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From Relay FM, this is Upgrade, episode 317. Today's show is brought to you by TextExpander from Smile, ExpressVPN, and Hover. My name is Myke Hurley, and I am joined by Jason Snow. Hello, Jason Snow.
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Hello, Myke Hurley. You survived a big week last week.
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We both did. It was a huge week. We'll talk about that as the episode goes on. We are back to normal now. This is our first regular episode. We are in what I have dubbed, but it's not like official, like Summer of Farm. We're in the fall of content now.
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It's before the winter of discontent. We're in the fall of content.
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Yes, fall of content. Yeah, that is how it works.
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We have a #SnowTalk question. Today's question comes from Paul, and Paul wants to know, "Jason, when typing on your Mac, do you mistakenly type in a double space hoping to create a period like you would on your iPhone?"
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There's a reason I included this, because I knew you were going to say no.
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I think my brain on a touchscreen on the iPhone or iPad software keyboard is doing something very different than if I'm using a traditional keyboard.
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But you do use the double space for a period in the -- by the way, I have to change now. Paul says period. I say full stop, so I'm now going to switch back to my native tongue.
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Hello, Governor. Do you use a full stop when you're cleaning the chimneys? No. When you're on the iPhone and on the iPad software keyboard, do you use the double tap, the space bar for a full stop?
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I think I do it on the iPhone a lot, because on the iPhone I'm definitely in the mode of just mashing the keys and hoping that autocorrect figures it out.
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And is enter and return, are they the same thing? I don't know. Anyway, they're shaped different.
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I think so. Anyway, so when you're on the iPad and you're on the software keyboard on the iPad, do you do it then?
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I think it varies. And that's because I have a couple of different ways of typing on my iPad.
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I would say when I'm holding my iPad in two hands and sort of thumb typing, I'm treating it like an iPhone.
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And I'm just trying to get the words out and hope they autocorrect to the right thing so I don't have to go back.
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But sometimes I've got my iPad in my lap and I'm using many fingers to type and that's different.
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Then I'm sort of in keyboard mode, like physical keyboard mode.
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Because I'm actually pretty good at typing on the iPad if it's laying in my lap and I've got my two hands down on it,
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I can go pretty fast and I'm pretty accurate. It's just that most of the time I'm not doing that.
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That's more like I don't have a keyboard around and I need to do a bunch of text so I'm going to lay the iPad down on my lap and go to town on the keyboard.
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But most of the time I don't do it. Most of the time I'm holding it with two hands and kind of just trying to get the words out.
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Okay, so I do it on all software keyboards. On my iPad, I've turned on the setting.
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There's a setting in the keyboards for like hardware keyboards that if you double press a space bar on a physical keyboard of any kind attached to an iPad, it will add the full stop.
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This is something Apple puts into the software to allow you to do it.
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And I also have a text expander shortcut on my Mac to put two spaces as a full stop.
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Because with auto correction, when you're writing on an iPad, as people who work on their iPads, right, you're writing on an iPad and you post a story and people are like, "Why did you use this word?"
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And I'm like, "Mmm, auto..." and then I immediately turn off all the auto correction because that's a thing that really happens is auto correct corrects the word you meant to a totally different word.
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You know, one of the funny things about, I mostly pay attention, pretty much only pay attention now to the live stream chat that we have in the Relay for Members Discord.
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And you know something contentious is happening when it says several people are typing, like it does in Slack, and as soon as I said about what I do in the keyboard settings, it immediately turned into several people are typing for about 25 seconds.
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So I have no doubt that we're going to get a lot of follow up about this, but you know what? Here's the thing.
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I don't use your settings, but that's the beautiful thing about settings is that I can have it the way I want it and you can have it your terrible way.
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If you would like to send in a question for a future episode of Upgrade to help us kick off a show like Paul did, just send in a tweet with the hashtag #SnailTalk or use question mark snail talk in the Relay FM Members Discord.
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I'd like to take a brief moment to once again remind you all about why we are supporting St. Jude here at Relay FM throughout the month of September, because you can join us and help support this incredible charity of St. Jude Children's Research Hospital in honor of Childhood Cancer Awareness Month, which runs throughout September.
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St. Jude combines the very best in personalized care with one of the most technologically advanced treatment clinics in the world.
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It's called the Red Frog Therapy Center and it is the first proton therapy center in the world dedicated solely to children with cancer with the ability to kill and shrink tumors while keeping healthy tissues and organs safe.
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And the donations if people like you allow St. Jude to afford this incredibly cutting edge technology.
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St. Jude will continue to research the use of proton therapy, preventing the growth and spread of tumors while reducing the risk of treatment related side effects.
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And again, one of the fantastic things about St. Jude is that it is a research hospital.
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So what they learn from treating their patients they share with the world.
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Donate to St. Jude today at stjude.org/relay to support the advancement of childhood cancer research.
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Again, that is stjude.org/relay to donate today.
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Last Friday we had the second ever podcastathon, which was our six hour event that we streamed.
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If you've missed it and you want to watch it, we've put it on YouTube and we've posted the audio in our kind of live event feed, which is called Departures.
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I'll make sure both of those are in the show notes.
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The second podcastathon was an absolute resounding success in every single measure.
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It was a lot of work from a lot of people and we got it all together and we made it happen.
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We not only raised a lot of money, we raised $100,000 during the event, which was just unbelievable.
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Because of those incredible donation amounts, we actually hit our goal for the entire month.
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So we'd set $315,000 as our goal as a community to raise throughout the month of September.
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And as I'm currently recording, we're at $336,000 raised for St. Jude.
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So I just want to thank everybody that has donated.
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An incredible extra thank you to everybody who watched the podcastathon, donated during the podcastathon.
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But there's still a lot of September left, so let's just continue to push that higher and higher.
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Again, thank you to everybody who played a part, including Jason, of course, for the wonderful game show that you put on,
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which is available for people to watch on the YouTube there as well.
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Right, two segments of it. You can check it out.
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It is based on the great British game show, sorry, I almost called it--
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I really think you should watch it, even at least skim through it.
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But the final, I think, maybe 90 minutes, that's maybe really worth watching.
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There's some really good stuff in there.
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So, yeah, we're already planning for next year. We're obviously going to do it again because we've continued to raise so much money for a cause that means a lot to us.
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So thank you to everybody that was involved in any way for the podcast.
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So kind of anecdotally, it kind of seems like a lot of developers were still able to make day one releases for applications.
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It seemed like App Review moved pretty fast for a lot of developers.
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So if someone could get Xcode downloaded and could get a build submitted, it seemed like App Review were moving fast in some instances.
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Of course, this could not and was not the case for everybody.
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But there were many developers that I saw commenting online that they did get approved in time.
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I think maybe you could make an argument that it seemed like developers that have been around for a while got their apps through.
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Which you can see some sense in that, right?
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Like maybe established developers of companies that are large, but even independent developers.
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It seemed like a lot of people in our circles got their apps approved pretty fast.
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This obviously doesn't change the fact that they had to scramble.
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And I don't know about you, Jason, but I've seen an awful lot of bug fix updates for apps that did get through the first hurdle over the last few days.
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I mean, I would assume at this point that Apple have heard the concerns of the developers in the community about the sheer amount of issues of doing what they did here.
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And I would hope that they won't do this again.
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Yeah, I think they didn't intend to do it, right?
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I do think, somebody asked me this on Twitter, I think this was a chain of events where they made some decisions that didn't expect it to go this way.
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And then they made some other decisions and then things changed and everything kind of cascaded to this point.
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I don't think they intended to give the developers no time, but then they felt they had to stick with this timeline.
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I will note that it seems like App Review was very much aware of what was going to happen and that they did expedite these app reviews and they had reviewers ready to go.
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So clearly, as this, and there were some theories that maybe they had originally intended this thing to happen last week, and for some reason it got delayed.
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I don't know, but in the end, I think Apple probably didn't want it to go this way and I think even more so now, I would hope they would look at it and say, "Oh yeah, this is not ideal."
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I'm glad they stepped up on the App Review side because one of my least favorite things about Apple is when Apple makes one of these decisions that is frustrating
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and kind of walks away and leaves everybody else to deal with the fallout. And that happens sometimes when they release an app that competes with other apps
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and it drives those apps out of the platform and then they never update it.
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It's like, "Well, wait a second. If you're going to do this, you should follow through. You should have that follow through."
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And I will say, this is a bad situation that I hope is never repeated.
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I am glad that Apple very much knew it was a bad situation and really geared up App Review to try and get the backlog through as much as possible.
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Again, it's not what you want, but I like, because there's another scenario where Apple does this and then App Review still takes days or weeks.
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And this was the thing that I really wanted to follow up on. Whether App Review were very aware or whether it was jumped on them, it doesn't matter. They made it work.
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That part of the team, because the reason I say that is we know that Apple is secretive even in itself.
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Who knows if the App Review teams, the app reviewers even knew that they were going to be dealing with what they dealt with.
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But nevertheless, that part of the organization made it work because there were applications that had iOS 14 features available on iOS 14 launch day
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because I personally was genuinely questioning as to whether that would even be the case.
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So whatever it is they did, they made it work. And you've got to assume that even inside of the company, people were making the argument like, "We can't do that again. That was a bad idea."
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And it's normal that point releases when there's hardware, this can happen. I could imagine them saying, "We have a new iPad. It needs iOS 14.3 and it's coming out tomorrow."
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That's one thing, but an entire OS version is too much.
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And Xcode, right? Because that's the other part that didn't get as widely understood. There's some stuff where you need to compile it with the final version of Xcode in order to submit it to be on the iOS 14 train.
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And when they made the announcement, and even as they were pushing out the GM, Xcode wasn't out yet, right? So they couldn't. They could submit an iOS 13 version, but they couldn't actually...
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You could feel like your app was done and ready to go, but you had to download Xcode first and compile it through there.
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Here's the thing about why this is... I'm not going to say this won't happen again. I'm going to say that Apple doesn't want this to happen. Any developer will tell you, and you can look in the app store today and see all of those great with iOS 14.
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Apple, especially on the marketing side, loves developers who embrace new OS features. Now, those are the people they hurt, right? Because I saw a couple of people were like, "Well, what's the big deal? Why not just wait?"
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And they answered, "Well, one of the big deals about being there on day one is that Apple markets your app heavily if you're there on day one with a feature that takes advantage of the new features of their operating system, because that's good for Apple, because it allows Apple to say,
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"See all the great things we did with iOS 14 and include all the apps," because saying, "Here's a great API," as you do at WWDC, doesn't matter to an end user. You need to say, "See this app," which we're going to talk about some of them.
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"See this app that lets you put widgets on your home screen," right? So Apple wants it to be this way, but in the end, the needs of marketing are not going to override some big engineering problem that happened, which probably happened here.
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There is continued weirdness, though, which iOS 14.2 is currently the version of iOS 14 available to developers. So if you were on the developer train, you've gone from 14 to straight to 14.2.
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There's lots of tweaks, lots of fixes here and there. But yes, you are hearing me correctly. 14.1 is lost somewhere. Now, we can all make the natural assumption as to where iOS 14.1 is living.
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14.1 is a very special build. Yeah, 14.1 is a very special build of 14.0 that includes all of the special features that are only available in the new iPhone hardware. That's it, right? That's got to be it.
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And there are features, there are new pieces of hardware. I have a theory too, which is part of me thinks that Apple has gotten more careful about stuff like this because of Guy Rambeau and Steve Tratton Smith.
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I am agreeing with this here, which is why we then go back to why did they do a 24 hour release of the Golden Master? And it's like, I think that there is a potential here that it was Apple's intention to never release the Golden Master until 24 hours before.
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Because it has features that were announced in the keynote and they knew, and this is the frustrating thing is they knew since it was a GM that those features had to be baked in there and they would be found out, right? People would find them out and so they just didn't put them in there.
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And it's frustrating. The solution would be to give them a few days and then have it drop on Friday instead of have it drop on Wednesday. But yes, I do think it's at least possible, maybe very possible that one of the reasons Apple is doing some of the things it's doing and being a little more careful with its OS releases is because it got tired of being burned by people looking at their code.
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Now I would say the real solution is to not leak stuff in your code, but I can also see how something like a GM version that is final. It's the GM version. You can't not have the features in the GM version that are going to ship or it's not a GM version.
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So I can see if you're going to roll some new features that previously have never been announced into your announcement, then which you know, this is why you don't do that.
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This is why ideally you don't do that, but they did it. So it's frustrating and 14.1, you know, I'm sure first off I would bet you that there's going to be something in 14.2 that leaks that is like, oh, this is proof of this, right?
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I still don't think there hasn't yet. I just, maybe they've gotten it right. Maybe they've gotten their story right. But 14.1, obviously if you've got a brand new X in the iPhone, you know, one of the iPhones doesn't even need to be all of them, then you need the software to support that.
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And then if you release that as a beta, somebody's going to find it. So they're just not going to show it.
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Yeah, but I understand this idea, but if the way that you get around people finding stuff in the GM is to never release a GM again, I think you maybe need to go back to the drawing board on that a little bit, right?
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Like there is some logic in this approach, but you can't take this approach of like, we value secrecy over even allowing for our development partners to have access to the code that they desperately need.
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Like that has to be a middle ground in there somewhere.
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Also the GM deprecated some stuff. I saw that from a couple of developers that there were things that they were working on and the GM was like, that's not in the final build.
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It was not like critical, but like there's like a new logging API or something that they just pulled out and people were using it and they're like, oh, okay. Right? Like it seems basically the rule should be a GM needs a little bit of time for the developers to get it and test it and get the new final X code and submit it.
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And if you can't release it in advance because you're making secret surprise announcements in your event, then build more time in on the backside, right?
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Make the event Tuesday, release the GM right after the event and then push out the final release.
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I mean, Friday, Thursday, right? Like just wait, just wait.
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Last piece of follow up. It's actually an upstream follow up. Billy Crudup picked up an Emmy for his role as Corey Ellison on the morning show.
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So this was Apple's first Emmy. It was their only win of their 18 nominations, but a win is a win and this is a good one for them.
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And in a high level category, a high profile category.
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Which was just, I watched all of the acceptance speeches this morning and it was just for a show that I absolutely adore.
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It had such great messages to it. Just watching them win, win after win and you could like see the tension building as it looked like they were going to sweep it.
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Oh yeah, that's like everybody got a box, but only one of them had an Emmy in it and it was John Oliver's and the box opened and confetti blew out and a mechanical hand holding an Emmy was released.
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It was weird and creepy, but also I thought very 2020 and kind of, I liked the approach there.
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It was weird. But anyway, so Apple, as we've said here, one of the great things, and I know we all think the giant tech companies are cold unfeeling monsters and all they want is more money and more power.
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Right. But there's something else that cold unfeeling monsters want.
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It's validation of what they do. And Apple got one with the Billy Crudup Emmy, which is honestly Billy Crudup's performance in the morning show. I don't love the morning show. I liked it. I didn't like how it ended.
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His performance is really good. He's a good actor. I like him.
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That performance is so strange because he starts out so weird and slimy and yet over time you kind of get...
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You start rooting for him a little bit.
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Yeah. He's like, yeah, he's a slimy executive, but he's our slimy executive. It's a legitimately good performance. Great performance maybe from a very good actor.
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Also, I want to point out that the actor who played Cal in Watchmen... How shall I phrase this? The actor who played Cal in Watchmen won for best actor in a limited series.
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Or best supporting actor in a limited series. Anyway, and he's great. He's from Oakland. He went to Cal. Go Bears.
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But this means that he and Billy Crudup won awards last night, which is funny because, and again, I'm not going to spoil Watchmen for you.
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It's funny if you see it. We'll say that.
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Everybody should go watch HBO's Watchmen. It's amazing. But I'll just say that that actor, Yahya and Billy Crudup, have played the same character in the past.
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And so I found that highly amusing. Anyway, but Watchmen won a bunch of awards and people should check it out.
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Watchmen is one of the most relevant shows you'll ever see. And as I said on Twitter last night, it's not a show about superheroes.
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It's a show about police abuse and white supremacy in America. And it is as current as you could possibly get.
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And it's a piece of brilliant art. And then chase that down with Chernobyl, which is about systemic failures in a society that lead to a lot of deaths.
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And just, you couldn't get more 2020 than that. So anyway, awards, validation, the cold, unfeeling monsters just want to be loved.
00:26:26
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00:28:26
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So today we are obviously going to talk about iOS 14 because that is what's happening right now.
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iOS 14 is available. We've been talking about some of its features throughout the year.
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And our usual episode would be to talk about, kind of run through some of our favorite features.
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And we're going to do that maybe over the next couple of weeks.
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But what we're going to talk about today is how iOS 14 is affecting customization of people's iPhones in ways that I don't think we would have, not don't think, in ways that we definitely did not expect to occur.
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And so I think one of the things that we really need to talk about is widgets.
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And if we're going to talk about widgets, we have to talk about Widgetsmith, which is a very good friend of the show, David Smith, underscore David Smith,
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created an app called Widgetsmith, which was based on an app that he made called WatchSmith.
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And WatchSmith came out, I think it was earlier this year, and it was an application which was built to help you create complications for your Apple Watch with varying data.
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And you could set them on schedules and stuff like that. And David put an incredible amount of work into building this application.
00:29:36
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And then when Apple introduced Widgets, the new widget system, David was like, well, this naturally, the work that I have done with WatchSmith,
00:29:44
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I could move over and create a new app called Widgetsmith, doing similar kinds of stuff.
00:29:49
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And I had been on the beta for the app for a few months and was given lots of feedback to David, and I know that you were too, Jason,
00:29:57
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and we were kind of helping him work through some of the widgets we'd like to see.
00:30:01
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Then on Friday, Widgetsmith truly went viral. It was appearing in various TikToks and YouTube videos.
00:30:11
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I saw the phrase Widgetsmith trending on Twitter at one point, and it has been the number one free app in the App Store pretty much worldwide since Friday.
00:30:22
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Because what happened was people wanted to customize their home screens, and David includes in Widgetsmith loads of options to add images,
00:30:32
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to add text, and to do lots of color customization to them.
00:30:37
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And it turns out this is something that a lot of people, especially young people, want to do.
00:30:42
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I will include a link to a Verge article because it's like the thing now.
00:30:48
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Everyone's writing these articles. The reason I put this one from The Verge is they link to a lot of tweets and stuff that people have been doing to make really weird home screens,
00:30:57
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like that look like Windows 98 or look like the Animal Crossing phone and stuff like that.
00:31:03
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Now, what has ended up happening is people want to -- this is more than just Widgetsmith, and we'll talk about the icon stuff in a bit.
00:31:12
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But basically what's happened is people want to customize their home screens much more, basically theme them, and apps like Widgetsmith are allowing them to do it.
00:31:24
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Yeah, it could be a simple -- I mean, the one, the TikTok video that really went viral, I mean, literally it's things like, "I can put today's day on a window in a nice color."
00:31:37
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And with a nice font. And it seems like the one that people really love is Apple's new New York font, which is a serif font, rather than San Francisco, which is a sans serif.
00:31:49
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Yeah, and this is a lesson that Apple learned a long time ago on the Mac, right?
00:31:56
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In the early days of the Mac especially, people customized their Macs. This is why John Saracusa keeps needling case lists on ATP about naming his hard drive something.
00:32:07
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Because when I first got into the Mac, everybody had extensions that made different sounds, and everybody had a different background image, or pattern.
00:32:21
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And you name your hard drive something, and you put a custom icon on it, and you put custom icons on folders.
00:32:29
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All of these things are about making the Mac feel like it's yours, and not just a cold, unfeeling computer that was sent to you by the computer company.
00:32:41
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"No, this is mine. It has a name, it has an icon, whatever it is. It's yours."
00:32:46
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And iOS kind of -- Apple lost the plot on that a little bit, right? At some point they added wallpaper, and you could move the icons around.
00:32:58
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But something as fundamental as custom icons, or icon themes, or color themes that exist on Android, and on the Mac, iOS was just like --
00:33:08
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I think part of this is that Apple, because they were focused on other things and they just didn't prioritize it, I think the springboard in general, the home screen, just didn't get a lot of attention.
00:33:22
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I think that was sort of why it led this way, but you can see it. So the moment that you put widgets on the home screen, it's like a damn burst.
00:33:33
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Somebody on Twitter said to me the other day, or yesterday, "Isn't this just a fad?" And it's like, "Well, is it a fad?"
00:33:40
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Yes, in the sense that there's a new OS version, and everybody's going to do it, and a lot of people are going to get tired of it.
00:33:47
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And yes, but it's also, I think, a super valid impulse that people have. It is a decades-old user impulse to make your device your own.
00:34:02
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What is more personal than a smartphone, right? Our smartphones are our whole lives. They're encompassed in there.
00:34:11
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It's our communication. It can be our business or our school. It's our friends. It's our entertainment. Why would you not want to customize it?
00:34:21
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And Apple, with this one feature, just cracked open a little bit of it.
00:34:30
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And you can see, and it's like people are thirsty. They desperately want this, and so they rushed into this.
00:34:38
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And it's great for David Smith. He's a beneficiary of this, but you can see the user desire here.
00:34:45
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And I know that David, in day one, is like, "Oh, I need to give more fonts and more color options to these people because they really want that."
00:34:53
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I hope somebody at Apple is looking at this and going, "Oh, huh."
00:34:58
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Because we hear about the emoji effect, right, which is that people update their OS because they want the new emojis.
00:35:07
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That's a real thing that happens, and it doesn't happen in the .o release. It happens a little bit later in the fall.
00:35:13
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People are updating their OS for WidgetSmith.
00:35:17
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People are updating their OS to get this. And so if I'm Apple, I look at this and I go, "Oh, okay."
00:35:24
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That's another way, like emoji releases, to get people to update.
00:35:31
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So we should -- I hope, and I can only assume that somewhere deep inside Apple,
00:35:37
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as they're desperately trying to put together whatever version of iOS runs on the new phone and all of those things,
00:35:43
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there is somebody who has taken their priority list and put user customization up.
00:35:49
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-I will make a long-term prediction now, Jason, and say that we will get home screen themes before we get watch faces.