game consoles and like my mind goes like the most

01:12:00 ◼   ► Interesting. I'm gonna use that term very specifically the most interesting interface work in game consoles

01:12:07 ◼   ► I think has come from the Xbox. I don't know that they've all been successful or usable

01:12:12 ◼   ► Cooper, you know, whatever like they they have missed on execution in a variety of ways on Xbox over the years

01:12:19 ◼   ► But it's certainly the most interesting like they have done

01:12:22 ◼   ► I think the most work and effort to try to think about like

01:12:26 ◼   ► what does it mean to be an operating system that supports a

01:12:31 ◼   ► multi

01:12:34 ◼   ► faceted gamer experience like from social to store to

01:12:38 ◼   ► Multiple games and now as the consoles have gotten more powerful

01:12:42 ◼   ► Multiple applications running at once just suspended like instant switch between games and things like that

01:12:48 ◼   ► but the PlayStation 1 is extremely rudimentary still and I think

01:12:51 ◼   ► Unfortunately, very like archaic and I it's the platform I use the most but I think Xbox has done the best in this

01:12:59 ◼   ► So like if you're looking at like best in class game

01:13:03 ◼   ► documentation not necessarily

01:13:05 ◼   ► Particularly the best period but certainly the most interesting

01:13:10 ◼   ► I think they act the way the Xbox - has evolved over the years has been really interesting to me

01:13:15 ◼   ► And I think they have the best sort of paradigm for like look you're a gamer and you want to play games

01:13:20 ◼   ► But like there's a bunch of other stuff that happens when you play games now

01:13:24 ◼   ► Like you may stream you may get social you make clip you may share the clip

01:13:28 ◼   ► You may get notifications from your friends and have like popovers that like engage you engage with them

01:13:34 ◼   ► It's a totally different experience than popping in the cartridge

01:13:37 ◼   ► And now you're playing the game and pop out the cartridge and I play a different game and like that that idea of this

01:13:42 ◼   ► multi-layered experience I think is the DNA is very strong throughout like the the

01:13:48 ◼   ► the world of

01:13:51 ◼   ► Consoles or world of Xbox but then it's leeching into other arenas and some of this is the windowed paradise

01:13:58 ◼   ► But I think a lot of it is not it's not Windows. It's layers, right?

01:14:01 ◼   ► Right. It's a lot of it's a lot of non modal interfaces that allow you to do multiple things or see multiple things at once

01:14:08 ◼   ► Part of that is just the growing sophistication of computer users

01:14:12 ◼   ► Like just we're used to computers right and like that paradigm and so you're able to layer on

01:14:17 ◼   ► New ones on top of it and I think spatial computing is very interesting to me as a concept because it layers in

01:14:23 ◼   ► multiple

01:14:25 ◼   ► User interfaces or maybe a window and a volumetric display and the thing you're right

01:14:30 ◼   ► They showed an example of taking a 3d model and sending it on a desktop, right?

01:14:34 ◼   ► And then you also have a floating window behind it like that's two different things

01:14:38 ◼   ► Existing in a third thing which is a spatial volume

01:14:42 ◼   ► With and then there's a fourth thing layer behind that which is the world like real life

01:14:48 ◼   ► Right layered behind that and I think it's a very interesting thing that we're seeing develop here

01:14:53 ◼   ► And I think it's like a product of its time

01:14:55 ◼   ► massively because I think if you introduce this kind of thing a few years ago and you're just sort of like

01:15:01 ◼   ► overwhelming people with choice and with with

01:15:04 ◼   ► Option, but I think people are kind of ready for it

01:15:07 ◼   ► And the fact is is that most VR headsets have essentially one modal popover that will will give you like oh you're in a game

01:15:13 ◼   ► You're in an experience. Oh, press a button and now you're looking at the thing, right?

01:15:18 ◼   ► Now you can choose another game or type or do whatever but very actually none of them

01:15:24 ◼   ► Offer this kind of like you're in you're out fluid OS type situation. It's unique

01:15:30 ◼   ► Very much. All right. Let me take a break here and thank our next sponsors are good friends at

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01:17:23 ◼   ► The last the last thing I want to hit on

01:17:27 ◼   ► for sure, we're talking about vision and vision OS and like I I think that this was

01:17:34 ◼   ► Not even in the rumors. I don't and I'm not quite sure that we've really come to grips with it

01:17:40 ◼   ► Yeah, because I think Apple because it's not part of what developers need to know

01:17:45 ◼   ► But the whole r1 chip

01:17:48 ◼   ► Apple doesn't in this whole era of Apple silicon when they come out with these

01:17:53 ◼   ► Chips, they pick a letter and then each generation gets a new integer behind it. They don't do it lightly

01:18:01 ◼   ► Maybe the is it the u chips that are just for location?

01:18:06 ◼   ► I know that it's like the w1 w2 is the wireless chips for air pods there the u chips

01:18:12 ◼   ► I think are the ones for like proximity or something or maybe the one it still gets a digit

01:18:17 ◼   ► I think like a u1. Yeah, I forget but I think that the r1 is a

01:18:23 ◼   ► huge part of this and I

01:18:27 ◼   ► Think and again, they're they're they're not spilling the beans on it because it's sort of it's not even secret per se

01:18:33 ◼   ► But it's just they don't Apple talks about it as a product not

01:18:36 ◼   ► Explaining how it works. But the way I understand it is it's sort of two computers in one

01:18:44 ◼   ► there's

01:18:46 ◼   ► The m2 chip in it is where like the apps that you see run

01:18:51 ◼   ► So you're using Apple notes and Apple mail their apps running on the m2 and it's the m2 that's running

01:18:58 ◼   ► Vision OS which is like a derivative of iOS

01:19:03 ◼   ► just like iPad OS is a version of iOS and tv OS is a derivative of iOS and it shows apps and

01:19:09 ◼   ► But the r1 chip are for I guess reality or real time

01:19:16 ◼   ► They never they never explained they don't even say that the M is what the M is for. I mean and it's good

01:19:22 ◼   ► I mean, I just assume the M is basically for Mac, but they use the M's now

01:19:26 ◼   ► Now in the vision headset, they've been using them in iPad pros. So it's kind of good that they do M is for magnificent job

01:19:33 ◼   ► That's a that's a fill answer

01:19:40 ◼   ► Yeah, I could I could see filler jaws saying that for sure. Yeah, that's maybe it's for just but yeah

01:19:46 ◼   ► I think and then the r1 is for all sensors, right? It's for everything else. It's well and where it

01:19:52 ◼   ► right and it's where this pipeline of

01:19:55 ◼   ► from

01:19:58 ◼   ► light rays hitting the camera or

01:20:00 ◼   ► Cameras on the outside because it's there's so many of the 12 of them

01:20:04 ◼   ► yeah light ray hits the cameras on the outside of the headset and

01:20:09 ◼   ► 12 milliseconds later

01:20:12 ◼   ► that image is on the displays in front of your eyes and

01:20:16 ◼   ► That doesn't happen if it's going through the right. It's

01:20:21 ◼   ► Without having custom silicon and a real-time operating system running that part of it

01:20:27 ◼   ► It's it doesn't get to a latency that low and therefore if you just if you have no r1

01:20:32 ◼   ► And you just ran it through the m2 which is doing the other stuff as well. You don't get there

01:20:37 ◼   ► You don't get you don't get latency you you have more more more latency higher latency, whatever the the adjective is a

01:20:44 ◼   ► worse experience

01:20:47 ◼   ► less compelling experience more likelihood of motion sickness for sure and

01:20:52 ◼   ► I think you'd be able to even people who can tolerate it without any kind of motion sickness

01:20:58 ◼   ► less time before they start getting

01:21:03 ◼   ► If not, even a headache just sort of it's like holding your breath sort of like eventually you just sort of need a break

01:21:09 ◼   ► I always say I like and enough watching a 3d feature film to me is like that like it

01:21:15 ◼   ► It I just run out of time

01:21:17 ◼   ► It takes a level of concentration and it's not even that latency just adds to that

01:21:23 ◼   ► There's just a maximum cap on how much time you can spend even in this. Yeah

01:21:28 ◼   ► I'm sure even in vision no matter how good it actually is next year when it ships. I'm sure I would find it more pleasant to

01:21:35 ◼   ► Spend 12 hours in front of a Mac than 12 hours in an vision Pro

01:21:40 ◼   ► Mm-hmm, but there's it to me. This is

01:21:44 ◼   ► It's one of those only Apple

01:21:47 ◼   ► scenarios that that they like to talk about sometimes and sometimes not but I

01:21:53 ◼   ► Don't see how

01:21:57 ◼   ► Facebook to name one

01:21:59 ◼   ► Gets there with their headsets without without having silicon like this like the fact that the quest 3 is running a snapdragon

01:22:06 ◼   ► Whatever. Let's just say it's the best snapdragon. They could possibly get for running that hey, I don't think that chip is any well

01:22:14 ◼   ► I've and again, I know we're talking $3,500 versus something that's gonna be like $500 but right whatever even putting that aside

01:22:22 ◼   ► it's

01:22:24 ◼   ► That's their version of the m2 in the headset

01:22:27 ◼   ► So even if you gave Qualcomm all the credit in a world and said that this snapdragon is peer-for-peer

01:22:33 ◼   ► Just as good as an m2 which it's not but let's just say that it is that still doesn't get that headset

01:22:41 ◼   ► To this sort of experience because it doesn't have anything like the r1 and the real-time operating system

01:22:47 ◼   ► That is putting the camera in front of you with the least latency possible

01:22:53 ◼   ► Yeah, I don't I don't

01:22:55 ◼   ► Know if that's possible to say definitively right like I let's say okay. Let me pause the scenario for you

01:23:02 ◼   ► So let's say took tomorrow which I'm sure happened about a month ago now

01:23:06 ◼   ► Mark Zuckerberg calls a meeting with all of his top hardware people that run the oculus and says

01:23:12 ◼   ► Apple just absolutely crapped all over the capabilities of our top-end device quest pro or the the

01:23:20 ◼   ► Maximum we could have done or ever did with the rift etc. Like what is what would it take for us to ship something like this?

01:23:27 ◼   ► No cost too high right, right? I think that if you posit that scenario

01:23:33 ◼   ► I think there's a possibility that they can get to

01:23:38 ◼   ► The latency not talking about everything here because as we've already acknowledged

01:23:44 ◼   ► This is like a company the top of its game engaging every single one of its neurons on this thing, right?

01:23:50 ◼   ► But let's just talk about like the latency and display resolution. I think they could get there plugged in

01:23:58 ◼   ► With

01:24:01 ◼   ► Not off the shelf but quasi custom in other words they go to arm or somebody or whoever you can say. Hey, could you

01:24:08 ◼   ► Give us a process that does X and they say we can unlock some cores or create some custom instructions and get you that

01:24:15 ◼   ► Get you there with this. I think they could probably get there plugged in

01:24:20 ◼   ► Within maybe a year

01:24:22 ◼   ► two years

01:24:24 ◼   ► Like maybe like this is just completely theoretical based on my rough understanding of like capability

01:24:30 ◼   ► But like here's the thing the state plugged in right?

01:24:34 ◼   ► This is on battery

01:24:35 ◼   ► Which is it really all about efficiency and I think that it's that power per watt thing that makes this possible in a portable device

01:24:42 ◼   ► So I think there is a theoretical possibility that they could say hey, let's take 12

01:24:47 ◼   ► Cameras and five sensors and a bunch of microphones and add another processor right like a whole nother one, which wouldn't be

01:24:55 ◼   ► Customized to the degree the r1 is because the r1 is custom, right?

01:24:59 ◼   ► We don't know exactly how custom because we haven't had a teardown yet, right?

01:25:03 ◼   ► Nobody's got a hold of it and done a x-ray and we'll know eventually right when people do that

01:25:08 ◼   ► But it's custom obviously and it has most likely and enormously

01:25:17 ◼   ► Robust power per watt rating right like it probably does all of this shit extremely cheaply from a power perspective

01:25:24 ◼   ► If you X all of that out of the equation, maybe they could get there but it would be tethered to a computer

01:25:31 ◼   ► It would take a couple of years to get there

01:25:33 ◼   ► It's not really possible for them to like ship anything competitive within

01:25:38 ◼   ► The time frame that Apple is gonna be announcing the next thing or even the next thing after that, right?

01:25:43 ◼   ► So it really is like a byproduct of the cascading

01:25:47 ◼   ► Advancements they built in power efficiency that makes the r1 special

01:25:52 ◼   ► It's not like somebody can't slap another processor into a device like this and get it to do similar tricks. I think is

01:25:59 ◼   ► Once again, I don't know how custom this is. So maybe that's not true. Maybe Apple's done something

01:26:05 ◼   ► We're like, oh crap, like this is all patented. Nobody else could ever do this, etc

01:26:08 ◼   ► But theoretically speaking of the you could put another processor in there in a tethered device

01:26:13 ◼   ► That's not battery-powered and maybe get to a similar capability within a couple of years

01:26:18 ◼   ► but it is the

01:26:19 ◼   ► Advancements that they've made in the power per watt and the efficiency and all of that that enables them do that in a battery-powered

01:26:25 ◼   ► Device at this point in time shipping early next year

01:26:29 ◼   ► That makes this so remarkable right is not the fact that it's like

01:26:35 ◼   ► Mickey creating a wormhole in space or whatever. It's like compounding advantages

01:26:40 ◼   ► That started with the original Apple silicon efforts, you know, and I think years ago

01:26:47 ◼   ► Five six years ago. I mean Rockwell

01:26:50 ◼   ► Dropped some sort of hint on my show that he's been working on something seven eight years

01:26:55 ◼   ► Maybe pretty much even Apple hired him you could like look at his LinkedIn page

01:26:58 ◼   ► I mean and it wasn't like they hired Mike Rockwell and said what do you what are we gonna have this guy do?

01:27:04 ◼   ► Right, exactly. Yeah, and like they knew they needed it before that so they were working on it even before that

01:27:10 ◼   ► Yeah, but I know people who are hired to this project six seven years ago eight years ago right about there

01:27:14 ◼   ► So but not just him either, you know, it's very very clear that they've for many years five six years

01:27:22 ◼   ► seen

01:27:24 ◼   ► highest possible fidelity pass through as

01:27:27 ◼   ► being

01:27:29 ◼   ► table stakes and it doesn't seem

01:27:33 ◼   ► That seems like something that they've been working towards and have invested now years in both the

01:27:39 ◼   ► two operating systems right the the iOS vision OS and the real-time operating system that's running on the r1 and

01:27:47 ◼   ► The silicon and the displays and the cameras right? There's like 12 external cameras

01:27:53 ◼   ► so all of this hardware all of this software just for the pass-through experience and

01:27:59 ◼   ► Pass-through seems like an afterthought on everybody else right like quest to literally just has like black

01:28:05 ◼   ► I think it's like black and white or something. It's it's I know this is pretty rough

01:28:08 ◼   ► It's just for like boundary setting right and boundaries and like just emergency like hey quick

01:28:14 ◼   ► Can I see what's going on in a room around me without taking the headset off?

01:28:17 ◼   ► Whereas in vision OS putting aside the first run calibration thing when you put it on all you see it first

01:28:25 ◼   ► Is just the room around you. Yes. It's literally like the

01:28:29 ◼   ► You know what the empty desktop is on your Mac or your home screen of

01:28:37 ◼   ► Your first home screen of apps on your iPhone

01:28:40 ◼   ► That in vision OS is just wherever you are. It's the world around you

01:28:46 ◼   ► It's just the empty world around you in root full color

01:28:50 ◼   ► With with the thing I can't stop being amazed by the exact field of view of your

01:28:57 ◼   ► headset less eyes

01:28:59 ◼   ► Yeah, there's two there's two allegories that I think it makes sense here one in computing very simply

01:29:06 ◼   ► It's like all of the effort that Apple went through to make scrolling actually scroll

01:29:10 ◼   ► Where is like when you pick up the iPhone for the first time?

01:29:13 ◼   ► I think that's the one thing that everybody's like I gotta have this right once you touch it

01:29:16 ◼   ► You're like Oh crud like holy cow, right, right and of course, that's the enormous amount of effort in a touchscreen that actually functioned correctly

01:29:23 ◼   ► Right in processors that were able to do it in a mobile device on regular battery power blah blah blah blah blah, right?

01:29:30 ◼   ► Like enormous amounts of effort to make the thing work exactly the way you'd expect it

01:29:35 ◼   ► Right, like it's like you don't realize that you were not getting what you actually expected until they did it and they put an enormous amount

01:29:43 ◼   ► Of effort just to make like zero zero, right?

01:29:47 ◼   ► We were so used to zero actually being negative 32 that we didn't realize that we were at negative

01:29:52 ◼   ► So we were like frozen and we're like, oh my god, it's zero like this is what zero feels like, right?

01:29:57 ◼   ► And it's just it's like a it's like a chef who like

01:30:00 ◼   ► takes a food like a really talented chef will take like a zucchini or a blueberry or whatever it is and

01:30:06 ◼   ► Their job is to not

01:30:09 ◼   ► Fuck up the taste of a blueberry

01:30:13 ◼   ► Right, like the most talented chefs realize this like it's not about making a blueberry not taste like a blueberry

01:30:18 ◼   ► It's about making it taste like a platonic ideal of a blueberry, right?

01:30:22 ◼   ► Right, like that's what you want to insulate the best the most talented

01:30:25 ◼   ► People and I work so hard to make this thing feel like what it should feel like like a paint a master painter

01:30:33 ◼   ► Rendering something so perfectly you're like this feels like life

01:30:37 ◼   ► And I think that's where they've gone with this is that they put an enormous amount of effort in

01:30:43 ◼   ► oodles of money and people and and

01:30:46 ◼   ► Mental anxiety and effort etc. It's a bit to just feel like the world like you put it on you like what?

01:30:53 ◼   ► You're like, what's the deal? Right?

01:30:55 ◼   ► Exactly, right so you can just go on Amazon and for seven dollars get a pair of like chemistry lab safety goggles

01:31:03 ◼   ► Right and put it on it

01:31:07 ◼   ► Because you know, you've got some goggles on right there's some yes

01:31:11 ◼   ► I've got goggles on and I see I'm looking through something but what am I seeing?

01:31:15 ◼   ► I'm just seeing the world around me as I was expect to see it

01:31:18 ◼   ► And yes, they've spent like just billions of dollars thousands of engineers

01:31:24 ◼   ► Just to show you what you can see through a $5 pair of safety glasses

01:31:28 ◼   ► Right, right while you're which is like a very Apple thing

01:31:34 ◼   ► You'd write like that's wouldn't see what people say. Oh, that's a very Apple way to do it or that's an Apple thing

01:31:39 ◼   ► this is the

01:31:41 ◼   ► This is it like this is the example of like what an Apple thing is

01:31:45 ◼   ► It's like hey an enormous amount of effort by a lot of really telling the people to make a thing feel like it should feel

01:31:51 ◼   ► That's it. Right and and so it gets to like and I still haven't zinged them about it. I'm going to this week

01:31:58 ◼   ► I bet I'm already like weeks late, but Zuckerberg just comments after the keynote leaked and you know

01:32:03 ◼   ► What's he gonna say? I and some to some degree. I'm sympathetic cuz what? Mm-hmm. Did you watch the blackberry movie?

01:32:10 ◼   ► I haven't seen it yet. It's good. I like you though. I think I think everybody you'll like it

01:32:15 ◼   ► It's not great, but it's as good as it should be right. Okay. I can't see how they could like a blackberry, right?

01:32:20 ◼   ► Yeah, exactly. The one thing I did mild spoiler, but obviously it ends with after the the iPhones come out. They don't

01:32:28 ◼   ► Show what's rumored there were reports that like the day or two after the iPhone announcement that the top people

01:32:35 ◼   ► engineers at at rim

01:32:37 ◼   ► Thought that Apple might have faked some of it

01:32:40 ◼   ► They're like this because you can't they can't do that

01:32:42 ◼   ► So they must they were like, but it doesn't seem like Apple to fake something and they say they're selling it in six months

01:32:48 ◼   ► But otherwise this doesn't make it doesn't compute that right that they're saying that their phone can do this. I

01:32:53 ◼   ► I kind of feel I

01:32:57 ◼   ► Don't I don't think Zuckerberg had that reaction

01:33:00 ◼   ► I don't feel like there's that just shows that to me if that's true that the rim people again

01:33:05 ◼   ► That's not in a movie. But if it's true that Mike Lazaridis or I

01:33:08 ◼   ► Repenances her name really just couldn't even believe it was true shows how far behind they were

01:33:13 ◼   ► But it's believable in hindsight because they really were that far behind. I don't think Zuckerberg

01:33:18 ◼   ► Misses what Apple showed I think he gets it but his comments

01:33:24 ◼   ► About like the social aspects for it his comments to to rally the troops were basically

01:33:29 ◼   ► Everything Apple showed were people all by themselves doing things by themselves

01:33:33 ◼   ► that's not my vision for the future of this my vision is social and

01:33:38 ◼   ► We know that they use they renamed the company meta

01:33:41 ◼   ► you know and their vision of the metaverse is that you put the headset on and then you go to have a meeting and

01:33:47 ◼   ► You're in a virtual place as an avatar and you see these other people

01:33:53 ◼   ► All in a virtual place like you're playing playing a game a video game where the game is a meeting

01:34:00 ◼   ► Alright, man, right, but but that's and whereas the Apple but Apple's vision for how you'll socialize

01:34:07 ◼   ► With the headset is the actual socializing with the actual people around you and it's the actual room around you

01:34:15 ◼   ► And it is so in some sense. I I think I think Apple's probably right and Zuckerberg is very wrong

01:34:23 ◼   ► But he he did put his finger on the key difference in where they see it going is is your socialization

01:34:29 ◼   ► While you're doing this primarily still like interacting with the actual people

01:34:33 ◼   ► Who you could actually reach out and physically actually touch and the actual room you're actually in or is it about an entirely virtual?

01:34:41 ◼   ► environment and entirely virtual

01:34:44 ◼   ► Renderings of people who might be all around the world. I mean and

01:34:51 ◼   ► We were very limited in the demo we got with FaceTime with the personas

01:34:56 ◼   ► We got to speak to one person from Apple and and I think as it stands right now

01:35:02 ◼   ► I think they're only saying it's one at a time like you couldn't get me and you and

01:35:08 ◼   ► Joanna Stern in a three-way conversation as the software exists today

01:35:14 ◼   ► But they appear in a window, you know, and they are 3d. It's not just a picture of them

01:35:21 ◼   ► It's kind of 3d

01:35:23 ◼   ► but it's most definitely in a window and

01:35:26 ◼   ► Definitely not pretending like that person is virtually in front of you

01:35:30 ◼   ► Which is the sort of metaverse idea of how you would interact with somebody?

01:35:34 ◼   ► It's very very different at a at a very just first level like a fork in the road like oh

01:35:41 ◼   ► meta

01:35:43 ◼   ► Facebook has spent years down this path of being completely virtual whereas apples very top-level takeaway is

01:35:51 ◼   ► That they're not going to fake

01:35:53 ◼   ► Put you in front of a person at all

01:35:56 ◼   ► Yeah, I mean the the FaceTime thing would be the exception if you're face timing somebody else with the thing on obviously they're producing like this

01:36:04 ◼   ► Virtual avatar right? Yeah, but not but not pretending that it's the person in front of no, right?

01:36:09 ◼   ► Yeah, and only their face like, you know, like it's a very much like oh, this is a call, right? Right

01:36:14 ◼   ► I think that you're right that the paradigm that they're presenting is different

01:36:17 ◼   ► I don't know which one which one will prove out to be completely right or wrong or whatever

01:36:21 ◼   ► but I think you're dead on that like they have two very divergent visions for this like I

01:36:26 ◼   ► Think the quest vision is presenting the people being present in the room

01:36:33 ◼   ► Virtually that are somewhere else is the important thing and apples vision of it is the work that is being done is presented for dress

01:36:42 ◼   ► And like that that it's like the differentiating factor there to me

01:36:45 ◼   ► It's like metas put a lot of emphasis on like oh if you put the people in the room and then you layer the work

01:36:51 ◼   ► On top like things will get done whereas apples likes saying hey if the people are in the room with you

01:36:56 ◼   ► You're all still able to work together and that's great. But if they are virtual it's the work that's being done

01:37:01 ◼   ► That's important and you can see each other working in various representations

01:37:06 ◼   ► Like we saw one example with their collaborative app, which I always forget the name of freestyle freestyle

01:37:12 ◼   ► Yeah, free hand was the illustrator rival. Yeah, you're right. You're right

01:37:16 ◼   ► But the the freestyle application show very for a free form free form thinking I do it for dinner

01:37:22 ◼   ► But yeah, the you can edit it in making up some like I remember but the the you see the various floating icons, right?

01:37:29 ◼   ► Right, that's like a figma style collaborative thing that we've seen many times and apples like look. This is fine

01:37:36 ◼   ► Well

01:37:36 ◼   ► You see that people are working on various

01:37:38 ◼   ► Elements of this virtually and you're comfortable that they are working on it together and you're talking perhaps or whatever

01:37:44 ◼   ► But you don't need like their bodies

01:37:47 ◼   ► Virtually in the space with you. It's the work that's being done collaboratively. That's the center stage. Yeah

01:37:54 ◼   ► It's very very different and it's gonna be interesting to see how they play out

01:37:58 ◼   ► I mean and I I do think apples right but I mean I

01:38:03 ◼   ► Because this is all uncharted territory and things seldom play out as designed once reality hits, you know

01:38:10 ◼   ► I think I should for you this I don't know how I feel about this

01:38:13 ◼   ► How much of all of this effort do you think stems from the fact that?

01:38:19 ◼   ► Apple

01:38:21 ◼   ► emphasizes

01:38:22 ◼   ► physical

01:38:23 ◼   ► co-working

01:38:24 ◼   ► Like is this a byproduct of their psychology in the way that they work as a company like that they emphasize physical in office

01:38:32 ◼   ► habitation

01:38:34 ◼   ► maybe and and I know that this whole issue of

01:38:37 ◼   ► remote work and work from home and Apple in particular is is become political it to some degree and people have very strong opinions, but

01:38:45 ◼   ► and I know people sometimes when I

01:38:49 ◼   ► Speak very favorably of in-person work people

01:38:55 ◼   ► people who feel is that otherwise

01:38:59 ◼   ► Well, well they they point out that I've carved out an entire career

01:39:04 ◼   ► That's fair right where I I you know my you know famous I've talked about it my work life

01:39:13 ◼   ► Hardly changed during kovat. I mean, yeah

01:39:16 ◼   ► It's I've I mean mine too where we're so remote that the all the remote debate was basically

01:39:21 ◼   ► Mute for us as a cut but it's certainly a topic obviously for a lot of but I but on the other hand

01:39:27 ◼   ► I don't have collaborators, right? I mean that's part of the thing

01:39:30 ◼   ► I mean and I've done some things over the years that are collaborative Vesper

01:39:34 ◼   ► I did with Brent Simmons and and Dave Whiskus and Dave and I designed the whole thing together over iMessage

01:39:41 ◼   ► So, I mean I've done you know, I like everything I don't have a black or a white view on

01:39:45 ◼   ► Remote work. It's very very gray and it depends but I where I get and I could envision some alternate world where I do work

01:39:55 ◼   ► Somewhere like at Apple or somewhere else where it's a team of people and I have in the past worked with people

01:40:00 ◼   ► I have still have very fond memories

01:40:02 ◼   ► from

01:40:04 ◼   ► 25 years ago at the student newspaper 30 years ago

01:40:07 ◼   ► I guess there's a point at the student newspaper at Drexel where I can't even imagine

01:40:11 ◼   ► Not being in a newsroom full of people on production night when the papers coming out the next day

01:40:16 ◼   ► It not just for efficiency not just because of the certainly the tools the online tools for working remotely didn't exist in the 90s

01:40:25 ◼   ► but there's there is a humanity to it and

01:40:28 ◼   ► it is

01:40:31 ◼   ► and I think that

01:40:33 ◼   ► Apple both as an institution is

01:40:35 ◼   ► built up around that to some to a large degree where they've attracted people and it's because it's the culture that

01:40:45 ◼   ► real human interactions with your colleagues across disciplines and within your discipline are a

01:40:53 ◼   ► bigger deal at Apple than at some of their competitors and at other companies who do similar things and

01:40:59 ◼   ► Then I think it does sort of spill out into their vision of the world

01:41:04 ◼   ► I think that's a very keen question from you and Facebook's going through the same thing where I know that they've sort of dialed back to

01:41:11 ◼   ► the concerns of or complaints of some of their employees on some of their remote work policy

01:41:17 ◼   ► but clearly their vision for the metaverse is

01:41:22 ◼   ► Very very much it doesn't matter where you are

01:41:25 ◼   ► Right. So I think that's a keen question. I think at a fundamental level Apple the people at Apple

01:41:31 ◼   ► believe that it matters that you're

01:41:34 ◼   ► physically with people at times not that you can't do things without it, but that

01:41:39 ◼   ► It's different and irreplaceable and therefore not let's not even pretend that we can replace it by putting on a goggle

01:41:45 ◼   ► Yeah, yeah, I know. I don't know either. You know, I don't know what the answer to that's why I asked

01:41:50 ◼   ► I don't think I mean that it's very interesting that it's something that they it's not even like they have a rudimentary

01:41:56 ◼   ► Version of it that they showed they have nothing in the whole vision OS

01:42:01 ◼   ► Thing the concept they've shown that simulates you as an avatar with an avatar of another person in front of you

01:42:09 ◼   ► Yeah, like a holistic telepresence type. No, they have no they just totally as advanced

01:42:15 ◼   ► I wonder if you could by the way, John, I wonder if you could do this easily not easily

01:42:19 ◼   ► I wonder if you could do this. I don't want to undermine the effort but as a developer you could probably

01:42:24 ◼   ► Utilize the camera because oh, I think you cause we've it

01:42:28 ◼   ► yeah, as we've already seen you could say hey set the camera on a desk and

01:42:33 ◼   ► Stand ten feet away from it

01:42:36 ◼   ► Will ding you will ping you on your iPhone from our app when you're the right distance away

01:42:40 ◼   ► We'll scan you and then in our app, which is a virtual meeting environment

01:42:46 ◼   ► You'll be represented as your full body plus a detailed facial skin

01:42:50 ◼   ► Provided by the OS. Yeah, I actually don't know in the SDK

01:42:54 ◼   ► I think we'll provide that to apps

01:42:56 ◼   ► But I'm sure the app could do it itself if you well and at the very least you could have a virtual avatar like your emoji

01:43:03 ◼   ► You know to me. Yeah. Yeah, like a faux a faux one, right? Right. Yeah, that's the expected emoji

01:43:07 ◼   ► Yeah, that's why when we got the full facial skin, I was like, oh wow

01:43:11 ◼   ► I expected the my avatar that I built in I miss it, right? But yeah, yeah interesting

01:43:16 ◼   ► All right. Let me take a break here and thank our fourth and final sponsor of the show our good friends at collide

01:43:22 ◼   ► That's KOL IDE collide has big news

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01:44:57 ◼   ► calm slash the talk

01:45:02 ◼   ► Show I was thinking about it while I was doing the collide read there. I

01:45:06 ◼   ► Did I here see here's what I think and Ben Thompson and I have talked about this on dithering quite a bit as to whether

01:45:14 ◼   ► Facebook's entire we want to do our own hardware is ill-advised or not, right?

01:45:21 ◼   ► And I think I believe more you don't have to read between the lines. I mean basically

01:45:24 ◼   ► Zuckerberg has been very clear. He's very frustrated

01:45:28 ◼   ► Ever since they missed out on mobile. He's seen the ways that Google and Apple in their own ways benefit from

01:45:35 ◼   ► Controlling their own mobile platforms and Facebook missed out on they certainly tried they had the Facebook phone

01:45:41 ◼   ► Gave up on it wisely when they realized it was too little too late and the whole reason that they've gotten into this in bot

01:45:48 ◼   ► Oculus was hey, this might be the next thing we should own it

01:45:52 ◼   ► It would be much better for us to own the platform or one of the platforms of the genre

01:45:58 ◼   ► Then not and so here they are

01:46:01 ◼   ► but at the same time

01:46:04 ◼   ► Apple's fundamental business is making and selling products like this

01:46:09 ◼   ► So for example Apple doesn't have many apps for Android they do famously have Apple music and otherwise though

01:46:15 ◼   ► it's stuff like the the tracker detection app for for the

01:46:21 ◼   ► Airtags and I'm and a migration tool for moving from Android to iPhone

01:46:27 ◼   ► They don't make a lot of software for other companies products, and I don't think they should it's not really up their alley

01:46:33 ◼   ► That gets the closest they get to that is with the TV stuff where they've started years ago started working to get Apple TV built

01:46:42 ◼   ► Into the smart TV sets and stuff like that

01:46:44 ◼   ► Facebook to me is more like Microsoft where they're still primarily a software company

01:46:50 ◼   ► And it obviously a different domain than Microsoft

01:46:53 ◼   ► But I think it would be in Facebook's interest to be the company to make that app for vision OS

01:46:58 ◼   ► Right so that you could have the vision if you're if you're if your headset isn't metas

01:47:03 ◼   ► It's apples

01:47:05 ◼   ► You can still participate in the meetings in their metaverse if your colleagues are using the quest 3 or the quest Pro

01:47:12 ◼   ► I think they should be the company to make that app where you've got the metaverse

01:47:18 ◼   ► Virtual avatars in front of you app. Yeah

01:47:20 ◼   ► It seems obvious maybe as long as there are no technical

01:47:25 ◼   ► Barriers that I don't know about right it seems obvious. I think it would absolutely make sense for them

01:47:31 ◼   ► It is in their area of expertise. I mean they've spent billions of dollars trying to make it work

01:47:35 ◼   ► So seems like they would be capable of doing it. It would absolutely fly in the face of like

01:47:42 ◼   ► Mmm, the any of the quest devices as a colocation work device, but maybe they don't need to be like that

01:47:49 ◼   ► They certainly haven't needed to be like that so far

01:47:51 ◼   ► Because none of that works

01:47:52 ◼   ► no that sells quest devices right all of those all their experimentation with colocation and and

01:47:58 ◼   ► virtual work and all this stuff none of that sells quests what sells quests is beat saber and and

01:48:04 ◼   ► Vacation simulator and whatever else right like so right. Maybe it doesn't need to be that maybe it needs to be

01:48:12 ◼   ► A game console until they catch up to the place where they can render texts

01:48:17 ◼   ► And be a work device in a couple of years and until then I think it makes a lot of sense for them to say

01:48:23 ◼   ► Meta has spent an enormous amount of time

01:48:26 ◼   ► Developing this and working on human interaction over in a virtual space and we're gonna be there on vision problem day one

01:48:32 ◼   ► Whatever that might require some sort of patching up there a bit of that relationship or at least a swallowing of some sort of pride

01:48:39 ◼   ► But I think it would actually be quite good for them

01:48:42 ◼   ► Your comment about rendering text reminded me. I'm so glad you said that and I know Apple emphasized it multiple times

01:48:50 ◼   ► I know as far as I could tell every single person who took the got the demo and wrote about it or youtubed about it

01:48:56 ◼   ► mentioned

01:48:58 ◼   ► That yeah text was very readable in the vision OS you could definitely read you can definitely imagine

01:49:04 ◼   ► Reading articles and stuff or doing your email and all the things you'd want to do that would involve reading or writing text

01:49:12 ◼   ► that they definitely the screen resolutions there I

01:49:15 ◼   ► Wish that we had gotten to try the Mac right debt virtual. I don't think that was ready. We didn't I don't think that was done

01:49:23 ◼   ► Well, and I'm well, I don't know if it's done, but I just don't I don't think it was demo ready, right?

01:49:29 ◼   ► Yeah, I think that's clearly why they didn't do it. I know from talking to Rockwell offstage

01:49:34 ◼   ► It's definitely there and they're used people are you there?

01:49:37 ◼   ► People are using it and they people are using it and loving it on the on the team as they say

01:49:43 ◼   ► But I'm curious to when the reason I wish I'd experienced it now is I'm curious

01:49:50 ◼   ► How big it looks in front of you because the one thing I noticed from my time that precious precious 30s

01:49:58 ◼   ► 30-minute demo is

01:50:01 ◼   ► It seems to me from my memory of the experience and looking also at these screenshots now from developers

01:50:08 ◼   ► playing with the vision OS SDK

01:50:11 ◼   ► that the virtual screens in front of you are

01:50:15 ◼   ► Further away than arms like

01:50:20 ◼   ► My default you can move them closer

01:50:23 ◼   ► But for me personally, it's just and I've played around with it as my eyes have changed in recent years

01:50:29 ◼   ► And I've gone through other problems, but for the most part

01:50:32 ◼   ► Especially like when I'm in front of my cinema or my studio display

01:50:36 ◼   ► I sit almost exactly arms length in front of the display

01:50:41 ◼   ► My comfortable distance is a like about about one inch shorter than if I just put my arms straight out in front of me

01:50:48 ◼   ► Whereas the windows I was looking at in vision OS like looking at the photos app and looking at whatever Safari and whatever else

01:50:55 ◼   ► they let us play with they seem to be more like TV distance or maybe like

01:51:01 ◼   ► yeah, or like two arms lengths in front of me and

01:51:06 ◼   ► I wouldn't be able to use my studio display or a pro display XDR at

01:51:13 ◼   ► Six feet in front of me because everything would look too small

01:51:18 ◼   ► But like the windows they well then how does it work in vision?

01:51:22 ◼   ► They just make everything so arms everything like but it's everything is like 20 inches

01:51:26 ◼   ► Exactly, so that's what I'm curious about with the Mac thing. It's like okay. They're saying it's a 4k display

01:51:33 ◼   ► It might be more than 4k pixels

01:51:36 ◼   ► But it's probably like I think I as I expect it'll be it'll be it won't be like having a 32 inch

01:51:45 ◼   ► Pro display XDR in front of you. It's gonna be like having a 60 inch Pro display XDR

01:51:51 ◼   ► Further

01:51:52 ◼   ► In front of you than you would normally sit and everything. Yeah, that's interesting

01:51:56 ◼   ► I mean, um, it's either that or they they make it so that it appears to arms lengths away

01:52:01 ◼   ► We're arms like than a half away from you. Yeah, right. It just seems like that's the natural

01:52:07 ◼   ► that that's the

01:52:10 ◼   ► No pun intended the vision for vision OS that you you'll have

01:52:14 ◼   ► virtual

01:52:16 ◼   ► Much bigger displays than you would ever put

01:52:19 ◼   ► Two feet in front of you, but because they're simulating it five or six feet in front of you

01:52:25 ◼   ► you can have four of them and they're all like 50 inches in size and

01:52:29 ◼   ► it doesn't even matter if you're in a tiny little dorm room or on a

01:52:35 ◼   ► totally cramped coach seat in an airplane or on a train it you could just

01:52:41 ◼   ► present them in a virtual world in front of you and you just

01:52:45 ◼   ► Spread out and you just look at these big big screens

01:52:50 ◼   ► Further away from you in a way that wouldn't even make sense in the real world

01:52:54 ◼   ► You wouldn't want to have 60 inch displays in front of you ironically because a 72 inch TV actually renders text relatively poorly in

01:53:02 ◼   ► Comparison. Yeah, like even your TV

01:53:05 ◼   ► Right. Congratulations. If you have like an 8k TV or something, but like most of us that's not gonna be as good

01:53:11 ◼   ► And there's two physics things that I think come into play here one is the parallax

01:53:17 ◼   ► the degree of parallax between having four 60 inch displays out there in space a

01:53:24 ◼   ► virtual

01:53:25 ◼   ► Ten feet from you or 12 feet from you versus having three pro XDR displays at arm's length from you

01:53:33 ◼   ► If if you people were talking a video but people are gonna be able to see this

01:53:37 ◼   ► But like if you're at a desk and you're changing from one display to another that's a significant motility of your head and shoulders

01:53:44 ◼   ► To like move back and forth or swiveling your chair or whatever and all of that is like

01:53:49 ◼   ► Cognitive load to like find your place on the screen move your cursor to it

01:53:55 ◼   ► Find where you're working click on it and start working right like that's actually a physics thing

01:54:00 ◼   ► So when they're further out from you

01:54:01 ◼   ► You're moving only a few degrees to your eyes perhaps only or maybe your head only a few degrees to go from one

01:54:09 ◼   ► 60 inch to 70 inch display to another which is

01:54:13 ◼   ► Really nice because it lowers fatigue overall and it can make moving from one thing to another quicker

01:54:18 ◼   ► Obviously that's coupled with the eye tracking and their ability to sense your focus your area of focus

01:54:24 ◼   ► And then the second bit of physics is the hand gesture stuff, right?

01:54:28 ◼   ► Because you don't have to move your hands out in space to interact with these things

01:54:34 ◼   ► You can leave it laying in your lap because of the downward facing cameras

01:54:37 ◼   ► They have that that keep track of your hands other very high-resolution ones

01:54:41 ◼   ► They keep track of your hands because if you've used any gesture

01:54:44 ◼   ► Tracking or gesture gesture forward interfaces wherever you want to call it like on on the quests or on other VR headsets

01:54:52 ◼   ► Because of the way the cameras are situated you have to be up and out with your arms and that's exhausting

01:54:57 ◼   ► Well, you only want to do it for a few minutes then you're like it is boring. Yeah, this sucks

01:55:00 ◼   ► I don't want to do this. Give me my controller right and so like those two things I think are gonna make you

01:55:06 ◼   ► They're gonna lower your fatigue and increase your ability to like work across these large multiple screens

01:55:12 ◼   ► For longer periods of time and with relative ease whereas I think there would be a lot of concern if you're like

01:55:18 ◼   ► Hey you these things are an arm's length from you

01:55:21 ◼   ► So you're having to rotate in space like you're you're physically turning your body like a top to look at these things

01:55:27 ◼   ► Or you're having to go up and out touch them physically out in space with your hands

01:55:32 ◼   ► Both of those things would be big downsides which have been mitigated by the way that they're executing this

01:55:37 ◼   ► Yeah, and I spoke to a friend at Apple just like most people at Apple had no idea

01:55:43 ◼   ► Until after the keynote that he'd been working on this project to some degree for a while and

01:55:51 ◼   ► It he said that the breakthrough for him was that when he was using it

01:55:56 ◼   ► His inclination was to group multiple windows closer to the center smaller windows closer to the center and without really thinking about it

01:56:04 ◼   ► Just sort of organizing

01:56:06 ◼   ► his his vision OS windows sort of like they were on a

01:56:10 ◼   ► Big Mac screen right in front of it and one of his colleagues said no

01:56:15 ◼   ► no, you're just spread out more make everything bigger push it out a little bit more and fan it out in front of you and

01:56:21 ◼   ► That's what they demoed for us in the end

01:56:25 ◼   ► He was like God and once it it's not like working on a screen or two screens in front of you at all

01:56:31 ◼   ► you just

01:56:33 ◼   ► you had just have to think bigger physically and

01:56:35 ◼   ► It by making the windows bigger and pushing them out a little

01:56:41 ◼   ► You don't actually have to turn that much right which is what you're saying like, right?

01:56:45 ◼   ► If they're if they're actually like arms length in front of you, like you're in a cockpit

01:56:49 ◼   ► You're doing you're swiveling left swiveling, right?

01:56:52 ◼   ► Whereas this you can have an array of four windows and you don't even have to move that much because they're so big and so far

01:56:58 ◼   ► Oh fanned out that's one of you. Yeah, it's just it just doesn't map

01:57:03 ◼   ► It just doesn't map to the way that we've spent our lives working with everything on actual screens in front of us

01:57:10 ◼   ► And I guess we could do a speed run through the rest of WWDC but that's

01:57:15 ◼   ► in hindsight

01:57:18 ◼   ► The only other thing I just say without I do have a review, you know

01:57:22 ◼   ► I didn't write a review of it because there's hardly anything to say I have the 15-inch MacBook Air

01:57:26 ◼   ► Which is the most obvious product that Apple didn't hear to Ford didn't make which is a?

01:57:33 ◼   ► Consumer price laptop with a bigger screen and it does the reason it popped into my head here is because it does fit with this

01:57:39 ◼   ► idea of hey putting your

01:57:41 ◼   ► Apps in bigger stuff in front of you is good

01:57:44 ◼   ► And people like it

01:57:47 ◼   ► Just reminds me of that but going from 13 inches to 15 inches for a laptop

01:57:52 ◼   ► It's like I pity the poor 15-inch MacBook Air because people have wanted

01:57:56 ◼   ► something like this for 20 years from Apple a consumer price big-screen laptop and it's gone from

01:58:02 ◼   ► 13 to 15 inches which otherwise sounds great except it was announced alongside this thing that lets you put

01:58:10 ◼   ► For 50-inch windows. Yeah

01:58:12 ◼   ► Markets are probably slightly different for them for now. But yeah, it's yeah, it's nice computer

01:58:18 ◼   ► I mean, it's so it's so funny because it's like oh, yeah m2 processor

01:58:22 ◼   ► Probably more powerful than any person will ever need in there in this lifetime

01:58:27 ◼   ► In the next 10 years and it's got 15 inches on it and it's like it's a that's actually a really solid

01:58:33 ◼   ► ID as well like this particular

01:58:37 ◼   ► Revision of the air's design is good. Like it's a nice compromise between something that's like

01:58:42 ◼   ► this like

01:58:45 ◼   ► Pizzazz II and something that's actually usable

01:58:48 ◼   ► Like the hard the sharp edge air was never my favorite as far as my wrist wins and all that stuff

01:58:53 ◼   ► Like they've just done a really nice. Yeah with it. It's just a really really really good computer

01:58:57 ◼   ► It's like somebody's like, oh I need a MacBook. I don't I don't know what to buy as well

01:59:01 ◼   ► I know what you buy this is what you buy. I think it's gonna be a default for a lot of people

01:59:05 ◼   ► And it's it really is just wild to me that

01:59:09 ◼   ► Until as of a month ago if you wanted something with a bigger screen

01:59:14 ◼   ► Than 14 inches it you're looking at

01:59:18 ◼   ► 2499 for the base model 16 inch MacBook Pro and now they've got one for 1299

01:59:24 ◼   ► which almost everybody I know would prefer because

01:59:30 ◼   ► It's thinner and lighter and there's absolutely nothing that the 16 inch MacBook Pro does that most people would even notice

01:59:38 ◼   ► Yes, it has better speakers if you're using your MacBook speakers. Yes. That's a big difference

01:59:43 ◼   ► Yes, the screen is brighter

01:59:44 ◼   ► but in terms of the things most people would do and appreciate there's there's very little and it's

01:59:49 ◼   ► almost half the price

01:59:52 ◼   ► Yeah

01:59:54 ◼   ► Dude, I mean it it's just none of the fans I guess like it's a problem, but it's a good problem. No, but I don't

02:00:01 ◼   ► I mean

02:00:02 ◼   ► They can't really delay this stuff. They're gonna just launch it into the in the atmosphere. I think it when the dust settles though. I

02:00:09 ◼   ► It's obviously Apple doesn't announce

02:00:11 ◼   ► This deep of a segmentation on what they sold and max wise but a lot of analysts will do run the numbers and kind of give

02:00:18 ◼   ► Us estimates and I'm very interested to see what those estimates are and I I would guess it'd be high on how many of those

02:00:24 ◼   ► They're gonna sell because it's only a couple hundred bucks more than the smaller screen one

02:00:27 ◼   ► It's like if you're using an external monitor and this is really just a every once a while

02:00:31 ◼   ► I'm gonna take it portable, but most of the time it's gonna sit on my desk thing

02:00:34 ◼   ► Sure by the smaller one

02:00:35 ◼   ► But if you're in any way superform using this as your only computer that you're taking everywhere

02:00:40 ◼   ► Couple hundred bucks gets you 15 inches do it. That's easy

02:00:44 ◼   ► And it's spec spec for spec with the same GPU and the same RAM

02:00:50 ◼   ► It's that's only $100 difference from the 13-inch MacBook Air because the lowest price not counting the 999

02:00:57 ◼   ► M1 MacBook Air but the lowest price to m2 MacBook Air comes with the part bin GPU

02:01:04 ◼   ► I forget how many quits like eight cores instead of ten or something like that again

02:01:08 ◼   ► Which again most people aren't going to notice but really spec for spec only $100 difference

02:01:13 ◼   ► I I do wonder whether it's quint. I'm wondering curious if you if it's coincidence that

02:01:18 ◼   ► It

02:01:20 ◼   ► Starting last fall is when they also added the

02:01:24 ◼   ► big screen

02:01:26 ◼   ► iPhone 14 that's not a pro right and

02:01:29 ◼   ► It's like I've been writing all year like and some people have said oh it seems like the for the

02:01:36 ◼   ► 14 max or whatever or no plus they call it right the iPhone 14 plus isn't selling that great to me

02:01:44 ◼   ► that that product is about years from now like next year when the iPhone 15 comes out and the 14 plus is still there and

02:01:52 ◼   ► keeps going down in price so that

02:01:54 ◼   ► Two years from now when somebody is shopping for an iPhone, but they only want to spend 600 bucks

02:02:00 ◼   ► they could get a plus-sized iPhone and

02:02:02 ◼   ► Heretofore Apple didn't have big-screen phones except at the highest end prices

02:02:09 ◼   ► Didn't have big-screen laptops except at the pro prices and now they're like, okay fine

02:02:14 ◼   ► We'll send will sell big-screen laptops and iPhones at consumer prices

02:02:19 ◼   ► But by the way, all of these screens are tiny

02:02:22 ◼   ► compared to

02:02:24 ◼   ► The expanse that you can get in a vision Pro. I don't know that it's completely coincidental like if vision

02:02:30 ◼   ► Were still two years away would they have already started expanding these other devices maybe but you see you're you're saying that kind of

02:02:39 ◼   ► entering into like a

02:02:41 ◼   ► Size agnostic kind of universe where it's like, oh, what's an inch? Yes. Yes. Yes. Yeah

02:02:47 ◼   ► Yeah, that's a good way to put it right that if we're why even quibble about 13 verse 15 versus 16 inch displays anymore

02:02:55 ◼   ► Forget about it

02:02:56 ◼   ► We can get we've got this other product that can show you a movie on a 60 inch display or a 60 foot display

02:03:02 ◼   ► Right a 60 foot display like you're in a real

02:03:06 ◼   ► Between between friends when that's the scale. Yeah

02:03:09 ◼   ► Right. Hmm

02:03:12 ◼   ► Well, anyway, I just call it a wrap that it's always good to talk to you is good to see you

02:03:17 ◼   ► Yeah, the video is different and I like it's it's nice. I have to keep remembering to respond with my voice though

02:03:23 ◼   ► Yeah, but I'm Italian so my instinct I know it's gonna be like the gestures. I

02:03:28 ◼   ► Know I know I might have I did you know, it's inexorably everything moves to YouTube

02:03:36 ◼   ► Yeah, this is YouTube and I can yeah, I can use hand gestures, but I do find myself doing that

02:03:41 ◼   ► Let me thank our sponsors can't forget them our good friends at back blaze where you can get online backup for just seven bucks per Mac

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02:04:06 ◼   ► Matthew panzerino editor-in-chief of tech crunch and personality extraordinaire on Twitter. Well, thank you very much

02:04:12 ◼   ► I appreciate it always fun to talk. I mean, this is exciting stuff. I'm really really glad they did this

02:04:17 ◼   ► It's it's been a long time coming and I'm anxious to see where it goes from here. But yeah, I'm always fun to chat

02:04:21 ◼   ► [BLANK_AUDIO]