14: There`s Guacamole on the Holodeck
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despite gas is being recorded for
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quality assurance purposes to say to
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make sure we don't have any breathing
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three keep walkin
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ali-a game the incomparable podcast
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episode 44 this amber 2010 go to adjust
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your podcast this is uncomfortable I am
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NOT Jason's now amazingly no I am guest
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host Daniel or jason l couldn't be with
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us tonight for reasons that are better
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left on disclosed because then he'll
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yell at me if I make something up but
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we're here to talk about video games
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which is a topic we have not previously
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done on the uncomfortable
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joining me is a kind of a I think the
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only thing fair to call them as a
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rogue's gallery of incomparable
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contributors road was a great game
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yeah we have so we'll go down the list
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here we have Greg NOS how you doing Greg
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good about yourself i am doing pretty
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well we have Steve lots yata hey mixing
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it up a little bit
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that's right i'm in my hometown actually
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in Newton Massachusetts we have John
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siracusa good evening everybody and a
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new incomparable contributor a personal
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friend of mine Tony sindelar LTE i I'm
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so you have video games
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this is something we talked about a lot
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we talked about some books we talk about
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movies and TV but I think video games is
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a really important part of geek culture
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and I i know many of you are avid gamers
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some more recently in something in more
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of a vintage fashion but the answer
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curious to start off now just to see are
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you calling me old
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I yes yes I'm telling you everything
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nice does has been to I was being polite
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maybe I should dial this something start
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being real Tyler for classic I caught
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your effort that's where i'm with you
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somebody is with you
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ok thank God somebody's here so I'm here
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is where you guys two things one where
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you started out playing videos like so
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one of the earliest video games you
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remember playing and then maybe what
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you've been playing more recently
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or what you you know what system you use
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nowadays if any of you know and go
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around the table with that Greg what you
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i started at the dawn of time i played
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the original space war i played in you
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know the arcade version in a Shakey's
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you could drill a hole in a quarter and
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put a string on it and rack up any
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number of credits that you wanted before
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they figured out to mount the whole
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vertically rather than horizontally
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that's a different sort of game
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yeah that's the classic shakeys and not
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this new Fang yeah you know this is this
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is the shakey's of 30 years ago they
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didn't have a ranch dressing background
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to dip your fries but we had ketchup and
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we liked it it was a hamster of world
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apparently I i played like the odyssey
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to I had an atari VCS the 2600 I am I
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remember when space invaders came out
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because it was the first game that had a
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lot of enemies rather than one little
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blip moving at you
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night driver all the all the old arcade
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games that's that's what I grew up on
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I'm retracting my vintage comment and
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just going back to old yeah Paleolithic
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i believe is the actual technical term
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and then I did it I i played regularly
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as I was growing up it's one of the
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reasons that i became a programmer's
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because I wanted to make my own and then
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just stopped got busy games became an
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investment of time that I just couldn't
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make any more for large part and that's
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changing with mobile stuff but man the
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the kids these days
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yeah there's there's certainly uh it's
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certainly become much more mainstream in
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some ways then than it ever has been
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well i think that you know of my control
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like a solid black ops is is like the
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biggest media launch ever i was i was
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amused to see there was an entire week's
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worth of doing is very strips about it I
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mean that you know things are doing our
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mains are tightly it's really convenient
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when it happens because then like old
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people ask you about stuff I read in the
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news interior strips on Newton to some
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of his old people actually have to ask
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ourselves about it
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it's gotten that bad Steve what about
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you where did you start up I my first
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game system was pong and yeah the the
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black and white one that hooked up to
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your TV it was like one console paddles
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didn't even detach from the main console
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on my earliest memories is watching my
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brother defeat my uncle with his feet is
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that with pong or just in general that
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you know it wasn't a comfort food-type
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thing he was playing pong but it was a
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it was still a lasting a lasting image i
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actually have a super pong console in
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the other room
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it's the the one that came afterwards
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that has four games pong volleyball
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basketball and super palm well what the
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hell are we doing on this podcast break
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that out come on
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is that a magnavox item no no this is
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this is the Atari pong super pong it
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takes like 90 batteries you could kill
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somebody with it by saying that and now
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is it still functional because they used
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to make those things totally bulletproof
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me it is it is heavy as a brick and the
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only way I don't have an RF converter to
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hook it up to the back of the TV antenna
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you can hear the ratchets and gears
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because it's a very very tired squirrel
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who makes it go smell burning and then I
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kind of continued on you know had the
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VCS had the Nintendo when it came out I
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took a break during the college years to
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do some heavy drinking and then out when
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I came to my senses I kind of got back
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into gaming a little bit and I now that
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I've got kids that are growing up just
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high tech to begin with they are you
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know they're they're starting to get
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into it and I'm kind of finding a new
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lease on gaming watching them play stuff
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which is interesting but the most recent
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foray into gaming is I picked up a
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connect which is the new ya microcon a
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60 based motion tracking camera i'm
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fascinated York magic acid hear about
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this because I played I played a little
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bit of weed but I have not played the
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connected all I've actually a friend
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who's got one and was actually really
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pumped about it which was kind of
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surprised because he is you know not
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necessarily out like a hardcore gamer as
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it were but he certainly plays you know
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plenty xbox shooters things like that
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and so I was very curious value but he
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was really excited about
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dance central I guess which is one of
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the launch titles for Kinect and even
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said some of the other ones like
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collectibles were even kind of cool so
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I'm kind of fascinated by this but I
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don't know what to make of a quite yet
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I was really into my way for a while to
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and that Bob yeah that was during the
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college years as well that would be good
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sound bite for the end by the way when
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you use the word really pumped to in
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that I'm John how are you
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I think I'm like a little bit after the
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old folks here i didn't i didn't have
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pong but I my big barrier with my
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parents would not let me have a video
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game machine of any kind of my childhood
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so all I'll school you all my
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experiences with my friends so my first
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friend who had a video game thing hadn't
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already 2600 knows my first games and I
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played you know boom and night driver
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and stuff like that adventure but only
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when I was visiting over the house you
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have that type of thing and I don't
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remember being that excited about it
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matter they're neat put like I think I
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didn't really think the graphics for
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that great and then I just didn't I
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remember that a that impression then I i
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moved up through you know personal
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computers i get a pic 20 and stuff like
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that and then i got a Mac and I ended up
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being a mac gamer sort of by default
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because I didn't have I wasn't allowed
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to buy consoles so I play nes over my
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friends house and you know
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sega genesis and super nintendo and
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stuff like that but in my house all i
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had was the mac and so I bought tons and
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tons of mac games which is a weird way
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to sort of grew up as a gamer because it
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probably had a late
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well there was a lot of games believe me
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I mean I've got stuck up the boxes for
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them you know there are a lot of games
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most of them are horrible but and they
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were black and white right but they had
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really high resolution like that I
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resolution super drunk ass over here and
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put cafe that was a great that was a
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great show those ends to my friends who
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had consoles and and despite that I
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could they were black and white they're
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blown away but think about dark castle
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like me know nobody in console you could
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buy had that kind of resolution those
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kind of graphics and animation that kind
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of detail right it was just you know
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unearthly with mac games were like the
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mac software is there's a ton of detail
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that would go into it all the little
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Courtright weeks and you know you played
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dark castle and christmas and the suit
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of armor would turn into a Christmas
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yeah and another thing about it was that
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even even pc gaming like pc gaming with
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CGA and EGA you could actually get
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colors that were not teal and pink
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ribbon so I played pc games with my
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friends houses and you got a problem if
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you think you can still see the
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different you come back over the mac my
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black and white mac with a 9 inch screen
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and you know it was just amazing
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I kind of stayed and I get over a while
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and then you know eventually came out of
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it when I you don't want to college and
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could I got out of my parents house
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basically you can buy my own video game
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consoles for myself and just you know
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sailed off into the sunset of console
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modern console gaming modern pc / mac
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gaming Amish no more and someone is over
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but I mean I did play a lot of the NES
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classic and stuff like that but just all
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of our friends house so i didn't have
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the full experience but i do feel like i
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had this exotic it's like growing up on
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a tropical island this exotica gaming a
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you know crucible of growing up on mac
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games that get some pretty I mean I had
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a very similar experience in some ways
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but before I mentioned that like tony is
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one of my contemporaries what about
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where did you start out playing I think
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probably the first games I really then
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on boss games on a very old computer
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pretty windows and none of the names
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really stick with me
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um I mean I remember having floppy disks
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that would have like multiple games on
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them and you know they would be very
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simple i think one of the earliest thing
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I remember was an incredibly incredibly
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simplistic side-scroller we're like a
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little helicopter over out on the screen
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will go up and down
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um and I agonized a nintendo you know
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the late eighties people have the
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original Nintendo but i was also the
[TS]
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moment my nintendo disappeared at a
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certain point because my parents thought
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to determine the video games or adding
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words I have two younger brothers and
[TS]
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there was there was an incident with
[TS]
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comment1 one day I was the end of that
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and you moved in with John at this point
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it just just for reference for most of
[TS]
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us make our livings now with technology
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right yeah and well I and there were
[TS]
00:10:40
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there was a strange kind of disconnect
[TS]
00:10:41
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there in the video games were not okay
[TS]
00:10:44
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but computer games were okay
[TS]
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exactly my parents never saw that
[TS]
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loophole either like they wouldn't let
[TS]
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me get a video game has all but all i do
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◼
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is play video games on my computer all
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Peter wasn't like you like dedicated to
[TS]
00:10:57
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guess that might as well have been for
[TS]
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you know forget no games and mac paint
[TS]
00:11:01
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basically apparently never stop party
[TS]
00:11:04
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girls on the c64 strip poker on the
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00:11:06
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Atari 400 all yeah it was like when you
[TS]
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try to regulate anything that you don't
[TS]
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◼
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quite understand i was also not allowed
[TS]
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to play violent video games so much of
[TS]
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my game passed from the late eighties
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00:11:17
◼
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and and into the nineties would've been
[TS]
00:11:19
◼
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a graphic adventures by lucasarts and
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Sarah we're kind of foundation of that I
[TS]
00:11:25
◼
►
remember when I LucasArts game dark
[TS]
00:11:27
◼
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forces came out which is basically Star
[TS]
00:11:29
◼
►
Wars doom that that was like there was
[TS]
00:11:31
◼
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there was a great risk there because you
[TS]
00:11:33
◼
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know I knew I was not allowed to play
[TS]
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◼
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violent video games but I'm very very
[TS]
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◼
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very very very much wanted to play
[TS]
00:11:39
◼
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resources because you know Star Wars but
[TS]
00:11:43
◼
►
so yeah there's kind of a disparity
[TS]
00:11:44
◼
►
there i had a very similar experience
[TS]
00:11:46
◼
►
and in some ways in that i did not have
[TS]
00:11:48
◼
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a computer until I was probably you know
[TS]
00:11:51
◼
►
like 90 91 or something like that
[TS]
00:11:53
◼
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i canna I can't imagine you ever
[TS]
00:11:54
◼
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consider but before that I got a I ended
[TS]
00:11:59
◼
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up with the with an original nintendo
[TS]
00:12:00
◼
►
and the only reason that happened as i
[TS]
00:12:03
◼
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found out many years later was because
[TS]
00:12:05
◼
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my dad actually want it at a like
[TS]
00:12:07
◼
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supermarket like like sweepstakes thing
[TS]
00:12:10
◼
►
so he won like an original nintendo it
[TS]
00:12:13
◼
►
came with like three or four games
[TS]
00:12:15
◼
►
including Zelda the original zelda super
[TS]
00:12:17
◼
►
mario brothers and a couple other like a
[TS]
00:12:21
◼
►
couple of those nice nes advantage
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00:12:22
◼
►
controllers out and I was super psyched
[TS]
00:12:25
◼
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right because you know I i never thought
[TS]
00:12:26
◼
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i was going to get a video game system
[TS]
00:12:28
◼
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but then I had the disappointing
[TS]
00:12:31
◼
►
experience of realizing that i was
[TS]
00:12:33
◼
►
really very bad most video games on the
[TS]
00:12:35
◼
►
original nintendo which I'll argue are a
[TS]
00:12:37
◼
►
lot of work a lot harder than they are
[TS]
00:12:39
◼
►
today I mean a lot of games didn't have
[TS]
00:12:41
◼
►
any way to save anything or you know the
[TS]
00:12:44
◼
►
only way they have ensuring longevity
[TS]
00:12:45
◼
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was by making them hard so i would i
[TS]
00:12:48
◼
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would intent like complete repeatedly
[TS]
00:12:51
◼
►
falling pits and just be so like
[TS]
00:12:53
◼
►
frustrated taking me hours to get to
[TS]
00:12:55
◼
►
that point or whatever that I would just
[TS]
00:12:57
◼
►
throw it down in frustration i think
[TS]
00:12:58
◼
►
there was still very much to develop
[TS]
00:13:00
◼
►
design ethos from arcade games where
[TS]
00:13:02
◼
►
by making it difficult EU generated more
[TS]
00:13:05
◼
►
yeah well then you have to justify the
[TS]
00:13:07
◼
►
40 bucks she dropped on the game but it
[TS]
00:13:10
◼
►
wasn't that bad because they they they
[TS]
00:13:12
◼
►
did have games that you could finish and
[TS]
00:13:14
◼
►
yes a day or two right they weren't like
[TS]
00:13:16
◼
►
arcade games are really there was no
[TS]
00:13:17
◼
►
kill screen at the end right this is
[TS]
00:13:19
◼
►
treats alba and it means elbows one of
[TS]
00:13:21
◼
►
the first games actually have saving on
[TS]
00:13:22
◼
►
the cart but the key was you just the
[TS]
00:13:24
◼
►
select button you could pause for days
[TS]
00:13:26
◼
►
and days as you tried to sleep with the
[TS]
00:13:29
◼
►
fear that your brother was gonna go in
[TS]
00:13:30
◼
►
there your friend accidentally hit the
[TS]
00:13:31
◼
►
power button on your lost the game
[TS]
00:13:33
◼
►
that's been paused you know and they
[TS]
00:13:35
◼
►
weren't even there were the idea kind of
[TS]
00:13:37
◼
►
rudimentary things where they wouldn't
[TS]
00:13:38
◼
►
have saved games but they would let you
[TS]
00:13:40
◼
►
have load states i remember that i could
[TS]
00:13:41
◼
►
become a good man to have like a grid
[TS]
00:13:43
◼
►
with dots
[TS]
00:13:44
◼
►
yeah and i remember having like sheets
[TS]
00:13:46
◼
►
of those in my house is your tribe is
[TS]
00:13:48
◼
►
Megan to you could choose different
[TS]
00:13:50
◼
►
paths in terms of which bosses you'd
[TS]
00:13:52
◼
►
fight first and they were optimal build
[TS]
00:13:54
◼
►
orders and I'd have liked the tax paper
[TS]
00:13:56
◼
►
different permutations and it's i think
[TS]
00:13:58
◼
►
at one point I was trying to guess track
[TS]
00:13:59
◼
►
things in that you know it didn't work
[TS]
00:14:02
◼
►
yeah i would throw that I went from
[TS]
00:14:04
◼
►
Nintendo to the to the mac kind of like
[TS]
00:14:06
◼
►
kind of like John and I i remember
[TS]
00:14:08
◼
►
having my first very disappointing
[TS]
00:14:10
◼
►
experience out right after we got our
[TS]
00:14:11
◼
►
first computer i took my dad out to the
[TS]
00:14:13
◼
►
software store that was blocks away and
[TS]
00:14:16
◼
►
we bought this like D&D game and I took
[TS]
00:14:18
◼
►
it home and didn't realize until I got
[TS]
00:14:19
◼
►
home that was a pc only game and that
[TS]
00:14:22
◼
►
was just crushing because i really
[TS]
00:14:24
◼
►
wanted to play it out
[TS]
00:14:25
◼
►
you won that round in that software
[TS]
00:14:27
◼
►
store probably not there anymore
[TS]
00:14:29
◼
►
thatthat's offer story is totally out of
[TS]
00:14:30
◼
►
not a lot of Babbage's hanging around
[TS]
00:14:33
◼
►
yeah that was it was an egghead software
[TS]
00:14:35
◼
►
that oh interesting outright or just yes
[TS]
00:14:39
◼
►
right there
[TS]
00:14:39
◼
►
yeah i'm gonna County like head
[TS]
00:14:40
◼
►
commander keen six there i worked at a
[TS]
00:14:44
◼
►
software etc for a year and a half
[TS]
00:14:46
◼
►
oh yeah yeah I'm sorry i was paying
[TS]
00:14:48
◼
►
penance for something yeah but I had a
[TS]
00:14:51
◼
►
buddy who worked at software etc in in
[TS]
00:14:54
◼
►
the mall by my house and he would take
[TS]
00:14:56
◼
►
games home and play them and shrink wrap
[TS]
00:14:58
◼
►
there was company policy you take
[TS]
00:15:01
◼
►
anything home and there was a
[TS]
00:15:02
◼
►
shrink-wrap machine and was I ever
[TS]
00:15:03
◼
►
envious of that is that considered you
[TS]
00:15:05
◼
►
just a job education yeah you could do
[TS]
00:15:08
◼
►
that in two
[TS]
00:15:08
◼
►
so very recently a gamestop even I think
[TS]
00:15:10
◼
►
they got in trouble like within the last
[TS]
00:15:12
◼
►
two years
[TS]
00:15:13
◼
►
yeah you're not supposed to sample your
[TS]
00:15:14
◼
►
wares I thought I thought that wasn't
[TS]
00:15:16
◼
►
like cardinal rule we talking about the
[TS]
00:15:18
◼
►
we again didn't you play out like text
[TS]
00:15:21
◼
►
adventures I remember because I was
[TS]
00:15:22
◼
►
thinking my very one of my earliest
[TS]
00:15:23
◼
►
memories was going over to a friend's
[TS]
00:15:24
◼
►
house and playing some tax base das game
[TS]
00:15:27
◼
►
that was basically a really it was text
[TS]
00:15:30
◼
►
sort of adventure but it was clearly a
[TS]
00:15:32
◼
►
star wars knock off like it was rescue a
[TS]
00:15:36
◼
►
princess from this space station before
[TS]
00:15:37
◼
►
the space station like blows up or
[TS]
00:15:39
◼
►
something and you could get this they
[TS]
00:15:42
◼
►
called it a vorpal blade in my coma
[TS]
00:15:44
◼
►
lamashtu Jabberwocky i guess but it was
[TS]
00:15:48
◼
►
basically a light saver but I have this
[TS]
00:15:50
◼
►
very vivid memory of playing at a
[TS]
00:15:52
◼
►
friend's house when I was probably in
[TS]
00:15:53
◼
►
likes like first or second grade Vietnam
[TS]
00:15:56
◼
►
and then there's course I played some
[TS]
00:15:57
◼
►
Zork you know whenever I basically i
[TS]
00:15:59
◼
►
remember hopping around like whenever my
[TS]
00:16:00
◼
►
parents would take me to these sort of
[TS]
00:16:02
◼
►
family friends house or some sort of
[TS]
00:16:05
◼
►
distant cousins or something and they
[TS]
00:16:08
◼
►
want to entertain me they stick me in
[TS]
00:16:09
◼
►
the room with like the computer or
[TS]
00:16:11
◼
►
whatever and I would figure out why
[TS]
00:16:12
◼
►
whatever game was on there so I played
[TS]
00:16:13
◼
►
like aphids orc that way and a few other
[TS]
00:16:15
◼
►
things as well there was a golden period
[TS]
00:16:17
◼
►
of text adventures they were they were
[TS]
00:16:19
◼
►
all pretty lousy but they were coming
[TS]
00:16:20
◼
►
out like three or four a day it seemed
[TS]
00:16:22
◼
►
it was after infocomm had started and
[TS]
00:16:24
◼
►
kind of bootstrap the industry and the
[TS]
00:16:26
◼
►
interest in them but then like Scott
[TS]
00:16:28
◼
►
Adams the scott adams text adventures
[TS]
00:16:30
◼
►
there were 20 or 30 of them that came
[TS]
00:16:33
◼
►
out and then the sierra on-line also did
[TS]
00:16:35
◼
►
that the princess and the
[TS]
00:16:37
◼
►
something-or-other they were they
[TS]
00:16:40
◼
►
started within the present within the
[TS]
00:16:41
◼
►
princess has introduced graphics the top
[TS]
00:16:43
◼
►
of the screen that would that would take
[TS]
00:16:44
◼
►
three or four seconds to draw graphics
[TS]
00:16:46
◼
►
that they amusingly referred to as high
[TS]
00:16:49
◼
►
resident yeah the Apple to in looking at
[TS]
00:16:52
◼
►
black and white stick figures with
[TS]
00:16:53
◼
►
knives spirit through them i had a head
[TS]
00:16:56
◼
►
you freak me out with the info comping
[TS]
00:16:57
◼
►
just because i have memories of being an
[TS]
00:16:59
◼
►
engineer high school in the computer
[TS]
00:17:01
◼
►
labs after school and we were trying to
[TS]
00:17:02
◼
►
beat the Hitchhiker's Guide infocomm
[TS]
00:17:04
◼
►
adventure and I was that was a tough one
[TS]
00:17:07
◼
►
that's a hard game was the first games
[TS]
00:17:09
◼
►
that lied to you yeah we got second part
[TS]
00:17:11
◼
►
with the babble that's a cheap that's a
[TS]
00:17:12
◼
►
cheap game oh yes that was I mean that
[TS]
00:17:14
◼
►
was the thing where it we got stuck in
[TS]
00:17:15
◼
►
the room of the babelfish and like you
[TS]
00:17:17
◼
►
know you trust like five minutes
[TS]
00:17:18
◼
►
into the game yeah and so you try the
[TS]
00:17:20
◼
►
entire damn light put the towel over the
[TS]
00:17:23
◼
►
great Florida Fish Hooks under the
[TS]
00:17:24
◼
►
talent is out satchel in front of the
[TS]
00:17:27
◼
►
robot thing and the mail on top of the
[TS]
00:17:29
◼
►
satchel so it flies through the air and
[TS]
00:17:30
◼
►
the airborne robot catches the mail and
[TS]
00:17:32
◼
►
doesn't get the babelfish in their lands
[TS]
00:17:34
◼
►
in your ear
[TS]
00:17:34
◼
►
well I don't know that's the backlight
[TS]
00:17:36
◼
►
earlier i'm sorry i often get the horn
[TS]
00:17:39
◼
►
yeah we got all this have beaten that
[TS]
00:17:40
◼
►
puzzle yeah but what part of you're
[TS]
00:17:43
◼
►
killing her and what information could
[TS]
00:17:44
◼
►
be in that part of your brain is taken
[TS]
00:17:46
◼
►
up with memories of hitchhikers
[TS]
00:17:48
◼
►
it's either that or abba lyrics i found
[TS]
00:17:50
◼
►
that thing is a dedicated slot actually
[TS]
00:17:52
◼
►
nothing else will fit their you spend
[TS]
00:17:54
◼
►
long enough working at something you you
[TS]
00:17:56
◼
►
you keep it
[TS]
00:17:57
◼
►
they ported the secret of monkey island
[TS]
00:17:59
◼
►
on which is one of my favorite games of
[TS]
00:18:01
◼
►
all times like 1992 the the xbox 360 and
[TS]
00:18:04
◼
►
i bought it was I felt a little indict
[TS]
00:18:05
◼
►
about you know finding it again
[TS]
00:18:07
◼
►
um but I think I've got further
[TS]
00:18:09
◼
►
indignant when I replayed the entire
[TS]
00:18:10
◼
►
game that took me I think like a summer
[TS]
00:18:13
◼
►
as you know like a twelve-year-old I
[TS]
00:18:16
◼
►
replayed in like two hours because I
[TS]
00:18:18
◼
►
remembered the answer to every single
[TS]
00:18:19
◼
►
possible not the puzzles were easy for
[TS]
00:18:22
◼
►
an adult Tony to figure out like they
[TS]
00:18:24
◼
►
were burned into my head well that's a
[TS]
00:18:25
◼
►
testament to the really good games a lot
[TS]
00:18:27
◼
►
of these adventures are big part of my
[TS]
00:18:29
◼
►
life too because how just having a Mac
[TS]
00:18:30
◼
►
didn't have lots of you know grants you
[TS]
00:18:33
◼
►
a text adventure so I remember they had
[TS]
00:18:34
◼
►
parts of Apple to stuff like
[TS]
00:18:35
◼
►
Transylvania and the Crimson crown those
[TS]
00:18:37
◼
►
are also apple two games but they were
[TS]
00:18:38
◼
►
basically text adventures with a little
[TS]
00:18:40
◼
►
graphic so you're sitting there typing
[TS]
00:18:41
◼
►
you know your little commands and
[TS]
00:18:42
◼
►
everything
[TS]
00:18:43
◼
►
the uninvited Shadowgate and i remember
[TS]
00:18:46
◼
►
those because again it was like at that
[TS]
00:18:47
◼
►
age the solving one of those puzzles
[TS]
00:18:50
◼
►
yourself just like alters your brain and
[TS]
00:18:52
◼
►
interesting ways i still remember you
[TS]
00:18:54
◼
►
know some of them are actually not like
[TS]
00:18:56
◼
►
shadow gamestop had things are you drag
[TS]
00:18:58
◼
►
some item on top of another item is part
[TS]
00:19:00
◼
►
of the puzzle and it wasn't it wasn't
[TS]
00:19:01
◼
►
just typing something that's that's that
[TS]
00:19:05
◼
►
these games that the ones that you
[TS]
00:19:06
◼
►
remind my plate hundreds of games i mean
[TS]
00:19:08
◼
►
back back when I had my Atari 402 that
[TS]
00:19:12
◼
►
instead of having a childhood I i play
[TS]
00:19:16
◼
►
dozens and dozens and dozens of games
[TS]
00:19:18
◼
►
and I remember a few of them but the
[TS]
00:19:20
◼
►
ones that i remember i had have a
[TS]
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greater place in my mind then like a lot
[TS]
00:19:25
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of movies or books or or relatives or
[TS]
00:19:29
◼
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friends well there's something about the
[TS]
00:19:31
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whole the the interactive nature of it i
[TS]
00:19:33
◼
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think because like like John saying with
[TS]
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solving the puzzles you get you get
[TS]
00:19:37
◼
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engaged in a way you don't necessarily
[TS]
00:19:38
◼
►
when you're a passive reader or a
[TS]
00:19:40
◼
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passive you know audience member
[TS]
00:19:41
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watching a movie but like if you do
[TS]
00:19:43
◼
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something you know use some sort of
[TS]
00:19:45
◼
►
procedural action than it really does
[TS]
00:19:48
◼
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stick with you i remember playing
[TS]
00:19:49
◼
►
deadline for the first time I ordered it
[TS]
00:19:51
◼
►
I bought it was $15 and I and it came
[TS]
00:19:54
◼
►
and they used to come in in custom packs
[TS]
00:19:56
◼
►
it was a dossier that was sealed shut
[TS]
00:19:58
◼
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with a no crime sticker and you open it
[TS]
00:20:00
◼
►
up and there was no crime scene evidence
[TS]
00:20:02
◼
►
and photos and it was just one had pills
[TS]
00:20:05
◼
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I really yes the pills the lien put into
[TS]
00:20:08
◼
►
the the tea that killed mr. robin turner
[TS]
00:20:11
◼
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i'm at the game sounds awesome i kinda
[TS]
00:20:13
◼
►
want to play that started a cave and
[TS]
00:20:16
◼
►
it-it-it I I'm I mean it's what gosh 25
[TS]
00:20:20
◼
►
years later and I did I still profoundly
[TS]
00:20:22
◼
►
remember it i mean and and this survivor
[TS]
00:20:25
◼
►
lets you know to segue a little bit into
[TS]
00:20:27
◼
►
the the current state of gaming I'm very
[TS]
00:20:29
◼
►
i find it very interesting how it seems
[TS]
00:20:32
◼
►
like gaming today is both a a much
[TS]
00:20:34
◼
►
larger world just in general mean it
[TS]
00:20:36
◼
►
like we talked about earlier it's gotten
[TS]
00:20:38
◼
►
much more mainstream and it encompasses
[TS]
00:20:40
◼
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all sorts of things from mobile gaming
[TS]
00:20:41
◼
►
to console gaming to computer gaming to
[TS]
00:20:43
◼
►
online you know web gaming that kind of
[TS]
00:20:46
◼
►
stuff but in some ways the mainstream of
[TS]
00:20:48
◼
►
it has become very almost wrote in the
[TS]
00:20:50
◼
►
same way that that mainstream film has I
[TS]
00:20:53
◼
►
think I mean you know you see a lot of
[TS]
00:20:55
◼
►
titles that are very repetitive and they
[TS]
00:20:57
◼
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followed into a similar formula you know
[TS]
00:20:59
◼
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a first-person shooter a strategy game
[TS]
00:21:01
◼
►
on RPG that kind of thing and it seems
[TS]
00:21:04
◼
►
like there's not a lot of innovation
[TS]
00:21:06
◼
►
there so I mean the big development
[TS]
00:21:07
◼
►
houses keep rehashing the same
[TS]
00:21:09
◼
►
properties which is very similar to what
[TS]
00:21:11
◼
►
happens in Hollywood right now
[TS]
00:21:12
◼
►
well the budgets have gotten so big that
[TS]
00:21:14
◼
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they are Hollywood movies they have
[TS]
00:21:15
◼
►
launches and if you don't make it in the
[TS]
00:21:17
◼
►
first couple weeks you're dead and you
[TS]
00:21:18
◼
►
may have invested fifty million dollars
[TS]
00:21:20
◼
►
and and you know 300 man years in
[TS]
00:21:23
◼
►
developing this thing and so you're not
[TS]
00:21:25
◼
►
going to take a risk and but every once
[TS]
00:21:27
◼
►
in a while you get one of those indie
[TS]
00:21:29
◼
►
hits right yeah you get something like
[TS]
00:21:30
◼
►
minecraft which is the game a lot of
[TS]
00:21:32
◼
►
people been talking about recently
[TS]
00:21:33
◼
►
that's just you know some guy made this
[TS]
00:21:35
◼
►
game right because it was zero risk
[TS]
00:21:37
◼
►
right most of the big studios do it to
[TS]
00:21:40
◼
►
like valve that portal right and it's
[TS]
00:21:41
◼
►
just lonely
[TS]
00:21:42
◼
►
in reality no students to Paul a while
[TS]
00:21:44
◼
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he acquired them it's the same things
[TS]
00:21:46
◼
►
like Miramax you know like the big
[TS]
00:21:47
◼
►
studios find someone with with a good
[TS]
00:21:49
◼
►
idea and give them a little bit of money
[TS]
00:21:50
◼
►
and maybe it's a hit and it happens in
[TS]
00:21:52
◼
►
movies 2 is just you know like to look
[TS]
00:21:54
◼
►
at clerks for example that's an example
[TS]
00:21:56
◼
►
of an indie hit that you know I went on
[TS]
00:21:59
◼
►
to let the person go on to greater
[TS]
00:22:01
◼
►
things or maybe lesser things many
[TS]
00:22:02
◼
►
haven't really had that happen for
[TS]
00:22:04
◼
►
another that's for another podcast yeah
[TS]
00:22:06
◼
►
but there's lots of you know Hollywood
[TS]
00:22:09
◼
►
does exactly the same thing stances that
[TS]
00:22:11
◼
►
that whole system exists adjusted in
[TS]
00:22:13
◼
►
gaming it seems like people are more
[TS]
00:22:16
◼
►
reliably able to make money off the
[TS]
00:22:18
◼
►
generic stuff and so like like woman
[TS]
00:22:22
◼
►
generic hollywood movies flop flop a lot
[TS]
00:22:25
◼
►
more often than generic first-person
[TS]
00:22:26
◼
►
shooters do i feel like because if you
[TS]
00:22:27
◼
►
make high-quality triple a first-person
[TS]
00:22:29
◼
►
shooter game for the xbox with a good
[TS]
00:22:32
◼
►
license with intellectual property
[TS]
00:22:33
◼
►
you'll make your money back it's like a
[TS]
00:22:35
◼
►
solid earner you don't have one of those
[TS]
00:22:37
◼
►
very rarely do you have one of those 50
[TS]
00:22:38
◼
►
million dollar games come out and
[TS]
00:22:39
◼
►
totally flopped but you can have a
[TS]
00:22:41
◼
►
hundred-million-dollar movie like Ishtar
[TS]
00:22:42
◼
►
come out and make like nothing now so I
[TS]
00:22:45
◼
►
think they're they're sticking to the
[TS]
00:22:47
◼
►
formula more just because their success
[TS]
00:22:49
◼
►
rate is higher than the Hollywood guys
[TS]
00:22:50
◼
►
are want to stick to the formula that's
[TS]
00:22:52
◼
►
one reason i'm excited about like the
[TS]
00:22:54
◼
►
smaller mobile games like on the iphone
[TS]
00:22:57
◼
►
is they aren't as big a risk and they
[TS]
00:22:58
◼
►
can really experiment with gameplay
[TS]
00:23:00
◼
►
there's a lot of really weird stuff on
[TS]
00:23:02
◼
►
the iphone that's fun and doesn't
[TS]
00:23:05
◼
►
require a 60 or 80 our investment or
[TS]
00:23:07
◼
►
sixty or eighty dollar investment and
[TS]
00:23:09
◼
►
and the expectation from the the gamer
[TS]
00:23:11
◼
►
is for the quality of graphics the
[TS]
00:23:14
◼
►
length of the game are a lot more
[TS]
00:23:16
◼
►
reasonable for one person or a small
[TS]
00:23:17
◼
►
group of people can actually construct
[TS]
00:23:19
◼
►
it's kind of a different audience to
[TS]
00:23:21
◼
►
because we touch interface it makes
[TS]
00:23:22
◼
►
people not be like member when people
[TS]
00:23:24
◼
►
tried to make Lego Space Invaders your
[TS]
00:23:26
◼
►
iphone and you know Gallagher if you're
[TS]
00:23:27
◼
►
gonna kind of works but it's like that's
[TS]
00:23:29
◼
►
not you know all the conventional games
[TS]
00:23:32
◼
►
of the gaming developers have been
[TS]
00:23:33
◼
►
making for you know decades you can make
[TS]
00:23:35
◼
►
those for the iphone you can but their
[TS]
00:23:37
◼
►
crap you have to you have to think of
[TS]
00:23:38
◼
►
something know which is interesting
[TS]
00:23:40
◼
►
because it's one of the examples of how
[TS]
00:23:41
◼
►
technology I think you know a lot of the
[TS]
00:23:44
◼
►
technology has in some ways exactly stay
[TS]
00:23:46
◼
►
the same but its progress along logical
[TS]
00:23:48
◼
►
lines right we've gone to higher and
[TS]
00:23:50
◼
►
resolution displays you know we've gone
[TS]
00:23:52
◼
►
to to better physics engines that kind
[TS]
00:23:55
◼
►
of stuff but i think you know the the
[TS]
00:23:56
◼
►
interactive part of it with the
[TS]
00:23:58
◼
►
touchscreen both on the the iphone and
[TS]
00:24:00
◼
►
you know the other smartphones as well
[TS]
00:24:02
◼
►
as things like the nintendo dsi the dsi
[TS]
00:24:05
◼
►
was that was really interesting as a
[TS]
00:24:06
◼
►
platform just because it clearly was
[TS]
00:24:09
◼
►
nintendo trying to you know a whole
[TS]
00:24:11
◼
►
bunch of really different technologies
[TS]
00:24:13
◼
►
because they did their games that
[TS]
00:24:14
◼
►
involve touch their games involve
[TS]
00:24:15
◼
►
microphone you know they really played
[TS]
00:24:18
◼
►
with with all the conventions that we
[TS]
00:24:20
◼
►
had become established you that's what
[TS]
00:24:22
◼
►
we did to was introduced new interface
[TS]
00:24:24
◼
►
conventions and the kinect was always
[TS]
00:24:26
◼
►
been willing to do crazy remember
[TS]
00:24:28
◼
►
virtual boy didn't work out for them but
[TS]
00:24:31
◼
►
it but they've always been willing to
[TS]
00:24:32
◼
►
say I'm i'll stick a camera on there put
[TS]
00:24:34
◼
►
on goggles in order before the thing you
[TS]
00:24:36
◼
►
strap on your arm or you know I mean
[TS]
00:24:38
◼
►
sometimes they work sometimes it don't
[TS]
00:24:40
◼
►
they're kind of people are kind of
[TS]
00:24:41
◼
►
dismissive at least hardcore gamers are
[TS]
00:24:42
◼
►
dismissive of casual gaming but it every
[TS]
00:24:45
◼
►
time I try and play hardcore gamers game
[TS]
00:24:47
◼
►
i get my ass handed to me because I
[TS]
00:24:49
◼
►
haven't invested a significant portion
[TS]
00:24:51
◼
►
of my life just becoming competent now
[TS]
00:24:54
◼
►
you're a casual gamer well it's it's a
[TS]
00:24:56
◼
►
whole different game that sunday jewel I
[TS]
00:24:58
◼
►
always realize that whenever i play you
[TS]
00:25:00
◼
►
know we'll all play a you know shooters
[TS]
00:25:02
◼
►
of my friends online or whatever and
[TS]
00:25:03
◼
►
every once in a while will venture out
[TS]
00:25:05
◼
►
into the wilds of the internet and
[TS]
00:25:06
◼
►
totally get get ripped just because I if
[TS]
00:25:10
◼
►
we don't know i mean there's a whole
[TS]
00:25:11
◼
►
nother level of game there that we
[TS]
00:25:12
◼
►
weren't even aware of and i find that
[TS]
00:25:14
◼
►
exhilarating still though because I
[TS]
00:25:16
◼
►
still I still like you're not getting
[TS]
00:25:18
◼
►
your ass handed to you because I can't
[TS]
00:25:20
◼
►
reach it I think she's feeling is not
[TS]
00:25:21
◼
►
like I feel like I'm still a contender a
[TS]
00:25:24
◼
►
little bit like you notice i like for
[TS]
00:25:26
◼
►
example when I'm real tournament 2004
[TS]
00:25:27
◼
►
came out like I I didn't have time to
[TS]
00:25:29
◼
►
play games lot of whatever but I had
[TS]
00:25:30
◼
►
first person shooter skills kind of
[TS]
00:25:32
◼
►
honed by in like quick an hour back in
[TS]
00:25:34
◼
►
those days in a little bit of doom right
[TS]
00:25:36
◼
►
so i play unreal tournament 2004 during
[TS]
00:25:39
◼
►
my lunch break with my co-workers right
[TS]
00:25:40
◼
►
and then we'd go online and play people
[TS]
00:25:42
◼
►
and we weren't the best but we weren't
[TS]
00:25:44
◼
►
the worst week we could hang in there
[TS]
00:25:45
◼
►
with the crazy 12 year olds playing
[TS]
00:25:47
◼
►
constantly and there's something
[TS]
00:25:48
◼
►
exhilarating about that level of sort of
[TS]
00:25:50
◼
►
Darwinian survival of the fittest like
[TS]
00:25:52
◼
►
there's no hand-holding there's no
[TS]
00:25:53
◼
►
coddling it that you can play with them
[TS]
00:25:54
◼
►
are you can't and if you can't it's no I
[TS]
00:25:57
◼
►
think that's why even you can't it's no
[TS]
00:25:59
◼
►
fun but it's like it's like playing like
[TS]
00:26:00
◼
►
a sport you know
[TS]
00:26:02
◼
►
yeah like you're just like what
[TS]
00:26:03
◼
►
that ball with Shaquille O'Neal or
[TS]
00:26:05
◼
►
something what would not even because
[TS]
00:26:06
◼
►
it's other its other just other people
[TS]
00:26:08
◼
►
just like you but there's no there's no
[TS]
00:26:10
◼
►
hand-holding you're coddling there's no
[TS]
00:26:11
◼
►
like Oh everyone gets a trophy which you
[TS]
00:26:13
◼
►
see a lot of in many aspects of life
[TS]
00:26:15
◼
►
gaming you know what I want to transmit
[TS]
00:26:17
◼
►
dammit right where you know all we just
[TS]
00:26:20
◼
►
were just here to have fun and we're
[TS]
00:26:21
◼
►
both know this is cutthroat competition
[TS]
00:26:22
◼
►
and I really love that corner is still
[TS]
00:26:25
◼
►
there and that occasionally i can i can
[TS]
00:26:27
◼
►
i can be on the same field with them and
[TS]
00:26:29
◼
►
not not feel like i can guarantee that
[TS]
00:26:31
◼
►
it not only real not get a trophy you
[TS]
00:26:33
◼
►
will probably get many other unpleasant
[TS]
00:26:34
◼
►
things done to you can always want you
[TS]
00:26:37
◼
►
and Congressman working avidly at
[TS]
00:26:39
◼
►
finding some way to level the playing
[TS]
00:26:40
◼
►
field for all video game players but
[TS]
00:26:43
◼
►
plus as someone with a son I really feel
[TS]
00:26:46
◼
►
like I have to keep up these skills
[TS]
00:26:47
◼
►
because it's my job to for as long as I
[TS]
00:26:49
◼
►
possibly can dominate him and all gaming
[TS]
00:26:51
◼
►
actually said was right until the coming
[TS]
00:26:55
◼
►
of age when he finally beats his father
[TS]
00:26:57
◼
►
you want that to be an experience you
[TS]
00:26:58
◼
►
wanted to be like always for now you can
[TS]
00:27:00
◼
►
be just that i don't know i still have
[TS]
00:27:02
◼
►
my dad's chest and I'm 30
[TS]
00:27:04
◼
►
well you know that's a different kind of
[TS]
00:27:06
◼
►
game but I can i use the only game i
[TS]
00:27:08
◼
►
think i ever convince my dad to play
[TS]
00:27:10
◼
►
with me was our c program on the
[TS]
00:27:11
◼
►
original nintendo and I definitely
[TS]
00:27:13
◼
►
rocked him on that because you have no
[TS]
00:27:15
◼
►
idea what's going on do you think that's
[TS]
00:27:17
◼
►
a different thing with this generation
[TS]
00:27:18
◼
►
in the are in general our children are
[TS]
00:27:21
◼
►
doing things that we enjoyed his
[TS]
00:27:22
◼
►
children whereas i was not doing things
[TS]
00:27:24
◼
►
to my father enjoyed but just because
[TS]
00:27:25
◼
►
there was not like no technology was
[TS]
00:27:27
◼
►
like rollerskating rolling a hoop
[TS]
00:27:28
◼
►
wherever the hell he was doing his
[TS]
00:27:31
◼
►
girlfriend riding a bicycle with a big
[TS]
00:27:33
◼
►
front wheel in a tiny backwards so you
[TS]
00:27:35
◼
►
know but I'm but my son is watching Star
[TS]
00:27:37
◼
►
Wars movies my son is playing through
[TS]
00:27:39
◼
►
you know when Waker now game that I
[TS]
00:27:41
◼
►
played When I was you know in my
[TS]
00:27:42
◼
►
twenties you don't say it's kinda weird
[TS]
00:27:44
◼
►
to be raising kids in an age where they
[TS]
00:27:47
◼
►
actually do things that their parents
[TS]
00:27:48
◼
►
did and god I hope I want to don't have
[TS]
00:27:51
◼
►
your back into the motion controls
[TS]
00:27:52
◼
►
question because I think that the the
[TS]
00:27:54
◼
►
casual gaming is an interesting field in
[TS]
00:27:57
◼
►
that there's I mean of course nintendo
[TS]
00:27:59
◼
►
came out with the we like two thousand
[TS]
00:28:01
◼
►
six or so and you know there was kind of
[TS]
00:28:04
◼
►
a lot of derision from especially the
[TS]
00:28:06
◼
►
hardcore gamers as we were saying but
[TS]
00:28:07
◼
►
now intend over China
[TS]
00:28:09
◼
►
I mean the name didn't help that i love
[TS]
00:28:12
◼
►
sure but i think and now everything all
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00:28:16
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the other major console people are are
[TS]
00:28:17
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copying them right i mean sony came out
[TS]
00:28:19
◼
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with a motion-sensitive controller and
[TS]
00:28:20
◼
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now Microsoft sort of up the ante with
[TS]
00:28:22
◼
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the kinect can argue with a barrel full
[TS]
00:28:25
◼
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of cash yeah if they sold a billion of
[TS]
00:28:27
◼
►
them that there was a great cover to
[TS]
00:28:29
◼
►
edge magazine that had a golden Nintendo
[TS]
00:28:31
◼
►
Wiimote on it said who dares wins which
[TS]
00:28:33
◼
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is basically nintendo was the one who
[TS]
00:28:35
◼
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dared because they were in last place in
[TS]
00:28:36
◼
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1000 was at the added the least to lose
[TS]
00:28:38
◼
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and so they they did the move that the
[TS]
00:28:40
◼
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movie with the most guts and it paid off
[TS]
00:28:42
◼
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for them
[TS]
00:28:43
◼
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well we was a genius idea really for
[TS]
00:28:45
◼
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them i mean that they realized they
[TS]
00:28:47
◼
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couldn't compete on a purely
[TS]
00:28:48
◼
►
technological level with sony and and
[TS]
00:28:50
◼
►
and microsoft and and they really didn't
[TS]
00:28:53
◼
►
even want to try because those two
[TS]
00:28:54
◼
►
systems are so similar
[TS]
00:28:56
◼
►
you know just these high-powered
[TS]
00:28:58
◼
►
graphics pushers and I would compete
[TS]
00:29:00
◼
►
with that with the graphics with the
[TS]
00:29:02
◼
►
game in a gamecube generation the
[TS]
00:29:03
◼
►
gamecube was held its own with with you
[TS]
00:29:06
◼
►
know I was in between us to the xbox and
[TS]
00:29:08
◼
►
ps3 controller but we got the righted
[TS]
00:29:10
◼
►
for basically being too GameCubes
[TS]
00:29:11
◼
►
duct-taped together
[TS]
00:29:13
◼
►
well I mean it wasn't it was just one
[TS]
00:29:14
◼
►
game cube but the thing is they they
[TS]
00:29:16
◼
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lost in the market they couldn't sell
[TS]
00:29:17
◼
►
games they weren't making money they
[TS]
00:29:19
◼
►
were in last place money-wise not
[TS]
00:29:20
◼
►
technology-wise like you know because
[TS]
00:29:22
◼
►
they don't make me have the same guys
[TS]
00:29:23
◼
►
make their chips you know in that
[TS]
00:29:25
◼
►
generation IBM made all the cpu this
[TS]
00:29:27
◼
►
point is not that they they could not
[TS]
00:29:28
◼
►
have competed on the technological
[TS]
00:29:29
◼
►
friend obviously could read a bunch of
[TS]
00:29:31
◼
►
graphics chips into a box and attempted
[TS]
00:29:33
◼
►
to compete but i think they saw that the
[TS]
00:29:35
◼
►
market was glutted with with the with
[TS]
00:29:38
◼
►
pixel pushing monsters like the xbox and
[TS]
00:29:40
◼
►
the the ps3 and they've always kind of
[TS]
00:29:43
◼
►
leaned towards this approach that
[TS]
00:29:45
◼
►
differs from from what Sony and
[TS]
00:29:47
◼
►
Microsoft which is it Sony Microsoft
[TS]
00:29:48
◼
►
will take a loss on the hardware upfront
[TS]
00:29:50
◼
►
and make all their money on the
[TS]
00:29:52
◼
►
licensing the games on the back end
[TS]
00:29:54
◼
►
whereas Nintendo's on opening you know
[TS]
00:29:57
◼
►
this this this wide-open casual market
[TS]
00:29:59
◼
►
that was starting to burgeon and decided
[TS]
00:30:02
◼
►
you know rather than try and produce a
[TS]
00:30:05
◼
►
third more of the same kind of gaming
[TS]
00:30:07
◼
►
console let's try something else we
[TS]
00:30:08
◼
►
won't bother trying to
[TS]
00:30:10
◼
►
overcome the others with our graphics
[TS]
00:30:12
◼
►
and and will actually make a profit on
[TS]
00:30:15
◼
►
the console before we even get around to
[TS]
00:30:17
◼
►
taking our our skin off of the games
[TS]
00:30:20
◼
►
well then intent always made a profit on
[TS]
00:30:22
◼
►
their hardware if they could they also
[TS]
00:30:24
◼
►
made a profit on the games that then
[TS]
00:30:26
◼
►
they were the king for a while but it
[TS]
00:30:27
◼
►
took two generations of them coming in
[TS]
00:30:29
◼
►
last in terms of sales that they
[TS]
00:30:31
◼
►
nintendo 64 there in last place gamecube
[TS]
00:30:34
◼
►
there in last place and you know it's
[TS]
00:30:36
◼
►
not for let's look at the hardware the
[TS]
00:30:37
◼
►
game two harbors quality harbor they
[TS]
00:30:39
◼
►
just they were just losing and it took a
[TS]
00:30:40
◼
►
little head nod third-party lesson that
[TS]
00:30:42
◼
►
you know yeah bring it down to third
[TS]
00:30:44
◼
►
parties because they added couldn't
[TS]
00:30:46
◼
►
attract other other developers onto
[TS]
00:30:49
◼
►
their consoles and and meanwhile sony
[TS]
00:30:50
◼
►
and microsoft we're locking up by you
[TS]
00:30:53
◼
►
know buying rare and Squaresoft and all
[TS]
00:30:56
◼
►
the other big third-party developers
[TS]
00:30:58
◼
►
while Nintendo's appeal has always been
[TS]
00:31:00
◼
►
all your much of Nintendo's bill has
[TS]
00:31:02
◼
►
always been there
[TS]
00:31:02
◼
►
the first party titles right the
[TS]
00:31:04
◼
►
franchise's like zelda and mario right
[TS]
00:31:06
◼
►
now because they made all the money on
[TS]
00:31:08
◼
►
those right like they controlled
[TS]
00:31:09
◼
►
everything remember they used to charge
[TS]
00:31:11
◼
►
third parties to make the content
[TS]
00:31:13
◼
►
cartridges for yeah they had those seals
[TS]
00:31:15
◼
►
on the right right is that you your
[TS]
00:31:17
◼
►
third-party you had to give some huge
[TS]
00:31:18
◼
►
amount of your money to nintendo and you
[TS]
00:31:20
◼
►
also to pay them to build your
[TS]
00:31:21
◼
►
cartridges they made a profit and
[TS]
00:31:22
◼
►
everything like they wanted that sounds
[TS]
00:31:24
◼
►
like another company i could name but
[TS]
00:31:25
◼
►
yeah they are very natural like in that
[TS]
00:31:27
◼
►
regard on the kind of had the same fall
[TS]
00:31:29
◼
►
where it's like well you know that
[TS]
00:31:31
◼
►
business used to be a winner but now now
[TS]
00:31:33
◼
►
that style of business is a loser
[TS]
00:31:34
◼
►
because no one wants to work with you
[TS]
00:31:35
◼
►
they want to work rise competitors so
[TS]
00:31:37
◼
►
they don't you just come when all they
[TS]
00:31:39
◼
►
had was their first party titles and
[TS]
00:31:40
◼
►
that was it i mean by the time the
[TS]
00:31:42
◼
►
gamecube came out you you either bought
[TS]
00:31:43
◼
►
nintendo first parties or you went and
[TS]
00:31:46
◼
►
played your friends xbox it sounds like
[TS]
00:31:49
◼
►
a decade there of them trying and losing
[TS]
00:31:51
◼
►
so it's not quite as Noble as it might
[TS]
00:31:52
◼
►
seem a retrospective like Oh nintendo
[TS]
00:31:54
◼
►
had a better idea nintendo was screwed
[TS]
00:31:56
◼
►
right name that you know and that
[TS]
00:31:58
◼
►
because they had so little to lose and
[TS]
00:31:59
◼
►
they were backed into a corner
[TS]
00:32:01
◼
►
they said all right forget they
[TS]
00:32:02
◼
►
basically bet the company on the week is
[TS]
00:32:03
◼
►
that was about the company move that got
[TS]
00:32:05
◼
►
a new CEO is that I'm going to do this
[TS]
00:32:07
◼
►
crazy thing everyone thought was crazy
[TS]
00:32:09
◼
►
you know the before you know that you
[TS]
00:32:11
◼
►
want to introduce the week at the like
[TS]
00:32:12
◼
►
you're doing what with the what now it's
[TS]
00:32:14
◼
►
a remote-control you are so dead they
[TS]
00:32:16
◼
►
weren't that you know they never gonna
[TS]
00:32:19
◼
►
live this raises increase interesting
[TS]
00:32:21
◼
►
question to me though which is now that
[TS]
00:32:23
◼
►
sony and microsoft have both made their
[TS]
00:32:24
◼
►
own moves into the same sort of realm is
[TS]
00:32:28
◼
►
there room for all of these different
[TS]
00:32:30
◼
►
companies to survive because I mean I i
[TS]
00:32:32
◼
►
know people who have we a we and I just
[TS]
00:32:34
◼
►
I feel like I don't hear about
[TS]
00:32:36
◼
►
constantly compelling titles coming out
[TS]
00:32:38
◼
►
for the content for the console and I
[TS]
00:32:40
◼
►
think unfortunately the we suckers now
[TS]
00:32:43
◼
►
30 minutes it's kind of like back where
[TS]
00:32:44
◼
►
the PlayStation and Xbox where the way
[TS]
00:32:47
◼
►
is a popular platform that there's a
[TS]
00:32:49
◼
►
glut of junks Oscar for it
[TS]
00:32:51
◼
►
people call it we shuffle where they're
[TS]
00:32:54
◼
►
always was
[TS]
00:32:54
◼
►
there's so many people developing for
[TS]
00:32:56
◼
►
the wii and in some ways it's you know
[TS]
00:32:58
◼
►
the graphic standards are lower the way
[TS]
00:32:59
◼
►
there's just there's a ton of garbage
[TS]
00:33:00
◼
►
out now but we has the interesting
[TS]
00:33:03
◼
►
problem is sort of like the nintendo 64
[TS]
00:33:05
◼
►
on gamecube problem where it's like well
[TS]
00:33:07
◼
►
the first party titles are great but the
[TS]
00:33:08
◼
►
third party ones are not great and
[TS]
00:33:10
◼
►
before I was third party ones around
[TS]
00:33:12
◼
►
great just because they didn't have the
[TS]
00:33:13
◼
►
games but now they have you know
[TS]
00:33:14
◼
►
shovelware they just have the bad ports
[TS]
00:33:17
◼
►
and it's still it's kind of must be from
[TS]
00:33:18
◼
►
different vendors say we we sold the
[TS]
00:33:21
◼
►
most consoles we have the huge installed
[TS]
00:33:22
◼
►
base we crushed our competitors and we
[TS]
00:33:24
◼
►
still have only great first-party titles
[TS]
00:33:26
◼
►
and not great third-party titles
[TS]
00:33:28
◼
►
well it's interesting too because this
[TS]
00:33:30
◼
►
is this is very similar to what happened
[TS]
00:33:32
◼
►
back in 1986 or 88 are 87 or so when
[TS]
00:33:36
◼
►
that when they have the big video game
[TS]
00:33:38
◼
►
crash I mean there were there were
[TS]
00:33:40
◼
►
boatloads of third-party titles coming
[TS]
00:33:42
◼
►
out from every way for the nintendo and
[TS]
00:33:44
◼
►
karina chase the chuck wagon that was an
[TS]
00:33:48
◼
►
atari 2600 title that was the previous
[TS]
00:33:50
◼
►
crash and it kind of makes me wonder if
[TS]
00:33:52
◼
►
we're not about to see something similar
[TS]
00:33:54
◼
►
i mean i-i think we have the outlet of
[TS]
00:33:56
◼
►
mobile to prevent that crash because I
[TS]
00:33:58
◼
►
think you're just people shift the
[TS]
00:33:59
◼
►
dollars because the explosion of mobile
[TS]
00:34:01
◼
►
gaming shows it's not just gonna like go
[TS]
00:34:03
◼
►
away go like gaming gaming is now is now
[TS]
00:34:06
◼
►
too-big-to-fail basically like it's too
[TS]
00:34:08
◼
►
diverse you can't kill it is too big to
[TS]
00:34:09
◼
►
fail as a bad analogy it's more like I
[TS]
00:34:11
◼
►
can make her like you can you can chop
[TS]
00:34:12
◼
►
off all the combos and make every
[TS]
00:34:14
◼
►
console makers fail right but it doesn't
[TS]
00:34:16
◼
►
matter because game has got its claws
[TS]
00:34:17
◼
►
into everything you can never get rid of
[TS]
00:34:19
◼
►
it maybe like Blackmore we gonna sexy
[TS]
00:34:21
◼
►
you keep taking showers on your mind
[TS]
00:34:24
◼
►
your mind again now there's a real black
[TS]
00:34:25
◼
►
mold is going on you know are we gonna
[TS]
00:34:29
◼
►
start to see a government meeting with a
[TS]
00:34:30
◼
►
video game sometimes that's what may be
[TS]
00:34:33
◼
►
a doormat bailout video game I would bet
[TS]
00:34:34
◼
►
that that is it just because I did you
[TS]
00:34:37
◼
►
say that giving is like a black hole
[TS]
00:34:39
◼
►
like guacamole it was a little looking
[TS]
00:34:41
◼
►
all over thinking of you know what gets
[TS]
00:34:43
◼
►
into your house and you just can't get
[TS]
00:34:44
◼
►
it out it's going to burn the house and
[TS]
00:34:46
◼
►
I really any point is that you killed
[TS]
00:34:48
◼
►
all the consoles like gaming would still
[TS]
00:34:50
◼
►
be alive if it's not going to be like
[TS]
00:34:51
◼
►
wasn't cocky ladies you know the podcast
[TS]
00:34:56
◼
►
of misplaced analogies I think we'll
[TS]
00:34:58
◼
►
concentrate III yeah i know i think that
[TS]
00:35:02
◼
►
the the we is is definitely going to see
[TS]
00:35:05
◼
►
a lot of challenge from microsoft and
[TS]
00:35:07
◼
►
sony but i don't i don't know are people
[TS]
00:35:09
◼
►
really that desirous of like you know
[TS]
00:35:12
◼
►
standing around protecting their arms is
[TS]
00:35:14
◼
►
that is that something that appeals to
[TS]
00:35:15
◼
►
people with us keep buying them they
[TS]
00:35:17
◼
►
sure as hell bought a lot of them right
[TS]
00:35:19
◼
►
dan I don't know about you but I'm
[TS]
00:35:20
◼
►
flapping my arms of right now and it's
[TS]
00:35:24
◼
►
not tonight right
[TS]
00:35:25
◼
►
I mean I'm not gonna sales time like I
[TS]
00:35:28
◼
►
can tell you that was like you know the
[TS]
00:35:30
◼
►
third johnny-come-lately the third one
[TS]
00:35:32
◼
►
the last guy to get emotional and they
[TS]
00:35:33
◼
►
still sold a billion of money you know
[TS]
00:35:35
◼
►
it was like a million and a half of the
[TS]
00:35:37
◼
►
first month like that selling electronic
[TS]
00:35:38
◼
►
scheduled ever
[TS]
00:35:39
◼
►
yeah I don't know they sold a lot and I
[TS]
00:35:41
◼
►
wonder part of that is I mean they sort
[TS]
00:35:43
◼
►
of took it to the next level right both
[TS]
00:35:44
◼
►
with Sony 101 require the you know your
[TS]
00:35:47
◼
►
controllers that you're moving around
[TS]
00:35:48
◼
►
and Microsoft like screw that we're
[TS]
00:35:50
◼
►
going to go straight to just you know
[TS]
00:35:51
◼
►
you know it's just you you are the
[TS]
00:35:53
◼
►
controller and so I mean I i don't know
[TS]
00:35:55
◼
►
i have not like I said I'm played one I
[TS]
00:35:57
◼
►
know nothing about you know its merits
[TS]
00:35:59
◼
►
or what have you but that seems like
[TS]
00:36:01
◼
►
another pretty it seems like they're
[TS]
00:36:03
◼
►
trying to take it to the next level
[TS]
00:36:04
◼
►
trying to one-up them right well I can
[TS]
00:36:06
◼
►
tell you that they're their marketing
[TS]
00:36:07
◼
►
work gangbusters because my
[TS]
00:36:08
◼
►
four-year-old before we bought the thing
[TS]
00:36:10
◼
►
was walking around the house for days
[TS]
00:36:11
◼
►
saying with kinectimals you are the
[TS]
00:36:13
◼
►
controller that is kind of kind of
[TS]
00:36:17
◼
►
terrifying action was very distressing
[TS]
00:36:19
◼
►
for me personally and get you went out
[TS]
00:36:21
◼
►
and got one anyways I was amped he was
[TS]
00:36:23
◼
►
and what what is it about that appeals
[TS]
00:36:26
◼
►
to you i mean i'm curious is it just you
[TS]
00:36:28
◼
►
know I think after whatever spend 30 odd
[TS]
00:36:31
◼
►
years of gaming I i'm interested in
[TS]
00:36:33
◼
►
giving the new stuff
[TS]
00:36:34
◼
►
try whenever it comes out because i
[TS]
00:36:36
◼
►
think i've i've pretty much reached the
[TS]
00:36:38
◼
►
point where i'm jaded on standard gaming
[TS]
00:36:39
◼
►
and it doesn't really hold as much
[TS]
00:36:41
◼
►
interest for me as it once did
[TS]
00:36:43
◼
►
so tell us about kinectimals well the
[TS]
00:36:46
◼
►
the first of all the connect itself
[TS]
00:36:48
◼
►
actually works surprisingly well I i
[TS]
00:36:51
◼
►
waited for the free or the initial
[TS]
00:36:52
◼
►
reviews to come in before I went out and
[TS]
00:36:54
◼
►
got one and they were I guess sort of
[TS]
00:36:57
◼
►
mediocre to positive so I wasn't
[TS]
00:37:00
◼
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expecting much when I look the thing up
[TS]
00:37:01
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but I was shocked at how well it
[TS]
00:37:04
◼
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actually tracks you I mean it does have
[TS]
00:37:05
◼
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its issues you know freaks out
[TS]
00:37:07
◼
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occasionally when you move your hands in
[TS]
00:37:10
◼
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front of your chest and it loses track
[TS]
00:37:11
◼
►
of where your extremities are which we
[TS]
00:37:14
◼
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usually results in some pretty hilarious
[TS]
00:37:15
◼
►
results on the screen when you watch
[TS]
00:37:17
◼
►
your on-screen avatars like hand
[TS]
00:37:19
◼
►
snapping it's very unusual ways and but
[TS]
00:37:24
◼
►
by and large the technology works a lot
[TS]
00:37:26
◼
►
better than i was expecting it to Bob
[TS]
00:37:28
◼
►
it's not really one to one that they I
[TS]
00:37:31
◼
►
guess microsoft opted not to put any
[TS]
00:37:33
◼
►
kind of processing power within the
[TS]
00:37:34
◼
►
device itself so it's up to the 360 to
[TS]
00:37:38
◼
►
actually do all the processing which
[TS]
00:37:39
◼
►
does result in some lag but it's it's
[TS]
00:37:42
◼
►
very similar to the wii I where you know
[TS]
00:37:44
◼
►
the wii remotes really the phi delta T
[TS]
00:37:46
◼
►
on the things ridiculous just horrible
[TS]
00:37:49
◼
►
and a couple of good developers nintendo
[TS]
00:37:54
◼
►
most notably with wii sports just
[TS]
00:37:56
◼
►
figured out ways to work around the fact
[TS]
00:37:57
◼
►
that the things really had no idea where
[TS]
00:37:59
◼
►
they were in space and they later they
[TS]
00:38:01
◼
►
later updated the base of the whole new
[TS]
00:38:03
◼
►
add-on that supposed to bring yeah that
[TS]
00:38:05
◼
►
one that's built-in now actually and
[TS]
00:38:07
◼
►
that does work a hell of a lot about
[TS]
00:38:09
◼
►
that the ad on the motionplus add-on
[TS]
00:38:11
◼
►
which is now built into the wiimotes
[TS]
00:38:12
◼
►
that you buy that's the way everyone
[TS]
00:38:14
◼
►
thought it worked when they first bought
[TS]
00:38:16
◼
►
the way it is much better yet but they
[TS]
00:38:19
◼
►
get he did the first round i mean the
[TS]
00:38:22
◼
►
the only way that they really sold the
[TS]
00:38:25
◼
►
system was by making wii sports smart
[TS]
00:38:27
◼
►
enough to not really care with the
[TS]
00:38:28
◼
►
control that's well that's part of the
[TS]
00:38:31
◼
►
brilliance of game design I think
[TS]
00:38:32
◼
►
because people just want to have fun
[TS]
00:38:33
◼
►
right and if they don't realize that in
[TS]
00:38:35
◼
►
order to win at this you know bowling
[TS]
00:38:37
◼
►
game you just needed to flicking your
[TS]
00:38:39
◼
►
thing in a certain way because it's
[TS]
00:38:40
◼
►
really just a tilt sensor if they don't
[TS]
00:38:42
◼
►
know that and they go through the whole
[TS]
00:38:43
◼
►
big motion they turn the game so that
[TS]
00:38:45
◼
►
going through a full fledge bowling
[TS]
00:38:47
◼
►
adults in the correct series of inputs
[TS]
00:38:49
◼
►
to win the game and it's it's easier for
[TS]
00:38:51
◼
►
people to say i'm just going to do my
[TS]
00:38:52
◼
►
bowling motion and then just sit there
[TS]
00:38:53
◼
►
like a gamer and figure out how do i
[TS]
00:38:55
◼
►
have to manipulate these accelerometers
[TS]
00:38:56
◼
►
to win the game right so people just did
[TS]
00:38:59
◼
►
the footballing motion and I think that
[TS]
00:39:00
◼
►
that's just good game design that's
[TS]
00:39:01
◼
►
working within limitations to make a
[TS]
00:39:03
◼
►
game that people find fun you know I see
[TS]
00:39:05
◼
►
that is an interesting parallel to
[TS]
00:39:06
◼
►
something like rock band which is a game
[TS]
00:39:08
◼
►
that you know I played a lot of in the
[TS]
00:39:10
◼
►
last few years in that there I
[TS]
00:39:11
◼
►
definitely know people who are entirely
[TS]
00:39:13
◼
►
focused on playing it to you know like
[TS]
00:39:16
◼
►
perfection and so they'll sit on the
[TS]
00:39:19
◼
►
couch and will be very intent like
[TS]
00:39:20
◼
►
they're all just sort of like pressing
[TS]
00:39:21
◼
►
all the buttons you know the there you
[TS]
00:39:22
◼
►
can see them sort of deep in thought
[TS]
00:39:24
◼
►
about it as opposed to the people who
[TS]
00:39:25
◼
►
will play it by being like you know hey
[TS]
00:39:27
◼
►
let's see where we're rockstars you know
[TS]
00:39:29
◼
►
let's just stand around and and sing in
[TS]
00:39:32
◼
►
and you know play like we're actually in
[TS]
00:39:34
◼
►
a band and maybe that's just different
[TS]
00:39:36
◼
►
approaches to gaming but it is kind of
[TS]
00:39:38
◼
►
an interesting disparity that's always
[TS]
00:39:39
◼
►
intrigued me
[TS]
00:39:40
◼
►
I wonder how long the kinect is going to
[TS]
00:39:42
◼
►
last I mean I realize it's interesting
[TS]
00:39:44
◼
►
to technology and people are doing a lot
[TS]
00:39:45
◼
►
of cool stuff with it just outside of
[TS]
00:39:47
◼
►
gaming but we only got the wii we played
[TS]
00:39:51
◼
►
you know all the wii sports and all the
[TS]
00:39:53
◼
►
swing your arms around stuff and we got
[TS]
00:39:54
◼
►
the little thing that sits on the floor
[TS]
00:39:56
◼
►
that you can step on and it's just kind
[TS]
00:39:59
◼
►
of sat in the corner after the first
[TS]
00:40:00
◼
►
couple of months just because it's
[TS]
00:40:03
◼
►
annoying to get up off the sofa that's
[TS]
00:40:06
◼
►
that's a lot of air that is on the
[TS]
00:40:09
◼
►
reason i like that and I mean I
[TS]
00:40:12
◼
►
understand how getting up and swing your
[TS]
00:40:13
◼
►
arms around and you know the the we
[TS]
00:40:16
◼
►
exercise stuff you can work up a sweat
[TS]
00:40:17
◼
►
but that's not what I do when I'm in
[TS]
00:40:20
◼
►
front of the TV or ever
[TS]
00:40:22
◼
►
I think all these different input things
[TS]
00:40:24
◼
►
we have here like you know we've got
[TS]
00:40:26
◼
►
motion sensors we've got the gyroscopes
[TS]
00:40:28
◼
►
and got cameras who you know all these
[TS]
00:40:30
◼
►
two different things
[TS]
00:40:31
◼
►
these are converging on like it's kind
[TS]
00:40:33
◼
►
of like when we had no telephones were
[TS]
00:40:35
◼
►
just phones and I had cameras in them
[TS]
00:40:36
◼
►
and then they you know had GPS in them
[TS]
00:40:38
◼
►
is like these different forms the input
[TS]
00:40:40
◼
►
well sort of you know be refined and
[TS]
00:40:42
◼
►
converge to the point where it will be
[TS]
00:40:44
◼
►
taken for granted two generations from
[TS]
00:40:45
◼
►
now that all these sensors exist in your
[TS]
00:40:47
◼
►
living room you've got multiple cameras
[TS]
00:40:48
◼
►
multiple microphones you know and you
[TS]
00:40:51
◼
►
can do a lot of interesting things with
[TS]
00:40:52
◼
►
what you're saying is you're living room
[TS]
00:40:54
◼
►
will be a hollow deck that's gonna take
[TS]
00:40:56
◼
►
a while but I'm just like the people are
[TS]
00:40:59
◼
►
going to be debating how do we really
[TS]
00:41:01
◼
►
motion controlled you really need a
[TS]
00:41:02
◼
►
camera pointing at me it's like well duh
[TS]
00:41:03
◼
►
you know every phone has a camera world
[TS]
00:41:05
◼
►
of course my living room has 12 camera
[TS]
00:41:07
◼
►
so we can get me and you know
[TS]
00:41:08
◼
►
quadraphonic stereo scar you don't want
[TS]
00:41:10
◼
►
to use them but yeah they're going to be
[TS]
00:41:12
◼
►
used for everything can be used for
[TS]
00:41:13
◼
►
turning on the TV for changing channels
[TS]
00:41:16
◼
►
for you know selecting for menus and yet
[TS]
00:41:18
◼
►
for playing games because why wouldn't
[TS]
00:41:19
◼
►
you use them for games not exclusively
[TS]
00:41:21
◼
►
for games not big not controllers
[TS]
00:41:22
◼
►
disappear but it's just one more thing
[TS]
00:41:24
◼
►
to add right yeah but i just i get i
[TS]
00:41:26
◼
►
don't find my kids when they play the
[TS]
00:41:27
◼
►
wii now they sit on the sofa they turn
[TS]
00:41:29
◼
►
the controller sideways and they play
[TS]
00:41:30
◼
►
super battle you know Twitter at while
[TS]
00:41:34
◼
►
traditional games have a lot of mr. of
[TS]
00:41:36
◼
►
you know that the traditional games will
[TS]
00:41:38
◼
►
always be there but i think if you if
[TS]
00:41:39
◼
►
you had a traditional game that had for
[TS]
00:41:41
◼
►
example people tracking right you could
[TS]
00:41:43
◼
►
be holding a controller but looking on
[TS]
00:41:45
◼
►
the screen to do stuff with you know it
[TS]
00:41:46
◼
►
to do different things look with your
[TS]
00:41:48
◼
►
eyes change viewpoint or you know a matt
[TS]
00:41:50
◼
►
targeting thing and that's where the
[TS]
00:41:52
◼
►
connected really gets gets interesting
[TS]
00:41:54
◼
►
is because you know you have really your
[TS]
00:41:56
◼
►
first true sort of semi holodeck
[TS]
00:41:59
◼
►
experience when you set up what they
[TS]
00:42:02
◼
►
call your connect ID you've had sex with
[TS]
00:42:04
◼
►
were you in shakespearean times there
[TS]
00:42:06
◼
►
was a the forties going on holiday I
[TS]
00:42:10
◼
►
could take my understanding is every
[TS]
00:42:13
◼
►
time they go into the hundred something
[TS]
00:42:14
◼
►
bad happens
[TS]
00:42:15
◼
►
yeah it's all resolved in the end
[TS]
00:42:18
◼
►
whatever it was that all your games like
[TS]
00:42:20
◼
►
the other connect all your games will
[TS]
00:42:22
◼
►
take 40 minutes and there will be nicely
[TS]
00:42:24
◼
►
wrapped up with the if I went and if i
[TS]
00:42:26
◼
►
had my own holiday the thing would
[TS]
00:42:28
◼
►
constantly be shorting out just from
[TS]
00:42:30
◼
►
fluids flowing fluid and we all do we
[TS]
00:42:34
◼
►
all agree that if if the whole day
[TS]
00:42:36
◼
►
actually existed it would end humanity
[TS]
00:42:37
◼
►
within like easily LOL starcraft can
[TS]
00:42:41
◼
►
kill half of Korea that a holodeck will
[TS]
00:42:42
◼
►
kill the world
[TS]
00:42:43
◼
►
yeah we'd all be dead in the holodeck
[TS]
00:42:45
◼
►
ins starve to death i'm assuming inside
[TS]
00:42:47
◼
►
the whole back within a year and a half
[TS]
00:42:49
◼
►
all humanity the top that's a big
[TS]
00:42:51
◼
►
holiday if individually we can all be
[TS]
00:42:54
◼
►
the same holiday goodbye
[TS]
00:42:56
◼
►
so any high you he gets a compelling
[TS]
00:43:02
◼
►
future gaming but was this podcast about
[TS]
00:43:06
◼
►
the greenbags your damage i want to hear
[TS]
00:43:08
◼
►
about the kinect let's go
[TS]
00:43:10
◼
►
so yeah you can set up this thing called
[TS]
00:43:12
◼
►
you connect ID which is associated with
[TS]
00:43:14
◼
►
your avatar and which which basically
[TS]
00:43:16
◼
►
represents your saved games for for the
[TS]
00:43:18
◼
►
xbox and it involves you moving around
[TS]
00:43:23
◼
►
various places in your living room and
[TS]
00:43:24
◼
►
turn your head slightly and it takes
[TS]
00:43:26
◼
►
various sort of pictures of your face
[TS]
00:43:29
◼
►
subsequent to that you walk into the
[TS]
00:43:31
◼
►
black my daughter was playing
[TS]
00:43:33
◼
►
kinectimals the other day and I happened
[TS]
00:43:35
◼
►
to walk past her on my way to the couch
[TS]
00:43:36
◼
►
and a little thing popped up saying mr.
[TS]
00:43:39
◼
►
Baum biscuit has signed in
[TS]
00:43:42
◼
►
that's nice serving for an audience of
[TS]
00:43:44
◼
►
reasons it's so heavy it is a little
[TS]
00:43:47
◼
►
freakish in in a lot of respect but so
[TS]
00:43:50
◼
►
it's that's that was an interesting
[TS]
00:43:51
◼
►
experience and I think it's part of the
[TS]
00:43:53
◼
►
excitement with the connectors is I
[TS]
00:43:55
◼
►
think people kind of see that we're
[TS]
00:44:00
◼
►
really sort of on the edge of of what
[TS]
00:44:01
◼
►
may end up being holodeck technology
[TS]
00:44:03
◼
►
someday in the future
[TS]
00:44:05
◼
►
well I mean that is there is some really
[TS]
00:44:07
◼
►
interesting stuff going on with all the
[TS]
00:44:09
◼
►
facial detection I know when they first
[TS]
00:44:10
◼
►
showed off the kinect they had that
[TS]
00:44:11
◼
►
whole creepy peter molyneux oh is it out
[TS]
00:44:15
◼
►
yeah a little i can roll with the name
[TS]
00:44:17
◼
►
is Milo Milo right with the little boy
[TS]
00:44:19
◼
►
who lives inside the Xbox ones that will
[TS]
00:44:22
◼
►
have to desperately to be his friend you
[TS]
00:44:24
◼
►
know I understand the economic reasons
[TS]
00:44:25
◼
►
but isn't it weird that all this kind of
[TS]
00:44:27
◼
►
a facial detection and and body tracking
[TS]
00:44:30
◼
►
and is is being developed for games now
[TS]
00:44:33
◼
►
it's being developed for defense as well
[TS]
00:44:35
◼
►
but games always one of those things
[TS]
00:44:37
◼
►
that push the envelope I mean when you
[TS]
00:44:38
◼
►
look at any you know like computers
[TS]
00:44:41
◼
►
during the nineties what I have what
[TS]
00:44:42
◼
►
have you or a games are the things that
[TS]
00:44:44
◼
►
push the processor is faster and the
[TS]
00:44:46
◼
►
graphics cards better and all that right
[TS]
00:44:48
◼
►
because they're always the most
[TS]
00:44:49
◼
►
demanding thing on the system and there
[TS]
00:44:51
◼
►
were no sound cards for pcs Intel gaming
[TS]
00:44:54
◼
►
pushed well things like facial
[TS]
00:44:56
◼
►
recognition or 3d graphics cards or
[TS]
00:44:58
◼
►
memory organization now body tracks like
[TS]
00:45:01
◼
►
facial recognition they had four years
[TS]
00:45:02
◼
►
for you know FBI databases and stuff and
[TS]
00:45:04
◼
►
it takes awhile for the technology to
[TS]
00:45:05
◼
►
scale down to be on consoles and things
[TS]
00:45:08
◼
►
like a gait analysis and other body
[TS]
00:45:10
◼
►
tracking that was a little bit from
[TS]
00:45:11
◼
►
Hollywood you know with motion-control
[TS]
00:45:13
◼
►
and special effects but you need to know
[TS]
00:45:14
◼
►
big rigs lots of computers and
[TS]
00:45:16
◼
►
eventually becomes practical to do that
[TS]
00:45:17
◼
►
with smaller computer so in this respect
[TS]
00:45:19
◼
►
I think
[TS]
00:45:19
◼
►
gaming is getting the hand-me-downs
[TS]
00:45:21
◼
►
unlike graphics were gaming was pushing
[TS]
00:45:23
◼
►
the envelope this in this area game is
[TS]
00:45:25
◼
►
getting the hand-me-downs of other
[TS]
00:45:27
◼
►
industries who did this
[TS]
00:45:28
◼
►
more expensively on government contracts
[TS]
00:45:30
◼
►
with big hardware and now we can do it
[TS]
00:45:32
◼
►
you know on our phones are on anyone
[TS]
00:45:34
◼
►
with the kinect comes with a blue
[TS]
00:45:35
◼
►
bodysuit with ping-pong balls glue all
[TS]
00:45:37
◼
►
over that's the playstation move is the
[TS]
00:45:39
◼
►
move gives you a stick with a ping-pong
[TS]
00:45:40
◼
►
ball on a thread and I like that about
[TS]
00:45:43
◼
►
the move because that's proven
[TS]
00:45:44
◼
►
technology like ball-and-stick works now
[TS]
00:45:48
◼
►
we're getting back to the kind of games
[TS]
00:45:49
◼
►
that your dad used to play answer is
[TS]
00:45:52
◼
►
that one the ball you have to catch it
[TS]
00:45:53
◼
►
on the stick on the move is already
[TS]
00:45:54
◼
►
there it's stuck there but you've
[TS]
00:45:56
◼
►
already watched there's no challenge
[TS]
00:45:57
◼
►
involved in that
[TS]
00:45:59
◼
►
where's the honor well makes me wonder
[TS]
00:46:00
◼
►
what other technologies are going to
[TS]
00:46:02
◼
►
trickle down a well we all be flying
[TS]
00:46:03
◼
►
Predator drones around in my playing
[TS]
00:46:05
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games with the who's in like two years
[TS]
00:46:07
◼
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oh man really was gonna be great so
[TS]
00:46:08
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messy well if it connects proven
[TS]
00:46:11
◼
►
anything it's that the technology has a
[TS]
00:46:13
◼
►
long way to go i mean you do i will say
[TS]
00:46:15
◼
►
it works about as well as the we did on
[TS]
00:46:18
◼
►
launch in terms of its ability to track
[TS]
00:46:21
◼
►
you and it is very very cool you know
[TS]
00:46:24
◼
►
when it's implemented properly in the
[TS]
00:46:25
◼
►
games like I think that the standout
[TS]
00:46:28
◼
►
title for the connected launch was was I
[TS]
00:46:31
◼
►
think somebody mentioned dance central
[TS]
00:46:32
◼
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which is amazingly fun if you don't mind
[TS]
00:46:36
◼
►
flailing about ridiculously in your
[TS]
00:46:37
◼
►
living room for you know the
[TS]
00:46:39
◼
►
embarrassment the embarrassment factor
[TS]
00:46:41
◼
►
for the entertainment of your friends
[TS]
00:46:43
◼
►
and neighbors and that's an example of
[TS]
00:46:45
◼
►
using the Kinect technology on the low
[TS]
00:46:48
◼
►
end like this that connects can do tons
[TS]
00:46:49
◼
►
of stuff but all dance central is doing
[TS]
00:46:51
◼
►
his edge detection and catching your
[TS]
00:46:52
◼
►
silhouette so let's don't like the way
[TS]
00:46:54
◼
►
of the way you well know that could
[TS]
00:46:56
◼
►
connect can also do depth in to see how
[TS]
00:46:58
◼
►
far you know it can do it
[TS]
00:46:59
◼
►
it was a depth map of like how far your
[TS]
00:47:01
◼
►
hands are in front of your behind you
[TS]
00:47:02
◼
►
but the but the dance central
[TS]
00:47:04
◼
►
specifically issues all the connects
[TS]
00:47:07
◼
►
technology except for edge detection
[TS]
00:47:08
◼
►
which is really simple you know image
[TS]
00:47:10
◼
►
algorithms that's what makes it
[TS]
00:47:11
◼
►
responsive and that's what makes it you
[TS]
00:47:13
◼
►
know sort of more reliable than we're
[TS]
00:47:14
◼
►
trying to track your limbs in 3d space
[TS]
00:47:16
◼
►
when they're also not expecting an
[TS]
00:47:19
◼
►
immediate real-time response to your
[TS]
00:47:22
◼
►
movements
[TS]
00:47:22
◼
►
I mean it's it it's set up in such a way
[TS]
00:47:25
◼
►
that you're not actually looking at an
[TS]
00:47:26
◼
►
image of yourself on the screen you're
[TS]
00:47:27
◼
►
looking at right haven't screwed answer
[TS]
00:47:29
◼
►
and and as you're moving around you know
[TS]
00:47:32
◼
►
it has time to x
[TS]
00:47:33
◼
►
we figure out what it is that you're
[TS]
00:47:34
◼
►
doing before it has to put it up on the
[TS]
00:47:35
◼
►
screen that you've screwed up your right
[TS]
00:47:37
◼
►
leg or whatever
[TS]
00:47:38
◼
►
probably the biggest downside of the
[TS]
00:47:40
◼
►
kinect is the fact that it takes such a
[TS]
00:47:43
◼
►
huge amount of space in order for you
[TS]
00:47:45
◼
►
actually play the games mean if you live
[TS]
00:47:47
◼
►
in a small concert hall you're in good
[TS]
00:47:48
◼
►
shape but I can't really foresee it
[TS]
00:47:51
◼
►
selling well in Japan or anywhere else
[TS]
00:47:53
◼
►
where people live in these little shoe
[TS]
00:47:54
◼
►
boxes is that I mean you have to move
[TS]
00:47:56
◼
►
the coffee table
[TS]
00:47:58
◼
►
the couch no you're the retaining wall
[TS]
00:48:01
◼
►
of your house and only then do you have
[TS]
00:48:04
◼
►
enough room that you're not you're
[TS]
00:48:05
◼
►
standing on your son on the couch so you
[TS]
00:48:08
◼
►
know it does have its problems but
[TS]
00:48:09
◼
►
definitely an interesting tech and and
[TS]
00:48:12
◼
►
the games are surprisingly fun for which
[TS]
00:48:14
◼
►
is which is more than i was expecting to
[TS]
00:48:16
◼
►
be honest I like to put a plug in as
[TS]
00:48:19
◼
►
long as we're you know talking about
[TS]
00:48:20
◼
►
these innovative technologies there are
[TS]
00:48:22
◼
►
some really good even among those
[TS]
00:48:24
◼
►
triple-a titles that are that are
[TS]
00:48:25
◼
►
somewhat derivative I find every once in
[TS]
00:48:27
◼
►
a while they're there are a couple that
[TS]
00:48:30
◼
►
they do really interesting and new
[TS]
00:48:31
◼
►
things and this week I've been playing
[TS]
00:48:33
◼
►
just started playing this new game
[TS]
00:48:35
◼
►
assassin's creed brotherhood which I
[TS]
00:48:37
◼
►
have not played a single bit of the
[TS]
00:48:39
◼
►
single player for but the the
[TS]
00:48:40
◼
►
multiplayer is fascinating and I think
[TS]
00:48:43
◼
►
it was most simply described by one of
[TS]
00:48:46
◼
►
the guys at penny arcade as you ever
[TS]
00:48:48
◼
►
play the game assassins when you're in
[TS]
00:48:50
◼
►
high school which is basically had a
[TS]
00:48:52
◼
►
group of friends and you know you
[TS]
00:48:54
◼
►
basically the game involved every person
[TS]
00:48:56
◼
►
got like a target among the group around
[TS]
00:48:58
◼
►
and you had you got like a plastic spoon
[TS]
00:49:00
◼
►
or something you had to like go up and
[TS]
00:49:02
◼
►
like stab them with the spoon and dinner
[TS]
00:49:04
◼
►
and then you collect on their target you
[TS]
00:49:05
◼
►
would inherit sort of whoever they were
[TS]
00:49:08
◼
►
supposed to kill well
[TS]
00:49:09
◼
►
Assassin's Creed it kind of has a
[TS]
00:49:11
◼
►
multiplayer that that sort of like this
[TS]
00:49:12
◼
►
and it's it's a fascinating twists on a
[TS]
00:49:15
◼
►
lot of the typical first-person shooters
[TS]
00:49:17
◼
►
because unlike those which really rely
[TS]
00:49:19
◼
►
on twitch gaming and and reflexes and
[TS]
00:49:23
◼
►
that kind of stuff
[TS]
00:49:24
◼
►
Assassin's Creed kind of makes you fight
[TS]
00:49:26
◼
►
all those instincts basically you're
[TS]
00:49:29
◼
►
dropped into a map with that is
[TS]
00:49:32
◼
►
populated entirely with a finite number
[TS]
00:49:34
◼
►
of character models say H or something
[TS]
00:49:37
◼
►
so everybody on the map and there's a
[TS]
00:49:40
◼
►
decent number of people on the map looks
[TS]
00:49:41
◼
►
like one of these eight characters
[TS]
00:49:43
◼
►
there's multiple versions of all of them
[TS]
00:49:44
◼
►
and so each player is all
[TS]
00:49:47
◼
►
so one of those characters in your
[TS]
00:49:48
◼
►
you're told to assassinate you know one
[TS]
00:49:50
◼
►
of the other characters but they look
[TS]
00:49:52
◼
►
like any number of people on the map so
[TS]
00:49:54
◼
►
somehow you have to figure out you're
[TS]
00:49:56
◼
►
talking about high-tech stratego here it
[TS]
00:49:58
◼
►
sounds like it's very asker's day
[TS]
00:50:00
◼
►
because you have to walk around sort of
[TS]
00:50:02
◼
►
slowly and blend in the strategy is to
[TS]
00:50:04
◼
►
play like an artificial intelligence and
[TS]
00:50:06
◼
►
and that's it's very very strange but
[TS]
00:50:09
◼
►
it's really effective because you'll be
[TS]
00:50:11
◼
►
walking through this crowd you're trying
[TS]
00:50:12
◼
►
you don't want to run or anything that
[TS]
00:50:14
◼
►
will draw attention to you and someone
[TS]
00:50:16
◼
►
will brush value and you'll you'll have
[TS]
00:50:18
◼
►
that split second where you're like me
[TS]
00:50:19
◼
►
something about that guy was not quite
[TS]
00:50:21
◼
►
right and then they just stab you in the
[TS]
00:50:22
◼
►
back I like it as a candidate it's you
[TS]
00:50:27
◼
►
know there have been a stealth action
[TS]
00:50:28
◼
►
games for a long time the previous
[TS]
00:50:29
◼
►
Assassin's Creed and Splinter Cell and
[TS]
00:50:32
◼
►
feeds and things like that we're like in
[TS]
00:50:33
◼
►
a very simple mechanic were like you
[TS]
00:50:35
◼
►
know if you move slower you won't arouse
[TS]
00:50:38
◼
►
the the attention of guards around you
[TS]
00:50:40
◼
►
but I like this that now that it's not
[TS]
00:50:41
◼
►
like you know you're moving too fast or
[TS]
00:50:43
◼
►
not like red light green light but like
[TS]
00:50:45
◼
►
you are moving in a way that will be
[TS]
00:50:47
◼
►
preceded by a human has a regular or not
[TS]
00:50:49
◼
►
it's a reverse Turing test
[TS]
00:50:51
◼
►
yeah exactly it is a reverse reminded of
[TS]
00:50:54
◼
►
the second episode of the walking dead
[TS]
00:50:56
◼
►
have you any BS anything up on that
[TS]
00:50:58
◼
►
that's a different podcast that we're
[TS]
00:51:00
◼
►
saving that for the end this is the
[TS]
00:51:02
◼
►
beauty of playing with other people
[TS]
00:51:03
◼
►
though because that experience that you
[TS]
00:51:05
◼
►
had their with dan with other people
[TS]
00:51:07
◼
►
you couldn't have had nothing to do with
[TS]
00:51:08
◼
►
the computers there's no no absolutely
[TS]
00:51:10
◼
►
this gate yeah it does not work without
[TS]
00:51:12
◼
►
that and really it works best when you
[TS]
00:51:14
◼
►
have a certain number of people
[TS]
00:51:15
◼
►
otherwise it gets just too easy to
[TS]
00:51:17
◼
►
figure out but it was it was a
[TS]
00:51:19
◼
►
fascinating experience from coming from
[TS]
00:51:20
◼
►
a lot of games where it's like the goal
[TS]
00:51:22
◼
►
is you know you gotta run really fast
[TS]
00:51:23
◼
►
you gotta shoot somebody a lot you know
[TS]
00:51:25
◼
►
and then you gotta try to get away
[TS]
00:51:27
◼
►
where is this one it's really about
[TS]
00:51:29
◼
►
blending in and fighting those instincts
[TS]
00:51:31
◼
►
to do anything that's going to get you
[TS]
00:51:32
◼
►
there faster and in fact there are a lot
[TS]
00:51:34
◼
►
of people you run into online who do
[TS]
00:51:35
◼
►
take that approach of like I'm gonna run
[TS]
00:51:37
◼
►
really fast and try to kill everybody
[TS]
00:51:38
◼
►
and get killed you and you don't get
[TS]
00:51:40
◼
►
rewarded for either they're gonna
[TS]
00:51:42
◼
►
questions
[TS]
00:51:43
◼
►
well i'm gonna i'm going to defend my
[TS]
00:51:45
◼
►
the the traditional gaming and they do
[TS]
00:51:47
◼
►
at the top levels traditional
[TS]
00:51:49
◼
►
first-person gaming at you know where
[TS]
00:51:51
◼
►
you think i was at which game you run
[TS]
00:51:53
◼
►
really fast and shoot everybody you have
[TS]
00:51:54
◼
►
to play that strategically if you try to
[TS]
00:51:57
◼
►
play like run around should everybody
[TS]
00:51:58
◼
►
you will not be able to
[TS]
00:52:00
◼
►
with you know reasonably good players
[TS]
00:52:02
◼
►
it's a strategic game in terms of
[TS]
00:52:03
◼
►
territory and power up control and not
[TS]
00:52:06
◼
►
just running into fights that you can't
[TS]
00:52:08
◼
►
win that's what separates you know the
[TS]
00:52:09
◼
►
the the top tier players from just 0
[TS]
00:52:13
◼
►
units from the thirty-year-old great
[TS]
00:52:15
◼
►
president but the 12 year olds learn
[TS]
00:52:17
◼
►
this it's amazing like this you have to
[TS]
00:52:19
◼
►
know the territory make you know sort of
[TS]
00:52:21
◼
►
defending the turf that has the power
[TS]
00:52:22
◼
►
ups and not engage in fights that you're
[TS]
00:52:24
◼
►
going to lose it becomes like a senior
[TS]
00:52:25
◼
►
sort of Sun Tzu art of war type of thing
[TS]
00:52:27
◼
►
it looks crazy and twitchy and you do
[TS]
00:52:29
◼
►
need the crazy fast reflexes which is
[TS]
00:52:31
◼
►
why we still get our butts handed to us
[TS]
00:52:32
◼
►
by 12 girls because their reflexes are
[TS]
00:52:34
◼
►
just better than 30 year olds right but
[TS]
00:52:36
◼
►
there is that other element lurking
[TS]
00:52:39
◼
►
underneath all types of gameplay
[TS]
00:52:40
◼
►
yeah I will second as somebody who's had
[TS]
00:52:42
◼
►
you know been beaten by a number of
[TS]
00:52:44
◼
►
twelve-year-olds is definitely it's
[TS]
00:52:48
◼
►
there's there's a lot more to the game
[TS]
00:52:50
◼
►
that like i was saying before the there
[TS]
00:52:51
◼
►
you sometimes you suddenly figure out a
[TS]
00:52:53
◼
►
certain point like whoa there's like a
[TS]
00:52:55
◼
►
whole nother level like exponential have
[TS]
00:52:57
◼
►
a lot of the game than what I am
[TS]
00:52:58
◼
►
perceiving and I met and that has
[TS]
00:53:00
◼
►
doesn't have much to do the reflexes as
[TS]
00:53:02
◼
►
it does with you know understanding the
[TS]
00:53:04
◼
►
strategy mechanics again what's the best
[TS]
00:53:06
◼
►
way to play this and it even if it looks
[TS]
00:53:07
◼
►
like just a random shooting spring it's
[TS]
00:53:09
◼
►
not i used to play battlefield two and
[TS]
00:53:12
◼
►
it was a great game it was the first
[TS]
00:53:13
◼
►
massive multiplayer game i played and
[TS]
00:53:15
◼
►
you could assemble into squads and there
[TS]
00:53:17
◼
►
would be a squad leader who would
[TS]
00:53:18
◼
►
determine your your strategic approach
[TS]
00:53:21
◼
►
to a particular target and I loved on
[TS]
00:53:23
◼
►
one night and join the squad and the
[TS]
00:53:25
◼
►
squad leader was issuing the red radio
[TS]
00:53:28
◼
►
silence des and so we're sneaking up on
[TS]
00:53:30
◼
►
a particular target was spreading people
[TS]
00:53:31
◼
►
out and assigning them their jobs
[TS]
00:53:33
◼
►
according to the book character class
[TS]
00:53:35
◼
►
they were playing and and so everybody
[TS]
00:53:38
◼
►
was in position and waited and waited
[TS]
00:53:39
◼
►
and finally came time to go
[TS]
00:53:41
◼
►
and this this 11 year old voices ok
[TS]
00:53:43
◼
►
everybody him i have had that experience
[TS]
00:53:47
◼
►
as well especially after in the old we
[TS]
00:53:49
◼
►
used to play halo before xbox microsoft
[TS]
00:53:51
◼
►
came up with this party system which
[TS]
00:53:53
◼
►
meant you didn't have to talk to
[TS]
00:53:54
◼
►
strangers on the internet you would have
[TS]
00:53:55
◼
►
a brief second at the end of a halo
[TS]
00:53:57
◼
►
match like maybe about 10 or 20 seconds
[TS]
00:53:59
◼
►
where people with the real and they were
[TS]
00:54:01
◼
►
just school is always liked the year old
[TS]
00:54:03
◼
►
kids the most racist homophobic angriest
[TS]
00:54:07
◼
►
12 your kids class
[TS]
00:54:08
◼
►
rap music that you've ever heard so all
[TS]
00:54:11
◼
►
12 year olds can also apparently I
[TS]
00:54:13
◼
►
didn't know 12 girls are like that but
[TS]
00:54:14
◼
►
man it was a little disheartened am it
[TS]
00:54:16
◼
►
was just hurting both of the state of
[TS]
00:54:17
◼
►
society as well as the fact that we just
[TS]
00:54:19
◼
►
gotten really badly beaten by them
[TS]
00:54:21
◼
►
yeah well I mean we're getting close
[TS]
00:54:23
◼
►
towards the end of our are allotted time
[TS]
00:54:25
◼
►
here but i want to know if there's
[TS]
00:54:26
◼
►
anything in particular you guys want to
[TS]
00:54:28
◼
►
recommend I mean whether it be a higher
[TS]
00:54:30
◼
►
level title or something more like a
[TS]
00:54:32
◼
►
mobile game or anything even a classic
[TS]
00:54:34
◼
►
game any any suggestions
[TS]
00:54:37
◼
►
sorry old game old game Greg I've got a
[TS]
00:54:39
◼
►
lot of a lot of games that i'm playing
[TS]
00:54:41
◼
►
but enough in there are novel recommend
[TS]
00:54:42
◼
►
a man who wants to recommend like you
[TS]
00:54:44
◼
►
cut the rope is really good well you
[TS]
00:54:45
◼
►
know everybody knows that
[TS]
00:54:47
◼
►
well yeah have you tried this Angry
[TS]
00:54:48
◼
►
Birds thing I hear there's there's birds
[TS]
00:54:52
◼
►
in there they're angry i'm going to put
[TS]
00:54:54
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in a plug for on reliving your gaming
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pass through your children which is what
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i'm doing now I will simply have soon
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everybody
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yeah step step one it's a long road but
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like have children ultimately work here
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and if you're an avid gamer you've
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already failed all right you will not
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pass step one if you're a regular gamer
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well this is like trying to play games i
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wouldn't go back and play these games on
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my own but going back letting my son
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play through them is you know is an
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interesting experience and it does help
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me appreciate the games that i enjoyed
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you know when I was a little bit younger
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seeing someone else experienced them for
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the first time I think that's it dude I
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think classic video games are like the
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Hugo's list is you can go back and and
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read something that's been on the hero
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since the mid sixties and it still blows
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you away and i think that if you're if
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you're willing to put up with you know
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not having a beautiful you know shadow
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rendered graphics on an xbox 360 that
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you can still enjoy something like
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deadline which is an amazing game or or
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chocolate cafe or mule it new label
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every once in a while did Archon murder
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on this in turn off their they are all
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there are literally thousands of
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terrific games out there and and they're
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not going to be the experience that they
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are today but they are still unique and
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pleasurable experiences
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well there's something to saying that
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it's not just the technology that makes
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the game fun right i mean my few years
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ago I think they were still in ecology
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and we've my friends I found a virgin
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know your place scorched-earth classic
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toss game with tanks basically the
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progenitor of things like worms
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you've got a lot of Tanks you sort of
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have to figure out the altitude of you
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know an angle that you're going to fire
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your tank your your gun on your turn
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ahead and see if you managed to hit
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somebody else and if not it's someone
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else's turn and then you just learn to
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sort of figured out by trial and error
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and we found a java-based version of
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this online and we played it like
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non-stop for like two months and it was
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just it was intensely entertaining even
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though it was like 1984 graphics so I
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think there's more to examine the
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technology is really interesting and I
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think technology is part of what drives
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games for it but at the end of the end
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of the day I think it really depends
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more on on a good game is a good game
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exactly there's a certain amount of
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technology that has to be there I mean I
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I bust out the emulators fairly
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frequently and i find that as finely as
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i remember the old atari 2600 games
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you just can't play them for more than a
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minute and a half anymore you just can't
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I mean either looking at squares being
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eaten by the vaguely oblong dragons you
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know using an arrow for a so don't you
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disadvantage her man I'll come over
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there and kick your ass if you have you
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checked i love adventure dearly but man
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you just can't play anymore although i
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will say that one of the most in like
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intense gaming experiences I've ever had
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was being at the the penny arcade expo
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combat yeah second or third year and it
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came down to they have this Omega on
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where they compete and have a bunch of
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people that compete in various different
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games throughout like several different
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rounds and the final round was a
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one-on-one showdown with the guitar game
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combat in one arena of like 400,000
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people probably alternatively little
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square square
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let's hear no you're not you're not
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relying on the technology to provide the
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entertainment you're alone on the fact
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you're playing another human rights
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lawyer you're watching this epic match
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between these two guys trying to decide
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who takes home this huge bundle prizes
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or whatever it was definitely
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entertaining but yes I don't know that I
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acted briefly we had a party at a
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friend's house one night where we broke
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out the Atari and played combat and man
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once we got it working
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you gotta blow the cartridges and
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00:58:21
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everything
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00:58:22
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yeah i can still play a mean warlords
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there's a yeah I have a shoebox of those
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00:58:28
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Atari titles or one time that we're just
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00:58:30
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gathering dust and we just try each one
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00:58:32
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of them until we found that would work
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00:58:33
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and then we play that so you know
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00:58:36
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eg it is don't play that game is so bad
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00:58:42
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now you can get a free one out in the
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00:58:43
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Las Vegas area desert after the guy who
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00:58:47
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made us really inducing about that
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00:58:50
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well sadly he's not here to defend
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itself i actually like dt i'm going to
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go on knowing that you know how to play
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00:58:57
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oh yeah I finished it that's one
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possible that you start with saying it
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that's your winning team you know what
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that means the way purpose wish to was
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trying to say the only winning move is
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not the play is thank you
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00:59:11
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we might want to end it on that maybe
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00:59:13
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that is a good place to end it so I
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00:59:15
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thanks everybody for joining us and I
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think all of our contributors this week
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Greg moss thank you Steve lots
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it's been real John siracusa goodnight
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00:59:25
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everybody
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00:59:26
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Tony's alive whew and I am your guest
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00:59:29
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host and more than sitting in for
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00:59:31
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Jason's now who will probably be back
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00:59:32
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next time thanks for joining us again it
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had everybody hey
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this has been the incomparable podcast
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00:59:44
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there's no sadly and comfortable time
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00:59:52
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you can we need to do more of that like
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00:59:54
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that thing where you take the outtakes
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and you throw them at the end after the
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00:59:57
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music that once or twice going to war
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01:00:00
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let me to say increasingly outrageous
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01:00:02
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things before we actually start so that
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you can you know pick and choose the
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01:00:06
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ridiculous things to come on the end-all
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doing throw and yeah what the hell is a
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01:00:11
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thing no practice pressure because these
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01:00:14
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units in LIC look so easy when Jason
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01:00:16
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doesn't start walking month wow wow
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01:00:20
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well this is not here to run things so i
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01:00:22
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guess that falls to me which is kinda
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weird but yeah I'm freaked out a little
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01:00:26
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bit right now and he's my boss so I do
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01:00:28
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whatever he tells you realize you can
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01:00:30
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create any reason that he's not showing
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01:00:32
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that is a good point that you have many
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01:00:34
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options yeah I'm information snail whose
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01:00:37
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in rehab this nice i mean he probably
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01:00:40
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will get to edit it before it actually
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01:00:42
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goes up on the website so you think he's
[TS]
01:00:45
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actually gonna add at this just takes
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01:00:48
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the beginning and the end off and tax
[TS]
01:00:49
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the music on what was his excuse anyways
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01:00:51
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its uses that he knows nothing about
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01:00:53
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video games something I think that was
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01:00:55
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pretty much it i didn't know anything
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01:00:56
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about hormones anybody that one and then
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01:00:58
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a different sort of ship here I don't
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01:01:00
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know it smells been coddling you guys
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this is gonna be hard hitting
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