408: Upgrade VR
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From Relay FM, this is Upgrade, episode 408.
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Today's show is brought to you by Ladder, Sourcegraph, and Trade.
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My name is Myke Hurley, and I'm joined by Jason Snell. Hi, Jason Snell.
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Hi, Myke Hurley. I have some breaking news from our show document.
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[Doot doot doot doot doot doot doot]
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Uh, first off, the number was wrong, but you caught it, so well done.
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Uh-huh. Uh-huh.
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And second, we have officially, well I have officially and you didn't revert it,
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uh moved our entire show document into Helvetica.
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Helvetica Neue, not just Helvetica.
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Neue, yeah well I mean because that was the option was Helvetica Neue but...
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If one was to, this being you, look at the version history of today's document,
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I tried on many different fonts today to see if there was something that I preferred instead.
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I tried to work out if it was possible to upload your own font to Google Docs and just
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gave up on that, basically immediately because I didn't see a plus button anywhere.
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And I've decided, I let it settle in because I didn't like it at first, did not like it
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at all because we have used, what is it?
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No, we were using a combination I think of Aerial and Trebuchet for, Trebuchet was the
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headers, all of the headers were in Trebuchet.
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I don't know why, but they were.
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It was the hair style that we'd set.
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We had been using that
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since the beginning of the show, basically.
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So it was very uncomfortable to me to begin with today,
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but I've let it settle in and Helvetica Neue
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is much more comfortable to read.
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So I am ready to embark on this new journey with you.
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- This is the best redesign ever
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because it's a redesign of something
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that nobody who listens will ever see.
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But we see it.
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- We see it. - And that's the important.
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- It's very important to us.
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- So well, thank you for trying on other fonts.
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I just, we talked about it last time
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and I was kind of appalled that we had just gone in
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on Arial as the default choice.
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- Especially when Helvetica is right there, no yeah.
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And so yeah, I appreciate it.
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I did toy around with the headings being in kind of like
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wacky things, not necessarily like Comic Sans,
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but I did consider like Pacifico,
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which is super scripty header font,
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or lobster, which is also very stylish.
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And I thought, well, they're unreadable and although fun.
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And no, so here we are, we're in the Helvetica era
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of episode 408, not 407.
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Because while you and I both played with the fonts
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on this thing, neither of, no, what are you doing now?
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Neither of us actually updated the number.
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- I'm changing the headings to one of my favorite fonts
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in Google Docs which is called Caesar dressing, which is like a Julius Caesar themed font.
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But we're gonna revert all of that. Let me supply you to lobster. This is the worst kind
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of show content. And Pacifico. No we are reverting backwards Jason because I have a hashtag Snortall
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question for you. This week comes from BK and let's see if this will cause equal amounts
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of unrest. Is it the Burger King? Is it the Burger King himself? Yes, the Burger King
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would like to know. What is your favorite draft style? Related, why is the upgrade draft
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not a snake draft? Myke's afraid of snakes, that's why. I don't like snakes. What is a
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draft style? Well, a snake draft is a type of draft, right? And the type of draft that
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we do has a name, right?
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- I don't know if it has an, I mean, it's just a,
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it's just a sequential draft or something.
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Okay, so we've, I believe we've covered this before,
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but just to be clear, a snake draft is when you have
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a large number of participants and a limited pool of choices
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and so what you try to do to even things out is,
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is you go down the list for the first round
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and then back up the list for the second round
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and then down the list for the third round
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And so if you're playing fantasy football
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or something like that, and you're in an eight team league,
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if you're pick eight, which is the eighth best player,
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that's pretty sad, but you get the ninth best player
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as well, whereas the person who gets the number one player,
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hooray, they also then have to wait until number 16.
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And so theoretically, it's all evening out.
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We don't do that because one, there's only two of us.
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So we're just taking turns
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and picking two in a row is not fun.
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We're just alternating.
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And who goes first?
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we just have a decision about who won the last time and that impacts who goes first
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and then we just take turns.
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I think people question our draft style, I think mostly because you win pretty much all
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the time. So I think that there is a thought that maybe the draft style doesn't favor the
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ability for the loser to win, but I do not believe that's the case. Because this is the
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thing, because you win and get to go first, I think people think that you are naturally
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taking all the best things, but I don't think that's true.
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Because in the end it ends up being that I get first pick, but that's it. And then after
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that, you know, once we're alternating, we're alternating. You miss one, the number one,
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but that's about it. We could have done it the other way. I don't really know why we
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do it, winner picks. The idea is to give the winner an advantage because the winner won.
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It's what you get for winning. You get to go first.
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Instead of doing it the other way, which is we're sad for the losers so they get to go
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first and have the advantage the next time. It's like when you're playing pickup basketball,
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does the winner take it? Or does, you know, whoever didn't score get the ball next? That's,
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you know, that's a rule thing. You can decide.
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Will he pick so many items that I just don't think it's like a thing? I don't think it
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adds that much of an advantage at all.
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I'm gonna go more broadly here with the question of favorite draft style and say my favorite
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draft style is what you can hear on a million episodes of The Incomparable, which is you
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You get a big bunch of people together and they can literally pick anything, but within
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where there's the possibility for collision.
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Because what's fun about that is that there's an infinite number of choices, so you're not
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picking crossing items off a list, because that gets a little bit boring because you
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start to see the trends and all of that.
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And that's a strategy thing, but on the incomparable, it's broader than that.
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We'll just have a topic and anybody can fit into it.
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What I like about that is first off, people will pick weird things that nobody expects.
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But it also still has, since you've constrained it by concept, the possibility for somebody
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to snipe someone else's pick, and you end up with these wonderful moments where somebody
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picks something out of the blue and you think, "Well, that was weird," and then you hear
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somebody else who is very angry because they were going to pick that too.
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And I love that.
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And it's a large group, which means you end up kind of having that thing where it feels
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like a draft, you know, where you've got a bunch of people picking different things and
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picking things off the board. And that's my favorite draft style. So that's my answer.
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If you would like to send in a question for us to open a future episode of Upgrade, just
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send out a tweet with the hashtag SnellTalk just like BK did. Or you can use question
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mark SnellTalk in the relay FM members discord. And you may be thinking to yourself, why on
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earth are they talking about drafts all of a sudden? Because next week we're going to
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be performing the WWDC draft here on Upgrade. So if you're new to around here, instead of
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of your typical predictions or wild prediction game,
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we play a draft.
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So we take turns of making predictions
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and then we score them during the keynote
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and then for the keynote episode,
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and then there are winners.
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And basically Jason wins all of the drafts.
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However, I think I might talk about this next time.
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WWDC is where I tend to fare best
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and have fare best in the past, but we'll find out.
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- Yeah, I've got a little, I don't do as well at WWDC,
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so you're one. - We'll find out.
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So that's gonna be next week's episode.
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We do record every episode of Upgrade Live,
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and we'll be recording live Monday at 9 a.m. Pacific,
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noon Eastern, five British summertime,
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five p.m. British summertime,
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if you wanna come and hang out.
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- 8 a.m. in Alaska.
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- Excellent, thank you very much for filling that in
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for us there, for all of our Alaskan Upgradians.
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So you can come and hang out,
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and we'll be talking some prediction stuff.
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- It'll be Memorial Day. - And doing the draft.
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It sure will. - It'll be 8 a.m. in Alaska.
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And in Upgrade Plus today, we're going to talk about our concerns as we lead into draft time.
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If you want to get Upgrade Plus, go to getupgradeplus.com,
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where you will get longer ad-free episodes of Upgrade every single week.
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I have some follow up for you, Jason.
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- Apple have, they have delayed the next steps of their hybrid working plan due to rising
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COVID cases in the Bay Area.
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So we've spoken about this a bunch in the past and just as a this will help clarify it because I'd honestly forgotten where they were
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in the process
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Apple has been
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conducting currently a pilot program of employees working two days in the office and three days at home and
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Then I think within the next couple of weeks or so the original plan was they were then going to ask
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Everyone to come in for three days and then spend two days at home. That was where they were moving towards
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They will now not be moving forward with the planned three days in the office for everyone,
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with no date of when they will reassess this.
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And furthermore, those that are currently on that two-day in the office pilot program
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now have the option of fully working from home again if they feel more comfortable.
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Yeah, I will say, for people who are like, "Well, wait a second.
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I thought we were over this."
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I live in the Bay Area and I have had in the last couple of weeks, a half a dozen people
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I know in the Bay Area who've never had COVID before get COVID.
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So it is everywhere right now here.
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The newest variant of the variant of the variant that is very transmissible and it's getting
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a lot of people.
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So I got to see first hand for the first time an exposure notification.
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So that was fun.
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- Congratulations, you know.
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- Yeah, very exciting.
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Somebody in my family got an exposure notification.
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So that was great.
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That everybody's fine, but yeah.
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Anyway, so I think this makes sense, right?
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And this shows you one of the challenges
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of having any policy like this is,
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this stuff is gonna kind of ebb and flow anyway.
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And so I feel like, I mean, we'll see,
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I know Apple's got a corporate insistence
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on people being present and that a lot of Apple employees
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don't love that idea.
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I'm sure there are Apple employees who like it
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and there are ones who don't like it.
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But it strikes me that when you've got this kind of ebb
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and flow of a pandemic going on,
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maybe you should build your business
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so that people can work either place
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and choose what makes best.
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- It would just be easier, right?
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Like at a certain point, it's just easier if you stop,
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if you lean into let's be as flexible as possible,
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rather than like, well, we need to be forced
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in flexibility again, but only for a little while.
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It's complicated.
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Apple are also asking employees to wear masks again
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in Apple Park in common areas.
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So if you're in hallways, meeting rooms,
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cafeterias, open office plan, please wear a mask.
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They're also going to be asking employees
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in 100 US retail stores across the country
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to be wearing masks again.
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So this is a big switch around in the COVID protocols.
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As of right now, there has been no change to the WWDC plan
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of having developers visit Apple Park.
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I mean, we mentioned it at the time,
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the guidance on the website said that masks were optional.
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So I don't know what,
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that now doesn't match Apple's guidance for its employees.
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All of this, but they at the time said very rightly,
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all of this is subject to change.
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- Right, so they were already gonna do,
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require a negative test.
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And what I've heard is that the plan was for this
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to be outside, which would mitigate a lot of it, right?
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Like COVID spread outside is pretty minimal.
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There are very few examples of anything like that.
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That said, they could also require masks.
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- Presumably that developer sent a building
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or whatever's not gonna be an outside environment.
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- If they take a tour of the developer center,
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yeah, they may, if they keep that,
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and they may cancel the whole thing,
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but if they keep it at all,
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they may change it to be small groups,
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masked, passing through areas relatively quickly,
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and then moving on.
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I mean, they'll have to figure out how they do it,
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but this is just, you know,
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this is what they have to do,
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because there is a surge happening right now
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in the Bay Area at least,
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and so they have to, they're gonna have to adjust.
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It's gonna be interesting to see
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the next few weeks play out. Yeah. But I just, I think the larger story here though is that
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they are so insistent on wanting this three-day return to work plan. And I would say, you know,
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isn't this a little clue that perhaps being more flexible is really the right way to approach this?
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And that, you know, because they were, because they're having people who were doing two days
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a week, right? And it's like, well, now three or none, something like that. And it's just,
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I don't know. I know that this is a complex issue,
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but I wish that the powers that be were more flexible
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because saying that managers have flexibility
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to make decisions, but also having a corporate edict
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that we want everybody present
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doesn't really give managers as much flexibility as you think.
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So, anyway, we'll keep watching it.
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The world may affect Apple's policies
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more than anything else.
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-I would just say as, like, a capital
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to a previous discussion for the people that were hoping or saying Apple should have just come back
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with WWDC this year. This is why they didn't. Because it's too soon. You couldn't do it. You
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couldn't do it. You can't get away with it. Every little conference, every little conference that
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I've seen in recent months, and I've thought to myself, "Really? You're having a conference? Okay."
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and then comes the post conference, oh, you know, 50 people got COVID.
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So maybe a little premature for that.
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This episode is brought to you in part by our friends over at Sourcegraph.
00:14:43
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So you've hired a brilliant developer, right?
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That's great, but now you have to get them on boarded.
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If your company is growing, onboarding new developers will be a common occurrence,
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but it is a huge undertaking every single time.
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One of the biggest challenges for new hires is to get up to speed with the project that
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that them and their new team is working on.
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This can be tricky if the code basis
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that your developers are working in are already huge.
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Thankfully, Sourcegraph makes it easy to move fast
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Developers know that knowledge is most useful
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when it's findable.
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Centralization is helpful, but given the fact
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to those that need it when they need it?
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As a code intelligence platform,
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Sourcegraph gives developers what they need to drive their own learning over time and
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in different situations.
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Teams without Sourcegraph need to rely on asking colleagues or reviewing out-of-date
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documentation which is cumbersome and time consuming.
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But with Sourcegraph, every developer can search across millions of repositories to
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find specific code, saving time for themselves and everyone else.
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So when questions do come up, you know it's the big stuff that's worthy of extra time.
00:15:57
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Sourcegraph was created to make developers lives easier, and today they work with leading
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Visit about.sourcegraph.com to learn more to find out why some of the biggest tech companies
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Or just click the link in the show notes to let them know you heard about them from this
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Our thanks to Sourcegraph for their support of this show and Relay FM.
00:16:32
◼
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Rumour round up!
00:16:34
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There is a returning rumour, like it's walking into town and everyone's stopped and looked,
00:16:42
◼
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you know, like glasses breaking, people are shrieking because Jon Prosser is back once
00:16:47
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►
again to report that the next Apple Watch will have a flat sided design.
00:16:51
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It's the man in the black hat.
00:16:53
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He's moseyed into town, John Prosser.
00:16:55
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Yee-haw, I'm back again with my old rumors.
00:16:59
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This is based this time on some reports of a flat display
00:17:04
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going into production, along with the existing CAD files
00:17:07
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and rumors from last time around.
00:17:10
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I actually do believe that there was the plan
00:17:15
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for the last Apple Watch to have an updated design.
00:17:18
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I am in that camp of people.
00:17:22
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I felt like it should have happened and it was weird when it didn't, especially when
00:17:27
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like the new Apple Watch like is like, "Oh, the screen is a little bit bigger and now
00:17:32
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it curves over the side!" Like why would it? It's all very strange. But this rumor
00:17:37
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is now suggesting that the next Apple Watch, not only will it have flat sides, the screen
00:17:44
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will be totally flat on top to go all the way.
00:17:48
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So I looked at the renders of this too, and what I would say is nobody get too excited,
00:17:54
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because this is not a break.
00:17:56
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This is really, as far as I can tell, not a real break from Apple Watch design.
00:18:02
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It's more like a refinement, because what it's saying is, you know how the sides on
00:18:05
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the Apple Watch are a little bit curved?
00:18:07
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Well, what if they were less curved?
00:18:09
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And you know how the top glass has the little kind of curved edges?
00:18:13
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What if they were more flush and flat?
00:18:15
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It would feel different, and Apple would be like, "Oh, look at this beautiful flat design,"
00:18:20
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and all of that. But in practice, if you look at even a render of what this might look like,
00:18:28
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it's an Apple Watch, right? It doesn't look like they've transformed it into a new thing.
00:18:31
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It's not circular like the Google one.
00:18:33
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No, they're just pulling in the... If you think of it as like an inflatable bag or something,
00:18:38
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they're like deflating it a little bit. They're pulling in the outside edges that were a little
00:18:42
◼
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bit bulgy and making it a little bit svelter but it's not a it's not a radical change it's
00:18:49
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►
a it looks like it might be a nice tweak to it but it's that's about it.
00:18:54
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David: It's something I want personally because I you know I said this at the time that the
00:18:59
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silhouette of the Apple Watch has remained too similar for me for too long and I would
00:19:04
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like to see that like that to me is just like enough of a refinement that I would be really
00:19:09
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happy in the same way that the iPhone design did this and to me they've vastly improved
00:19:15
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the look of the phone right it went from having the rounded sides on you know the original
00:19:20
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ten model or whatever and then the 10s and probably the 11 and then the 12 they just
00:19:25
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flattened it down and I remain a big fan of that flat sided design on the iPhone so I
00:19:30
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would like to see this come to the Apple watch you know don't forget this is a year where
00:19:34
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rumors are pointing towards three Apple watches entering the lineup. So a regular Apple Watch
00:19:40
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Series 8, a new Apple Watch SE, and a rugged sporty athletic watch.
00:19:48
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That's right. That's your Apple Watch that you repel down from the side of a mountain
00:19:52
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►
and land on a skateboard and roll down to a river where you jump into a whitewater raft.
00:20:00
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That watch. That's the one.
00:20:02
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need to remember that because that could be worth a point for you in the draft.
00:20:05
◼
►
It could literally be a video that they make. I would genuinely not be surprised
00:20:11
◼
►
if it was something along those lines. Sorry they parachute to the rock face
00:20:16
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►
first and then rappel down. I apologize for leaving that part out.
00:20:20
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►
Because I do, the marketing of that one is going to be interesting to me
00:20:24
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►
because they have, if they make that product like a more rugged watch, right,
00:20:29
◼
►
they have to present it in such a way that doesn't make the current watch look fragile.
00:20:36
◼
►
So that's going to be an interesting marketing decision that they make and I'll be keen to see that.
00:20:41
◼
►
Ming-Chi Kuo is reporting that Apple could release a new HomePod in late 2022 or early 2023.
00:20:50
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►
"May not be much innovation in hardware design."
00:20:56
◼
►
My initial point was like "So why?"
00:21:00
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Kuo goes on to say "Smart speakers are undoubtedly one of the essential elements of the home
00:21:05
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ecosystem but I think Apple is still figuring out how to succeed in this market."
00:21:10
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►
The MacRumors article written about this tweet from Yingqi Kuo referenced a report that I'd
00:21:16
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►
forgotten about from some time ago from Mark Gurman that reported that Apple was working
00:21:22
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►
on a HomePod that would be physically sized between the Mini and the original. So maybe
00:21:28
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this is that.
00:21:29
◼
►
- This is my guess is, and it's just making this up, but imagine you go back to the HomePod
00:21:37
◼
►
Mini because you're trying to get something that's lower in price, that's more affordable
00:21:42
◼
►
for people, and then start from there and build back up. So instead of bringing the
00:21:49
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original HomePod back, imagine a HomePod Mini Max kind of thing, right?
00:21:55
◼
►
Which they might call the HomePod, but it's going to be the second
00:21:58
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generation HomePod and it's going to be more like the Mini, but better sounding
00:22:03
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►
and a little bit bigger and cost a little bit more.
00:22:05
◼
►
I think there's room for that product.
00:22:07
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►
I think people like the HomePod Mini, but the HomePod Mini does get knocked
00:22:11
◼
►
for its relatively weak sound.
00:22:14
◼
►
It's fine, but it's not great.
00:22:17
◼
►
and you could build a bigger, better HomePod mini
00:22:22
◼
►
for a little more money that would not be
00:22:24
◼
►
the original HomePod in terms of everything that's in it.
00:22:28
◼
►
And that sounds like a product.
00:22:32
◼
►
And so may not be much innovation in hardware design.
00:22:34
◼
►
Does that sound a bigger HomePod mini
00:22:36
◼
►
that sounds a little bit better?
00:22:38
◼
►
Doesn't sound super innovative, right?
00:22:39
◼
►
But I would argue that maybe the original HomePods
00:22:42
◼
►
fatal flaw was so much innovation in hardware design
00:22:46
◼
►
that it was over engineered and cost a lot
00:22:48
◼
►
and that made it a tough sell.
00:22:50
◼
►
- I hope they do make it
00:22:51
◼
►
because I really like my original HomePod pair a lot.
00:22:56
◼
►
Like I think it's great.
00:22:58
◼
►
I love the sound that I get from it paired to my Apple TV.
00:23:02
◼
►
And I worry about what will replace it.
00:23:05
◼
►
Like eventually, right?
00:23:08
◼
►
Like what product will I have to replace them
00:23:11
◼
►
at some point in the future
00:23:12
◼
►
when these ones won't work anymore
00:23:15
◼
►
because of whatever reason, right?
00:23:17
◼
►
They just stopped supporting it or something,
00:23:18
◼
►
which eventually you would assume would happen.
00:23:21
◼
►
And so if they made something a bit beefier
00:23:23
◼
►
than the HomePod Mini, it would give me an upgrade path,
00:23:26
◼
►
which I would be pleased for.
00:23:29
◼
►
- Yeah, imagine a 149 HomePod
00:23:32
◼
►
that sounds appreciably better than the HomePod Mini.
00:23:38
◼
►
149, 179, maybe 199, but something in there.
00:23:44
◼
►
appreciably better than the HomePod mini.
00:23:47
◼
►
Not as good as the HomePod,
00:23:48
◼
►
but appreciably better than the mini.
00:23:50
◼
►
I think they could do that.
00:23:51
◼
►
And I think that's gonna be,
00:23:52
◼
►
I mean, if you think about the HomePod,
00:23:56
◼
►
I mean, I know Federico has talked about this
00:23:58
◼
►
on Connected a lot.
00:23:59
◼
►
The HomePod mini is like the mini version of what?
00:24:01
◼
►
Of nothing, because the other product has been discontinued.
00:24:04
◼
►
It is weird, right?
00:24:05
◼
►
And so you would wanna have something
00:24:08
◼
►
that people who want something that's a little bit better
00:24:10
◼
►
could pay more money for.
00:24:12
◼
►
Like, Apple's really good at that, right?
00:24:14
◼
►
of having the, well, you can get the $99 speakers,
00:24:17
◼
►
but we also have the 149, 179 that sound a lot better.
00:24:22
◼
►
That's a key part of Apple strategy
00:24:24
◼
►
and it doesn't exist right now.
00:24:25
◼
►
So that's my guess.
00:24:28
◼
►
And I think that could be good, right?
00:24:29
◼
►
I mean, it may not satisfy everybody
00:24:30
◼
►
who loves the original HomePods,
00:24:32
◼
►
but it may satisfy, right,
00:24:34
◼
►
you're trading maybe some of the people
00:24:36
◼
►
who really like the quality of those HomePods
00:24:38
◼
►
for new people who were never gonna buy
00:24:40
◼
►
at the HomePod price,
00:24:41
◼
►
but might buy at the new HomePod price.
00:24:43
◼
►
- Mm-hmm, yeah, and you would assume
00:24:46
◼
►
that if they had no intention of coming back
00:24:49
◼
►
to this product, they would have just called
00:24:50
◼
►
the HomePod mini the HomePod, and like,
00:24:52
◼
►
you know, it would have been no sense
00:24:54
◼
►
to call it the HomePod mini.
00:24:56
◼
►
- So yeah, I mean, it could be,
00:24:58
◼
►
I mean, what this isn't then is the other product
00:25:01
◼
►
that we're hoping for is this integrated
00:25:02
◼
►
Apple TV HomePod experience,
00:25:04
◼
►
but that does feel like a longer way away.
00:25:07
◼
►
It's also not-- - HomePod TV.
00:25:08
◼
►
- You know, the expectation of one day,
00:25:11
◼
►
a HomePod of a screen on it or whatever.
00:25:13
◼
►
This is what Ming-Chi Kuo is talking about here is none of those things.
00:25:17
◼
►
Um, which is, it's intriguing, but, uh, we'll see.
00:25:20
◼
►
And display analyst, Ross Young is reporting that a 27 inch mini LED display
00:25:26
◼
►
would now be launching in October.
00:25:28
◼
►
Young had previously said that this could come in June, but Apple has moved
00:25:32
◼
►
manufacturer for this product resulting in the timeline slipping some.
00:25:36
◼
►
Uh, it's expected that this would be something like a studio display pro and
00:25:41
◼
►
as well as mini LED would feature ProMotion,
00:25:43
◼
►
so the 120 frames or the variable refresh rate up to 120.
00:25:48
◼
►
I had assumed too that this could probably,
00:25:51
◼
►
this panel form the basis for a Pro iMac, right?
00:25:55
◼
►
It seems like it ticks all those boxes.
00:25:57
◼
►
- And I think the answer is gonna be,
00:25:58
◼
►
this is gonna be very expensive
00:25:59
◼
►
and it's gonna be promoted as being for the Mac Pro, right?
00:26:04
◼
►
- Yeah, I guess you could,
00:26:07
◼
►
this product could also replace the Pro Display XDR
00:26:10
◼
►
for people, right?
00:26:11
◼
►
Because if it's mini LED, it has,
00:26:14
◼
►
it will do a better job, a lot of what the Pro Display
00:26:17
◼
►
can do. - Right.
00:26:19
◼
►
- I mean, and I would expect probably for less money.
00:26:23
◼
►
- But it's a 27 inch, less money than the XDR,
00:26:25
◼
►
but the XDR is so much larger than a 27 inch display.
00:26:29
◼
►
So maybe they update the XDR and this and they have three.
00:26:33
◼
►
That's kind of wild.
00:26:35
◼
►
I don't know.
00:26:36
◼
►
- How big is the studio display?
00:26:39
◼
►
- Oh, interesting that they would have two models
00:26:41
◼
►
at two different displays at the same size, even though--
00:26:46
◼
►
- Right, that's--
00:26:47
◼
►
- That's why I just got confused then.
00:26:48
◼
►
- And the XDR is 32.
00:26:51
◼
►
- So it's an interesting thought.
00:26:53
◼
►
And it may be that the studio display exists
00:26:55
◼
►
because it got delayed, and also it allows them
00:26:57
◼
►
to have a lower price point than this mini LED version,
00:26:59
◼
►
which they will sell for even more money,
00:27:01
◼
►
and people be even angrier about any bets
00:27:03
◼
►
on the webcam on that one, by the way.
00:27:05
◼
►
Interesting.
00:27:06
◼
►
That would be interesting to see what happens there.
00:27:08
◼
►
and take it all out, take it all out.
00:27:12
◼
►
And then the Pro Display XCR, what's the fate of that?
00:27:14
◼
►
Is that a one-off product or are they gonna,
00:27:16
◼
►
I know there were some rumors out there
00:27:17
◼
►
that they might do a new version of that.
00:27:19
◼
►
And maybe the answer is that the new Pro Display
00:27:23
◼
►
will come in two sizes, right?
00:27:26
◼
►
A 27 and a 32.
00:27:28
◼
►
And that's the successor. - That would make sense.
00:27:32
◼
►
I think that this product seems
00:27:36
◼
►
better than the Pro Display for most people
00:27:39
◼
►
in pretty much every way I would assume, right?
00:27:41
◼
►
Like you would also assume this will,
00:27:44
◼
►
they will sell this like they do the current one, right?
00:27:47
◼
►
Where like you just choose,
00:27:48
◼
►
it comes with the standard stand,
00:27:49
◼
►
you choose your own stand.
00:27:51
◼
►
So they get, they'd be able to distance themselves
00:27:54
◼
►
from the $1,000 stand thing.
00:27:56
◼
►
This seems like the successor to that.
00:27:59
◼
►
And then also they would have a nice strong lineup
00:28:02
◼
►
of models, right?
00:28:03
◼
►
So you've got the 27 inch studio display,
00:28:06
◼
►
27-inch Studio Display Pro or Pro Display,
00:28:11
◼
►
and then the Pro Display Max or something.
00:28:15
◼
►
- Pro Display or XDR or whatever, yeah.
00:28:19
◼
►
Something like that.
00:28:20
◼
►
I think, yes, it's entirely possible that we will end,
00:28:23
◼
►
we will go from a world where Apple has abandoned displays
00:28:26
◼
►
to a world where Apple has three.
00:28:28
◼
►
- A range of displays for everybody,
00:28:31
◼
►
no matter what they wanna do.
00:28:32
◼
►
- Well, no one else is making 'em, so why not Apple?
00:28:35
◼
►
I mean, I bet they've done really good numbers
00:28:37
◼
►
on Pro Display.
00:28:38
◼
►
I mean, I wouldn't be surprised if inside of Apple
00:28:41
◼
►
they were like, oh yeah, this was probably
00:28:42
◼
►
a good business to get back into.
00:28:44
◼
►
Again, it's like, I don't necessarily think
00:28:46
◼
►
that they thought that being in the,
00:28:50
◼
►
like, you know, making displays was like a thing
00:28:52
◼
►
that they shouldn't do.
00:28:55
◼
►
I think they just decided that they weren't really
00:28:57
◼
►
gonna make a lot of computers
00:28:58
◼
►
that were meant for displays anymore.
00:29:01
◼
►
- And so they just got out of that market,
00:29:02
◼
►
but it ended up that people--
00:29:03
◼
►
- It's just one of their misguided ways,
00:29:05
◼
►
and given all the laptops they sell
00:29:07
◼
►
and given their pro customers, it was a misguided decision.
00:29:10
◼
►
And I can't tell how much of it was just, look,
00:29:12
◼
►
we don't need to do this.
00:29:13
◼
►
The market will handle it.
00:29:15
◼
►
Or how much of it was them misreading the desire
00:29:17
◼
►
to have an Apple display.
00:29:18
◼
►
But either way, they completely misread the market
00:29:20
◼
►
because the rest of the display market's
00:29:23
◼
►
not interested in what Apple wants displays for.
00:29:26
◼
►
They're just not.
00:29:29
◼
►
There's kind of a race to the bottom where
00:29:30
◼
►
its resolution doesn't matter,
00:29:32
◼
►
and 4K in 32 inches is good enough,
00:29:36
◼
►
and Apple doesn't think that's the case for its platform,
00:29:41
◼
►
and nobody else stepped in to the breach there,
00:29:43
◼
►
just that one LG monitor, one or two LG monitors.
00:29:47
◼
►
So what a world.
00:29:49
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00:32:11
◼
►
Alright we've got a big topic here about Apple's headset plans.
00:32:19
◼
►
So the information published two articles in the past week detailing a bunch of details.
00:32:26
◼
►
Apparently they have had 10 sources from Apple give them a bunch of information about the
00:32:34
◼
►
Now I want to go through a bunch of the stuff that's come out of these articles.
00:32:38
◼
►
We can stop wherever we want to talk about it and then we can also have some questions
00:32:41
◼
►
that I want to talk through with you at the end.
00:32:43
◼
►
Does that sound fair?
00:32:44
◼
►
There's a lot of details here.
00:32:46
◼
►
So these articles detail some of the struggles that the team putting this project together
00:32:53
◼
►
has had. There have been leadership issues, they have not been seen as a priority product
00:32:59
◼
►
inside of Apple at different times, they have had issues with finding talent within Apple
00:33:04
◼
►
to work on the project. Part of this is that they are situated in Sunnyvale, so apparently
00:33:09
◼
►
this has reduced their visibility, so it's basically not in Apple Park, they're like
00:33:13
◼
►
in their own little campus out in Sunnyvale, California.
00:33:16
◼
►
This has reduced their visibility and importance
00:33:18
◼
►
of being in Apple not being at Apple Park directly.
00:33:21
◼
►
And it is also said that Tim Cook is apparently
00:33:24
◼
►
not a champion of the product.
00:33:27
◼
►
The report references, that kind of makes reference
00:33:29
◼
►
to him not being as involved as Jobs was with the iPhone.
00:33:34
◼
►
But I wanted to pose to you, doesn't that,
00:33:37
◼
►
like I would expect that's pretty normal though.
00:33:39
◼
►
- Tim Cook is not Steve Jobs.
00:33:41
◼
►
Tim Cook is not Steve Jobs.
00:33:44
◼
►
- And so I can't imagine there is any product
00:33:48
◼
►
that he would have that level of involvement in.
00:33:51
◼
►
And I also don't think that's a bad thing.
00:33:54
◼
►
Like I think that's a good thing.
00:33:55
◼
►
It's like, honestly, if I heard that he was really involved
00:33:59
◼
►
in the design, I think I might raise an eyebrow
00:34:02
◼
►
because it's not his thing.
00:34:04
◼
►
Like, and that's what's made him so good at his job,
00:34:07
◼
►
I think is knowing what he's good at
00:34:10
◼
►
on what his limits are and letting other people
00:34:13
◼
►
take care of those things, I don't know.
00:34:15
◼
►
- Also, he's gone out of his way for the last five years
00:34:18
◼
►
to champion AR and VR as an important future direction
00:34:21
◼
►
in the industry.
00:34:22
◼
►
So it's not like he's not,
00:34:25
◼
►
at least publicly enthusiastic about it,
00:34:27
◼
►
and they've spent a lot of money on it,
00:34:28
◼
►
and it's a huge future direction for the company.
00:34:30
◼
►
So weird thing for a CEO.
00:34:34
◼
►
Yeah, this sounds like it's a little oversold here
00:34:38
◼
►
because again, Tim Cook is not Steve Jobs,
00:34:40
◼
►
And so Steve Jobs is deeply involved in creating the iPhone
00:34:45
◼
►
as a guy with a lot of product taste.
00:34:47
◼
►
That's not Tim Cook's role.
00:34:51
◼
►
And so yeah, that stood out to me as like,
00:34:54
◼
►
I don't know, a thing someone might have said,
00:34:58
◼
►
but it has been reported as being what it isn't, right?
00:35:02
◼
►
Like, yes, Tim Cook is not involved in the day-to-day
00:35:05
◼
►
and like that's necessarily a bad thing.
00:35:08
◼
►
And I'm not sure that it is.
00:35:10
◼
►
I kind of see it as a neutral thing to be honest, right?
00:35:14
◼
►
So previously we had heard a report,
00:35:18
◼
►
this is from Bloomberg,
00:35:19
◼
►
that Johnny Ive was concerned about VR
00:35:22
◼
►
shutting people out of the world.
00:35:23
◼
►
Do you remember that?
00:35:24
◼
►
He was like, didn't like the idea
00:35:25
◼
►
of people being in VR all the time.
00:35:28
◼
►
- This actually ended up leading to
00:35:31
◼
►
Apple going down the path of adding cameras to the front
00:35:34
◼
►
to allow for this to be a mixed reality device.
00:35:37
◼
►
I think that that is a very good design decision.
00:35:39
◼
►
ended up making.
00:35:41
◼
►
- Yeah, this is something that I know we talked about
00:35:42
◼
►
a while ago about the Oculus Quest,
00:35:45
◼
►
but I've got an Oculus Quest 2,
00:35:47
◼
►
and one of my favorite features of it,
00:35:49
◼
►
and it was something that I think they added to it
00:35:51
◼
►
after it launched, but it is,
00:35:53
◼
►
it has outward facing cameras for, you know,
00:35:57
◼
►
boundary marking reasons to,
00:35:59
◼
►
so that you don't run into something
00:36:00
◼
►
when you're playing a VR game, it marks the boundary,
00:36:03
◼
►
and then it knows when you're too close to the boundary
00:36:05
◼
►
and it lets you know.
00:36:06
◼
►
but you can double tap on the side of it now,
00:36:10
◼
►
and it just puts you in reality mode essentially.
00:36:12
◼
►
And it's a grainy black and white reality mode, right?
00:36:16
◼
►
But I can envision using really good cameras,
00:36:18
◼
►
like what Apple has,
00:36:20
◼
►
to make it a much better kind of depiction of reality.
00:36:23
◼
►
And not only are there uses for that, right?
00:36:26
◼
►
Because then you can have apps and games and whatever
00:36:29
◼
►
that interact with the actual world around you,
00:36:32
◼
►
even though you're wearing the headset,
00:36:33
◼
►
instead of it just being completely artificial.
00:36:36
◼
►
But it also means that yes,
00:36:37
◼
►
if you break through a boundary or if somebody comes,
00:36:39
◼
►
like, you know, imagine pausing,
00:36:42
◼
►
you're playing a game or doing whatever in VR
00:36:44
◼
►
and somebody comes into the room
00:36:47
◼
►
and with face recognition,
00:36:49
◼
►
the camera knows that somebody has come into the room
00:36:51
◼
►
where you're playing on the VR headset
00:36:53
◼
►
and pauses your app or game and breaks,
00:36:57
◼
►
puts a little window in,
00:36:58
◼
►
maybe doesn't take you entirely into the real world,
00:37:00
◼
►
but puts a little window around the person
00:37:02
◼
►
and lets you, you know, interact with them
00:37:05
◼
►
and turns on the pass through microphone to your headphones
00:37:08
◼
►
or whatever your setup is, right?
00:37:10
◼
►
Like having used the Quest 2,
00:37:14
◼
►
this is absolutely a good call.
00:37:17
◼
►
Like I'm not as much of a fan of the way
00:37:21
◼
►
that this has been portrayed as a sort of a,
00:37:24
◼
►
oh, here the designers are getting all touchy feely
00:37:27
◼
►
and being like, do we really wanna block people out
00:37:29
◼
►
from the real world?
00:37:31
◼
►
Aren't we doing a disservice to everyone by doing that?
00:37:34
◼
►
I can roll my eyes at that a little bit,
00:37:37
◼
►
but I think in terms of-
00:37:38
◼
►
- I agree with that point, by the way.
00:37:40
◼
►
- Well, I think if you're making a VR product,
00:37:45
◼
►
like part of the idea here,
00:37:47
◼
►
so there's a difference between saying like,
00:37:48
◼
►
let me undercut the entire premise of this product,
00:37:51
◼
►
versus saying, okay, first off,
00:37:53
◼
►
this is a way to get to AR, which is more open.
00:37:56
◼
►
And second, we need to be mindful of it,
00:37:58
◼
►
but this is fundamentally a product
00:38:00
◼
►
where you are putting things over your eyes,
00:38:03
◼
►
and that's what this is.
00:38:04
◼
►
So saying, you're basically saying,
00:38:07
◼
►
should we make this product or not?
00:38:08
◼
►
And if you've decided you're gonna make it,
00:38:10
◼
►
then it's less helpful.
00:38:11
◼
►
But what I like about it is the keeping you honest
00:38:14
◼
►
and saying, well, wait a second,
00:38:15
◼
►
isn't this product stronger if it is more capable
00:38:18
◼
►
of being rooted in the real world?
00:38:20
◼
►
And having experienced that with the Oculus Quest,
00:38:24
◼
►
and honestly, it's sort of rudimentary on the Oculus Quest,
00:38:27
◼
►
but even that rudimentary implementation makes me realize,
00:38:32
◼
►
oh yeah, like one of the big problems with VR
00:38:34
◼
►
is you put the headset on
00:38:35
◼
►
and then you don't know what's happening around you.
00:38:38
◼
►
And it's kind of disconcerting.
00:38:40
◼
►
And so knowing that it's got your back basically,
00:38:45
◼
►
or it's being your eyes and it can help you out
00:38:47
◼
►
and it can switch contexts,
00:38:50
◼
►
that's a good feature, right?
00:38:53
◼
►
Like that makes it a better product.
00:38:55
◼
►
Even if it's not true AR,
00:38:57
◼
►
it makes it a much better product
00:38:58
◼
►
for it to know about your surroundings
00:39:00
◼
►
and be able to pass it through to you
00:39:02
◼
►
inside the little goggles.
00:39:03
◼
►
- I am a fan of VR for gaming
00:39:05
◼
►
and I'm a fan of VR for experiences.
00:39:08
◼
►
I don't think that's a product Apple should make.
00:39:10
◼
►
Like they shouldn't make the next Oculus Quest
00:39:12
◼
►
like just as like the way it was meant to be
00:39:14
◼
►
or the Oculus Rift or whatever, right?
00:39:16
◼
►
I don't think that's their,
00:39:18
◼
►
honestly I don't think it's their wheelhouse
00:39:19
◼
►
to make that product just explicitly for that.
00:39:23
◼
►
Like my expectation is probably what we're seeing,
00:39:26
◼
►
what we talk about in a minute,
00:39:27
◼
►
the idea that this is also,
00:39:28
◼
►
as well as a fun experience platform,
00:39:31
◼
►
also like a thing that you wear as a computing platform.
00:39:34
◼
►
And if that's the case,
00:39:35
◼
►
and I'm meant to wear it for many hours at a time in theory,
00:39:38
◼
►
and you know, or whatever,
00:39:40
◼
►
then I don't want to be completely shut off
00:39:41
◼
►
for the world for that time,
00:39:42
◼
►
which is what I mean about like for Apple,
00:39:46
◼
►
I do not think a pure VR product is the right move for them.
00:39:50
◼
►
And I agree that they should not be making a product
00:39:53
◼
►
that just shuts people out from the world, right?
00:39:55
◼
►
Like I just don't think it's the right move.
00:39:57
◼
►
And I'm happy to hear that they've ended up
00:39:58
◼
►
going down this path.
00:39:59
◼
►
And talking a little bit more about the,
00:40:02
◼
►
well, the now MetaQuest,
00:40:05
◼
►
Meta just put out a video,
00:40:07
◼
►
I think Mark Zuckerberg posted it himself,
00:40:09
◼
►
like kind of showing off some of the stuff
00:40:11
◼
►
that they're working on for their next,
00:40:13
◼
►
like their next version of this,
00:40:16
◼
►
it's called Project Cambria,
00:40:17
◼
►
and it's like a higher end product.
00:40:19
◼
►
And this is completely what they're demoing
00:40:21
◼
►
and talking about, like mixed reality
00:40:23
◼
►
and the quality of that device for that.
00:40:26
◼
►
So the truth is with these devices,
00:40:28
◼
►
the way to look at them is as a continuum, right?
00:40:32
◼
►
So it's just like early personal computers
00:40:34
◼
►
and then early laptops and then, you know,
00:40:35
◼
►
eventually smartphones.
00:40:37
◼
►
This is, look, everybody knows that the mixed reality future
00:40:41
◼
►
is what they're shooting for,
00:40:43
◼
►
whether it works out or not, who knows,
00:40:45
◼
►
but that's what they're shooting for.
00:40:47
◼
►
But you gotta get there.
00:40:48
◼
►
Like the technology is not there
00:40:50
◼
►
for you to wear a pair of glasses
00:40:52
◼
►
that look just like regular eyeglasses
00:40:54
◼
►
and that nobody knows, and you've got a full, rich,
00:40:56
◼
►
fully realized AR world around you.
00:40:59
◼
►
Doesn't exist.
00:41:00
◼
►
Will it exist in 10 years?
00:41:01
◼
►
Yeah, maybe.
00:41:02
◼
►
15 years, probably, but not right now.
00:41:05
◼
►
So, but how do you get there?
00:41:07
◼
►
You gotta build the interim steps.
00:41:08
◼
►
You just have to do it.
00:41:09
◼
►
And so VR is a start.
00:41:12
◼
►
Mixed reality helps because it allows you to do AR,
00:41:16
◼
►
but it's not really your eyes seeing it with an overlay.
00:41:20
◼
►
It's your eyes inside a thing that covers your face,
00:41:24
◼
►
but it allows you to go down that path.
00:41:27
◼
►
And for all the reasons we just described,
00:41:29
◼
►
like mixed reality, even in what are traditionally VR
00:41:33
◼
►
kind of environments works pretty well.
00:41:36
◼
►
The other thing I will say is,
00:41:38
◼
►
I think the smartest thing anybody working on this project
00:41:41
◼
►
at Apple could do is not think about games to what you said,
00:41:45
◼
►
'cause here's the thing, the games are gonna happen,
00:41:48
◼
►
but Apple has never succeeded, I would say never,
00:41:51
◼
►
Well, yeah, probably, or rarely or ever,
00:41:56
◼
►
succeeded in building something specifically for games.
00:42:01
◼
►
Apple's success in games is always
00:42:04
◼
►
because they build a really good platform
00:42:06
◼
►
that people wanna use for games
00:42:08
◼
►
and the people who understand games
00:42:10
◼
►
figure out how to use it.
00:42:11
◼
►
So if I was at Apple, I'd be like,
00:42:13
◼
►
"Look, the games are gonna happen,
00:42:14
◼
►
but we're not making a game machine," to your point.
00:42:17
◼
►
That's not what we're doing here,
00:42:19
◼
►
not only in price, but just like,
00:42:21
◼
►
we need to not be thinking about games as an application.
00:42:25
◼
►
It needs to be bigger and the games will happen, right?
00:42:28
◼
►
The Beat Saber's will happen, but we need to think bigger.
00:42:32
◼
►
And I think that's true because Apple has not,
00:42:36
◼
►
you know, they just don't succeed
00:42:37
◼
►
when they're focused on games.
00:42:38
◼
►
They need to be focused on what they're good at
00:42:40
◼
►
and the games will happen or they won't,
00:42:42
◼
►
but I think they probably will
00:42:44
◼
►
because it's actually a really great application for this.
00:42:46
◼
►
- They will.
00:42:48
◼
►
So let's talk about some of the technical considerations
00:42:50
◼
►
that the information we're talking about,
00:42:52
◼
►
some of the more technical stuff.
00:42:54
◼
►
So at one point in the design process,
00:42:57
◼
►
swappable batteries were being considered for this product
00:43:02
◼
►
because the goal that Apple is trying to aim for
00:43:05
◼
►
is to be able to allow users to use the headset
00:43:07
◼
►
for up to eight hours a day if they wanted to.
00:43:10
◼
►
Seems like a lot.
00:43:12
◼
►
- Everybody who's ever worn an AR headset
00:43:14
◼
►
looks at eight hours and thinks, nope, nope.
00:43:17
◼
►
- I don't think I want that.
00:43:18
◼
►
I mean, who knows what the future will tell me,
00:43:20
◼
►
but I really don't think I want that.
00:43:22
◼
►
This was scrapped as an idea.
00:43:24
◼
►
Currently the battery life is said to be
00:43:27
◼
►
for several hours, quite several hours
00:43:29
◼
►
in line with similar products.
00:43:31
◼
►
- Think about what Apple talks about
00:43:33
◼
►
in terms of like AirPods and the Apple Watch
00:43:35
◼
►
and some other products they've got
00:43:37
◼
►
where it's sort of like a quick charge.
00:43:40
◼
►
So use it for a little while.
00:43:42
◼
►
'Cause I would say it's very much like AirPods,
00:43:44
◼
►
which is you can listen for quite a while,
00:43:47
◼
►
But at some point, if you wanna wear it all day,
00:43:49
◼
►
you're gonna need to do a little recharge.
00:43:51
◼
►
And we could do it pretty quick
00:43:52
◼
►
and get you a lot more time.
00:43:54
◼
►
But eight hours a day without a break,
00:43:58
◼
►
first off, it's impossible, right?
00:44:00
◼
►
Eight hours without a break is impossible.
00:44:02
◼
►
You don't really need that.
00:44:04
◼
►
I guess you could think about travel and things like that.
00:44:06
◼
►
But ideally, in most cases, you would use it for a while,
00:44:11
◼
►
maybe a few hours, and then you would charge it,
00:44:13
◼
►
and then you would come back to it.
00:44:14
◼
►
And that's a better use case.
00:44:16
◼
►
So I'm glad they got away from that.
00:44:17
◼
►
I think swappable batteries is not the end of the world.
00:44:20
◼
►
It's not Apple's thing anymore,
00:44:22
◼
►
but there's that idea of like, well, I absolutely need it.
00:44:24
◼
►
So the hardcore users will buy a second battery
00:44:26
◼
►
and swap it and it's like e-bikes
00:44:29
◼
►
or something like that, right?
00:44:29
◼
►
Whereas like, ah, but I want to go even further
00:44:32
◼
►
than my e-bike will take me.
00:44:33
◼
►
So I have a second battery.
00:44:35
◼
►
And it's like, okay, but you know,
00:44:37
◼
►
there are so many advantages to having it all be one piece
00:44:41
◼
►
and doing it that way.
00:44:42
◼
►
So I think that that's probably a good idea.
00:44:44
◼
►
Plus, again, nobody wants to have a thing on their face
00:44:47
◼
►
for eight hours straight.
00:44:49
◼
►
- So we will talk about this a little bit more later on,
00:44:53
◼
►
but about Jonny Ive's involvement in the product.
00:44:57
◼
►
But there is apparently, as a suggestion from Jonny Ive,
00:45:01
◼
►
that there is at least a version,
00:45:03
◼
►
and this may be the shipping version,
00:45:05
◼
►
again, a lot of this is unclear, right?
00:45:07
◼
►
That there is a version of this product
00:45:10
◼
►
with a battery that is tethered to the device
00:45:13
◼
►
and worn by the user to remove weight and heat
00:45:16
◼
►
from the headband.
00:45:17
◼
►
- I get it, but that sounds like a prototype, right?
00:45:22
◼
►
Like it's one of those things where like tethering,
00:45:24
◼
►
okay, so I've used two VR setups.
00:45:28
◼
►
I've used the PSVR, which is tethered,
00:45:30
◼
►
and I've used the Quest, which is standalone.
00:45:34
◼
►
And, you know, not having the Quest is not,
00:45:39
◼
►
I mean, actually the Quest is in line with the PSVR,
00:45:42
◼
►
But the idea that you could build something super light
00:45:45
◼
►
is appealing, but every time you've got cords
00:45:48
◼
►
running around, especially since you can't see
00:45:50
◼
►
where they are because you've got a VR thing on your head,
00:45:54
◼
►
it's not great, it's just not great.
00:45:56
◼
►
- Yeah, well this is at least like the cord just goes
00:45:59
◼
►
into a thing in your pocket, right?
00:46:00
◼
►
Like you're not physically connected to something.
00:46:03
◼
►
- You're attaching it to your iPhone essentially
00:46:05
◼
►
or something iPhone like that lives in your pocket.
00:46:07
◼
►
I get it. And look, making the thing on your face less obtrusive is a good direction to
00:46:17
◼
►
go. But I think from an ideal product standpoint, having it all be in one piece is always going
00:46:22
◼
►
to be preferred because it's less fiddly and, you know, there's no step two, all of that
00:46:26
◼
►
sort of thing. It's, you know, having one piece. Like the Oculus Quest is, you know,
00:46:31
◼
►
it's just a unit and it's got two controllers, but it's just like a thing and you plug it
00:46:35
◼
►
into USB-C and then you unplug it and you play and it there's something to be said for that.
00:46:41
◼
►
If the goal is to have people wear this for many hours at a time, which it seems like is probably
00:46:48
◼
►
their goal, like they want to make this like a "hey you can work and play and chat and live with
00:46:53
◼
►
this thing" make reducing the weight on your head is going to be good. I don't first off I don't
00:47:01
◼
►
I don't think you can live with this thing on your head.
00:47:03
◼
►
Work and play and chat maybe, but live?
00:47:06
◼
►
Oh, don't do that.
00:47:07
◼
►
First off, don't do that.
00:47:08
◼
►
That's where I draw the line is with a big thing
00:47:11
◼
►
that's completely enclosed.
00:47:12
◼
►
I can't even imagine that.
00:47:14
◼
►
But here's what I'll say.
00:47:15
◼
►
I think the challenge is how much do you save
00:47:18
◼
►
in terms of weight and obtrusiveness
00:47:20
◼
►
by putting that thing in your pocket
00:47:22
◼
►
versus all the stuff that has to be on your face
00:47:26
◼
►
because of all the displays and cameras and all of that.
00:47:28
◼
►
And I think the truth might be
00:47:30
◼
►
that while you can save a little bit of weight,
00:47:33
◼
►
first off, you might need a little counterweight
00:47:35
◼
►
for all the stuff that's in front of your eyes, right?
00:47:38
◼
►
And second, like if you pull all that stuff out
00:47:41
◼
►
and then the thing is still kind of bulky and uncomfortable,
00:47:45
◼
►
it doesn't matter that you pulled that stuff out.
00:47:48
◼
►
So does it solve the problem
00:47:49
◼
►
is the question I would ask there, right?
00:47:51
◼
►
Is like, did pulling this stuff out really solve it?
00:47:54
◼
►
Or is it still kind of just as uncomfortable it was before?
00:47:56
◼
►
And it turns out that pulling this stuff out
00:47:58
◼
►
and putting it in my pocket didn't help matters.
00:48:01
◼
►
- So there were reports on the idea of tethering.
00:48:03
◼
►
There were reports a while back
00:48:05
◼
►
that Apple was considering having this headset
00:48:07
◼
►
tethered to a base station to make it more powerful.
00:48:10
◼
►
This plan was scrapped for the device
00:48:13
◼
►
to be focused on being standalone,
00:48:15
◼
►
apparently not even connected to an iPhone,
00:48:17
◼
►
which was another suggestion, right?
00:48:19
◼
►
- Yeah, there were some thoughts
00:48:20
◼
►
that it might be a wireless,
00:48:21
◼
►
it might not be physically tethered,
00:48:23
◼
►
but it might be wirelessly tethered,
00:48:25
◼
►
and they dumped,
00:48:26
◼
►
I mean, we had some reports of this earlier that we're basically watching the product
00:48:30
◼
►
evolve with these reports, right?
00:48:32
◼
►
These are not things that Apple thought would be the final.
00:48:33
◼
►
This is the step that Apple went through step by step to figure out what it was doing.
00:48:38
◼
►
And you know, again, having gone from the, I know they're not great examples, but the
00:48:43
◼
►
PSVR to the Quest 2, like there's a lot to be said for standalone, but including the
00:48:50
◼
►
Fidli setup, not even while you're using it.
00:48:52
◼
►
It's like, do I have the base station where, oh, you went too far from the base station.
00:48:55
◼
►
you can't use it. Apparently there was a couple of options like mocked up and presented to
00:49:02
◼
►
key Apple executives like Tim Cook who doesn't care about this product and Johnny Ive and
00:49:07
◼
►
apparently they ended up leaning towards this idea of the there were like you know avatars
00:49:13
◼
►
that could have been human looking basically like photo realistic or more cartoony and
00:49:19
◼
►
ended up going with the less powerful option for comfort and you know moveability and stuff like
00:49:25
◼
►
that. Apparently this was a design direction change from what was expected was the path Apple
00:49:33
◼
►
going on which is one of the key reasons for multiple delays to the project because they are
00:49:38
◼
►
balancing between performance, battery life and thermal issues. It gets too hot and that's the
00:49:44
◼
►
thing for the standalone device that they have to put a lot more time into. The thing we always
00:49:49
◼
►
talk about on upgrade is where does this where do these reports come from who who's giving this
00:49:55
◼
►
information and why this quote here that i'm going to read to you i think explains a bit about where
00:50:00
◼
►
this information has come from some of those people place the blame on iv who they say
00:50:06
◼
►
fundamentally changed the purpose of the headset from a product that creatives and professionals
00:50:11
◼
►
would use at a desk to a portable device for consumers those people argue that apple should
00:50:16
◼
►
have first developed a product for professionals to encourage them to make content for the
00:50:21
◼
►
headset before releasing one for consumers. Seems like, I would expect, some of the people
00:50:27
◼
►
giving this information with a team that will work with some, is at least a member of the
00:50:31
◼
►
team that was working on the tethered version of this product. Because they seem quite upset
00:50:37
◼
►
about the fact that the Apple went in a different direction.
00:50:39
◼
►
This product has been around for so long internally that you've got people who leave the team.
00:50:44
◼
►
may still be on the team, but if they're not, then they have left the team and they are
00:50:49
◼
►
unhappy with the direction, and they place the blame on Johnny Ive. I think this is fascinating
00:50:54
◼
►
because who's to say who's right? Right? It's hard to say until—and you can't run the
00:51:01
◼
►
simulation twice and see which one worked out the best. But what strikes me about this
00:51:06
◼
►
is the people who wanted that professionals at a desk,
00:51:11
◼
►
that feels very Microsoft to me, feels very HoloLens.
00:51:16
◼
►
It's like, well, no, no, no, this is a business product.
00:51:18
◼
►
It's a business product.
00:51:20
◼
►
And what I've is arguing feels very Apple to me,
00:51:24
◼
►
which is we make products for consumers,
00:51:27
◼
►
not just high-end professionals.
00:51:31
◼
►
We make it for a swath of people,
00:51:33
◼
►
not just for the enterprise and, you know,
00:51:36
◼
►
high-end CAD applications and things like that.
00:51:39
◼
►
That's not what Apple does.
00:51:40
◼
►
Apple succeeds sort of like with games, right?
00:51:43
◼
►
Succeeds in other markets
00:51:44
◼
►
because Apple creates a great product for consumers.
00:51:49
◼
►
And that's Apple's magic.
00:51:51
◼
►
And I can see Johnny Ive arguing that point.
00:51:53
◼
►
I think there's a challenge because
00:51:55
◼
►
you could argue that what he's really offer arguing,
00:52:00
◼
►
you could argue that what he's really saying here is
00:52:03
◼
►
you are making a developer product
00:52:06
◼
►
and Apple shouldn't ever release a product
00:52:09
◼
►
that's just for developers.
00:52:12
◼
►
If we release a product,
00:52:13
◼
►
it will be implied that it's for everybody.
00:52:15
◼
►
And so it needs to be good enough for everybody.
00:52:17
◼
►
And he's sort of arguing,
00:52:19
◼
►
don't do version one of this product, do version two,
00:52:22
◼
►
which would lead to it being delayed, right?
00:52:24
◼
►
'Cause he's basically saying skip over version one.
00:52:27
◼
►
We shouldn't make that.
00:52:29
◼
►
And if that's the case, I mean, again,
00:52:31
◼
►
I don't know who's right or wrong here,
00:52:32
◼
►
but I understand that argument that let's make the product
00:52:36
◼
►
that Apple would make here and not some sort of,
00:52:40
◼
►
we've talked about it here and with the price,
00:52:42
◼
►
it may be this product anyway,
00:52:43
◼
►
but what you don't want is Apple to say,
00:52:46
◼
►
hey, we're releasing that new category product
00:52:48
◼
►
that you've all heard about.
00:52:49
◼
►
We're finally gonna do it, but don't buy this one.
00:52:51
◼
►
We'll see in a year.
00:52:53
◼
►
We'll have one under Christmas trees in 2023,
00:52:57
◼
►
but for right now, no, no, no, don't buy it, don't buy it.
00:52:59
◼
►
Like Apple doesn't do that.
00:53:01
◼
►
Apple just doesn't do that.
00:53:03
◼
►
So I can see that argument.
00:53:05
◼
►
- But also as well, like the way I look at it.
00:53:07
◼
►
All right, so let's say we released a really powerful one
00:53:11
◼
►
for developers to make experiences
00:53:13
◼
►
and it looks really good.
00:53:14
◼
►
How long is it gonna take to make that a standalone product?
00:53:19
◼
►
Like what if you put that out there
00:53:22
◼
►
and then it takes another five years to develop one
00:53:25
◼
►
at the same like power level
00:53:27
◼
►
that can be used about a base station?
00:53:29
◼
►
Like I feel like you're setting yourself up
00:53:31
◼
►
for failure by giving the most powerful version first and then needing to try and catch up
00:53:39
◼
►
for a consumer product? Like this, it seems all wrong as a route to take.
00:53:43
◼
►
I want to clarify something because somebody in the Discord just mentioned, "Shouldn't
00:53:46
◼
►
you start with pros so you can charge a lot of money?" Well, here's the thing. Apple's
00:53:49
◼
►
going to make an expensive product and people are going to buy it. The people who are going
00:53:52
◼
►
to buy it are going to buy it. I'm thinking more in terms of the approach we take. Do
00:53:56
◼
►
we take an approach if we're Apple and we're developing this product that says, "No, no,
00:54:00
◼
►
is a limited product that's very high end?" Or do you say, "No, we're not good at that.
00:54:05
◼
►
Let's make a really good product that will appeal to consumers, and the first version
00:54:09
◼
►
of it is going to be expensive so most people won't buy it, but if they do buy it, they'll
00:54:14
◼
►
have a great experience with it." And then we set about iterating and creating a lower
00:54:19
◼
►
priced version and tweaking the features and getting it on the Apple machine that does
00:54:25
◼
►
what it does. And so yeah, the first product is still going to be expensive, and people
00:54:32
◼
►
who buy it are going to be people who've got the money to buy it. But I don't think you
00:54:36
◼
►
look at Apple's strategy and say, "Well, Apple's big secret sauce is that they put out a high-end
00:54:41
◼
►
enterprise product and then eventually make a version for regular people." That's just
00:54:44
◼
►
not what they do. Apple's DNA is all about making a version for regular people, even
00:54:50
◼
►
if it's so expensive that most regular people can't afford it. That's where they start.
00:54:54
◼
►
Yeah, and I think that's probably the best place to start. We've mentioned Johnny Ive
00:54:59
◼
►
a bunch of times. It is said that Johnny continues to consult on this project of Apple as well as
00:55:04
◼
►
others, which I was pleased and surprised to hear. Like, they had always said they were doing it,
00:55:09
◼
►
but I kind of figured that it wasn't true. But it seems like he is in fact still helping out
00:55:15
◼
►
where needed. He's kind of like, break glass in case of Johnny emergency.
00:55:21
◼
►
Yeah, interesting, right? And there's the question of like, what his role is, and it,
00:55:26
◼
►
at least this report suggests that his role is kind of being the conscience of the product, right?
00:55:31
◼
►
- Yep. - And being kind of prodding and
00:55:33
◼
►
criticizing and saying like, what should this be? And that's a pretty good, I mean, that honestly,
00:55:39
◼
►
that's a big part of design or any creative endeavor is having that kind of dialogue about--
00:55:45
◼
►
- You need a challenge, you need someone who's gonna challenge you.
00:55:48
◼
►
- Exactly, exactly.
00:55:50
◼
►
And for all of our criticisms about Johnny Ive
00:55:54
◼
►
over the last decade and the feeling that he led Apple
00:55:59
◼
►
down some paths that were maybe not so great,
00:56:04
◼
►
I like the idea of somebody a little adversarial
00:56:08
◼
►
who also is sort of representing the heart and soul
00:56:11
◼
►
of Apple and its history to say,
00:56:14
◼
►
is this actually the product you wanna make?
00:56:17
◼
►
is this what Apple would do?
00:56:19
◼
►
Is this what we're good at?
00:56:22
◼
►
And I think I kinda like that.
00:56:25
◼
►
- So luckily Apple hasn't lost its soul after all I guess.
00:56:29
◼
►
- Oh, I mean, I hope so.
00:56:30
◼
►
I haven't read that book yet.
00:56:32
◼
►
Somebody also in our Discord for members pointed out
00:56:36
◼
►
about like, we don't really know the whole,
00:56:39
◼
►
like, I don't know who's right or who's wrong.
00:56:40
◼
►
We don't really know what the market for this is.
00:56:43
◼
►
And my only comment on that is, is it really,
00:56:48
◼
►
there does come a point where you just gotta be
00:56:51
◼
►
in the market and figure it out.
00:56:52
◼
►
And I think that the Apple watch showed that,
00:56:54
◼
►
like the Apple watch first version was like,
00:56:56
◼
►
I don't know, it does all sorts of stuff.
00:56:57
◼
►
Let's see what happens.
00:56:58
◼
►
And you don't wanna throw spaghetti against the wall
00:57:00
◼
►
if you're Apple, you know, you don't wanna be like,
00:57:02
◼
►
oh, no, let's just, it's a random product.
00:57:04
◼
►
We'll see what happens.
00:57:05
◼
►
Samsung has actually succeeded at that quite well.
00:57:07
◼
►
Apple doesn't play that game,
00:57:09
◼
►
but there does come a time
00:57:10
◼
►
where you have to ship something and learn.
00:57:12
◼
►
- Oh, even the iPhone, right?
00:57:13
◼
►
Because it was like, they put it out there,
00:57:15
◼
►
oh, actually what people want is to be able
00:57:18
◼
►
to develop apps for this platform.
00:57:19
◼
►
- Yeah, and what our customers want is
00:57:21
◼
►
for it to be more versatile,
00:57:22
◼
►
because now that it's got the entire internet on it,
00:57:24
◼
►
they wanna do things that we haven't anticipated
00:57:26
◼
►
and don't fit in a web browser,
00:57:28
◼
►
and we should probably do something with that, right?
00:57:30
◼
►
And the Apple Watch progressed,
00:57:31
◼
►
and I think that this is the same thing, which is,
00:57:35
◼
►
I don't know if this thing is gonna succeed or not,
00:57:36
◼
►
I don't know if this category is gonna succeed or not,
00:57:38
◼
►
but if I'm Apple, at some point,
00:57:39
◼
►
you do need to ship something,
00:57:40
◼
►
I think maybe Johnny Ive is poking them to ship something that's a little, has a little
00:57:44
◼
►
more broad appeal because then you're going to be able to see what happens and, and maybe
00:57:49
◼
►
it'll be like the HomePod where they'll be like, okay, we learned a lot of things that
00:57:56
◼
►
we thought were important that obviously weren't important because the price drove them away.
00:58:01
◼
►
And I don't think we should do that anymore, but we could do a stripped down version of
00:58:07
◼
►
that's the lesson they learn,
00:58:08
◼
►
or they will learn a whole bunch of lessons,
00:58:11
◼
►
but developers will tell them things,
00:58:13
◼
►
and the apps that work and the apps that don't work,
00:58:15
◼
►
and they'll be surprised.
00:58:17
◼
►
But there does come a time
00:58:18
◼
►
where you do have to ship something.
00:58:19
◼
►
And if they believe that this is a major product category
00:58:22
◼
►
in the future, or might be,
00:58:24
◼
►
the consequences of staying on the sideline forever
00:58:29
◼
►
are enormous, right?
00:58:30
◼
►
At some point you have to be out there
00:58:31
◼
►
or you will miss it, right?
00:58:33
◼
►
And I think that they have been lucky
00:58:35
◼
►
in that they haven't missed it.
00:58:36
◼
►
Like it's not like the iPhone of VR AR exists.
00:58:41
◼
►
Remember Google Glass?
00:58:43
◼
►
I mean, and everything that Facebook,
00:58:45
◼
►
Oculus Meta is doing, like nobody's really gotten it.
00:58:50
◼
►
And that's a good place for Apple to be
00:58:54
◼
►
is somebody who can release a product in this category
00:58:57
◼
►
that hasn't, so they're in it and nothing has taken off yet
00:59:02
◼
►
and you can figure it out.
00:59:04
◼
►
and that's where they need to be.
00:59:06
◼
►
- So some more technical stuff.
00:59:10
◼
►
At various points during the prototyping process,
00:59:12
◼
►
the devices have been HTC Vive headsets running Windows,
00:59:16
◼
►
but featuring software made by Apple.
00:59:18
◼
►
That's just hilarious to me.
00:59:20
◼
►
- Like, not the Vive part,
00:59:21
◼
►
'cause I think I've mentioned that for a long time.
00:59:23
◼
►
I reckon that's why they did that partnership
00:59:25
◼
►
with Valve and HTC a while ago,
00:59:28
◼
►
where they had them on stage and blah,
00:59:29
◼
►
'cause I think they wanted that gear.
00:59:32
◼
►
But the idea of it running Windows,
00:59:33
◼
►
It's just like, why is that even happening?
00:59:35
◼
►
I just find that very funny.
00:59:37
◼
►
- Some compatibility reason why it made no sense.
00:59:39
◼
►
- Also prototypes had to be used with the help
00:59:43
◼
►
of a small crane due to the weight of the headset.
00:59:47
◼
►
Obviously this was all pretty early on.
00:59:49
◼
►
It doesn't surprise me, right?
00:59:50
◼
►
Like we've all seen images of like prototype iPhones
00:59:53
◼
►
and iPads, like suitcases attached to a little screen.
00:59:56
◼
►
- In fact, I was reminded with the crane
00:59:59
◼
►
of the Mars helicopter.
01:00:02
◼
►
So there's a drone helicopter on Mars,
01:00:05
◼
►
and when they tested it, they had to put it in a chamber
01:00:10
◼
►
where the atmosphere was as thin as it was on Mars
01:00:13
◼
►
to see if it would fly,
01:00:14
◼
►
but Mars has lighter gravity than the Earth.
01:00:17
◼
►
So they actually had to rig up a crane kind of thing
01:00:20
◼
►
to give it enough lift off of Earth's gravity
01:00:24
◼
►
that it simulated Mars gravity.
01:00:27
◼
►
I was thinking about that for this,
01:00:28
◼
►
which is like, when I've got this giant thing on my head,
01:00:31
◼
►
I'm like, oh, I'm moving around
01:00:33
◼
►
and it only weighs three pounds,
01:00:34
◼
►
but there's actually an enormous apparatus
01:00:36
◼
►
coming out of the top of your head.
01:00:38
◼
►
And it's like something professor X would wear,
01:00:41
◼
►
for Cerebro, I'm making comic book references now.
01:00:45
◼
►
Anyway, that's hilarious.
01:00:48
◼
►
- The device includes 14 cameras used to track movement,
01:00:53
◼
►
facial expressions and to display the outside world
01:00:57
◼
►
to the wearer.
01:00:58
◼
►
- So we've talked about Memoji being like,
01:01:01
◼
►
obviously a proxy for VR avatars in the future.
01:01:06
◼
►
- I love this part.
01:01:08
◼
►
Not because I love the idea of,
01:01:11
◼
►
which we mentioned last week and is in this report too,
01:01:14
◼
►
where there's like a screen on the outside.
01:01:18
◼
►
It's like, I can see you through the screen on the outside.
01:01:22
◼
►
- Let me mention that, 'cause this was,
01:01:24
◼
►
I read this part and it kind of blew my brain a little bit.
01:01:27
◼
►
There is a concept of a version of this device
01:01:30
◼
►
with a screen on the outside of the device
01:01:33
◼
►
so that it can display images of a user's eyes
01:01:36
◼
►
and expressions to alleviate concerns
01:01:40
◼
►
of being shot out from the world and those around you.
01:01:43
◼
►
This feels very weird to me.
01:01:46
◼
►
- Yeah, it feels weird and uncanny to me
01:01:48
◼
►
and I'm not sure if it makes sense or not.
01:01:50
◼
►
- I think it makes the product more of a like curiosity,
01:01:54
◼
►
like a joke.
01:01:57
◼
►
- And who wants to see that, right?
01:01:59
◼
►
Like who wants to interact with somebody
01:02:00
◼
►
who's wearing a headset with a weird screen on the front
01:02:04
◼
►
that shows their eyes.
01:02:05
◼
►
- With just a Memoji eyed portion.
01:02:08
◼
►
'Cause it's not gonna be,
01:02:09
◼
►
it's not gonna look like my eyes.
01:02:11
◼
►
- Or it's an inside camera shot of some sweaty eyeballs
01:02:14
◼
►
in a headset.
01:02:15
◼
►
- All of that part is very weird to me.
01:02:18
◼
►
And I mean, maybe they do it,
01:02:20
◼
►
but just the sound of that does not sound very appley to me.
01:02:24
◼
►
It doesn't seem very sleek, but I don't know.
01:02:27
◼
►
- I don't know.
01:02:28
◼
►
And maybe when you see it, you go,
01:02:30
◼
►
- Oh. - Yes.
01:02:31
◼
►
When I read this, I was like, okay,
01:02:33
◼
►
this could be that thing that they do
01:02:36
◼
►
that nobody else has or can do
01:02:39
◼
►
that makes me go, they did it, they nailed it.
01:02:41
◼
►
That's the thing we've been missing.
01:02:43
◼
►
But I doubt it, but it could be, right?
01:02:46
◼
►
- So what I find most fascinating about this though
01:02:48
◼
►
is the idea that they are looking
01:02:51
◼
►
at your facial expressions.
01:02:54
◼
►
And I like that.
01:02:57
◼
►
This is Memoji, right?
01:02:59
◼
►
This is the same idea where your camera on your iPhone
01:03:03
◼
►
can mirror your view.
01:03:06
◼
►
It's a feature that doesn't make that much sense
01:03:09
◼
►
on the iPhone, but it totally makes sense for this.
01:03:12
◼
►
And I love this idea because having played games
01:03:16
◼
►
on the Quest, you're a little avatar,
01:03:19
◼
►
but you're kind of a little like expressionless avatar.
01:03:21
◼
►
And the idea that when you smile or grimace or whatever
01:03:25
◼
►
while wearing this thing,
01:03:26
◼
►
your reflection in the virtual world matches
01:03:31
◼
►
is actually smart and a lot of fun.
01:03:34
◼
►
So I like that idea a lot.
01:03:36
◼
►
And again, this goes back to doing a better job
01:03:40
◼
►
than current devices do in sort of synthesizing
01:03:43
◼
►
the real world and bringing it inside the virtual world.
01:03:47
◼
►
It's a good idea.
01:03:48
◼
►
- I wanna, and then additionally, the information reported
01:03:52
◼
►
and then Mark Gurman reported as well
01:03:54
◼
►
about Apple performing demos for board members of the product.
01:03:57
◼
►
The information's report is earlier on, but I just want to read this section because it
01:04:03
◼
►
goes to some way of kind of I think explaining a little bit about what they kind of imagine
01:04:08
◼
►
this product might be able to do for you.
01:04:10
◼
►
Former Vice President Al Gore, then Disney CEO Bob Iger, this was a while ago, and other
01:04:16
◼
►
Apple board members walked from room to room trying out the prototype, augmented and virtual
01:04:20
◼
►
reality devices and software.
01:04:22
◼
►
of the gadgets made a tiny digital rhinoceros appear on a table in the room. The creature
01:04:27
◼
►
then grew into a life-size version of itself, according to two people familiar with the
01:04:31
◼
►
meeting. In the same demo, the drab surroundings of the room transformed into a lush forest
01:04:37
◼
►
showing how users could seamlessly transition from AR, in which they could still view the
01:04:42
◼
►
physical world around them, to the more immersive experience of VR, a combination known as mixed
01:04:49
◼
►
So, I mean, there's a part of this post this and then Mark Gorman's report of who in those
01:04:54
◼
►
meetings is giving this information away.
01:04:59
◼
►
Like, that has got to be a very tight group of people involved in this.
01:05:04
◼
►
Whoever set it up, who was part of the team, who then left the team, who was there to run
01:05:09
◼
►
the demos for the board, probably, I guess.
01:05:13
◼
►
But then there was another report from Mark Gorman after these information reports, I
01:05:16
◼
►
I think in the middle of them,
01:05:18
◼
►
saying that Apple has been conducting demos
01:05:21
◼
►
of in the past week of the current product
01:05:23
◼
►
as it is right now,
01:05:25
◼
►
quote, "Indicating that development
01:05:26
◼
►
has reached an advanced stage."
01:05:29
◼
►
Apple have also ramped up development of ROS,
01:05:33
◼
►
which is Reality OS is the name.
01:05:35
◼
►
I don't know if that's the actual name
01:05:37
◼
►
or if it's the name that people were thinking is now.
01:05:40
◼
►
Quote, "Suggesting that the product's debut
01:05:43
◼
►
could come within the next several months."
01:05:46
◼
►
That's funny to me, the next several months,
01:05:48
◼
►
that doesn't really mean anything.
01:05:50
◼
►
Still looking at a cost according to all of this stuff,
01:05:54
◼
►
but between two to $3,000.
01:05:56
◼
►
So this is where we are.
01:05:58
◼
►
- Yeah, super expensive, that hasn't changed.
01:06:02
◼
►
- I mean, and it sounds like it's really gonna be,
01:06:04
◼
►
depending on everything they're packing into this thing.
01:06:06
◼
►
- And Mark Gurman feels really confident
01:06:09
◼
►
that this is not a WWDC product,
01:06:11
◼
►
that he's reported that they were going to make it that
01:06:13
◼
►
and it's not.
01:06:14
◼
►
which means I think you're right.
01:06:16
◼
►
I think that there will be another event
01:06:18
◼
►
and it might be the iPhone event
01:06:20
◼
►
because that's what they did with the Apple Watch.
01:06:22
◼
►
But there will be another event
01:06:23
◼
►
in the next several months, I guess,
01:06:25
◼
►
that is going to be introducing this product.
01:06:29
◼
►
And then I still think the most likely scenario
01:06:31
◼
►
is they're gonna introduce this product
01:06:33
◼
►
and say it will be shipping early next year.
01:06:35
◼
►
That's my guess.
01:06:36
◼
►
I would, if I had to bet right now,
01:06:39
◼
►
and I don't fortunately,
01:06:40
◼
►
I would say it's gonna come during the iPhone event
01:06:44
◼
►
and it's not gonna ship until sometime early next year.
01:06:49
◼
►
- Yeah, I think you're completely right.
01:06:52
◼
►
I think, I mean, this is what I've thought
01:06:54
◼
►
they would do the whole time, right?
01:06:55
◼
►
Just like the Apple Watch announcement in fall,
01:06:58
◼
►
shipping in spring.
01:07:00
◼
►
And in that time period, get developers to come out
01:07:03
◼
►
to do developer center in Apple Park,
01:07:05
◼
►
you're gonna try out some stuff with us.
01:07:07
◼
►
They're just gonna do,
01:07:08
◼
►
they're gonna play the hits with the Apple Watch.
01:07:10
◼
►
That's just the way this product meant sense to me.
01:07:12
◼
►
I think that makes sense.
01:07:14
◼
►
And it will give developers an opportunity.
01:07:17
◼
►
I do believe there will be a developer story
01:07:19
◼
►
where there'll be a virtual version of it,
01:07:21
◼
►
whether it's a, you know,
01:07:23
◼
►
maybe more than a cardboard box
01:07:25
◼
►
that you put an iPhone into, but maybe-
01:07:27
◼
►
- It's a HTC Vive running Windows, running Apple software.
01:07:30
◼
►
- I mean- - Maybe.
01:07:32
◼
►
- That was probably a while ago,
01:07:34
◼
►
but I really do think that it's possible
01:07:36
◼
►
that they're gonna have a developer kit
01:07:38
◼
►
that involves buying a third party headset
01:07:40
◼
►
and attaching it to a Mac, right?
01:07:42
◼
►
and saying, this is how you write your apps for this,
01:07:45
◼
►
James Thompson, how you write your virtual calculator,
01:07:49
◼
►
your dice world, whatever it is, it will be,
01:07:53
◼
►
you'll have to do this this way
01:07:54
◼
►
and then they'll ship it later, later,
01:07:58
◼
►
but they'll be out there with it
01:07:59
◼
►
'cause they get the chance to do that and build buzz for it.
01:08:02
◼
►
And I'm sure they will.
01:08:04
◼
►
- Man, I'm getting pretty intrigued.
01:08:07
◼
►
I'm still not sure what I think about this,
01:08:10
◼
►
but the more and more information we get about it,
01:08:13
◼
►
the more I'm like, okay, show me what you've got.
01:08:17
◼
►
Like I'll remain open-minded.
01:08:18
◼
►
You show me what you've been working on.
01:08:20
◼
►
But I don't know.
01:08:22
◼
►
- Yeah, it is, if you take the games out of the equation,
01:08:26
◼
►
'cause right now games really are the best thing.
01:08:28
◼
►
I start to think about other things like, okay,
01:08:30
◼
►
communication and you know, like how Oculus or Meta
01:08:35
◼
►
has that like virtual workspace where you can be in there
01:08:39
◼
►
and you're in a workspace.
01:08:40
◼
►
And I'm sure there'll be things about like visualization
01:08:42
◼
►
of 3D and other things like that.
01:08:44
◼
►
But I keep thinking about communication
01:08:46
◼
►
and I keep thinking, well, it won't be nice
01:08:48
◼
►
to do FaceTime with this, except it won't be FaceTime.
01:08:51
◼
►
It will be virtual FaceTime.
01:08:53
◼
►
It will be fake FaceTime, right?
01:08:55
◼
►
- So it'll be, it'll be an audio call
01:08:59
◼
►
with a little bobblehead Memoji.
01:09:02
◼
►
And is that good?
01:09:05
◼
►
What are the other apps for this?
01:09:07
◼
►
like saying you can be in your numbers spreadsheet,
01:09:11
◼
►
not that exciting, right?
01:09:12
◼
►
So what is the application if this is not,
01:09:15
◼
►
you know, is there VR video editing?
01:09:18
◼
►
Is there, I don't know, right?
01:09:21
◼
►
That is, for me, that is the big challenge is,
01:09:24
◼
►
everybody wants to make VR or AR
01:09:28
◼
►
that goes beyond just a game headset a thing.
01:09:33
◼
►
But thus far, it hasn't really happened.
01:09:35
◼
►
I will say, and this is something
01:09:37
◼
►
that I think you mentioned before again,
01:09:38
◼
►
hashtag MykeWasRight, I'll just say it again.
01:09:42
◼
►
Fitness, like fitness is gonna be real.
01:09:46
◼
►
And if you're like, wait a second, who wants to exercise?
01:09:49
◼
►
Like there are multiple wildly successful apps
01:09:53
◼
►
for the quest that are fitness.
01:09:56
◼
►
- There's this one, I can never remember the name of it
01:09:58
◼
►
'cause the name doesn't make any sense.
01:10:00
◼
►
What is it called?
01:10:02
◼
►
It's like-- - Supernatural.
01:10:04
◼
►
- Supernatural, that's it.
01:10:05
◼
►
I can never remember the name of it
01:10:06
◼
►
because it doesn't register to me as a fitness experience.
01:10:10
◼
►
- It's a huge hit.
01:10:12
◼
►
- It is like, imagine Peloton, except it's VR.
01:10:17
◼
►
Like it is a fitness training app.
01:10:20
◼
►
It's a subscription.
01:10:22
◼
►
I have heard word of mouth where people are like,
01:10:28
◼
►
oh, have you tried Supernatural yet?
01:10:29
◼
►
Like from lots of people,
01:10:31
◼
►
my wife who is not that interested in the Oculus Quest
01:10:34
◼
►
is like, yeah, I've been thinking about
01:10:35
◼
►
doing that Supernatural thing.
01:10:36
◼
►
I said, well, you could start with Beat Saber
01:10:38
◼
►
'cause Beat Saber is actually a pretty good workout too.
01:10:40
◼
►
But Supernatural is made to be a workout tool.
01:10:42
◼
►
And I just, I immediately think, oh yeah,
01:10:45
◼
►
like Apple Fitness and yes, will your headset get sweaty?
01:10:49
◼
►
Yeah, it will.
01:10:50
◼
►
But you know what?
01:10:51
◼
►
I think the signal of the fact that people are like super
01:10:55
◼
►
into Supernatural and getting Oculus Quest
01:10:59
◼
►
in order to do those training programs
01:11:01
◼
►
suggest to me that there's something there.
01:11:03
◼
►
So we'll throw that on the list of things
01:11:04
◼
►
that this headset might be interesting.
01:11:09
◼
►
But like, I still, we need to pile up more examples of this.
01:11:13
◼
►
And again, I'll go back to what I said before,
01:11:14
◼
►
which is you kind of have to try to find out.
01:11:17
◼
►
Apple will try and it will learn,
01:11:19
◼
►
because I don't think that the exercise training
01:11:23
◼
►
would have been a thing I would have expected
01:11:25
◼
►
out of the Oculus Quest.
01:11:26
◼
►
And yet it turns out that people love
01:11:30
◼
►
the Supernatural product and they love Beat Saber,
01:11:32
◼
►
and they talk about getting a great workout.
01:11:34
◼
►
And it's like, oh, it turns out exercising in VR is successful.
01:11:38
◼
►
And you could imagine other things.
01:11:42
◼
►
So I do a stationary bike sometimes
01:11:44
◼
►
when I'm not outside running.
01:11:45
◼
►
And I think, well, you put that on while you do the stationary
01:11:48
◼
►
bike with Apple Fitness, and now you can have a virtual bike
01:11:51
◼
►
And there's so many different things you could do.
01:11:53
◼
►
I can see them going down that path.
01:11:56
◼
►
One, as Zach points out in the Discord,
01:11:59
◼
►
and just to alleviate the follow up,
01:12:02
◼
►
Meta is trying to buy Supernatural.
01:12:05
◼
►
I actually don't think this is a concern.
01:12:07
◼
►
I actually do imagine Meta would make the best products
01:12:11
◼
►
available for Apple's platform if they got big enough.
01:12:13
◼
►
I think they've made these mistakes in the past
01:12:16
◼
►
and I don't think that they would be so silly
01:12:19
◼
►
as to not do that.
01:12:20
◼
►
- We should say by trying, they are in agreement to do it,
01:12:25
◼
►
but it needs to be approved.
01:12:28
◼
►
- They need approvals 'cause Facebook now is not allowed
01:12:30
◼
►
to basically acquire any companies anymore.
01:12:33
◼
►
- The biggest sign that it is a successful thing
01:12:37
◼
►
on their platform is that they just want to eat it.
01:12:40
◼
►
- Yeah, 'cause they already bought the development company
01:12:42
◼
►
behind Beat Saber.
01:12:44
◼
►
- Yeah, it's a killer app.
01:12:45
◼
►
And Facebook knows, Meta knows,
01:12:48
◼
►
that if it's a killer app for your platform,
01:12:50
◼
►
what do you do?
01:12:50
◼
►
You buy it, you just take it and put it in your platform
01:12:53
◼
►
and say, we own this, this belongs to us.
01:12:55
◼
►
That said, you know, Apple Fitness, they can,
01:12:58
◼
►
I'm sure that they could spin something up
01:13:00
◼
►
to do this with Apple Fitness.
01:13:01
◼
►
That would be a good competitor to it.
01:13:04
◼
►
- But it also, it doesn't matter
01:13:06
◼
►
because if Supernatural is a big success and it's on Quest,
01:13:11
◼
►
someone will just make it, right?
01:13:14
◼
►
They'll just make it.
01:13:15
◼
►
Same as Beat Save, we spoke about it before.
01:13:17
◼
►
Even if I believe that Meta would make these products
01:13:20
◼
►
available for other platforms eventually,
01:13:22
◼
►
but even if they don't, it doesn't matter
01:13:24
◼
►
because someone will make something just like it, right?
01:13:28
◼
►
There are already multiple games made by multiple companies
01:13:31
◼
►
that are Beat Saber like on Quest, right?
01:13:34
◼
►
Like someone else will just make a version,
01:13:36
◼
►
like even if Apple didn't.
01:13:38
◼
►
The other thing I was gonna mention is for me,
01:13:40
◼
►
I think they need to achieve a difficult task,
01:13:44
◼
►
which is the keynote announcing this needs to be,
01:13:48
◼
►
in my opinion, iPhone introduction level,
01:13:52
◼
►
where they can't just Apple Watch this,
01:13:55
◼
►
where I think a lot of the Apple Watch keynote was like,
01:13:58
◼
►
A) it can do everything and B) we hope everyone does everything for it.
01:14:03
◼
►
Where I think the difference with the iPhone keynote was we have done a bunch of things,
01:14:07
◼
►
we are going to show you what this can do and then the thing that's different is then
01:14:12
◼
►
also having the bit where they show you what other people are doing.
01:14:15
◼
►
But I think Apple needs to come to the table with this product and show me why I need it
01:14:21
◼
►
and it's the work that they have done.
01:14:23
◼
►
And I think Apple was done with the Apple Watch subsequently a way better job of it.
01:14:28
◼
►
way more first party stuff that actually fills out the whole story of the product.
01:14:32
◼
►
But the initial announcement didn't do that. It was very much like all this
01:14:40
◼
►
stuff that it can do when we're working with our partners and you can unlock hotel rooms
01:14:43
◼
►
and like you know and it was like this thing can do everything but the asterisk none of
01:14:48
◼
►
it well and when they actually worked out what it could do vastly better. Same with
01:14:55
◼
►
the Apple TV, right?
01:14:56
◼
►
Like it can do all this stuff, but most of this stuff,
01:15:00
◼
►
it doesn't do well because the product hasn't been designed
01:15:02
◼
►
well for that.
01:15:03
◼
►
The remote sucks.
01:15:04
◼
►
It's not a good game controller.
01:15:05
◼
►
It's not good for browsing anything except video.
01:15:09
◼
►
- Let me throw in a few other stray thoughts I have
01:15:12
◼
►
about what Apple could do here.
01:15:14
◼
►
Because like I said, I am struggling a little bit
01:15:16
◼
►
with what other than games do you do with this?
01:15:18
◼
►
And fitness is one of them.
01:15:19
◼
►
I would say entertainment, Apple is good at entertainment.
01:15:25
◼
►
So what does that mean?
01:15:26
◼
►
Well, I think music experiences, right?
01:15:31
◼
►
Virtual concerts with panning, spatial audio,
01:15:35
◼
►
panning audio where you're in a virtual concert space
01:15:38
◼
►
or you're in an actual concert space,
01:15:40
◼
►
but you're there virtually.
01:15:41
◼
►
I think virtual concerts or this new Apple Music
01:15:46
◼
►
live concert thing that you may have gotten a notification
01:15:49
◼
►
for in the music app.
01:15:51
◼
►
Like imagine a VR application of that
01:15:53
◼
►
where you can actually be there and play it back.
01:15:55
◼
►
- They bought that company.
01:15:56
◼
►
Do you remember, NextVR?
01:15:57
◼
►
That's what that company did.
01:15:59
◼
►
Apple bought that company.
01:16:01
◼
►
- I'll also say that I know that they're not
01:16:04
◼
►
like super popular, but 3D movies,
01:16:09
◼
►
there are lots of them.
01:16:11
◼
►
So I think that's a thing that they will do
01:16:15
◼
►
is they will let you watch 3D movies.
01:16:18
◼
►
I wonder if they're secretly making 3D versions
01:16:23
◼
►
of their Apple TV shows.
01:16:26
◼
►
- They could at least make experiences.
01:16:29
◼
►
Like James said this in the chat,
01:16:31
◼
►
but like explore the Ted Lasso training room thing.
01:16:35
◼
►
- Right, exactly.
01:16:37
◼
►
Everything but the smell.
01:16:39
◼
►
Yeah, but you could also imagine that they,
01:16:41
◼
►
I've done that, I've watched a couple of 3D movies
01:16:43
◼
►
on the Quest and it's okay, but the resolution is low.
01:16:46
◼
►
But if you've got a better resolution
01:16:48
◼
►
and you've got the spatial audio and all that.
01:16:49
◼
►
Like it could be really,
01:16:51
◼
►
and actually sitting in a virtual movie theater,
01:16:53
◼
►
it's actually kind of fun.
01:16:54
◼
►
Then you bring in SharePlay,
01:16:55
◼
►
and now your friends are also in the virtual movie theater
01:16:58
◼
►
with you watching the movie.
01:17:00
◼
►
It gets interesting.
01:17:01
◼
►
It's not probably the killer app,
01:17:04
◼
►
but it's something that needs to be there.
01:17:07
◼
►
I wonder if they are gonna be extensions to Game Center.
01:17:11
◼
►
And this is, I know I said no games,
01:17:13
◼
►
but I wonder if there are scenarios where existing games
01:17:18
◼
►
that are not like immersive VR games,
01:17:20
◼
►
but are like other kinds of games that you play with people
01:17:25
◼
►
that you could play in a virtual world.
01:17:28
◼
►
And I'm not saying like they're gonna bring,
01:17:29
◼
►
finally the chess app has its day, finally, finally.
01:17:33
◼
►
But you know, like I had a great experience
01:17:35
◼
►
playing VR poker, right, on the Quest 2.
01:17:38
◼
►
And that's not exactly,
01:17:40
◼
►
poker is not a super immersive game.
01:17:42
◼
►
It is a board game essentially.
01:17:45
◼
►
It's a card game, but yeah,
01:17:46
◼
►
There's the table, but with other people and spatial audio
01:17:51
◼
►
and their emojis and all that,
01:17:55
◼
►
and it suddenly becomes really interesting.
01:17:57
◼
►
So, and I do think, yes, for business applications,
01:18:00
◼
►
maybe it's some similar things.
01:18:01
◼
►
I also wonder, I'll just throw this out here
01:18:04
◼
►
'cause the thought occurred to me, virtual iPad or iPhone,
01:18:08
◼
►
where you're literally, you can have,
01:18:09
◼
►
maybe it's your iPhone, but it's like floating in the air
01:18:12
◼
►
and you can actually like just reach out with your hand
01:18:14
◼
►
and touch apps and scroll and stuff.
01:18:16
◼
►
- Oh, what if. - You should be able
01:18:17
◼
►
to do that, right?
01:18:18
◼
►
- What if you could hold your phone and look at it,
01:18:22
◼
►
but it does stuff 'cause you can see it, right?
01:18:25
◼
►
Like AR comes out of the phone, say.
01:18:29
◼
►
You know what I mean?
01:18:30
◼
►
Like you look at it, you look,
01:18:31
◼
►
like you tap the weather app and the weather app
01:18:33
◼
►
pops out of the phone and you see it in front of you.
01:18:35
◼
►
Like you could build like a communication
01:18:38
◼
►
between the devices.
01:18:39
◼
►
- Oh yeah, I was actually thinking that you've got
01:18:42
◼
►
your virtual iPhone in the virtual world
01:18:43
◼
►
and you tap on an app and you can bring that app out
01:18:47
◼
►
and just float it around somewhere if you want.
01:18:49
◼
►
There's lots of interesting things,
01:18:51
◼
►
but that's the question is what did they choose to do?
01:18:53
◼
►
What works well and what do people want to see?
01:18:56
◼
►
And then in the end, the question will also be
01:18:58
◼
►
who is gonna buy this thing?
01:18:59
◼
►
And the first one, if it's two or $3,000,
01:19:01
◼
►
the answer is not a lot of people are gonna buy it,
01:19:03
◼
►
but I think that the feeling there will be
01:19:06
◼
►
if they do it right and there's a buzz about it,
01:19:08
◼
►
some people will buy it.
01:19:10
◼
►
And then also they will be priming the pump
01:19:13
◼
►
for whatever comes next.
01:19:15
◼
►
- I was having a conversation with a friend of the show,
01:19:18
◼
►
underscore Widgetsmith recently,
01:19:20
◼
►
and we were talking about that exact idea,
01:19:23
◼
►
like of widgets and how that could be a thing.
01:19:26
◼
►
Like imagine if you could take your Widgetsmith widget
01:19:30
◼
►
and actually pin it to the wall in space, right?
01:19:33
◼
►
And you could turn around and look at it
01:19:35
◼
►
and you'd look away and it's like physically on that wall
01:19:40
◼
►
all the time, if that makes sense, right?
01:19:42
◼
►
I don't know, this is a hard concept to explain.
01:19:44
◼
►
I have just now realized how terrible it's going to be
01:19:47
◼
►
over the next few years for us to try
01:19:49
◼
►
and explain this stuff on the show.
01:19:51
◼
►
I've just now realized that.
01:19:52
◼
►
How horrible it will be to try and explain
01:19:55
◼
►
mixed reality concepts in pure audio form.
01:19:59
◼
►
So we have that to look forward to.
01:20:00
◼
►
- And that's why I'm happy to announce today
01:20:02
◼
►
that we're going to be inaugurating Upgrade VR,
01:20:06
◼
►
a podcast experience that happens inside virtual reality.
01:20:09
◼
►
- Hey, don't knock it, Jason Snow.
01:20:10
◼
►
We might actually do it, you know what I mean?
01:20:12
◼
►
- Maybe the future, maybe that's the killer app, Myke.
01:20:14
◼
►
Maybe podcasting is the killer app of VR.
01:20:17
◼
►
We did have a moment on another podcast I do
01:20:20
◼
►
where we speculated, do people picture us
01:20:23
◼
►
while they're listening to the podcast?
01:20:25
◼
►
Are they picturing like two guys
01:20:27
◼
►
sitting with microphones chatting or not?
01:20:29
◼
►
And I thought, well, VR is the answer to that.
01:20:31
◼
►
- But I don't know if this is because I know
01:20:33
◼
►
what my friends' studios look like, right?
01:20:38
◼
►
- So when I listen to you on a podcast,
01:20:40
◼
►
I very frequently imagine you sitting in your studio.
01:20:45
◼
►
- Yeah, sure.
01:20:46
◼
►
- Talking into the microphone.
01:20:47
◼
►
- Yeah, I've never been to Mega Studio, so I don't.
01:20:50
◼
►
I don't. - You've seen pictures of you.
01:20:51
◼
►
- I mean, but I can picture you.
01:20:52
◼
►
There's a beard, there's a microphone, there's glasses.
01:20:54
◼
►
You know, I got it.
01:20:56
◼
►
But what I'm saying is, yeah, maybe that is,
01:20:58
◼
►
maybe we have-- - That'd be fun.
01:21:00
◼
►
- I'm joking about it, but the truth is--
01:21:01
◼
►
- I'm not joking.
01:21:02
◼
►
I think that would be really fun.
01:21:03
◼
►
- Would it be shocking if the Discord for members
01:21:08
◼
►
ends up being like a little concert hall
01:21:12
◼
►
where our Memojis are bopping around
01:21:13
◼
►
while we're talking. - It'd be kinda great, man.
01:21:15
◼
►
I'm not, no joke, that'd be really fun.
01:21:17
◼
►
Like every show is a live show.
01:21:19
◼
►
- Every show is a live show?
01:21:20
◼
►
All right, it's gonna, there we go.
01:21:22
◼
►
That's it, we're done here.
01:21:24
◼
►
- Thanks, Apple. - Again,
01:21:25
◼
►
I'd like to formally announce Upgrade VR, which (laughs)
01:21:28
◼
►
- May or may not be happening. - We're gonna be coming,
01:21:30
◼
►
it may be, we may have to announce it in several months.
01:21:34
◼
►
What is that?
01:21:35
◼
►
About, approximately several months from now.
01:21:37
◼
►
- If the tolls existed, I would do it for sure.
01:21:40
◼
►
- It's intriguing.
01:21:43
◼
►
That's another way of presenting it
01:21:44
◼
►
for people who wanna have a different experience.
01:21:45
◼
►
I think that's what everybody's gonna have
01:21:47
◼
►
to experiment with and half of,
01:21:49
◼
►
well, okay, 90% of what gets experimented with
01:21:51
◼
►
will prove to have been a failure,
01:21:53
◼
►
but you hit on the good stuff
01:21:55
◼
►
and that's why we're all here
01:21:57
◼
►
is 'cause the good stuff changes everything.
01:22:00
◼
►
- This episode of Upgrade is brought to you by Ladder.
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I thank the ladder for their support of this show and all of Relay FM.
01:23:30
◼
►
some #AskUpgrade questions for you Jason to finish out today's episode. First comes from
01:23:35
◼
►
Break who asks, "Now Apple have introduced the Max and Ultra monikers to indicate better
01:23:42
◼
►
than the Pro in terms of performance. Do you think that the Mac Pro or even the MacBook
01:23:47
◼
►
Pro could be due for a rebrand? For example, Mac Ultra to indicate the highest level of
01:23:54
◼
►
performance."
01:23:55
◼
►
I always like thinking about these questions, these marketing questions.
01:23:59
◼
►
My gut feeling is no, because there's a lot of complexity here already.
01:24:04
◼
►
And I don't think Apple really wants to have a Mac Pro and a Mac Max.
01:24:08
◼
►
Oh, God, don't do that.
01:24:10
◼
►
And a Mac Ultra.
01:24:11
◼
►
I think they could do it, but I feel like it's better.
01:24:14
◼
►
I guess the question would be there is no Mac Pro anymore.
01:24:18
◼
►
It becomes the Mac Ultra.
01:24:19
◼
►
Yeah, I don't know.
01:24:21
◼
►
I think it's fine.
01:24:23
◼
►
I think it's anything is possible, but I feel like there's no need to add another layer
01:24:28
◼
►
Yeah, I would.
01:24:29
◼
►
I mean, I would be intrigued, you know, it's like what makes it more than pro and then
01:24:34
◼
►
what makes studio studio and like where does studio sit studio more than pro, but then
01:24:39
◼
►
like it's also less than pro depending on the type of pro it's funny and mini where's
01:24:44
◼
►
mini come into all of this.
01:24:45
◼
►
I don't know.
01:24:46
◼
►
It's a small.
01:24:48
◼
►
Richard asks, do you think Apple eventually will eventually release their A series?
01:24:53
◼
►
chips on a not one year cycle to put them in lockstep with the subsequent M
01:24:58
◼
►
series development. So I'll let me flesh this out a little bit more. The A series
01:25:03
◼
►
chips which goes in the iPhones, the iPads etc they have in the past been
01:25:08
◼
►
refreshed every year. Even though apparently the rumors are that we can
01:25:12
◼
►
split at this time there would still be a new one for the pros it would still be
01:25:15
◼
►
every year. The M series chips look like they're going to be 18 months to two
01:25:20
◼
►
years maybe. So Richard wants to know could you could we imagine a time or do
01:25:25
◼
►
we think it would happen where the A-series chips would also go out of the
01:25:30
◼
►
yearly timeframe for refreshment? I think no because I think that the A-series
01:25:38
◼
►
chips on the one-year cycle are an important differentiator for Apple about
01:25:45
◼
►
new iPhones. Like I think Apple still likes the idea that they're pushing, they
01:25:50
◼
►
They want a new iPhone model every year.
01:25:52
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And while you could do a new iPhone model
01:25:54
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without upgrading the processor
01:25:56
◼
►
by upgrading the other stuff around it,
01:25:58
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I think so much of what Apple does is enabled
01:26:00
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by the changes that they make on the processor,
01:26:03
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that they would really be hesitant
01:26:05
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to pull that back to a two-year cycle.
01:26:08
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And it's a very competitive market.
01:26:10
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And although Apple is out ahead of it,
01:26:12
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I think that they would be reluctant to do that.
01:26:14
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So, you know, I never say never.
01:26:18
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They certainly could choose to do it if they wanted to,
01:26:20
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if they felt that they didn't need to differentiate
01:26:22
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on chip every year because people don't really care,
01:26:24
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but it is a useful thing.
01:26:26
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And remember, when Apple does a new chip,
01:26:28
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they're not just saying it's faster.
01:26:30
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It's not like in the days of computer chips,
01:26:33
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where it was like, well, more megahertz this time.
01:26:35
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A lot of times what Apple is doing when they do a new chip
01:26:39
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is it's a different machine learning set of cores.
01:26:44
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There are more of them or they're different
01:26:47
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or their image signal processor has changed,
01:26:50
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or there's some other thing that gets enabled,
01:26:52
◼
►
a feature that gets enabled on the new iPhone
01:26:55
◼
►
because of a change that they made specifically on the chip.
01:26:59
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►
And that's why I feel like they will keep marching it
01:27:03
◼
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in lockstep with the iPhone as much as they can.
01:27:07
◼
►
- That last part that you said
01:27:08
◼
►
kind of changed my thinking a little bit,
01:27:09
◼
►
'cause I was gonna suggest that at a certain point
01:27:12
◼
►
it's diminishing returns with how much they can eke out,
01:27:15
◼
►
like year over year, right?
01:27:17
◼
►
But you make a good point that like,
01:27:19
◼
►
it doesn't have to be the core counts changed
01:27:21
◼
►
or the chip is now faster.
01:27:23
◼
►
It could be something as simple as we've tweaked
01:27:26
◼
►
this part of the chip, which means really it's a new chip.
01:27:29
◼
►
- Or the core design, right?
01:27:30
◼
►
Like you could literally have the same cores as last year,
01:27:33
◼
►
'cause this year we didn't change the CPU cores,
01:27:36
◼
►
but we changed this other thing
01:27:38
◼
►
and that enables this new feature
01:27:41
◼
►
and that's why this is the A whatever it is.
01:27:44
◼
►
So, you know, again, like if it doesn't serve them,
01:27:47
◼
►
they will stop.
01:27:49
◼
►
If it doesn't serve them, they will stop.
01:27:50
◼
►
But I think the fear would be that
01:27:53
◼
►
not having the new chip,
01:27:57
◼
►
like having a new chip is a,
01:27:59
◼
►
it distances the new product from the previous products
01:28:02
◼
►
and that's helpful.
01:28:03
◼
►
But I think the other truth of it is, yeah,
01:28:06
◼
►
that they do the chip changes to enable new features
01:28:09
◼
►
that they use to sell their iPhones.
01:28:11
◼
►
And so it would be, how do you differentiate an iPhone
01:28:15
◼
►
from the previous generation iPhone
01:28:18
◼
►
when the chip didn't change?
01:28:19
◼
►
Can you, you could upgrade the camera,
01:28:21
◼
►
but do you need to change the image signal processor
01:28:24
◼
►
to handle the new camera?
01:28:25
◼
►
Or can the old chip handle it?
01:28:28
◼
►
Like they, not saying they couldn't do it,
01:28:29
◼
►
but I think that they get a lot of benefit out of doing it.
01:28:32
◼
►
And I will also say,
01:28:35
◼
►
I'm sure that they are coming up with ways
01:28:38
◼
►
to figure out the sync between the A series
01:28:40
◼
►
in the M series chips and that we may see that flow
01:28:45
◼
►
be a little bit different than M every two years
01:28:48
◼
►
and A every year.
01:28:50
◼
►
It may be that the M is on a different cycle.
01:28:54
◼
►
It may be that the M gets some things in front of the A
01:28:57
◼
►
and other things before the A or before and after,
01:29:00
◼
►
depending on the sync.
01:29:03
◼
►
But I don't think Apple's gonna change
01:29:04
◼
►
their iPhone strategy just because of the sync up
01:29:07
◼
►
with the M series, because in the end,
01:29:10
◼
►
That would be the tail wagging the dog,
01:29:12
◼
►
that tail's on the end, so that makes sense.
01:29:14
◼
►
Because the iPhone is the most important product
01:29:16
◼
►
and I think it all comes back to does this serve the iPhone
01:29:19
◼
►
to have a new A series every year,
01:29:20
◼
►
and I think it does for now,
01:29:22
◼
►
so I think they'll keep doing it.
01:29:23
◼
►
- And Matt asks, "You get exactly one third party iOS app
01:29:28
◼
►
to use and everything else on your phone
01:29:30
◼
►
has to be Apple's apps or a web browser.
01:29:33
◼
►
What third party app do you keep?"
01:29:36
◼
►
- I wanna just scream into the void here.
01:29:41
◼
►
And I'm curious what you think about this.
01:29:43
◼
►
My answer I decided was sort of a philosophical answer,
01:29:47
◼
►
which is what's the thing I care about the most
01:29:50
◼
►
on my iPhone that, or iPad, I suppose this is iOS here,
01:29:55
◼
►
but let's say iPhone, everything else on your phone.
01:29:59
◼
►
What's the one thing I care about the most on the iPhone
01:30:03
◼
►
that has the worst web version, right?
01:30:09
◼
►
- Or it's like, doesn't have an Apple component
01:30:14
◼
►
or the Apple component's so terrible.
01:30:16
◼
►
- Right, right.
01:30:18
◼
►
So this is, so for example, I'm not gonna say Overcast
01:30:21
◼
►
because there's a podcast app.
01:30:24
◼
►
- Even though I love Overcast and it's in my dock,
01:30:27
◼
►
I don't think I wanna spend my precious single app on that.
01:30:31
◼
►
- And the podcast app is getting better.
01:30:33
◼
►
Like it's always getting better.
01:30:35
◼
►
Like a lot of the features that we used to wish
01:30:37
◼
►
they would add, they have them now, so.
01:30:40
◼
►
- Yeah, so I don't know because I didn't investigate
01:30:45
◼
►
the web equivalents of all of these things,
01:30:49
◼
►
but my guess is that it would be something like
01:30:52
◼
►
Twitterific or Slack or it would be something like that,
01:30:57
◼
►
right, where it's like, well, can I just use Twitter
01:30:59
◼
►
on the website?
01:31:01
◼
►
Can I use Slack on the iPhone in a web browser?
01:31:05
◼
►
it's probably fine. So I would just I would have to find I would have to go
01:31:10
◼
►
through all the apps on my home screen and say do they have an equivalent on an
01:31:16
◼
►
Apple app or an equivalent on the web that was good enough and that would lead
01:31:20
◼
►
me to finally something that I absolutely had to to do but if it's got
01:31:26
◼
►
an equivalent on the Apple I'm good so I don't have a I don't have a clear answer
01:31:29
◼
►
here but I do have a philosophical answer is I would be trying to find
01:31:32
◼
►
something that wasn't good on the web and didn't have an Apple equivalent, and that
01:31:36
◼
►
would be my answer.
01:31:37
◼
►
Well, I have an answer.
01:31:39
◼
►
You know, I'm not going to chicken out with this question like some people.
01:31:43
◼
►
I don't have my home screen memorized.
01:31:44
◼
►
I literally don't know what's on it, so that's a problem.
01:31:48
◼
►
I didn't even need to know my home screen.
01:31:50
◼
►
And then when you were talking, I looked at my home screen, and then I made my final decision,
01:31:54
◼
►
and it was my original gut decision.
01:31:56
◼
►
It's Timery.
01:31:57
◼
►
I'm not surprised.
01:31:59
◼
►
Timery is my favorite iOS app ever, anyway, I love it, it's amazing.
01:32:04
◼
►
But the other experience is using toggle, and toggle sucks.
01:32:10
◼
►
Like the toggle app sucks, which is why Timery exists in the first place, because the toggle
01:32:16
◼
►
app is so bad.
01:32:17
◼
►
And time tracking is very important to me, and I really wouldn't be able to do it efficiently
01:32:25
◼
►
look at everything else I could get by with you know I could use Todoist in the
01:32:31
◼
►
web browser I loved you but I could just set a bunch of alarms for myself all the
01:32:35
◼
►
time even though it wouldn't work as well Instagram in the web browser I
01:32:40
◼
►
would miss the team sharing features of spark but I could in a pinch I could use
01:32:44
◼
►
Apple's mail app you know like slack I can use on the web like all of these
01:32:48
◼
►
things could I could just use on the web instead but Timery is only an iOS app so
01:32:53
◼
►
a Mac app, but it's only like a native Apple platforms app
01:32:56
◼
►
and I really wouldn't want to use the toggle website.
01:32:58
◼
►
So that's what I would go with.
01:33:00
◼
►
- Yeah, I think that's a good choice.
01:33:03
◼
►
Yeah, for me, I think it would end up being
01:33:06
◼
►
either Slack or Twitterrific just because I use those
01:33:09
◼
►
in the doc. - It would be a annoyance,
01:33:10
◼
►
right? - I use them all the time.
01:33:11
◼
►
- Yeah, it would be an annoyance thing, I think.
01:33:13
◼
►
- And it would be a huge annoyance.
01:33:15
◼
►
Yeah, that's probably what I do.
01:33:17
◼
►
I like the MLB app.
01:33:18
◼
►
I think I could probably do that on the web,
01:33:20
◼
►
but it's okay.
01:33:22
◼
►
I can survive without it.
01:33:24
◼
►
I might have to choose the Roomba app, the iRobot app,
01:33:29
◼
►
if only because I do need to tell my Roomba like,
01:33:32
◼
►
when to vacuum assist. - There's an Alexa skill.
01:33:35
◼
►
You could just enable that and just shout it into the void.
01:33:39
◼
►
You know, they actually, this is some breaking iRobot news.
01:33:42
◼
►
The new version of the iRobot app for iOS supports shortcuts.
01:33:46
◼
►
And it's limited, but it does mean that you can go
01:33:48
◼
►
Ahoy telephone, start the robot
01:33:50
◼
►
and have it actually start the robot.
01:33:53
◼
►
- Super good. - Which is nice.
01:33:54
◼
►
Yeah, so anyway, I find this question disconcerting
01:33:59
◼
►
because the truth is, although there are apps
01:34:02
◼
►
that I would miss, I could get by with the Apple equivalent
01:34:06
◼
►
or the web version.
01:34:08
◼
►
And I think that's really interesting.
01:34:10
◼
►
It says something about how Apple has done a pretty good job
01:34:13
◼
►
of providing kind of a foundational level of apps.
01:34:18
◼
►
It also says something about how a lot of apps
01:34:22
◼
►
are just nicer versions of the website.
01:34:24
◼
►
- When I look at my home screen,
01:34:26
◼
►
the apps are basically one of two things.
01:34:29
◼
►
It is either what I think is a better version of a function
01:34:33
◼
►
than Apple's app, meaning there is already an app for it,
01:34:36
◼
►
but I have something I prefer more,
01:34:38
◼
►
or it is a app that has a really good web version.
01:34:43
◼
►
But like realistically, Instagram's web app
01:34:46
◼
►
is not that different to their actual iPhone app.
01:34:49
◼
►
Like it just feels a little bit better,
01:34:51
◼
►
but you can still do everything.
01:34:56
◼
►
Same as something like Discord and Slack, right?
01:34:58
◼
►
When you go on the web versions,
01:34:59
◼
►
it just feels like the app for good reasons, right?
01:35:02
◼
►
'Cause really the apps are basically
01:35:04
◼
►
just fancified web versions.
01:35:06
◼
►
- They are exactly right.
01:35:08
◼
►
If you would like to send in a question for us to answer on the show send out to it with the hashtag #askupgrade or use question mark #askupgrade in the Relay FM members discord.
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If you have done that, if you have already signed up for UpgradePlus at either $5 a month
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Thank you so much to our sponsors of this week's episode.
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That is Trade, Ladder and Sourcegraph.
01:36:51
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And thank you as always for listening.
01:36:53
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We'll be back next week with the draft.
01:36:56
◼
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Don't forget we will record that episode live as we always do Monday, which will be Monday
01:37:00
◼
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the 30th of May 9 a.m. Pacific noon Eastern Time 5 British summer time you
01:37:07
◼
►
can work out the rest from there depending on where you live in the world
01:37:10
◼
►
you hope that you'll join us live. 8 Alaska. 8 Alaska time which is very important
01:37:15
◼
►
we've got to keep mentioning that. 6 Hawaii. Okay great really just like picking off the
01:37:19
◼
►
real unique time zones here have you got any more for me? What is it like is it oh
01:37:23
◼
►
man if I get this wrong is it one of the Australian time zones is like an extra
01:37:30
◼
►
a half an hour. Oh yeah. It's like, it's 2 a.m. in Sydney. Mm-hmm. But, in Melbourne.
01:37:40
◼
►
No, it's also 2 a.m. in Melbourne. Is it Adelaide? I don't know. Yeah, it is. It's 1.30 a.m.
01:37:48
◼
►
in Adelaide, so get up early for an upgrade draft. Or, do what most people do, which is
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just the podcast then will appear in your podcast player and you can listen to it whenever
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you like. But I'll say the draft and the keynote episodes, they're a wild time if you listen
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live. It's true. Everyone can listen live for free, but the conversation happens on
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our members Discord, which you get if you remember. Anyway, thanks for listening to
01:38:10
◼
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this week's episode of Upgrade and we'll be back next week. Until then, say goodbye Jason
01:38:14
◼
►
Snell. Good drafting everybody.
01:38:16
◼
►
[MUSIC PLAYING]
01:38:22
◼
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