229: Divorce Mode
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hello and again welcome to the
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comparable podcast number 229 we hope
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your brief detention in the relaxation
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vault has been a pleasant one
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it is January 2015 quit now and k will
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be served immediately
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this was a triumph i'm making a note
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here huge success
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it's hard to overstate my satisfaction
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that your science we do what we must
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because we can have all of us except the
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ones who are dead but there's no you
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just keep trying until you need to the
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welcome back everybody to the
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uncomfortable podcast I'm your host
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Jason L it's time for us to take another
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trip into the world of video games and
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I've got an excellent panel here to talk
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about a couple of games that we've been
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claiming we're going to talk about for I
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don't know a couple years now and we
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finally got around to it so this is not
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on the cutting edge of gaming but it is
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a couple of old favorites that people
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kept asking when you're going to talk
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about portal and portal 2 and the answer
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is now right now you are so if you're
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just tuning in randomly to this podcast
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hoping in vain that finally we might
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cover portal you are really lucky person
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and haven't read your podcast app
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because this is our portal episode let
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me introduce my panel was going to talk
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about Porter with me in the standing in
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the blue portal Tony sindelar hello
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I think we can put our differences
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behind us for science you monster
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I I appreciate that standing in the
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orange portal
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oh that's like the back side of Tony
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step out of the way Tony it sorry John
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siracusa hello Jason
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the only thing you've managed to break
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so far as my heart we have returning
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this is like a little last of us episode
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reunion standing on the orange gel it's
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tiffany Arment hello hi i am beyond
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excited you have no idea
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well maybe twitter has an idea yeah
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you've been yeah you've been going out
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it's very excited i like this game like
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I like Star Wars like people like Star
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what I'll also excited and bouncing up
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and down on the blue gel its Brianna Wu
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hello what's crackalackin portals i had
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i know i had a whole portal quote ready
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but these two guys stole it thanks
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well i'm just going to default back to
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crackling already took the obvious one I
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took obscure I was nice i'm glad nobody
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said the cake is a lie that's a little
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too you know it's getting weird sounds
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solid cast without saying that but Jason
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blows and immediately got to do it yeah
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that's gonna get out the way you clear
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it just clear the room and then yeah
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we're desperate everybody gets the
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harmon yep exactly have a theory of
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comedy got here you need me to the chaos
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anyway do not look into the operational
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end of the device i first discovered
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these games completely backward in the
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sense of I had not heard of this game
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until india not co put
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still alive on his holiday playlist
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which is not holiday feet what year was
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this case about 2008 something like that
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not that bad then
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no but I didn't play the game for
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another couple here is probably i don't
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know i played this game it's been awhile
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i I didn't play this last week or
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anything
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and.and you who are all much better at
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games and i am correct me but it sounds
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like this was a small part of a game
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package and and it's not that long a
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game the original portal but it became a
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phenomenon because then i kept on
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hearing people talk about portal and and
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and then I had to play it so it seems
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like what was this kind of an accidental
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hit that it was meant to just be playing
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because I spend it was so the original
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version of it for those who aren't
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familiar was packaged with this thing
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called the orange box which was valid
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collection of you know half-life 2 and
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some half-life two expansions that never
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got finished and the new version of team
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fortress and then they have this portal
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game that was kind of talked on there
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and was sold as the orange box for you
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know the last generation of consoles and
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you know it's kind of contact on there
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and I it seems like probably they were
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not prepared for it to be as huge a
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success i mean i think everything valve
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makes it is pretty good and you know
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they have a pretty consistent hit
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delivery system but but yeah portal kind
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of really took off it was really
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exciting i remember playing it on a
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friends xbox 360 in a dark time before i
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had an xbox 360 and it was you know one
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of those friends was like you need to
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play this game come to my house and play
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it in one sitting and i did that and
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then I went and bought an xbox 360 and
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my own copy of portal not that long
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after that you played on the console i
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watch out for the pc first and i didn't
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get looking at with the UH the wikipedia
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page says they both came out the same
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time windows and xbox i would recommend
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not playing this on a console really
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like any first-person shooter it is much
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easier i would probably buy it via Steam
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right now is how i would do it if you
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have a Mac or a windows computer or a
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linux computer you could just do that if
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you don't want to concentrate we should
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establish what devices we played this on
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then I played I played both of them on
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my mac that that's what I did these the
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I didn't use a console for either of
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i also did Mac for both and all I played
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on everything ok
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yeah fair enough i had win they'll beat
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us everything i'm not trying to win i'm
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just saying like about anything you
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don't like people people have complained
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about like the controls on console you
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have been like okay well let's evaluate
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this so I beat no it's not a long game
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like it's a it's an afternoon Nina stop
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beating them on console and also pc i
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played on the 360 and I play a lot of
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pipe laid a lot of first-person shooters
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on the 360 I don't really have any
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trouble with the controls it for me my
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the first person shooters that I've
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always played you know when I was when I
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look start playing them where I'm on the
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macbook marathon marathon to the whole
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marathon series and and and unreal
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tournament and some other stuff like
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that and so when when portal came out
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and and then many years later i bought
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it i want to play it on the mac because
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I felt like I actually had the muscle
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memory from that and I struggle with
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first-person shooters on consoles
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because I learn how to play them on the
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keyboard and pointing demise and so it
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was a great nostalgia trip for me
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because I had that all immediately
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snapped back the whole you know wasd
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move kind of thing man i was that was so
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that was great so on one level portal
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was just a a wonderful just hit a
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nostalgic because i hadn't played a
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first-person game on my back in a long
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time and not that many on consoles at
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that moment I think it's also as far as
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a first person goes it's pretty
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forgiving right i mean there's obviously
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some stuff that's timing involved but
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not a lot and it's not a lot of that
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kind of twitch reaction it's not like
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playing counter-strike or something like
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that word
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it's you know it's all about the
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milliseconds of clicking or anything
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like that it's it's pretty forgiving and
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fact if you overthink it as i did when i
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was playing it for a lot of the sections
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where you're flipping through portals
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and and you doing lots of momentum moves
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if you just don't touch the mouse it
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will realign your viewpoint in like
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based on the new based on the current
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new gravity but if you're a first person
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shooter player you don't expect your
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viewpoint or especially on a pc you
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don't expect your viewpoint to ever be
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realigned unless you move them out so
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the first time i played one of the
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board's important woman to take
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platforms i always constantly as soon as
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I came out of a portal I was readjusted
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in my view to be facing the right
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direction and at the same time the game
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was trying to readjust my view
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yeah and it was like why is this so hard
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until I said oh just don't touch the
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mouse and just realize you to the new
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30 and you're fine and yeah it's very
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easy to overthink it even i even i did
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that because I remember that that was
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the case with something like marathon
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you would have to reorient and and I
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would go through a portal and be like
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wait a second wait a second if I do
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nothing i'm looking in the right
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direction
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yeah it's made to its the bar is low but
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if there is there is still a bar because
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as I've tried to get other people to
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play this game thought oh this is a
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great game you can play it in like an
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hour to part of one that is and and it's
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fun and it's got a narrative and it's
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very interesting and we'll talk about
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all the good quality so I'd say out you
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you may not be a gamer but try this game
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and then just to watch people really
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fail to orient themselves in a
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first-person shooter because even though
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it seems natural for us it is a fairly
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alien concept
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no matter what maybe it's probably
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easier on the console but I think even
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then people just look at the screen and
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a bunch of thumb sticks and or you know
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look at the screen and a mouse and a
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keyboard and just don't understand how
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to navigate that world that's it
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everyone real big barrier to enjoying
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this game because you do need some basic
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ability to conceptualize the space and
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move through it
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yeah I mean I think anyone who's watched
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somebody try to play a first-person
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shooter for the first time maybe whether
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it's a you know a child or that person's
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parent or something like that it's
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there's not all that kind of natural
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take to it i mean i think we kind of
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take for granted if you can you kind of
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grew up on it that there's no you don't
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just instantly jump in and are able to
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navigate 3d world with you know wasd and
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a mouse right let's learn skill for me
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portal was kind of an easy transition on
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the mac from playing half-life I mean
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because it was just all yeah and it was
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exactly the same like the controls are
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all the same and the world's extremely
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similar and yeah so that from for me it
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was kind of just that how it happened I
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can't even imagine playing it on a
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console i can't do it i have to say I'll
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you know i was i was really impressed by
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how much better the console controls
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were between portal one in portal to you
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can tell they took a lot of time
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particularly with the light momentum
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puzzle algorithm and I i have to say
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like I thought I I understand where
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people are coming from with it being
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walking on for portal one but I thought
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portal 2i played on console and just
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enjoyed it greatly
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honestly like portal is such an easy
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game to begin with I didn't think it was
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that hard even on you know 360 or you
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yeah we're plated yeah the guy i try to
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explain this bill I think you're right
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that there's this fundamental literacy
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about about first-person shooters and
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moving into 3d World and using abstract
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controls to control you know your
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perspective and that we can take for
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granted as being something that that you
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know well of course it's a shooter it's
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fine it makes sense beyond that though
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one of the things I really like about it
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is as somebody who's not you know you
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like I struggled with the last of us it
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is easier this is true but i also love
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that it was as people always say the
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first person puzzler i love that it used
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the the skills i had built up such as
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they were the literacy of first-person
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shooters to solve puzzles i'm really
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interested in like how games teach
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things and portal does a great job of
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teaching you how to play Portal alright
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it builds really incremental II um I
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mean the puzzles are all really nicely
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designed and you know they're not too
[TS]
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hard and you still get that kind of
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satisfying aha moment but it does a
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really good job especially I think
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portal to it doesn't even better job let
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things unfold and they still they keep
[TS]
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adding new mechanics to a portal to all
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throughout portal 2 and there's so many
[TS]
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games where it's like the mechanics are
[TS]
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front-loaded right we're going to teach
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you everything you need to know how to
[TS]
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play the game in the first two hours and
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then you're gonna do that over and over
[TS]
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again for 6 to 10 more hours right
[TS]
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portal to keep adding to that he keeps
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teaching your new things and new ways
[TS]
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that things are going to intercept it
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and it doesn't equate the way thats you
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know really fun to play a little bit
[TS]
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like school though because if you miss a
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lesson again having watched people and
[TS]
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try to get people to play this game and
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appreciate if you miss a lesson like
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you're absent today or you don't pay
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attention because of your 4runner 12
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teachers particular concept and if you
[TS]
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never really get that concept and just
[TS]
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fumbled through level or forget that
[TS]
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concept you can be just sitting there
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and stuck not on the navigating 3d world
[TS]
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but like that's the other aspect of this
[TS]
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game like so 3d worlds one thing if
[TS]
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you're good first-person jersey have no
[TS]
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◼
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problem with the second aspect of this
[TS]
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game is do you have any aptitude for
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enthusiasm for puzzles and figuring out
[TS]
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how to do that
[TS]
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puzzles realize on you remembering the
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very simple you know steps that are laid
[TS]
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out before this is out portals but they
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don't even give it a second portal for
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all the second part works as a memento
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►
marks in portals there's a few
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strategies you can do that through
[TS]
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elements in is the buttons work this out
[TS]
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◼
►
the turrets were you know all three
[TS]
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things like Tony said portal to just has
[TS]
00:12:26
◼
►
a million of those throughout the whole
[TS]
00:12:27
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game but even portal one if you forget a
[TS]
00:12:29
◼
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single one of those and like the first
[TS]
00:12:31
◼
►
couple levels it can be you can be like
[TS]
00:12:33
◼
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that adventure game where you just back
[TS]
00:12:35
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►
in the old days we'd said you'd spend
[TS]
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months stuck like in a room 100 venture
[TS]
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game because there was no internet and
[TS]
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you can figure it out and when you did
[TS]
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you just felt like a dunce it i don't
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think that will happen to anybody who is
[TS]
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remotely good at puzzles but a
[TS]
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surprising number of people who are good
[TS]
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at first person shooters have no
[TS]
00:12:51
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interest in puzzles whatsoever when I
[TS]
00:12:53
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think this game is as a weird mix of
[TS]
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like I mean there are some very specific
[TS]
00:12:56
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►
type of puzzle in that they're all these
[TS]
00:12:58
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►
kind of spatial reasoning puzzles right
[TS]
00:12:59
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now so i mean i think a lot of people
[TS]
00:13:01
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who are familiar with first-person
[TS]
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shooters build up some spatial reasoning
[TS]
00:13:04
◼
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abilities and their ability to kind of
[TS]
00:13:06
◼
►
navigate 3d space but you know there's
[TS]
00:13:07
◼
►
some people who that's gonna probably
[TS]
00:13:09
◼
►
not really resonate with they're not
[TS]
00:13:10
◼
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going to enjoy that the big conceptual
[TS]
00:13:12
◼
►
hurdle is the fact that you have a
[TS]
00:13:13
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►
portal gun and that is the elbow they I
[TS]
00:13:16
◼
►
mean you would think that like that is
[TS]
00:13:17
◼
►
the most obvious thing about the game
[TS]
00:13:19
◼
►
like the hammer discount like is then
[TS]
00:13:21
◼
►
the name is the main mechanic of your
[TS]
00:13:23
◼
►
game and yet i will see people looking
[TS]
00:13:25
◼
►
at a puzzle and not being able to figure
[TS]
00:13:27
◼
►
out how to get from point A to point B
[TS]
00:13:29
◼
►
it's like her you have a part of like
[TS]
00:13:31
◼
►
what you learn which walls you can put
[TS]
00:13:33
◼
►
it on which ones you can't like if you
[TS]
00:13:34
◼
►
can see it at this line of sight you can
[TS]
00:13:36
◼
►
get there how can you get there but
[TS]
00:13:38
◼
►
bored there and then like they'll be
[TS]
00:13:39
◼
►
they'll be stuck for an hour on it even
[TS]
00:13:41
◼
►
after playing the game a second time I'd
[TS]
00:13:42
◼
►
have definitely come into those rooms
[TS]
00:13:44
◼
►
where I was like oh crap how am I
[TS]
00:13:46
◼
►
supposed to do this and then I like
[TS]
00:13:47
◼
►
women have reported like he did you
[TS]
00:13:49
◼
►
forget for a second in certain levels
[TS]
00:13:51
◼
►
that you have the ability to do that
[TS]
00:13:54
◼
►
even though that's like the basis of the
[TS]
00:13:56
◼
►
gamepad magic thing that goes against
[TS]
00:13:58
◼
►
the laws of physics yeah but you're like
[TS]
00:13:59
◼
►
okay I'm in this room going to solve
[TS]
00:14:01
◼
►
this puzzle it's getting complicated now
[TS]
00:14:02
◼
►
especially later in the game and then
[TS]
00:14:05
◼
►
office and you're like oh right i could
[TS]
00:14:06
◼
►
just do this and back up in here and
[TS]
00:14:08
◼
►
then it's done and that was the easiest
[TS]
00:14:09
◼
►
thing ever and i just thought about it
[TS]
00:14:11
◼
►
too much
[TS]
00:14:11
◼
►
so if you like just like John said
[TS]
00:14:13
◼
►
earlier if you think about it too much
[TS]
00:14:14
◼
►
it's over you know you you're trapped
[TS]
00:14:17
◼
►
I'll never forget when I kind of you
[TS]
00:14:19
◼
►
know like stumped for like 30 seconds on
[TS]
00:14:21
◼
►
like the second puzzle and portable one
[TS]
00:14:23
◼
►
and it's like you can shoot one portal
[TS]
00:14:24
◼
►
and I see the portal far away and shoot
[TS]
00:14:26
◼
►
a portal next to me to get there and now
[TS]
00:14:29
◼
►
it's like well I'm already next to the
[TS]
00:14:30
◼
►
fixed portal i'm stuck right and it's
[TS]
00:14:32
◼
►
like wait wait wait
[TS]
00:14:33
◼
►
oh I can shoot another reporter way and
[TS]
00:14:35
◼
►
then step back into the portal I just
[TS]
00:14:37
◼
►
get in and you know everything just
[TS]
00:14:39
◼
►
built from that so seamlessly it's great
[TS]
00:14:41
◼
►
it's also really nice how even on a
[TS]
00:14:42
◼
►
second playthrough or even a third
[TS]
00:14:43
◼
►
playthrough for some people it is still
[TS]
00:14:46
◼
►
you can still make challenges for
[TS]
00:14:48
◼
►
yourself you have already solved the
[TS]
00:14:50
◼
►
puzzle and you kind of know the basic
[TS]
00:14:51
◼
►
physics of everything and how everything
[TS]
00:14:52
◼
►
works and how the puzzles are our work
[TS]
00:14:55
◼
►
but you can kind of challenge yourself
[TS]
00:14:57
◼
►
to be like okay have few steps going to
[TS]
00:14:59
◼
►
take how few portals can I throw it
[TS]
00:15:01
◼
►
makes it really it makes it fun again
[TS]
00:15:03
◼
►
but so is ok I feel like we're kind of
[TS]
00:15:06
◼
►
missing the forest for the trees a
[TS]
00:15:08
◼
►
little bit in this discussion
[TS]
00:15:09
◼
►
I mean you know portal is portal is a
[TS]
00:15:14
◼
►
breath of fresh air in an industry that
[TS]
00:15:17
◼
►
is almost completely lacking in
[TS]
00:15:21
◼
►
innovation at times and you know this
[TS]
00:15:24
◼
►
comes from half-life which is a game
[TS]
00:15:26
◼
►
that you know is a first-person shooter
[TS]
00:15:29
◼
►
but has just enough of the twist on it
[TS]
00:15:31
◼
►
to make it an interesting and
[TS]
00:15:33
◼
►
significant game you know like the the
[TS]
00:15:35
◼
►
physics mods for for half-life two are
[TS]
00:15:38
◼
►
actually some of the most important
[TS]
00:15:40
◼
►
mechanics have ever been introduced into
[TS]
00:15:42
◼
►
the game industry and i think that you
[TS]
00:15:44
◼
►
know like the reason people are really
[TS]
00:15:46
◼
►
passionate about portal is it was this
[TS]
00:15:50
◼
►
amazing mix of an innovative different
[TS]
00:15:53
◼
►
mechanic that is just unlike anything
[TS]
00:15:55
◼
►
ever get a game this ever come before
[TS]
00:15:58
◼
►
it's not a game that's about mindlessly
[TS]
00:16:00
◼
►
destroying things yeah which practically
[TS]
00:16:03
◼
►
every game in this industry is about
[TS]
00:16:05
◼
►
including my own and you know and it
[TS]
00:16:08
◼
►
also has this wicked sense of humor and
[TS]
00:16:12
◼
►
we're we're we're living in this
[TS]
00:16:14
◼
►
industry where you know we just kind of
[TS]
00:16:17
◼
►
all not a wink at the lie you know like
[TS]
00:16:20
◼
►
we're all drowning and BS all day long
[TS]
00:16:22
◼
►
and we know it we here in commercials
[TS]
00:16:25
◼
►
and you know in the systems of authority
[TS]
00:16:27
◼
►
around us and we're just living in like
[TS]
00:16:30
◼
►
a very insincere society and here's a
[TS]
00:16:33
◼
►
name that comes along and does this
[TS]
00:16:35
◼
►
wickedly brilliant satire about it and
[TS]
00:16:39
◼
►
it was just such a fresh experience and
[TS]
00:16:43
◼
►
I think it's like like we don't love
[TS]
00:16:45
◼
►
portal because like the pc controls are
[TS]
00:16:47
◼
►
better than the console like we love it
[TS]
00:16:49
◼
►
because it's so innovative well you know
[TS]
00:16:52
◼
►
I i'll be honest one of the reasons why
[TS]
00:16:54
◼
►
i am not attracted to a lot of games
[TS]
00:16:57
◼
►
they come out and I do have many
[TS]
00:16:58
◼
►
consoles and I you know and I i do like
[TS]
00:17:02
◼
►
games but and this is how i felt a
[TS]
00:17:03
◼
►
little bit about the last of this is
[TS]
00:17:05
◼
►
like I get bored with shooting bullets
[TS]
00:17:10
◼
►
at stuff especially if it's people like
[TS]
00:17:13
◼
►
stuff like my favorite things in Halo
[TS]
00:17:16
◼
►
are like driving the vehicles around and
[TS]
00:17:19
◼
►
all that and there's there's and I mean
[TS]
00:17:20
◼
►
really talk about both games anyway
[TS]
00:17:22
◼
►
there is a point in Portal 2 we're just
[TS]
00:17:25
◼
►
not only do I enjoy the fact i should
[TS]
00:17:27
◼
►
close this point I'm not only do I enjoy
[TS]
00:17:29
◼
►
the fact that i I've got a gun in this
[TS]
00:17:31
◼
►
game but I don't I don't I create with
[TS]
00:17:33
◼
►
that I don't destroy with it and i use
[TS]
00:17:35
◼
►
my intelligence and and I get away from
[TS]
00:17:38
◼
►
that fire firing bullets and and having
[TS]
00:17:41
◼
►
the splash of a dead body of an alien
[TS]
00:17:43
◼
►
hitting the floor or some other kind of
[TS]
00:17:45
◼
►
enemy but then late in in Portal 2 there
[TS]
00:17:48
◼
►
are several there are several levels
[TS]
00:17:50
◼
►
where you're basically painting with the
[TS]
00:17:53
◼
►
level the 3d level you open portals on
[TS]
00:17:56
◼
►
drips of goo and then open them up
[TS]
00:17:58
◼
►
somewhere else and they're kind of
[TS]
00:18:00
◼
►
shooting out and just kind of splashing
[TS]
00:18:02
◼
►
everywhere and you're doing a tactically
[TS]
00:18:04
◼
►
and yet i found find myself really
[TS]
00:18:06
◼
►
enjoying just the effort of painting
[TS]
00:18:10
◼
►
these two these beautiful 3d levels with
[TS]
00:18:12
◼
►
these drops of goo just for fun just
[TS]
00:18:15
◼
►
because it was enjoyable and and that
[TS]
00:18:17
◼
►
I'd ever Mary sunshine you might like it
[TS]
00:18:19
◼
►
interesting
[TS]
00:18:20
◼
►
yeah about so I i'm totally with you
[TS]
00:18:22
◼
►
there that I I totally get the first
[TS]
00:18:25
◼
►
person shooter metaphor and I've enjoyed
[TS]
00:18:27
◼
►
playing shooters and yet you know is
[TS]
00:18:29
◼
►
I've gotten older I've gotten gotten it
[TS]
00:18:31
◼
►
just seems kind of old to me and portal
[TS]
00:18:33
◼
►
was that breath of fresh air of like oh
[TS]
00:18:35
◼
►
I can use these skills and have a good
[TS]
00:18:37
◼
►
time and yeah there's some peril and
[TS]
00:18:39
◼
►
there's something shooting at me but
[TS]
00:18:40
◼
►
it's not i'm just outwitting them in it
[TS]
00:18:42
◼
►
in it I really appreciate that's the
[TS]
00:18:44
◼
►
thing that made me play there are not
[TS]
00:18:46
◼
►
that many
[TS]
00:18:46
◼
►
games that I played you know all the way
[TS]
00:18:49
◼
►
through in the last 10 years and the
[TS]
00:18:52
◼
►
portal games were not hard to play all
[TS]
00:18:54
◼
►
the way thru like I really wanted to
[TS]
00:18:56
◼
►
play them all the way through i like how
[TS]
00:18:58
◼
►
in Portal to portal 2 you're constantly
[TS]
00:19:00
◼
►
berated for being a murderer even though
[TS]
00:19:02
◼
►
it's do a relatively nonviolent game
[TS]
00:19:04
◼
►
compared to show the number of murders
[TS]
00:19:06
◼
►
are committed many other that's right we
[TS]
00:19:09
◼
►
take a break to tell you about our
[TS]
00:19:10
◼
►
sponsor this week it is Casper you may
[TS]
00:19:14
◼
►
have heard of them before
[TS]
00:19:15
◼
►
Casper you know it's an internet
[TS]
00:19:17
◼
►
mattress and I say that you're thinking
[TS]
00:19:19
◼
►
internet mattress sounds like something
[TS]
00:19:20
◼
►
crazy but it's not it's actually really
[TS]
00:19:22
◼
►
awesome these our tech guys who got
[TS]
00:19:25
◼
►
together and tried to figure out a way
[TS]
00:19:26
◼
►
to take two amazing bed technologies
[TS]
00:19:29
◼
►
latex foam and memory foam and stick
[TS]
00:19:32
◼
►
them together and also make it as easy
[TS]
00:19:33
◼
►
to order a bed as anything else you
[TS]
00:19:36
◼
►
might get on the internet and that's
[TS]
00:19:39
◼
►
what they did
[TS]
00:19:39
◼
►
so these mattresses are made in America
[TS]
00:19:41
◼
►
they are obsessively engineered and they
[TS]
00:19:45
◼
►
have a shockingly fair price it's five
[TS]
00:19:47
◼
►
hundred dollars for a twin 954 a king if
[TS]
00:19:50
◼
►
you compare that to industry averages
[TS]
00:19:52
◼
►
for premium mattresses that is an
[TS]
00:19:55
◼
►
impressive price point
[TS]
00:19:57
◼
►
Casper will ship direct to your door it
[TS]
00:19:59
◼
►
comes in a box and then you open it up
[TS]
00:20:01
◼
►
and it expands once it gets out of the
[TS]
00:20:04
◼
►
box which is very cool and they've got a
[TS]
00:20:06
◼
►
risk-free trial and return policy you
[TS]
00:20:08
◼
►
could sleep on Casper for a hundred days
[TS]
00:20:10
◼
►
free delivery painless return if you
[TS]
00:20:13
◼
►
don't like it in the first hundred days
[TS]
00:20:14
◼
►
they will take it back for you
[TS]
00:20:17
◼
►
so there's really no risk here you need
[TS]
00:20:19
◼
►
to try it out
[TS]
00:20:20
◼
►
I've had a Casper in my house for the
[TS]
00:20:23
◼
►
last two months i have been sleeping on
[TS]
00:20:25
◼
►
it every night and you know what it
[TS]
00:20:27
◼
►
really is great i enjoy it a lot the
[TS]
00:20:29
◼
►
memory foam is there so what they say is
[TS]
00:20:32
◼
►
just the right sink just the right
[TS]
00:20:34
◼
►
balance and that's exactly right
[TS]
00:20:35
◼
►
it's super soft and nice on top but it's
[TS]
00:20:37
◼
►
supportive beneath that you were nice
[TS]
00:20:40
◼
►
when I sit on my bed I don't feel like
[TS]
00:20:42
◼
►
I'm sitting on the edge of a trampoline
[TS]
00:20:43
◼
►
like on my old mattress it's really
[TS]
00:20:45
◼
►
comfortable super nice my house
[TS]
00:20:49
◼
►
definitely was full of people who are
[TS]
00:20:51
◼
►
skeptical about mattresses from the
[TS]
00:20:53
◼
►
internet with the foam technologies come
[TS]
00:20:56
◼
►
up the there were thought by geniuses
[TS]
00:20:57
◼
►
with crazy texts ideas and
[TS]
00:21:00
◼
►
know what it's actually really great and
[TS]
00:21:02
◼
►
everybody is convinced down and I think
[TS]
00:21:04
◼
►
you might like it too
[TS]
00:21:04
◼
►
so check it out get fifty dollars off
[TS]
00:21:07
◼
►
toward any mattress purchase by visiting
[TS]
00:21:09
◼
►
www.castleconnolly.com Casper like the
[TS]
00:21:13
◼
►
ghost cas pr.com / incomparable and use
[TS]
00:21:18
◼
►
promo code and comfortable that will get
[TS]
00:21:20
◼
►
you fifty dollars toward any mattress
[TS]
00:21:22
◼
►
purchase and thank you Casper for
[TS]
00:21:24
◼
►
sponsoring the uncomfortable and for
[TS]
00:21:26
◼
►
making the very pleasant mattress that i
[TS]
00:21:28
◼
►
sleep on every single night in
[TS]
00:21:31
◼
►
additionally what Briana say about how
[TS]
00:21:32
◼
►
it being this just wickedly brilliant
[TS]
00:21:34
◼
►
satire were her exact words since the
[TS]
00:21:36
◼
►
chatroom loves it
[TS]
00:21:37
◼
►
title sure but it just the way that even
[TS]
00:21:40
◼
►
in portable one to start the way the the
[TS]
00:21:44
◼
►
story came in to play and how everyone
[TS]
00:21:47
◼
►
say you guys are saying that it teaches
[TS]
00:21:49
◼
►
you how to play the game very well
[TS]
00:21:51
◼
►
without feeling like it's teaching you
[TS]
00:21:53
◼
►
how to play the game but it also kind of
[TS]
00:21:54
◼
►
brings in the story without you
[TS]
00:21:56
◼
►
realizing that there's a story coming
[TS]
00:21:58
◼
►
you know all of a sudden Gladys's you
[TS]
00:22:01
◼
►
know her you hear her voice you don't
[TS]
00:22:03
◼
►
know anything about her but she'll start
[TS]
00:22:05
◼
►
you know saying things about like oh
[TS]
00:22:07
◼
►
you're going to be missed you know and
[TS]
00:22:09
◼
►
you're like wait when it
[TS]
00:22:10
◼
►
what did you know you're like hold on a
[TS]
00:22:12
◼
►
second and then the music changes and it
[TS]
00:22:15
◼
►
starts you know feeling a little bit
[TS]
00:22:16
◼
►
ominous and you're like what am i
[TS]
00:22:18
◼
►
walking into here you know it's person
[TS]
00:22:20
◼
►
look you feel like it's just this puzzle
[TS]
00:22:22
◼
►
game you're playing this person and
[TS]
00:22:23
◼
►
you're walking through and i'm going to
[TS]
00:22:24
◼
►
solve some puzzles puzzles with this
[TS]
00:22:26
◼
►
cool gun but then it very very
[TS]
00:22:29
◼
►
seamlessly and and slowly becomes you
[TS]
00:22:32
◼
►
know this this intense thing that you
[TS]
00:22:34
◼
►
and then you start finding the dens and
[TS]
00:22:36
◼
►
you start seeing what's going on and she
[TS]
00:22:38
◼
►
starts talking to you in a weird way and
[TS]
00:22:40
◼
►
I just I find that so intriguing and
[TS]
00:22:42
◼
►
like you say it's so funny and the width
[TS]
00:22:44
◼
►
that they use and the language that you
[TS]
00:22:46
◼
►
use you just can't help but enjoy it and
[TS]
00:22:49
◼
►
keep going but also have a little bit of
[TS]
00:22:51
◼
►
fear which is great the way they tell
[TS]
00:22:53
◼
►
that story so brilliant because you know
[TS]
00:22:56
◼
►
you're talking about her voice and like
[TS]
00:22:59
◼
►
for the first part of the game if you
[TS]
00:23:01
◼
►
listen to the way that they edited
[TS]
00:23:02
◼
►
Gladys's voice they would have her like
[TS]
00:23:05
◼
►
read three lines and they would pull
[TS]
00:23:06
◼
►
individual words out of it and make it
[TS]
00:23:08
◼
►
sound very disjointed and
[TS]
00:23:10
◼
►
computer like and if you listen to that
[TS]
00:23:13
◼
►
effect as you go deeper and deeper into
[TS]
00:23:15
◼
►
the game they start rolling that back
[TS]
00:23:18
◼
►
and taking it away
[TS]
00:23:19
◼
►
so what you have like when like you're
[TS]
00:23:21
◼
►
talking about this sinister earnest like
[TS]
00:23:23
◼
►
start coming out then they would not do
[TS]
00:23:26
◼
►
that affected she'd be so it was lesson
[TS]
00:23:29
◼
►
to lesson to lesson so she becomes more
[TS]
00:23:32
◼
►
and more human now and more and more of
[TS]
00:23:35
◼
►
a villain until you get to like the
[TS]
00:23:37
◼
►
final level where she's doing actual
[TS]
00:23:39
◼
►
evil soliloquies towards you and it's
[TS]
00:23:42
◼
►
just so awesome I mean we all agree that
[TS]
00:23:44
◼
►
Gladys is one of the greatest villains
[TS]
00:23:46
◼
►
and a video game right it's such a great
[TS]
00:23:48
◼
►
character might get it yeah we already
[TS]
00:23:50
◼
►
saw the first two lines for my notes you
[TS]
00:23:52
◼
►
got the clever gameplay mechanic mix
[TS]
00:23:54
◼
►
with narrative which was my over
[TS]
00:23:56
◼
►
everything and then and then that my
[TS]
00:23:57
◼
►
very first note was the super robotic
[TS]
00:23:59
◼
►
voice in the beginning of portal one
[TS]
00:24:00
◼
►
that's slowly is where you really see it
[TS]
00:24:02
◼
►
if you go play portal what portal two
[TS]
00:24:03
◼
►
back-to-back because portal 2 she's all
[TS]
00:24:05
◼
►
smooth silky evil the whole time right
[TS]
00:24:08
◼
►
versus portal 1
[TS]
00:24:09
◼
►
well then remember the Aperture Science
[TS]
00:24:11
◼
►
bring-your-daughter-to-work day is the
[TS]
00:24:13
◼
►
perfect time to have protested you know
[TS]
00:24:15
◼
►
it that the game portals is from was
[TS]
00:24:18
◼
►
basically like an idea for a gameplay
[TS]
00:24:20
◼
►
mechanic this poll portals mechanic and
[TS]
00:24:22
◼
►
you can make a game with just a mechanic
[TS]
00:24:24
◼
►
what makes it special is the head
[TS]
00:24:25
◼
►
mechanic lots of games have cool
[TS]
00:24:27
◼
►
mechanically you could say something
[TS]
00:24:28
◼
►
like Three's has I interesting
[TS]
00:24:31
◼
►
mechanically you know combine these
[TS]
00:24:32
◼
►
tiles and the slide is interesting way
[TS]
00:24:34
◼
►
that's a mechanic you can make a great
[TS]
00:24:36
◼
►
game like that but putting narrative on
[TS]
00:24:37
◼
►
top of it is you know it's like
[TS]
00:24:39
◼
►
chocolate and peanut butter combined
[TS]
00:24:41
◼
►
here and it's not like if you just have
[TS]
00:24:43
◼
►
a narrative you have been a bad game
[TS]
00:24:45
◼
►
it's not like you just have a great game
[TS]
00:24:46
◼
►
blipping how to get back and make great
[TS]
00:24:48
◼
►
games either way but portable such an
[TS]
00:24:49
◼
►
oddity because it was like look you know
[TS]
00:24:51
◼
►
it's it was made by a few people with a
[TS]
00:24:53
◼
►
small you know tie-in type game it's
[TS]
00:24:56
◼
►
never going to be this grand narrative
[TS]
00:24:58
◼
►
like like a big huge triple a narrative
[TS]
00:25:00
◼
►
game and it's never the gameplay
[TS]
00:25:01
◼
►
mechanic was like yeah alright i guess
[TS]
00:25:03
◼
►
it's kind of interesting but the
[TS]
00:25:04
◼
►
combination of the two is way more than
[TS]
00:25:06
◼
►
the sum of the parts land I i think i
[TS]
00:25:08
◼
►
think also what kind of game it is plays
[TS]
00:25:10
◼
►
into it brilliantly in that the way the
[TS]
00:25:12
◼
►
way it starts you know you you almost
[TS]
00:25:14
◼
►
expect it's like oh I get it
[TS]
00:25:16
◼
►
they've got a clever mechanic and they
[TS]
00:25:17
◼
►
have a series of puzzles and it's
[TS]
00:25:19
◼
►
literally going to be I mean and you
[TS]
00:25:20
◼
►
were led to believe that's what
[TS]
00:25:21
◼
►
everybody thought is I'm gonna leave
[TS]
00:25:23
◼
►
in part of all this is one of 16 right
[TS]
00:25:26
◼
►
no yeah I guess we're just gonna do some
[TS]
00:25:28
◼
►
things and then you get to that moment
[TS]
00:25:30
◼
►
where it all falls apart and you flee
[TS]
00:25:31
◼
►
and you're going down the side the
[TS]
00:25:33
◼
►
passageways outside the things that is
[TS]
00:25:35
◼
►
such that is one of my favorite moments
[TS]
00:25:37
◼
►
in any game I've ever played because
[TS]
00:25:39
◼
►
you're like what is happening now how it
[TS]
00:25:41
◼
►
out you know i'm going to want you to
[TS]
00:25:42
◼
►
feel that fleeing a general adrenaline
[TS]
00:25:44
◼
►
yeah it's really like my god i really do
[TS]
00:25:47
◼
►
have to get out of here like I have no
[TS]
00:25:48
◼
►
usage and even at that point you you
[TS]
00:25:50
◼
►
know that she's probably going to kill
[TS]
00:25:51
◼
►
you at that point like this the great
[TS]
00:25:53
◼
►
thing about you know sort of the the
[TS]
00:25:55
◼
►
mute protagonist and half life on this
[TS]
00:25:57
◼
►
game as well by time you get up to
[TS]
00:25:59
◼
►
whatever that level is when the the fire
[TS]
00:26:00
◼
►
is there and everything and they're
[TS]
00:26:02
◼
►
going to incinerate you I you're so mad
[TS]
00:26:05
◼
►
Gladys but she's just been needling you
[TS]
00:26:07
◼
►
and the only the only way you have to
[TS]
00:26:10
◼
►
take revenge on this voice that's been
[TS]
00:26:12
◼
►
in your ear that you're pretty sure now
[TS]
00:26:14
◼
►
wants you dead is through your actions
[TS]
00:26:16
◼
►
in the game because you can't yell back
[TS]
00:26:17
◼
►
and there's no like there's no
[TS]
00:26:19
◼
►
interaction is no dialogue
[TS]
00:26:21
◼
►
it's like you you feel like you're in
[TS]
00:26:23
◼
►
this conflict with what is essentially a
[TS]
00:26:24
◼
►
voiceover like again it's a small game
[TS]
00:26:26
◼
►
and economical way to do it is just make
[TS]
00:26:28
◼
►
the game with the mechanic and just a
[TS]
00:26:30
◼
►
voiceover like what do you mean just
[TS]
00:26:31
◼
►
added that it is that your whole
[TS]
00:26:33
◼
►
narrative is just going to be voiceover
[TS]
00:26:34
◼
►
how taking and pull it off it's it's
[TS]
00:26:35
◼
►
very economical and the trick is have
[TS]
00:26:38
◼
►
really really good writing and really
[TS]
00:26:40
◼
►
really good voice acting and then all of
[TS]
00:26:41
◼
►
a sudden this entire world and star
[TS]
00:26:43
◼
►
conflict in your head with what is
[TS]
00:26:44
◼
►
essentially a voice happening while you
[TS]
00:26:46
◼
►
play puzzles like her voice she doesn't
[TS]
00:26:48
◼
►
even affect the game just dropped you in
[TS]
00:26:49
◼
►
and then you mean you play out each room
[TS]
00:26:51
◼
►
and you know talk to you in the elevator
[TS]
00:26:52
◼
►
right and you know but during the
[TS]
00:26:54
◼
►
loading screen results you in the
[TS]
00:26:55
◼
►
elevator and out of that doesn't like
[TS]
00:26:58
◼
►
reading it's like reading a book this
[TS]
00:26:59
◼
►
entire world has spun out in your mind
[TS]
00:27:01
◼
►
like the entire game is taking place in
[TS]
00:27:03
◼
►
your mind while like your hands are
[TS]
00:27:04
◼
►
solving a puzzle just like I'm gonna get
[TS]
00:27:06
◼
►
her whenever you know checking your like
[TS]
00:27:08
◼
►
escape haha free you know
[TS]
00:27:10
◼
►
yeah I usually find games with the
[TS]
00:27:11
◼
►
silent protagonist like kind of
[TS]
00:27:13
◼
►
frustrating and feel like it's kind of
[TS]
00:27:14
◼
►
from a certain area of video games but
[TS]
00:27:16
◼
►
it works so well in this I mean it to me
[TS]
00:27:19
◼
►
it's weird and half life when you go
[TS]
00:27:20
◼
►
places they're like scientists talking
[TS]
00:27:22
◼
►
to you and you just sit there and don't
[TS]
00:27:24
◼
►
respond
[TS]
00:27:24
◼
►
um but it works really well in portal
[TS]
00:27:27
◼
►
with with with glasses the main
[TS]
00:27:29
◼
►
character with the other characters that
[TS]
00:27:30
◼
►
they added portal 2 and it's all women
[TS]
00:27:32
◼
►
that's true that
[TS]
00:27:35
◼
►
don't even talk about like
[TS]
00:27:37
◼
►
bring-your-daughter-to-work day
[TS]
00:27:37
◼
►
self-esteem fun for girls clad is said
[TS]
00:27:41
◼
►
in the beginning of portal 1 like how do
[TS]
00:27:43
◼
►
you show who the character is the first
[TS]
00:27:45
◼
►
person shooter and the very first as
[TS]
00:27:47
◼
►
soon as you wake up in portal one you
[TS]
00:27:49
◼
►
are forced to see your player character
[TS]
00:27:51
◼
►
which almost never happens in any other
[TS]
00:27:52
◼
►
game unless you shove a mirror in the
[TS]
00:27:54
◼
►
face because going through the portal
[TS]
00:27:56
◼
►
you see yourself entering you know to me
[TS]
00:27:58
◼
►
like it's it's a clever way to without
[TS]
00:28:01
◼
►
without putting a mirror right in front
[TS]
00:28:02
◼
►
of you or without having like a readout
[TS]
00:28:03
◼
►
over the screen saying who you are
[TS]
00:28:05
◼
►
whatever it's totally clear that you are
[TS]
00:28:08
◼
►
this woman and for the rest of the game
[TS]
00:28:10
◼
►
you'll be seeing yourself going through
[TS]
00:28:11
◼
►
portals you know I wanted to say one
[TS]
00:28:13
◼
►
thing about the silence which is just
[TS]
00:28:15
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you can read it as being I'm not gonna
[TS]
00:28:18
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I'm not gonna feed the trolls right I'm
[TS]
00:28:21
◼
►
not going to give Gladys the
[TS]
00:28:22
◼
►
satisfaction of talking to her I'm just
[TS]
00:28:25
◼
►
gonna ignore and roll my eyes and she's
[TS]
00:28:27
◼
►
just she can hold the whole conversation
[TS]
00:28:29
◼
►
by herself
[TS]
00:28:29
◼
►
I don't need to participate instead of
[TS]
00:28:31
◼
►
it being that why am i i'm not saying
[TS]
00:28:33
◼
►
anything and they can't even then poke
[TS]
00:28:35
◼
►
fun at it and portal 2 window when they
[TS]
00:28:38
◼
►
ask you to say stuff and you you hit a
[TS]
00:28:39
◼
►
button that makes you jump in it
[TS]
00:28:41
◼
►
yeah maybe you have brain damage or
[TS]
00:28:43
◼
►
maybe you don't want to talk to any of
[TS]
00:28:44
◼
►
these annoying robot think she calls you
[TS]
00:28:46
◼
►
a mutant monster at some point later
[TS]
00:28:48
◼
►
later and then I think some kind of some
[TS]
00:28:51
◼
►
kind of crazy mute or whatever but and
[TS]
00:28:53
◼
►
then you showed up you dangerous
[TS]
00:28:56
◼
►
mute lunatic yeah like you're playing
[TS]
00:29:00
◼
►
the entire game and you're all your
[TS]
00:29:02
◼
►
actions are your only revenge and even
[TS]
00:29:04
◼
►
though everything like you know how it
[TS]
00:29:05
◼
►
works is the game like when you get
[TS]
00:29:07
◼
►
through a certain sequence certain audio
[TS]
00:29:08
◼
►
is triggered but it seems like
[TS]
00:29:10
◼
►
especially because the amount of time
[TS]
00:29:12
◼
►
you spend solving a puzzle is variable
[TS]
00:29:13
◼
►
depending on whether you get stuck or
[TS]
00:29:15
◼
►
and very often you'll spend a long
[TS]
00:29:17
◼
►
period of time without hearing anything
[TS]
00:29:18
◼
►
say because you don't trigger any other
[TS]
00:29:20
◼
►
events like putting a portal behind the
[TS]
00:29:22
◼
►
security cameras and hearing the little
[TS]
00:29:23
◼
►
voice tell you have to do that or
[TS]
00:29:24
◼
►
whatever you struggle to a puzzle and in
[TS]
00:29:27
◼
►
your moment of triumph immediately her
[TS]
00:29:28
◼
►
voice comes in and cut you down again
[TS]
00:29:29
◼
►
and then you just hate her even more
[TS]
00:29:31
◼
►
it'll calm even her just parading you
[TS]
00:29:33
◼
►
when you're in the elevators is kind of
[TS]
00:29:35
◼
►
its like that's a really nice take on
[TS]
00:29:37
◼
►
like where this is here so we can have a
[TS]
00:29:38
◼
►
loading screen right but we're going to
[TS]
00:29:40
◼
►
you know we're going to amuse you
[TS]
00:29:41
◼
►
well you know between puzzles so I I
[TS]
00:29:44
◼
►
have to say I've heard
[TS]
00:29:46
◼
►
a criticism I hear a lot from people are
[TS]
00:29:48
◼
►
people that they don't like games that
[TS]
00:29:52
◼
►
basically plays movies like they hate
[TS]
00:29:54
◼
►
metal gear for instance because they
[TS]
00:29:56
◼
►
they don't watch a story they want to
[TS]
00:29:59
◼
►
play a story and they're they're really
[TS]
00:30:00
◼
►
big fans of like the first person like
[TS]
00:30:05
◼
►
you exist in this world and you just see
[TS]
00:30:06
◼
►
it and story happens around you i
[TS]
00:30:08
◼
►
usually don't like that i think in
[TS]
00:30:11
◼
►
Portal I think that this game could not
[TS]
00:30:14
◼
►
have worked if you had heard shell
[TS]
00:30:16
◼
►
talking in the reason i think that is it
[TS]
00:30:19
◼
►
Jason coming back to your comment about
[TS]
00:30:20
◼
►
like you know how you felt when the
[TS]
00:30:23
◼
►
world started you know like Gladys tries
[TS]
00:30:25
◼
►
to kill you and you leap out the
[TS]
00:30:26
◼
►
incinerator and like you've broken the
[TS]
00:30:28
◼
►
fourth wall and suddenly you're behind
[TS]
00:30:30
◼
►
the the scenes of aperture science and
[TS]
00:30:33
◼
►
yeah you're seeing all these mechanics
[TS]
00:30:35
◼
►
and like that just broken down scaffold
[TS]
00:30:38
◼
►
tree and going from room to room and
[TS]
00:30:39
◼
►
that experience is so much about what
[TS]
00:30:42
◼
►
you the player are feeling and like do
[TS]
00:30:47
◼
►
you remember when you incinerate your
[TS]
00:30:48
◼
►
companion cube that was freakin horrible
[TS]
00:30:51
◼
►
that her you kill your faithful
[TS]
00:30:53
◼
►
companion cube and then they they twist
[TS]
00:30:56
◼
►
the knife by saying you were the races
[TS]
00:30:57
◼
►
her time you use a nice your face little
[TS]
00:31:00
◼
►
companion cube by quickly than any test
[TS]
00:31:03
◼
►
subject on record
[TS]
00:31:04
◼
►
congratulations you do they always say
[TS]
00:31:06
◼
►
that no matter what you know pretty sure
[TS]
00:31:07
◼
►
yeah but from the me if it was so much
[TS]
00:31:10
◼
►
about what you yourself felt from that
[TS]
00:31:14
◼
►
like maybe you're a monster and you felt
[TS]
00:31:16
◼
►
nothing
[TS]
00:31:17
◼
►
considering your companion cube and I
[TS]
00:31:19
◼
►
think if you had like shells speaking
[TS]
00:31:22
◼
►
right throughout the whole game i think
[TS]
00:31:23
◼
►
it would just be here exactly because
[TS]
00:31:26
◼
►
the Wonder portal is exploring and
[TS]
00:31:29
◼
►
figuring it out in your own thoughts in
[TS]
00:31:31
◼
►
your own journey in your head is the
[TS]
00:31:33
◼
►
reward of portal so I think this is like
[TS]
00:31:36
◼
►
the rare edge case like it's really true
[TS]
00:31:38
◼
►
this this criticism please and I don't
[TS]
00:31:41
◼
►
think there are any cutscenes and portal
[TS]
00:31:42
◼
►
1 like with the exception of maybe the
[TS]
00:31:44
◼
►
very ending of the game like it there
[TS]
00:31:46
◼
►
are loading screens in which you are you
[TS]
00:31:47
◼
►
know elevator and entertained by voices
[TS]
00:31:49
◼
►
but you make everything happen and so it
[TS]
00:31:51
◼
►
is a right is a conversation between
[TS]
00:31:53
◼
►
voiceover audio and your actions that is
[TS]
00:31:56
◼
►
the conversation obviously your actions
[TS]
00:31:58
◼
►
always gonna be the same
[TS]
00:31:59
◼
►
always going to complete his room and go
[TS]
00:32:00
◼
►
to the next room and get it feels like a
[TS]
00:32:01
◼
►
conversation even though you are
[TS]
00:32:03
◼
►
essentially being led through a linear
[TS]
00:32:04
◼
►
thing of cards and triggering a linear
[TS]
00:32:07
◼
►
series of events that's what good
[TS]
00:32:08
◼
►
writing can do can make you forget like
[TS]
00:32:10
◼
►
a book like the book's gonna unfold the
[TS]
00:32:11
◼
►
way it's going to unfold but you feel
[TS]
00:32:12
◼
►
like it's a living breathing thing when
[TS]
00:32:14
◼
►
you're reading because whatever you've
[TS]
00:32:15
◼
►
got in your head as the platform is like
[TS]
00:32:18
◼
►
going out over that fire and then you're
[TS]
00:32:19
◼
►
running through the back hallways like
[TS]
00:32:20
◼
►
whatever you have in your head is gonna
[TS]
00:32:21
◼
►
be a lot more meaningful than like a
[TS]
00:32:23
◼
►
voice actor saying like I gotta get out
[TS]
00:32:25
◼
►
of here right i mean that no yeah and
[TS]
00:32:27
◼
►
then we've got right to the music use
[TS]
00:32:29
◼
►
that they have you are really really
[TS]
00:32:30
◼
►
good really led to everything in the
[TS]
00:32:32
◼
►
game for free in addition to the hell i
[TS]
00:32:34
◼
►
love it just a little radio plain
[TS]
00:32:36
◼
►
annoying on
[TS]
00:32:37
◼
►
oh yeah I do
[TS]
00:32:47
◼
►
i also like somebody who tends to not do
[TS]
00:32:50
◼
►
the obsessive exploring of every single
[TS]
00:32:53
◼
►
crevice of every single 3d area of a
[TS]
00:32:57
◼
►
game I like that in Portal the original
[TS]
00:33:01
◼
►
when you go behind-the-scenes I felt
[TS]
00:33:03
◼
►
really motivated to do that partially
[TS]
00:33:06
◼
►
because the game was leaving me there
[TS]
00:33:07
◼
►
but also partially because of the story
[TS]
00:33:09
◼
►
the story made me feel like as Chelle I
[TS]
00:33:12
◼
►
need to figure out what the hell is
[TS]
00:33:13
◼
►
going on here and then you get rewarded
[TS]
00:33:15
◼
►
by the scenes scrawled things on the
[TS]
00:33:17
◼
►
walls and stuff like that but I liked
[TS]
00:33:20
◼
►
how it made me feel like oh well of
[TS]
00:33:22
◼
►
course I need to do this thing that you
[TS]
00:33:24
◼
►
know most gamers would probably be doing
[TS]
00:33:25
◼
►
anyway which is trying to figure out
[TS]
00:33:27
◼
►
what's going on by looking down all
[TS]
00:33:29
◼
►
these weird different locations behind
[TS]
00:33:31
◼
►
the scenes in this game and they put
[TS]
00:33:33
◼
►
arrows on the wall to like as I organic
[TS]
00:33:36
◼
►
way to integrate like this is applied a
[TS]
00:33:38
◼
►
place where some people might get stuck
[TS]
00:33:39
◼
►
so you've been seeing how long on the
[TS]
00:33:41
◼
►
wall already anyway so if we put a
[TS]
00:33:43
◼
►
scroll Darrow it there's a gameplay
[TS]
00:33:45
◼
►
reason for there to be essentially hint
[TS]
00:33:47
◼
►
in the game reminding people who might
[TS]
00:33:49
◼
►
not be sure
[TS]
00:33:50
◼
►
oh by the way you should go this way
[TS]
00:33:51
◼
►
because there are places in the game
[TS]
00:33:52
◼
►
especially when you're going through the
[TS]
00:33:53
◼
►
mechanicals where again if you're if
[TS]
00:33:55
◼
►
you're level first-person shooter
[TS]
00:33:57
◼
►
awareness is not good you could get
[TS]
00:33:58
◼
►
yourself turned around I quite
[TS]
00:34:00
◼
►
understand especially since uh since the
[TS]
00:34:01
◼
►
Gladys is going you're not even going
[TS]
00:34:03
◼
►
the right way like all the time
[TS]
00:34:05
◼
►
yeah i can imagine people believing that
[TS]
00:34:06
◼
►
began to get lost in that type of thing
[TS]
00:34:08
◼
►
and you've got the you know the arrows
[TS]
00:34:10
◼
►
pointing you towards the to continue the
[TS]
00:34:12
◼
►
game i want to talk about some of the
[TS]
00:34:15
◼
►
other characters in the game and this
[TS]
00:34:18
◼
►
may not be what you expect me to say but
[TS]
00:34:20
◼
►
I maybe we can talk about the turrets
[TS]
00:34:22
◼
►
yeah because they are just won the
[TS]
00:34:25
◼
►
Turner care gasps I don't hate you can
[TS]
00:34:28
◼
►
keep and I'm delightful because they
[TS]
00:34:31
◼
►
talk and they say very strange things
[TS]
00:34:33
◼
►
and when you when you are going to shoot
[TS]
00:34:35
◼
►
you so you have to do bad things to them
[TS]
00:34:36
◼
►
and then it's very sad because they yelp
[TS]
00:34:39
◼
►
and they say sad things facebook weekend
[TS]
00:34:41
◼
►
I love that I love that the turrets and
[TS]
00:34:44
◼
►
they look you know interesting and
[TS]
00:34:47
◼
►
almost you know like a more like a
[TS]
00:34:49
◼
►
person than a or or a person robot I
[TS]
00:34:53
◼
►
love coming across that the special ones
[TS]
00:34:55
◼
►
and especially in portal to where they
[TS]
00:34:56
◼
►
have like the end the ones in the den
[TS]
00:34:58
◼
►
that sing the little song here he did
[TS]
00:35:01
◼
►
you come across that one
[TS]
00:35:06
◼
►
the background you hear this music and
[TS]
00:35:19
◼
►
you're like what is that and you like go
[TS]
00:35:20
◼
►
through and you find one of the rat dens
[TS]
00:35:22
◼
►
and you're in there and then all of a
[TS]
00:35:23
◼
►
sudden you find this area where there's
[TS]
00:35:25
◼
►
three or four of them just singing a
[TS]
00:35:27
◼
►
little song to themselves like in this
[TS]
00:35:29
◼
►
little warehouse and it's adorable and
[TS]
00:35:31
◼
►
then the one that you find on the
[TS]
00:35:32
◼
►
platform right that like tells you all
[TS]
00:35:34
◼
►
kinds of a life-affirming slightly
[TS]
00:35:37
◼
►
religious jargon because you saved it
[TS]
00:35:40
◼
►
from being incinerated you Robin you
[TS]
00:35:42
◼
►
don't talking about I do from looking
[TS]
00:35:44
◼
►
screaming vocals for keeping the merge
[TS]
00:35:47
◼
►
to me he was cast into the balance of
[TS]
00:35:50
◼
►
here and pick things that affected the
[TS]
00:35:53
◼
►
defective ones are add more than the
[TS]
00:35:55
◼
►
regular one yeah it's like I different
[TS]
00:35:57
◼
►
save me o beautiful one I feel really
[TS]
00:36:02
◼
►
bad for the Franken the Franken cubes
[TS]
00:36:03
◼
►
that are the turrets the get go to
[TS]
00:36:05
◼
►
solution and they're all messed up and
[TS]
00:36:07
◼
►
like it's got to stick their little legs
[TS]
00:36:10
◼
►
i try to square the trial on the ground
[TS]
00:36:12
◼
►
until you can almost they tuck their
[TS]
00:36:13
◼
►
legs and the cubes the robot that turns
[TS]
00:36:16
◼
►
the turn into cubes horrible idea
[TS]
00:36:18
◼
►
it's a phone oh right right off the bat
[TS]
00:36:20
◼
►
and on the very first the very first
[TS]
00:36:22
◼
►
level of portal one they try to give the
[TS]
00:36:24
◼
►
giant whatever the Aperture Science
[TS]
00:36:26
◼
►
whatever giant red button they try to
[TS]
00:36:28
◼
►
give that like a personality which
[TS]
00:36:30
◼
►
obviously the buttons don't have a
[TS]
00:36:31
◼
►
person I by giving by giving ridiculous
[TS]
00:36:33
◼
►
aperture science names each one of these
[TS]
00:36:35
◼
►
things you start to get a picture what
[TS]
00:36:36
◼
►
this company is like they're not just
[TS]
00:36:38
◼
►
about shower curtains anymore they do
[TS]
00:36:40
◼
►
all sorts of things science so you have
[TS]
00:36:43
◼
►
the original script portal 2 was going
[TS]
00:36:46
◼
►
to have you and rich it ends up being
[TS]
00:36:49
◼
►
very much Wheatley whatley how to
[TS]
00:36:51
◼
►
pronounce weaving really yeah weekly so
[TS]
00:36:54
◼
►
it was like you spend a lifetime with
[TS]
00:36:56
◼
►
weekly but the original version of it
[TS]
00:36:58
◼
►
was going to have different levels with
[TS]
00:37:00
◼
►
like the the space fear and the radius
[TS]
00:37:03
◼
►
fear was the third one
[TS]
00:37:05
◼
►
montresor learning adventures fear
[TS]
00:37:07
◼
►
adventures fear for food courts here or
[TS]
00:37:11
◼
►
is it adventure two or more facts fear
[TS]
00:37:14
◼
►
the spac the facts fear yes shredded
[TS]
00:37:17
◼
►
carrots don't like the situation in
[TS]
00:37:19
◼
►
which a cat in a box must be considered
[TS]
00:37:20
◼
►
for all intents and purposes
[TS]
00:37:21
◼
►
simultaneously alive and in short entry
[TS]
00:37:24
◼
►
created this counts as a justification
[TS]
00:37:25
◼
►
for killing cats
[TS]
00:37:26
◼
►
yeah oh my god i wish i did just had so
[TS]
00:37:30
◼
►
much personality like especially the
[TS]
00:37:32
◼
►
space fear so I want i will whole
[TS]
00:37:34
◼
►
spin-off game with Justin spear oh this
[TS]
00:37:38
◼
►
is base means be made minute we need it
[TS]
00:37:41
◼
►
but I like the adventure one because he
[TS]
00:37:43
◼
►
was a nice
[TS]
00:37:44
◼
►
he was a nice match for cave johnson
[TS]
00:37:46
◼
►
came down so we got longer be the
[TS]
00:37:47
◼
►
adventure core do you hear that make
[TS]
00:37:50
◼
►
something just exploded
[TS]
00:37:51
◼
►
man we are in a lot of danger this is
[TS]
00:37:53
◼
►
like Christmas
[TS]
00:37:54
◼
►
no it's better than Christmas should be
[TS]
00:37:56
◼
►
its own holiday explosion all right
[TS]
00:38:00
◼
►
let's talk about let's talk my cave
[TS]
00:38:02
◼
►
johnson and another in the fifties worry
[TS]
00:38:05
◼
►
we're getting a portal to hear but it's
[TS]
00:38:06
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all kind of gets all goes together man I
[TS]
00:38:10
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i loved i love that whole section of the
[TS]
00:38:12
◼
►
game and we can talk about that too how
[TS]
00:38:13
◼
►
we we start portal 2 and it's pretty
[TS]
00:38:16
◼
►
familiar
[TS]
00:38:17
◼
►
although we've got wheelie as our
[TS]
00:38:18
◼
►
companion and then we've got at the end
[TS]
00:38:20
◼
►
it's pretty familiar although its kind
[TS]
00:38:21
◼
►
of skewed and and it's undercutting sort
[TS]
00:38:23
◼
►
of what we expect but it also is what we
[TS]
00:38:25
◼
►
expect portal and they did that great
[TS]
00:38:27
◼
►
thing of building that familiarity by
[TS]
00:38:28
◼
►
having you play the first couple
[TS]
00:38:30
◼
►
Taylor's from portal again except now
[TS]
00:38:32
◼
►
they're all your message i did an
[TS]
00:38:33
◼
►
overgrown and probably they do like
[TS]
00:38:35
◼
►
three flips because you start the game
[TS]
00:38:36
◼
►
and you're like wow okay because glass
[TS]
00:38:39
◼
►
in this game or not because i got this
[TS]
00:38:40
◼
►
court thing and hit the you know
[TS]
00:38:42
◼
►
Wheatley is has enough personality can
[TS]
00:38:44
◼
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be like I wouldn't be offended by
[TS]
00:38:46
◼
►
playing a game with we have here is my
[TS]
00:38:48
◼
►
domain because he's charismatic in a
[TS]
00:38:49
◼
►
different way we are none of that's 192
[TS]
00:38:52
◼
►
twist of like all glad she's still here
[TS]
00:38:53
◼
►
big surprise but anyway she is that's
[TS]
00:38:55
◼
►
number two and number three is all you
[TS]
00:38:58
◼
►
thought you were it was going to be
[TS]
00:38:59
◼
►
another game where you just you versus
[TS]
00:39:00
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glass actually this whole thing you know
[TS]
00:39:02
◼
►
and then you fall down the big shaft and
[TS]
00:39:04
◼
►
then there's the cave johnson and it all
[TS]
00:39:05
◼
►
comes together so they they they kind of
[TS]
00:39:08
◼
►
I don't say do it too many times but
[TS]
00:39:10
◼
►
they do I think just enough twists where
[TS]
00:39:12
◼
►
it's kind of like two three or four
[TS]
00:39:14
◼
►
games in one and each one gives you a
[TS]
00:39:16
◼
►
different look just when you think
[TS]
00:39:17
◼
►
you're getting a little bit tired
[TS]
00:39:18
◼
►
alright so I'm just gonna go through a
[TS]
00:39:19
◼
►
series of levels Julio Gladys back or
[TS]
00:39:21
◼
►
item I just going to go through a series
[TS]
00:39:22
◼
►
of levels are no actually I'm not and
[TS]
00:39:24
◼
►
that cave johnson has its own
[TS]
00:39:26
◼
►
progression and then it all comes
[TS]
00:39:27
◼
►
together in the end it so it's a
[TS]
00:39:28
◼
►
surprisingly rich structure for what is
[TS]
00:39:31
◼
►
not very long games only long compared
[TS]
00:39:33
◼
►
to portal 2 but you can get through to
[TS]
00:39:35
◼
►
get part of one rather they find a lot
[TS]
00:39:37
◼
►
of ways to reinvent that formula right i
[TS]
00:39:40
◼
►
love that I love the cave johnson
[TS]
00:39:41
◼
►
section for lots of reasons I love that
[TS]
00:39:43
◼
►
it's such a change in terms of the
[TS]
00:39:45
◼
►
palette and the and the set design and
[TS]
00:39:47
◼
►
everything and we've got and and the the
[TS]
00:39:49
◼
►
cut the loading screens change so that
[TS]
00:39:52
◼
►
you know you end up with the history of
[TS]
00:39:54
◼
►
logos of aperture science through
[TS]
00:39:56
◼
►
history through the decades which is
[TS]
00:39:58
◼
►
fantastic got seventies aperture science
[TS]
00:40:00
◼
►
logo is a thing of beauty and horror but
[TS]
00:40:03
◼
►
beauty and then we get the story cave
[TS]
00:40:06
◼
►
johnson played wonderfully by JK Simmons
[TS]
00:40:09
◼
►
and I really enjoy hearing his and
[TS]
00:40:12
◼
►
stretch it strains credulity a little
[TS]
00:40:13
◼
►
bit that it's like guess we'll take this
[TS]
00:40:15
◼
►
recording when he will occasionally have
[TS]
00:40:16
◼
►
a side and mark them at people
[TS]
00:40:18
◼
►
we'll just load that one in that part
[TS]
00:40:19
◼
►
we're not going to edit it or anything
[TS]
00:40:21
◼
►
you're not part of the control group by
[TS]
00:40:23
◼
►
the way you get the jail last four
[TS]
00:40:25
◼
►
son-of-a-gun got blue paint all joking
[TS]
00:40:28
◼
►
aside that did happen broke every bone
[TS]
00:40:30
◼
►
in his legs tragic but informative or so
[TS]
00:40:33
◼
►
I'm told
[TS]
00:40:34
◼
►
the lab boys just informed me that I
[TS]
00:40:36
◼
►
should not have mentioned the control
[TS]
00:40:37
◼
►
group they're telling me I gotta stop
[TS]
00:40:39
◼
►
making these pre-recorded messages that
[TS]
00:40:41
◼
►
gave me an idea make more pre-recorded
[TS]
00:40:43
◼
►
messages I pay the bills or i can talk
[TS]
00:40:45
◼
►
about the control group all damn day but
[TS]
00:40:47
◼
►
still it's it's telling his story and
[TS]
00:40:49
◼
►
it's also giving you that kind of
[TS]
00:40:50
◼
►
amusing like Oh apertures been around
[TS]
00:40:52
◼
►
for awhile how did it get started what
[TS]
00:40:54
◼
►
you know why is it the way it is now and
[TS]
00:40:56
◼
►
while you're going through the kind of
[TS]
00:40:58
◼
►
decrepit you know the underbelly of what
[TS]
00:41:01
◼
►
was aperture back at the beginning and I
[TS]
00:41:03
◼
►
just I love that section JK Simmons is a
[TS]
00:41:06
◼
►
riot and I was really happy the entire
[TS]
00:41:09
◼
►
time I was playing in their third like
[TS]
00:41:11
◼
►
the retro portal section is a just was
[TS]
00:41:13
◼
►
really enjoyable as my favorite part of
[TS]
00:41:15
◼
►
the game every packs i go to i hope i
[TS]
00:41:18
◼
►
can find like some exploding lemons to
[TS]
00:41:20
◼
►
behind and keep their my desk like that
[TS]
00:41:23
◼
►
would be awesome
[TS]
00:41:24
◼
►
alright I've been thinking when life
[TS]
00:41:26
◼
►
gives you lemons you make lemonade make
[TS]
00:41:29
◼
►
life take the
[TS]
00:41:30
◼
►
image back get mad I want your damn
[TS]
00:41:33
◼
►
lemons what am I supposed to do with
[TS]
00:41:35
◼
►
these demands to see life's manager make
[TS]
00:41:38
◼
►
life through the day and thought it
[TS]
00:41:40
◼
►
could give came Johnson lemons do you
[TS]
00:41:42
◼
►
know who i am i'm the man is gonna burn
[TS]
00:41:46
◼
►
your house down with the lemons
[TS]
00:41:48
◼
►
I'm gonna get my engineers to invent a
[TS]
00:41:50
◼
►
combustible lemon that burns your house
[TS]
00:41:55
◼
►
we're like we're like have my people GS
[TS]
00:41:58
◼
►
accident throw throw 11 ZAPPIN just to
[TS]
00:42:01
◼
►
just to psych the know now that the
[TS]
00:42:03
◼
►
whole monologue was great and finding
[TS]
00:42:04
◼
►
out plateaus his backstory and it
[TS]
00:42:06
◼
►
doesn't let us say explicitly who she is
[TS]
00:42:09
◼
►
but it sure doesn't into it but it
[TS]
00:42:11
◼
►
doesn't the very at the very end it does
[TS]
00:42:13
◼
►
because at the very end
[TS]
00:42:15
◼
►
she says that uh Carolyn has made me so
[TS]
00:42:19
◼
►
for those who had just I don't know why
[TS]
00:42:22
◼
►
they're listening if they haven't played
[TS]
00:42:23
◼
►
the game but but but
[TS]
00:42:25
◼
►
k Johnson's assistant who he says in the
[TS]
00:42:28
◼
►
end he's like she needs to run the
[TS]
00:42:29
◼
►
company and you should put her in the
[TS]
00:42:31
◼
►
computer instead of me if I die before
[TS]
00:42:33
◼
►
you can put me in the computer
[TS]
00:42:35
◼
►
Carol Carolyn Carolyn Caroline at the
[TS]
00:42:38
◼
►
end GLaDOS says you know being Carolyn
[TS]
00:42:42
◼
►
taught me a valuable lesson
[TS]
00:42:44
◼
►
I thought you were my greatest enemy
[TS]
00:42:45
◼
►
when all along you were my best friend
[TS]
00:42:49
◼
►
the surge of emotion shot through me
[TS]
00:42:51
◼
►
when I see if your life taught me and
[TS]
00:42:53
◼
►
even more valuable lesson where Carolyn
[TS]
00:42:56
◼
►
lives in my brain
[TS]
00:42:58
◼
►
goodbye Carolyn
[TS]
00:43:00
◼
►
that's a that's a nice moment and then
[TS]
00:43:03
◼
►
of course in the song in a once you're
[TS]
00:43:05
◼
►
gone it says that too so she's she's
[TS]
00:43:07
◼
►
always Carolyn is always a there but it
[TS]
00:43:09
◼
►
takes awhile for to dawn on you of
[TS]
00:43:12
◼
►
what's of what's happening i think i
[TS]
00:43:14
◼
►
mean you can read ahead maybe a little
[TS]
00:43:15
◼
►
bit and figure it out but that's a
[TS]
00:43:16
◼
►
really nice thing to as he's dying from
[TS]
00:43:19
◼
►
moon dust poisoning i thought it was
[TS]
00:43:22
◼
►
nice that the net the narrative that
[TS]
00:43:24
◼
►
takes place in Portal 2 with a review
[TS]
00:43:25
◼
►
all these things like it was one of the
[TS]
00:43:27
◼
►
few games where I didn't have to after
[TS]
00:43:29
◼
►
completing portal to go to a site and
[TS]
00:43:30
◼
►
look up like what you know to what
[TS]
00:43:32
◼
►
happened to look up and look up what the
[TS]
00:43:34
◼
►
real story because there was i was
[TS]
00:43:36
◼
►
interested enough in the game to like
[TS]
00:43:38
◼
►
look at every little thing is not too
[TS]
00:43:39
◼
►
many things to look at right so you see
[TS]
00:43:40
◼
►
the science fair you see the potato you
[TS]
00:43:43
◼
►
see the names and stuff like that and
[TS]
00:43:44
◼
►
just through sort of the emotional arc
[TS]
00:43:47
◼
►
or not so much the like the little
[TS]
00:43:49
◼
►
little hints they give you but just the
[TS]
00:43:51
◼
►
emotional are being made it very clear
[TS]
00:43:52
◼
►
to me what the relationship between
[TS]
00:43:53
◼
►
Caroline GLaDOS and she'll was at least
[TS]
00:43:56
◼
►
as far as I was concerned and then I was
[TS]
00:43:58
◼
►
just looking up to see if the end the
[TS]
00:44:00
◼
►
actual evidence on the wiki pages and
[TS]
00:44:02
◼
►
all the fan sites confirmed what I would
[TS]
00:44:04
◼
►
I in my heart believe to be true with a
[TS]
00:44:06
◼
►
connection between them and neither did
[TS]
00:44:08
◼
►
didn't it either agree with it or the
[TS]
00:44:10
◼
►
very least didn't disapprove it so I
[TS]
00:44:12
◼
►
definitely have my headcanon for this
[TS]
00:44:13
◼
►
game and I think that cameras probably
[TS]
00:44:14
◼
►
pretty coat close to what the real
[TS]
00:44:16
◼
►
Canada's you know I just like i like the
[TS]
00:44:18
◼
►
realization and and the best part of it
[TS]
00:44:20
◼
►
is that i love that that all happens
[TS]
00:44:22
◼
►
while GLaDOS is with you stuck to a
[TS]
00:44:25
◼
►
potato field because she's like not
[TS]
00:44:28
◼
►
unite oh my god i figured out the origin
[TS]
00:44:30
◼
►
of GLaDOS it's like no she's right there
[TS]
00:44:32
◼
►
going like home that sounds familiar
[TS]
00:44:34
◼
►
I don't know and that adds a whole other
[TS]
00:44:36
◼
►
layer to it that she the potato Gladys's
[TS]
00:44:39
◼
►
is you know stuck on your on your portal
[TS]
00:44:42
◼
►
gun while you're learning her origin
[TS]
00:44:44
◼
►
story that's and it's retroactive
[TS]
00:44:46
◼
►
continuity like the line i said at the
[TS]
00:44:48
◼
►
opening of the show I chose it because
[TS]
00:44:49
◼
►
that's a line from portal one but it
[TS]
00:44:51
◼
►
makes it clear as far back at portal one
[TS]
00:44:53
◼
►
that there is an emotional relationship
[TS]
00:44:55
◼
►
between Chell and GLaDOS which doesn't
[TS]
00:44:58
◼
►
make sense in the context of the part of
[TS]
00:44:59
◼
►
one universe because you don't have any
[TS]
00:45:00
◼
►
of the backstory but once we heard it
[TS]
00:45:02
◼
►
important to sort of in in perhaps you
[TS]
00:45:05
◼
►
know fun coincidental retroactive
[TS]
00:45:07
◼
►
continuity you're like oh that the stuff
[TS]
00:45:09
◼
►
she said in part 1 Tony's makes sense
[TS]
00:45:11
◼
►
because why would
[TS]
00:45:12
◼
►
why would shall be breaking glados's
[TS]
00:45:14
◼
►
heart by defeating her like there's
[TS]
00:45:16
◼
►
obviously a relationship between these
[TS]
00:45:18
◼
►
two personalities or entities and by the
[TS]
00:45:21
◼
►
end of portal 2 there is you know
[TS]
00:45:22
◼
►
there's a present relationship in the
[TS]
00:45:23
◼
►
past relationship is revealed and it all
[TS]
00:45:25
◼
►
starts to make sense and you know the
[TS]
00:45:27
◼
►
beautiful ending of portal 2 that will
[TS]
00:45:28
◼
►
get to just sort of nails at all home &
[TS]
00:45:31
◼
►
wraps the series thus far up into a nice
[TS]
00:45:34
◼
►
little bow have you did you see the did
[TS]
00:45:37
◼
►
anyone find the secret
[TS]
00:45:38
◼
►
portrait of a cave and Carolyn together
[TS]
00:45:43
◼
►
I don't know where that is i had i
[TS]
00:45:44
◼
►
hadn't come across that I knew about it
[TS]
00:45:46
◼
►
from reading about the game but not i
[TS]
00:45:49
◼
►
didn't find it in real life so it turns
[TS]
00:45:51
◼
►
out of the UFC there's like one of the
[TS]
00:45:53
◼
►
giant rooms there's a place where you
[TS]
00:45:54
◼
►
can pull up to it there's just like this
[TS]
00:45:56
◼
►
little side office with their and you
[TS]
00:45:57
◼
►
get a little bit of extra dialogue from
[TS]
00:45:59
◼
►
from Gladys when you're in there about
[TS]
00:46:01
◼
►
like this being more and more familiar
[TS]
00:46:03
◼
►
and I don't think it's a coincidence of
[TS]
00:46:04
◼
►
what a karen looks like so yeah yeah I
[TS]
00:46:07
◼
►
think you hop on a on a on a box and
[TS]
00:46:10
◼
►
there's like a door that you can you can
[TS]
00:46:12
◼
►
open from up on a box or something but
[TS]
00:46:14
◼
►
because i did see that there's more
[TS]
00:46:16
◼
►
dialogue there
[TS]
00:46:16
◼
►
I like also kind of all the little jokes
[TS]
00:46:18
◼
►
along the way about I mean after having
[TS]
00:46:20
◼
►
played all the half-life games with with
[TS]
00:46:21
◼
►
you know spending how many hours
[TS]
00:46:23
◼
►
exploring all the like a sprawling Black
[TS]
00:46:26
◼
►
Mesa kind of bland corporate complexes
[TS]
00:46:28
◼
►
it slick but all the like repeated
[TS]
00:46:30
◼
►
little jokes about how aperture sciences
[TS]
00:46:32
◼
►
you know basically black mesas you know
[TS]
00:46:34
◼
►
little runner-up secondly one out of
[TS]
00:46:36
◼
►
Mike yet on the slides in the games room
[TS]
00:46:38
◼
►
like how do you know him with black mesa
[TS]
00:46:40
◼
►
yep that's all their other plaques and
[TS]
00:46:42
◼
►
you know and they're just it's they have
[TS]
00:46:44
◼
►
so much more character to them compared
[TS]
00:46:46
◼
►
to you know and some of that is the
[TS]
00:46:47
◼
►
technology that was available in terms
[TS]
00:46:48
◼
►
of their level design but you know
[TS]
00:46:50
◼
►
aperture science click more fun place to
[TS]
00:46:52
◼
►
work for ya if you read the backstory
[TS]
00:46:54
◼
►
that is on the wiki pages and perhaps
[TS]
00:46:55
◼
►
not as well expressing the game the idea
[TS]
00:46:57
◼
►
was like they're they had heard about
[TS]
00:46:59
◼
►
something that black mesa was making
[TS]
00:47:01
◼
►
they said I forget what it was like
[TS]
00:47:03
◼
►
drainage ditches or do something to eat
[TS]
00:47:06
◼
►
grains they said we should make one like
[TS]
00:47:08
◼
►
that but also give it AI and that was
[TS]
00:47:11
◼
►
needed a class project was like we could
[TS]
00:47:13
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take something that it should never have
[TS]
00:47:15
◼
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artificial intelligence can we also make
[TS]
00:47:16
◼
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artificial intelligence that we should
[TS]
00:47:18
◼
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remember ordered us some of the chatroom
[TS]
00:47:19
◼
►
should look it up but it like the
[TS]
00:47:21
◼
►
absurdity of the idea like that the way
[TS]
00:47:23
◼
►
we compete is to do these crazy things
[TS]
00:47:25
◼
►
fits perfect
[TS]
00:47:26
◼
►
with Kay Johnson once you once you meet
[TS]
00:47:27
◼
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the man through his recordings that yes
[TS]
00:47:29
◼
►
that is essentially what they would do
[TS]
00:47:30
◼
►
and it is really terrible idea as
[TS]
00:47:33
◼
►
everyone would find out once the
[TS]
00:47:34
◼
►
neurotoxin started flowing I want to
[TS]
00:47:36
◼
►
talk about Wheatley briefly just to give
[TS]
00:47:38
◼
►
people in all yeah I so I have loved my
[TS]
00:47:42
◼
►
first podcast that i have really love
[TS]
00:47:43
◼
►
with the Ricky Gervais show and one of
[TS]
00:47:45
◼
►
the things that I really love about
[TS]
00:47:46
◼
►
everybody talks karl Pilkington was kind
[TS]
00:47:48
◼
►
of a breakout character being himself
[TS]
00:47:49
◼
►
very strange person I always loved
[TS]
00:47:52
◼
►
Stephen Merchant in the region based
[TS]
00:47:54
◼
►
show because what I loved about him was
[TS]
00:47:56
◼
►
he didn't talk a lot but whenever he
[TS]
00:47:58
◼
►
would say something it was just insane
[TS]
00:48:00
◼
►
and insanely funny and I just I always
[TS]
00:48:02
◼
►
liked I always enjoyed Stephen Merchant
[TS]
00:48:05
◼
►
so to have him be a character and having
[TS]
00:48:07
◼
►
me this bumbling helpful but not very
[TS]
00:48:10
◼
►
helpful turned you know turn to the
[TS]
00:48:12
◼
►
villain of the story for awhile bumbling
[TS]
00:48:15
◼
►
still but villain
[TS]
00:48:17
◼
►
i I just I that infused so much humor
[TS]
00:48:20
◼
►
into into the whole story and I just I
[TS]
00:48:23
◼
►
thought it was a great bit of casting
[TS]
00:48:24
◼
►
and when we were talking a couple
[TS]
00:48:27
◼
►
episodes ago I think we mentioned I i
[TS]
00:48:30
◼
►
think it was maybe even the last episode
[TS]
00:48:31
◼
►
we mentioned destiny and that wizard
[TS]
00:48:35
◼
►
came from the moon and things like that
[TS]
00:48:36
◼
►
i just i want to appreciate a really
[TS]
00:48:38
◼
►
nice bit of casting that having stephen
[TS]
00:48:40
◼
►
merchant is weakly I really enjoyed him
[TS]
00:48:42
◼
►
alway always one hour then I'll come
[TS]
00:48:44
◼
►
back and assuming like to locate your
[TS]
00:48:46
◼
►
dead body for burial
[TS]
00:48:48
◼
►
alright brilliant go team see you in an
[TS]
00:48:52
◼
►
hour hopefully if you're not dead
[TS]
00:48:55
◼
►
I thought he was really into playing and
[TS]
00:48:58
◼
►
I hate him he is intentionally annoying
[TS]
00:49:01
◼
►
right i found out of sight right but but
[TS]
00:49:04
◼
►
but then you see him breaking down but
[TS]
00:49:06
◼
►
he's entertaining don't you think
[TS]
00:49:08
◼
►
oh yeah I thought I guess what I'm
[TS]
00:49:10
◼
►
saying is my my gut reaction to him like
[TS]
00:49:13
◼
►
good performances are nuanced and you
[TS]
00:49:15
◼
►
can you can watch them again and
[TS]
00:49:17
◼
►
understand subtleties my got reaction to
[TS]
00:49:20
◼
►
Wheatley was black she felt like you
[TS]
00:49:23
◼
►
just seemed really annoying and then
[TS]
00:49:26
◼
►
like as you go through the game and you
[TS]
00:49:28
◼
►
like learn about his psychology and how
[TS]
00:49:31
◼
►
like you know it feels like he can never
[TS]
00:49:34
◼
►
you know get beyond this one single task
[TS]
00:49:37
◼
►
and then you see him
[TS]
00:49:39
◼
►
fail and like have a very human response
[TS]
00:49:41
◼
►
to not being able to live up to a job
[TS]
00:49:43
◼
►
and you see him breaking apart and this
[TS]
00:49:46
◼
►
darkness like come over him i thought
[TS]
00:49:48
◼
►
it's just a wonderful performance was
[TS]
00:49:52
◼
►
not your bullet-riddled building for my
[TS]
00:49:53
◼
►
other room he wouldn't know there's the
[TS]
00:49:55
◼
►
crop targets were like yeah well no
[TS]
00:49:58
◼
►
matter because I'm still holding all the
[TS]
00:50:01
◼
►
cards I guess what they're all full
[TS]
00:50:04
◼
►
houses never actually played cards
[TS]
00:50:06
◼
►
meaning to learn
[TS]
00:50:07
◼
►
I mean he's meant to be i mean that
[TS]
00:50:09
◼
►
character is meant to be bumbling an
[TS]
00:50:10
◼
►
annoying at the beginning so that it has
[TS]
00:50:12
◼
►
a bit has a place to go and it and it
[TS]
00:50:14
◼
►
does it but i do love I do love that
[TS]
00:50:16
◼
►
character of my ego big dreams that they
[TS]
00:50:20
◼
►
cannot live up to who
[TS]
00:50:23
◼
►
that's right that's a nice higher i like
[TS]
00:50:25
◼
►
the idea but also that he like they do
[TS]
00:50:27
◼
►
again I they get away with a lot of
[TS]
00:50:29
◼
►
twists in this thing because in it like
[TS]
00:50:31
◼
►
but they don't do the the easy way which
[TS]
00:50:33
◼
►
is have someone who's with you in the
[TS]
00:50:35
◼
►
beginning who you later find out the
[TS]
00:50:37
◼
►
entire time was plotting to be the bad
[TS]
00:50:39
◼
►
guy and as it turns out the bad guys
[TS]
00:50:41
◼
►
actually the good guy that is not what
[TS]
00:50:43
◼
►
happens in Portal 2 he didn't intend to
[TS]
00:50:46
◼
►
be a good guy
[TS]
00:50:47
◼
►
it's just that when he got into that
[TS]
00:50:48
◼
►
chassis it's like a all this power
[TS]
00:50:50
◼
►
yeah and I'm very smart now so that was
[TS]
00:50:52
◼
►
not his plan from the beginning and the
[TS]
00:50:53
◼
►
good guys like oh actually Gladys is my
[TS]
00:50:55
◼
►
friend or whatever
[TS]
00:50:56
◼
►
no not really you know when she gets
[TS]
00:50:59
◼
►
back in that thing like that that's what
[TS]
00:51:01
◼
►
makes the ending point because you know
[TS]
00:51:03
◼
►
Caroline deleted right you you think you
[TS]
00:51:06
◼
►
think you know what's up with these AIS
[TS]
00:51:07
◼
►
but you don't because glad us is it's
[TS]
00:51:10
◼
►
never gonna be your super duper friend
[TS]
00:51:12
◼
►
and Wheatley really was trying to be a
[TS]
00:51:14
◼
►
good guy but just you you put them into
[TS]
00:51:16
◼
►
that robotic frame and give him all this
[TS]
00:51:18
◼
►
information and just things things go
[TS]
00:51:21
◼
►
wrong so how it's gonna corrupt yeah and
[TS]
00:51:23
◼
►
and it's it's a greater those few turns
[TS]
00:51:26
◼
►
again and like I like a two-hour game
[TS]
00:51:28
◼
►
they do those terms you normally get
[TS]
00:51:29
◼
►
those number of turns like a you know
[TS]
00:51:31
◼
►
hundred our final fantasy that game they
[TS]
00:51:32
◼
►
cram them into two hours it's just a
[TS]
00:51:34
◼
►
fairly good density of interesting and
[TS]
00:51:37
◼
►
somewhat unexpected plot twists all
[TS]
00:51:40
◼
►
which feel honest and sort of human
[TS]
00:51:41
◼
►
which is weird to say when you think I
[TS]
00:51:43
◼
►
I but can somebody make me a t-shirt
[TS]
00:51:45
◼
►
that says Gladys is never going to be
[TS]
00:51:47
◼
►
your super duper fresh and expansion
[TS]
00:51:49
◼
►
that that's a title that is what she may
[TS]
00:51:51
◼
►
not kill you would be like you're not
[TS]
00:51:54
◼
►
going to the house
[TS]
00:51:55
◼
►
let's not let's talk about we've been
[TS]
00:51:57
◼
►
talking a lot about upside and we should
[TS]
00:51:59
◼
►
talk about what the WHA RR maybe our
[TS]
00:52:02
◼
►
criticisms and negative feelings about
[TS]
00:52:04
◼
►
about portal are Breanna you wanna jump
[TS]
00:52:06
◼
►
yeah yeah I mean look this game is a
[TS]
00:52:09
◼
►
masterpiece if I our call correctly I
[TS]
00:52:11
◼
►
think it got a 10 back on gamespot when
[TS]
00:52:14
◼
►
it came out I may be remembering their
[TS]
00:52:15
◼
►
room but we we all agreed that this game
[TS]
00:52:17
◼
►
is a masterpiece
[TS]
00:52:19
◼
►
so yeah this is this is just nitpicking
[TS]
00:52:22
◼
►
um I think portal two is a much stronger
[TS]
00:52:27
◼
►
game from a narrative point of view I
[TS]
00:52:30
◼
►
think mechanically portal two is a
[TS]
00:52:34
◼
►
weaker game than portal 1 i'm a portal 1
[TS]
00:52:38
◼
►
the mechanics of it basically came from
[TS]
00:52:41
◼
►
an indie game that you know valve saw
[TS]
00:52:44
◼
►
they saw the potential in it and you
[TS]
00:52:46
◼
►
know basically bought it and turn it
[TS]
00:52:48
◼
►
into part of the orange box and
[TS]
00:52:49
◼
►
basically expanded the idea and if you
[TS]
00:52:52
◼
►
look at portal to the new gel mechanic
[TS]
00:52:56
◼
►
is something very similar to that the
[TS]
00:52:59
◼
►
day they saw on in the game and they
[TS]
00:53:01
◼
►
kind of took that mechanic and put it on
[TS]
00:53:03
◼
►
there you have to say I thought those
[TS]
00:53:05
◼
►
puzzles are fun i enjoyed portal to but
[TS]
00:53:10
◼
►
I felt like that particularly did not
[TS]
00:53:12
◼
►
it didn't feels organic with it
[TS]
00:53:16
◼
►
I and I actually think the later half of
[TS]
00:53:19
◼
►
portal 2 is actually kind of weak
[TS]
00:53:22
◼
►
because i think most of the puzzles come
[TS]
00:53:26
◼
►
down to this this frustration factor we
[TS]
00:53:29
◼
►
find yourself with the portal gun and
[TS]
00:53:31
◼
►
you're going ok what is the part of this
[TS]
00:53:33
◼
►
room this covered in moondust paint so
[TS]
00:53:37
◼
►
you find yourself shooting portals
[TS]
00:53:39
◼
►
everywhere just waiting for something to
[TS]
00:53:41
◼
►
stick very often way way way way out in
[TS]
00:53:45
◼
►
the distance just like hoping to find
[TS]
00:53:48
◼
►
this one little tile and it's it was to
[TS]
00:53:50
◼
►
me was very reminiscent of this you guys
[TS]
00:53:53
◼
►
remember in the the eighties when you
[TS]
00:53:55
◼
►
play these are
[TS]
00:53:56
◼
►
you adventure games that would very much
[TS]
00:53:57
◼
►
be a pixel hunt here I to find the exact
[TS]
00:54:01
◼
►
with the hospital i can click on that
[TS]
00:54:03
◼
►
exactly and I i still think this was was
[TS]
00:54:07
◼
►
well done but I feel like it was it was
[TS]
00:54:10
◼
►
weaker let me double up on that uh one
[TS]
00:54:13
◼
►
of the things that struck me in and i
[TS]
00:54:14
◼
►
know this is again funny for me to say
[TS]
00:54:16
◼
►
this is somebody who doesn't play a lot
[TS]
00:54:17
◼
►
of games and doesn't mind that this was
[TS]
00:54:19
◼
►
easier and i totally get the conceit of
[TS]
00:54:22
◼
►
the fact that these are test levels so
[TS]
00:54:25
◼
►
the whole point of them is that there's
[TS]
00:54:26
◼
►
a solution but after a while I did find
[TS]
00:54:31
◼
►
myself being disappointed that every
[TS]
00:54:33
◼
►
time there's an angled wall you you drop
[TS]
00:54:37
◼
►
through a portal on to a portal on the
[TS]
00:54:39
◼
►
angled wall and will be flung exactly
[TS]
00:54:41
◼
►
where you need to go and I started and I
[TS]
00:54:43
◼
►
start to think i get i get why they
[TS]
00:54:46
◼
►
explain why this is because these are
[TS]
00:54:48
◼
►
test portals but it didn't it didn't
[TS]
00:54:51
◼
►
feel organic to be in it and it felt not
[TS]
00:54:53
◼
►
dangerous enough i like I wanted there
[TS]
00:54:55
◼
►
to be angled walls that didn't fling me
[TS]
00:54:57
◼
►
anywhere or flung they don't give you a
[TS]
00:54:59
◼
►
lot of falsely right or that were three
[TS]
00:55:01
◼
►
wide and you if you put it on the the
[TS]
00:55:03
◼
►
left side you would be safe but on the
[TS]
00:55:05
◼
►
right as i may be a little bit of
[TS]
00:55:06
◼
►
alignment but that everything the main
[TS]
00:55:08
◼
►
challenge that portal 2 has is can you
[TS]
00:55:10
◼
►
make a longer game especially for
[TS]
00:55:12
◼
►
players who have played portal one where
[TS]
00:55:14
◼
►
they don't get tired of doing the same
[TS]
00:55:15
◼
►
thing that's what gets into the tony was
[TS]
00:55:17
◼
►
saying is like throughout the whole
[TS]
00:55:19
◼
►
length of portal to the way they're
[TS]
00:55:20
◼
►
trying to stave off boredom or
[TS]
00:55:22
◼
►
repetition is by it's gradually adding
[TS]
00:55:24
◼
►
new mechanics and when you when you
[TS]
00:55:27
◼
►
gradually add this new mechanically
[TS]
00:55:28
◼
►
don't remove the old one so like the
[TS]
00:55:30
◼
►
angled walls with with you know putting
[TS]
00:55:32
◼
►
a portal on them
[TS]
00:55:33
◼
►
those are still there just because it
[TS]
00:55:34
◼
►
assumes you've learned that and it's a
[TS]
00:55:35
◼
►
given but hopefully on that level
[TS]
00:55:37
◼
►
there's something new like something you
[TS]
00:55:38
◼
►
know you're doing with the gel or
[TS]
00:55:39
◼
►
something new we're doing with those
[TS]
00:55:40
◼
►
little by little glowy walls yeah
[TS]
00:55:43
◼
►
whatever
[TS]
00:55:43
◼
►
I mean it's a little weird from a puzzle
[TS]
00:55:45
◼
►
design because like in every chamber
[TS]
00:55:48
◼
►
it's like you're going to use every kind
[TS]
00:55:50
◼
►
of interactive part of it right you're
[TS]
00:55:51
◼
►
going to use every angled wall and every
[TS]
00:55:53
◼
►
laser beam and things like that there's
[TS]
00:55:54
◼
►
no extra pieces like it on some of the
[TS]
00:55:57
◼
►
levels though it does give you a fairly
[TS]
00:55:59
◼
►
wide open white space and with the
[TS]
00:56:01
◼
►
portal and you do have to be someone
[TS]
00:56:02
◼
►
like portal 2 got better about letting
[TS]
00:56:04
◼
►
you place portals on walls and sort of
[TS]
00:56:06
◼
►
non-integral positions such as never
[TS]
00:56:08
◼
►
like buttons you don't need or but you
[TS]
00:56:10
◼
►
like working together there's a there's
[TS]
00:56:12
◼
►
a level late in Portal 2 where there's
[TS]
00:56:14
◼
►
one angled wall and that's the one you
[TS]
00:56:16
◼
►
have to obviously slingshot yourself
[TS]
00:56:17
◼
►
through to get to the part on the other
[TS]
00:56:19
◼
►
side it is exactly time for that and
[TS]
00:56:21
◼
►
that's how it works and there's a ramp
[TS]
00:56:23
◼
►
and it's very end there's orange gel and
[TS]
00:56:26
◼
►
you're like well I know how this works
[TS]
00:56:27
◼
►
and a one-level it's like great I know
[TS]
00:56:29
◼
►
how this works i need to figure out how
[TS]
00:56:30
◼
►
to spray the orange gel on the ramp and
[TS]
00:56:32
◼
►
I can jump over it and the ramp is the
[TS]
00:56:34
◼
►
ramp is not that the puzzle the ramp is
[TS]
00:56:36
◼
►
the what you're solving for that and yet
[TS]
00:56:39
◼
►
I I kept feeling like really every
[TS]
00:56:41
◼
►
single item that is out of whack here
[TS]
00:56:43
◼
►
slightly is is going to be used in the
[TS]
00:56:45
◼
►
solution like I never had a question the
[TS]
00:56:47
◼
►
ramp was going to be part of the
[TS]
00:56:48
◼
►
solution the you know the egg wall was
[TS]
00:56:51
◼
►
going to be part of the solution
[TS]
00:56:52
◼
►
yeah but that's the type of type of game
[TS]
00:56:54
◼
►
it doesn't mention i can see it supports
[TS]
00:56:55
◼
►
that but like the other thing is they're
[TS]
00:56:57
◼
►
trying not to give you a dead end it's
[TS]
00:56:59
◼
►
like that the directive in Mariano games
[TS]
00:57:01
◼
►
that basically like this should be there
[TS]
00:57:03
◼
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should be no way that you can get
[TS]
00:57:05
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yourself into a situation where the only
[TS]
00:57:06
◼
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way out is to restart the level you're
[TS]
00:57:08
◼
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going to die and i get that when you
[TS]
00:57:09
◼
►
someplace in order to or I did actually
[TS]
00:57:11
◼
►
that did actually happen and what that
[TS]
00:57:13
◼
►
but that's what they're trying to
[TS]
00:57:14
◼
►
prevent by sort of the conservation of
[TS]
00:57:16
◼
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items or something that is like never
[TS]
00:57:18
◼
►
let the person get into a situation
[TS]
00:57:20
◼
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where they can't finish level either by
[TS]
00:57:22
◼
►
activating something like and now you
[TS]
00:57:23
◼
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can't take it back or now you have no
[TS]
00:57:25
◼
►
way to wash off your gel or anything
[TS]
00:57:26
◼
►
like that that's part of just you know
[TS]
00:57:28
◼
►
good puzzle designed for to avoiding
[TS]
00:57:30
◼
►
frustration sort of the modern age of
[TS]
00:57:31
◼
►
gaming hell didn't carry a screw you get
[TS]
00:57:33
◼
►
stuck start the ballgame over and I like
[TS]
00:57:35
◼
►
I'd like an extra angled wall or two so
[TS]
00:57:38
◼
►
i have to actually look and think that
[TS]
00:57:41
◼
►
which one of these is going to point me
[TS]
00:57:44
◼
►
in a place i want to go but I literally
[TS]
00:57:46
◼
►
I didn't have to do that because I knew
[TS]
00:57:48
◼
►
it would put me somewhere there are
[TS]
00:57:50
◼
►
weaker levels and stronger level i got
[TS]
00:57:51
◼
►
some of the levels where you just kind
[TS]
00:57:52
◼
►
of passing through sort of like an
[TS]
00:57:54
◼
►
atrium where there is kind of a minor
[TS]
00:57:56
◼
►
puzzle to make progress really the thing
[TS]
00:57:58
◼
►
that's happening there is like some long
[TS]
00:58:00
◼
►
voiceover and like not it's not like
[TS]
00:58:02
◼
►
test chambers because once you get into
[TS]
00:58:03
◼
►
the cave johnson part it's not like
[TS]
00:58:05
◼
►
you're in for one chamber that the test
[TS]
00:58:06
◼
►
chamber is easier to layout and
[TS]
00:58:08
◼
►
satisfying puzzle in this sort of
[TS]
00:58:10
◼
►
traveling through the underground
[TS]
00:58:11
◼
►
sometimes you just traveling through and
[TS]
00:58:13
◼
►
sometimes it's you know all right well
[TS]
00:58:15
◼
►
there's some minor possible to have to
[TS]
00:58:16
◼
►
do to move on to the next thing but this
[TS]
00:58:18
◼
►
is not a chamber
[TS]
00:58:19
◼
►
and like especially those parts with the
[TS]
00:58:20
◼
►
put the gel is flowing everywhere i'm
[TS]
00:58:22
◼
►
not entirely sure of this but i'm pretty
[TS]
00:58:24
◼
►
sure the very first time I place which
[TS]
00:58:26
◼
►
was a long time ago i saw some of those
[TS]
00:58:28
◼
►
puzzles and sort of the the non the
[TS]
00:58:31
◼
►
non-standard way often making it harder
[TS]
00:58:34
◼
►
for myself and the actual solution is
[TS]
00:58:35
◼
►
but there are multiple ways to solve
[TS]
00:58:37
◼
►
levels because once you have the gel and
[TS]
00:58:39
◼
►
you can spray everywhere you can solve
[TS]
00:58:40
◼
►
them in ways that don't involve for
[TS]
00:58:42
◼
►
example the one random angle wall
[TS]
00:58:43
◼
►
hanging out there because you can pull
[TS]
00:58:44
◼
►
these gels over here and we went out put
[TS]
00:58:46
◼
►
the whole room yeah riots want to paint
[TS]
00:58:49
◼
►
those rooms the gels change the formula
[TS]
00:58:52
◼
►
for a little bit in a way that I think
[TS]
00:58:53
◼
►
some people might feel weird about
[TS]
00:58:55
◼
►
because I think a lot of the really good
[TS]
00:58:56
◼
►
portal puzzles like figuring out the
[TS]
00:58:59
◼
►
solution and implementing it like
[TS]
00:59:01
◼
►
there's not a big gap there right like
[TS]
00:59:03
◼
►
implementing it is pretty easy and it's
[TS]
00:59:05
◼
►
not relying on on timing
[TS]
00:59:06
◼
►
whereas with the gel ones it's like the
[TS]
00:59:09
◼
►
solution is not obvious i'm just going
[TS]
00:59:11
◼
►
to start kind of throwing stuff at the
[TS]
00:59:12
◼
►
wall by spraying jello everywhere and
[TS]
00:59:14
◼
►
stumble across but there's more than one
[TS]
00:59:16
◼
►
solution like it if I do see what the
[TS]
00:59:17
◼
►
solution is it's like well now i'm going
[TS]
00:59:19
◼
►
to you know put gel everywhere and put
[TS]
00:59:21
◼
►
paint everywhere for a while
[TS]
00:59:22
◼
►
whereas other places it's a little bit
[TS]
00:59:23
◼
►
more kind of like rapid to kind of get
[TS]
00:59:25
◼
►
from solution to implemented solution
[TS]
00:59:27
◼
►
what would have the observing scientist
[TS]
00:59:29
◼
►
was that if you were actual test subject
[TS]
00:59:31
◼
►
in those chambers just flinging paint
[TS]
00:59:33
◼
►
everywhere like a lunatic
[TS]
00:59:34
◼
►
you know the only times you've got a
[TS]
00:59:36
◼
►
little easy with sticks ya talking with
[TS]
00:59:38
◼
►
water after it's what they use human
[TS]
00:59:40
◼
►
test subjects now and not and not the
[TS]
00:59:42
◼
►
Apes that they previously used I have to
[TS]
00:59:44
◼
►
say I was a little disappointed in
[TS]
00:59:45
◼
►
Portal 2 in terms of the level of
[TS]
00:59:47
◼
►
challenge right i mean i never really
[TS]
00:59:49
◼
►
felt really stuck or challenge and I
[TS]
00:59:51
◼
►
think they they do a good job with kind
[TS]
00:59:53
◼
►
of the co-op part of portal 2 is I think
[TS]
00:59:56
◼
►
a lot more challenging because the
[TS]
00:59:57
◼
►
complexity is increased because now you
[TS]
00:59:58
◼
►
have two characters
[TS]
00:59:58
◼
►
have two characters
[TS]
01:00:00
◼
►
and you can have your puzzles that
[TS]
01:00:01
◼
►
require for portals and lots of timing
[TS]
01:00:03
◼
►
and things like that but it's this kind
[TS]
01:00:04
◼
►
of tacked on like there is kind of a
[TS]
01:00:07
◼
►
story to the coop but it's not the same
[TS]
01:00:09
◼
►
you know engaging interesting story that
[TS]
01:00:12
◼
►
you have for the campaign so I'm
[TS]
01:00:13
◼
►
guessing there's probably a lot of
[TS]
01:00:14
◼
►
people that play Portal 2 and I've never
[TS]
01:00:16
◼
►
played the co-op part of portal and you
[TS]
01:00:18
◼
►
know you're not missing out on a lot in
[TS]
01:00:19
◼
►
terms of story but you are missing out
[TS]
01:00:21
◼
►
on some interesting challenges far as
[TS]
01:00:23
◼
►
the puzzles go there are videos of
[TS]
01:00:24
◼
►
people solving all the different rooms
[TS]
01:00:27
◼
►
in portal to an extremely exotic ways
[TS]
01:00:30
◼
►
either by for example not using items
[TS]
01:00:32
◼
►
that seem to be necessary but really
[TS]
01:00:33
◼
►
aren't or using momentum in ways sort of
[TS]
01:00:36
◼
►
not intended by the game designer and
[TS]
01:00:38
◼
►
that is sort of the metagame within
[TS]
01:00:39
◼
►
portal and portal two especially once a
[TS]
01:00:40
◼
►
jealous come in because you can solve
[TS]
01:00:43
◼
►
level without without doing the
[TS]
01:00:44
◼
►
prescribed things involving very
[TS]
01:00:47
◼
►
difficult first person moves like
[TS]
01:00:49
◼
►
throwing cubes through things and
[TS]
01:00:51
◼
►
flinging yourself through a series of
[TS]
01:00:53
◼
►
portals and there is that extra level of
[TS]
01:00:55
◼
►
the game is just that that isn't
[TS]
01:00:57
◼
►
required like you can do it the easy way
[TS]
01:00:58
◼
►
and it works
[TS]
01:00:59
◼
►
the only reason you're doing it the hard
[TS]
01:01:00
◼
►
way to make it harder for yourself I
[TS]
01:01:02
◼
►
mean portal and portal two are crazy for
[TS]
01:01:04
◼
►
people who do speedruns but that's like
[TS]
01:01:06
◼
►
that's not kind of the game that's there
[TS]
01:01:08
◼
►
that's a game you can play with portal 2
[TS]
01:01:09
◼
►
but that's not the game as intended
[TS]
01:01:11
◼
►
I i think that co-op mode of portal 2 is
[TS]
01:01:15
◼
►
is well done for what it is but I think
[TS]
01:01:19
◼
►
it I think it really betrays the the
[TS]
01:01:21
◼
►
spirit of portal and I I think you have
[TS]
01:01:24
◼
►
to really look at that era of gaming
[TS]
01:01:27
◼
►
when portal two came out and kind of get
[TS]
01:01:29
◼
►
put into some historic context yet this
[TS]
01:01:32
◼
►
is a time where I in order to combat
[TS]
01:01:34
◼
►
used game sales a electronic arts had
[TS]
01:01:38
◼
►
started Institute five dollar fee to
[TS]
01:01:40
◼
►
access multiplayer too kind recruit
[TS]
01:01:43
◼
►
these fees and you know a lot of games
[TS]
01:01:45
◼
►
had had a multiplayer mode kind of
[TS]
01:01:48
◼
►
tacked on in order to you know like oh
[TS]
01:01:51
◼
►
no don't take my game back don't sell it
[TS]
01:01:53
◼
►
like keep me I promise there's gonna be
[TS]
01:01:54
◼
►
content coming which be a portal to
[TS]
01:01:57
◼
►
follow it up with um I know you Jason I
[TS]
01:02:00
◼
►
have to push back and disagree with you
[TS]
01:02:02
◼
►
a bit on the difficulty level just
[TS]
01:02:04
◼
►
because i know so many people whose kind
[TS]
01:02:07
◼
►
of gateway drug into gaming was portal
[TS]
01:02:09
◼
►
and um i would actually i think it was
[TS]
01:02:13
◼
►
just the perfect difficulty I really
[TS]
01:02:16
◼
►
create concedes yeah I feel like at the
[TS]
01:02:18
◼
►
end of portal to having it be a little
[TS]
01:02:22
◼
►
bit more or less of a converse a a
[TS]
01:02:26
◼
►
conservation of features in a room that
[TS]
01:02:28
◼
►
you have to think about it a little more
[TS]
01:02:30
◼
►
is probably not
[TS]
01:02:31
◼
►
upping the difficulty too much at that
[TS]
01:02:33
◼
►
point because it felt I I felt kind of
[TS]
01:02:36
◼
►
seeing me
[TS]
01:02:36
◼
►
believe me i think i can't believe i'm
[TS]
01:02:37
◼
►
making this argument because i love your
[TS]
01:02:39
◼
►
level of difficulty portal but what is
[TS]
01:02:42
◼
►
there for me it was like this again a
[TS]
01:02:44
◼
►
few times right guy all the way to the
[TS]
01:02:46
◼
►
end like it should be getting harder
[TS]
01:02:47
◼
►
here shouldn't have to guess about
[TS]
01:02:49
◼
►
whether this is the right thing to jump
[TS]
01:02:51
◼
►
through but it says I don't just jump
[TS]
01:02:52
◼
►
it'll take you somewhere good and it
[TS]
01:02:54
◼
►
would share and that's fine
[TS]
01:02:56
◼
►
like I don't agree but that's er that's
[TS]
01:02:58
◼
►
fine but but where it feels in Congress
[TS]
01:03:01
◼
►
to me is with portal to co-op which my
[TS]
01:03:04
◼
►
husband and I called divorce method
[TS]
01:03:06
◼
►
because it's it is so unbelievably like
[TS]
01:03:11
◼
►
portal is a game it's one of these rare
[TS]
01:03:13
◼
►
games i really look for with for Frank
[TS]
01:03:16
◼
►
who isn't up late let's destroy
[TS]
01:03:18
◼
►
everything like BB i got captain toad
[TS]
01:03:21
◼
►
Frank and I need to hang out more
[TS]
01:03:23
◼
►
I think Franklin and wait going oh my
[TS]
01:03:25
◼
►
god just 14 watch watch some Star Trek
[TS]
01:03:28
◼
►
will play some gentle cases multiple
[TS]
01:03:30
◼
►
yeah yeah but it's the difficulty spike
[TS]
01:03:33
◼
►
is so high where it's really a game that
[TS]
01:03:37
◼
►
only expert players can get through
[TS]
01:03:40
◼
►
because like you're not just dealing
[TS]
01:03:41
◼
►
with like suddenly have four portals and
[TS]
01:03:45
◼
►
you're trying to communicate with people
[TS]
01:03:47
◼
►
across an internet connection and there
[TS]
01:03:49
◼
►
are many more speed puzzles and I just I
[TS]
01:03:54
◼
►
i think that it's a great game for what
[TS]
01:03:57
◼
►
it is but I think it lacks the
[TS]
01:04:00
◼
►
accessibility that makes portals such a
[TS]
01:04:02
◼
►
beautiful perfect example of game decide
[TS]
01:04:05
◼
►
yet think it really could betrays that
[TS]
01:04:07
◼
►
casual audience and I think it's sad
[TS]
01:04:09
◼
►
that there's an entire layer of portal
[TS]
01:04:12
◼
►
that you know a lot of the audience is
[TS]
01:04:14
◼
►
just simply never going to get to
[TS]
01:04:16
◼
►
explore and I I think you can look at
[TS]
01:04:19
◼
►
some examples of game design like the
[TS]
01:04:22
◼
►
last lara croft in the temple of Osiris
[TS]
01:04:25
◼
►
this is a game that
[TS]
01:04:26
◼
►
you know how they got a lot of press but
[TS]
01:04:28
◼
►
it is a really really good example of
[TS]
01:04:31
◼
►
multiplayer where the puzzles change for
[TS]
01:04:34
◼
►
one two or three players and because of
[TS]
01:04:37
◼
►
that it's accessible to players of
[TS]
01:04:39
◼
►
vastly different levels of skill and I
[TS]
01:04:42
◼
►
just think that this masterpiece of a
[TS]
01:04:44
◼
►
game did not handle that most
[TS]
01:04:46
◼
►
particularly skillfully know you played
[TS]
01:04:48
◼
►
the combo didn't you
[TS]
01:04:49
◼
►
yep what you'd what what do you think
[TS]
01:04:52
◼
►
about it I mean I think you know it it
[TS]
01:04:55
◼
►
means you can only play it with one
[TS]
01:04:56
◼
►
other person that's right flexibility
[TS]
01:04:58
◼
►
right it doesn't remember is one you
[TS]
01:05:00
◼
►
still want it by yourself right you know
[TS]
01:05:03
◼
►
you can't play it with two other people
[TS]
01:05:04
◼
►
i mean i think it does an okay job in
[TS]
01:05:07
◼
►
terms of like we're gonna throw some
[TS]
01:05:08
◼
►
more complicated puzzles at you
[TS]
01:05:10
◼
►
um I think a lot of people's experiences
[TS]
01:05:12
◼
►
will be shaped by what that person
[TS]
01:05:15
◼
►
they're collaborating with is because
[TS]
01:05:16
◼
►
for example if you know if you're
[TS]
01:05:19
◼
►
playing with somebody who is more
[TS]
01:05:21
◼
►
comfortable with portal than you and is
[TS]
01:05:22
◼
►
going to kind of run ahead and tell you
[TS]
01:05:24
◼
►
what to do for everything like that's
[TS]
01:05:25
◼
►
not going to be a satisfying experience
[TS]
01:05:27
◼
►
right i mean i think you know I i played
[TS]
01:05:29
◼
►
it with I think different parts of it
[TS]
01:05:31
◼
►
with different people they didn't think
[TS]
01:05:32
◼
►
it was like an add on to the second the
[TS]
01:05:34
◼
►
multiplayer that got released at some
[TS]
01:05:35
◼
►
point I played that with a different
[TS]
01:05:37
◼
►
person that I played the first part you
[TS]
01:05:38
◼
►
know in the ideal experience like it's a
[TS]
01:05:40
◼
►
good collaboration and i'm really into
[TS]
01:05:42
◼
►
puzzles and work on a lot of puzzles you
[TS]
01:05:44
◼
►
know they're not video game-related it's
[TS]
01:05:45
◼
►
fun to work with somebody else but it's
[TS]
01:05:47
◼
►
fun when it's a collaboration and when
[TS]
01:05:49
◼
►
people go back and forth and you know
[TS]
01:05:50
◼
►
somebody's able to contribute something
[TS]
01:05:52
◼
►
and somebody else is able to you know
[TS]
01:05:53
◼
►
build on top of that but I mean I played
[TS]
01:05:55
◼
►
lots of collaborative games you know
[TS]
01:05:58
◼
►
that have not gone well I'll never
[TS]
01:06:00
◼
►
forget a particularly bad experience
[TS]
01:06:02
◼
►
where I was playing a game of
[TS]
01:06:04
◼
►
Neverwinter and like I got lost and I
[TS]
01:06:06
◼
►
showed up at the big boss fight and like
[TS]
01:06:08
◼
►
the big boss was dead and my friend had
[TS]
01:06:10
◼
►
like already opened a portal back to
[TS]
01:06:11
◼
►
town and like it is like so i just
[TS]
01:06:13
◼
►
showed up at the murder scene and all
[TS]
01:06:15
◼
►
the loot is God and it's like I don't
[TS]
01:06:17
◼
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know what I'm doing so you know but
[TS]
01:06:18
◼
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that's more about the you know who
[TS]
01:06:20
◼
►
you're playing with and how that's kind
[TS]
01:06:21
◼
►
of facilitated than the game itself
[TS]
01:06:23
◼
►
alright but you know its weak as far as
[TS]
01:06:26
◼
►
you know it's the stacked on kind of
[TS]
01:06:27
◼
►
side story right and you know there's
[TS]
01:06:29
◼
►
you play as they too funny little robots
[TS]
01:06:30
◼
►
and that's kind of fun and they're a
[TS]
01:06:32
◼
►
little bit more more Gladys but the you
[TS]
01:06:34
◼
►
know the heart is not there is a lot
[TS]
01:06:35
◼
►
more about
[TS]
01:06:36
◼
►
the puzzles in the mechanics of the
[TS]
01:06:38
◼
►
puzzles which you know pales compared to
[TS]
01:06:41
◼
►
the you know the delightful story that
[TS]
01:06:42
◼
►
you get portal 2 but you're not invested
[TS]
01:06:44
◼
►
in the in the two robots though like now
[TS]
01:06:46
◼
►
they really didn't have a story and
[TS]
01:06:49
◼
►
there is a plot point revealed the end
[TS]
01:06:50
◼
►
of the coop thing but you're not you
[TS]
01:06:53
◼
►
don't embody them in the way that you
[TS]
01:06:54
◼
►
embody channel when you place even kind
[TS]
01:06:56
◼
►
of the juke they get disassembled and
[TS]
01:06:58
◼
►
reassembled at the beginning and end of
[TS]
01:06:59
◼
►
every level right there like they're
[TS]
01:07:01
◼
►
totally disposable was like a Star Trek
[TS]
01:07:03
◼
►
transporter yeah I i completely agree
[TS]
01:07:06
◼
►
about there's not being a lot of heart
[TS]
01:07:08
◼
►
in it but the same time it is really
[TS]
01:07:09
◼
►
nice to play because you're like i just
[TS]
01:07:11
◼
►
want a little bit more portal sometimes
[TS]
01:07:13
◼
►
you know because things are so short you
[TS]
01:07:15
◼
►
need a little bit it's like this one get
[TS]
01:07:17
◼
►
that last chocolate from the fridge you
[TS]
01:07:19
◼
►
know that's what it feels like so I
[TS]
01:07:21
◼
►
played with them
[TS]
01:07:22
◼
►
somebody from I think he's from Germany
[TS]
01:07:24
◼
►
underscore and d underscore he just like
[TS]
01:07:26
◼
►
answered my call out on twitter i'm like
[TS]
01:07:28
◼
►
i need to play this quick get over here
[TS]
01:07:30
◼
►
while the other score family is a it's a
[TS]
01:07:31
◼
►
serious i don't know if they're related
[TS]
01:07:35
◼
►
it underscores German cousin with us
[TS]
01:07:39
◼
►
call it ok little bit now it was it was
[TS]
01:07:44
◼
►
really fun playing with him and we've
[TS]
01:07:45
◼
►
had both never played before even though
[TS]
01:07:46
◼
►
it's like you know years later since
[TS]
01:07:48
◼
►
it's been released so like it is just
[TS]
01:07:51
◼
►
it's a it's portal dessert that's pretty
[TS]
01:07:53
◼
►
primitive
[TS]
01:07:53
◼
►
yeah it's a really different experience
[TS]
01:07:55
◼
►
right because when you're playing the
[TS]
01:07:56
◼
►
single-player like you're alone with you
[TS]
01:07:58
◼
►
know Wheatley Gladys and and Cave
[TS]
01:08:00
◼
►
Johnson whereas you know I would admit
[TS]
01:08:02
◼
►
when i played the multiplayer it's like
[TS]
01:08:03
◼
►
kind of non-stop back and forth banter
[TS]
01:08:05
◼
►
and like what if we put a portal over
[TS]
01:08:07
◼
►
here what if we pour it's a very
[TS]
01:08:08
◼
►
different game experience me
[TS]
01:08:10
◼
►
yeah it's not the meat and potatoes of
[TS]
01:08:11
◼
►
portal is a little you know something i
[TS]
01:08:15
◼
►
just want to mention my son is no longer
[TS]
01:08:18
◼
►
obsessed with portal but for a long time
[TS]
01:08:20
◼
►
he was obsessed with portal and he was
[TS]
01:08:21
◼
►
not obsessed with portal from playing it
[TS]
01:08:23
◼
►
and he plays minecraft he placed her
[TS]
01:08:25
◼
►
area and and you know he in
[TS]
01:08:28
◼
►
he's good now 3d game literate and I
[TS]
01:08:30
◼
►
think if you played portal now he would
[TS]
01:08:32
◼
►
have no problem with it at all although
[TS]
01:08:34
◼
►
you'd have to maybe scratches headed at
[TS]
01:08:36
◼
►
some of the puzzles but i think i think
[TS]
01:08:37
◼
►
he would he would enjoy it here my
[TS]
01:08:40
◼
►
daughter tried to play the coop and they
[TS]
01:08:41
◼
►
got like three levels and they're like a
[TS]
01:08:43
◼
►
forget this then went to Minecraft but
[TS]
01:08:45
◼
►
he was obsessed with portals because he
[TS]
01:08:47
◼
►
loved the concept
[TS]
01:08:48
◼
►
there was maybe when he was in third
[TS]
01:08:51
◼
►
grade everyday walking him to school the
[TS]
01:08:54
◼
►
entire conversation was about how much
[TS]
01:08:57
◼
►
easier would be to get to school if we
[TS]
01:08:59
◼
►
could only make a portal and we would
[TS]
01:09:02
◼
►
talk about various ways you could use
[TS]
01:09:04
◼
►
the portal and other places you could go
[TS]
01:09:05
◼
►
with the portal and do you put the
[TS]
01:09:06
◼
►
portal outside the school or do you put
[TS]
01:09:08
◼
►
it inside if you put inside people walk
[TS]
01:09:10
◼
►
into our house from the other side of
[TS]
01:09:11
◼
►
the portal we had long conversations I
[TS]
01:09:14
◼
►
will always think about portal and think
[TS]
01:09:16
◼
►
about the fact that my son really wants
[TS]
01:09:19
◼
►
a portal gun and unfortunately you know
[TS]
01:09:21
◼
►
there isn't one yet maybe he'll invent
[TS]
01:09:24
◼
►
one but we have a plan to mine moondust
[TS]
01:09:26
◼
►
that would be the hardest part of that
[TS]
01:09:29
◼
►
they don't need it i just know it's so
[TS]
01:09:31
◼
►
the last the last the last boss battle
[TS]
01:09:35
◼
►
and portal 2i i really enjoyed it but I
[TS]
01:09:38
◼
►
i especially enjoyed the very end as the
[TS]
01:09:41
◼
►
ceiling comes down and the moon is
[TS]
01:09:43
◼
►
exposed and you can see outside for the
[TS]
01:09:45
◼
►
first time and the last act you have to
[TS]
01:09:47
◼
►
perform is to shoot a portal gun on the
[TS]
01:09:51
◼
►
moon and and there's a delay as it goes
[TS]
01:09:55
◼
►
before it engages i I just I thought
[TS]
01:09:58
◼
►
that was such an awesome kind of
[TS]
01:10:00
◼
►
thinking outside of all the scope of
[TS]
01:10:03
◼
►
this game up to now so simple a moment
[TS]
01:10:06
◼
►
and yet such a wonderful moment i really
[TS]
01:10:09
◼
►
i really enjoyed that last day as a
[TS]
01:10:10
◼
►
great example of a game on rails because
[TS]
01:10:12
◼
►
oh yeah it shoves your viewpoint up
[TS]
01:10:15
◼
►
it puts the thing in your face it is
[TS]
01:10:17
◼
►
like it is in a many ways taking away
[TS]
01:10:20
◼
►
player agency and yet it does not feel
[TS]
01:10:22
◼
►
like the takeaway player agency because
[TS]
01:10:24
◼
►
they have so masterfully constructing a
[TS]
01:10:26
◼
►
game and universe to engage you that
[TS]
01:10:28
◼
►
that as soon as you get knocked
[TS]
01:10:30
◼
►
backwards and the ceiling comes open
[TS]
01:10:31
◼
►
it's not it's not unreasonable for the
[TS]
01:10:34
◼
►
moon visible because in the game they
[TS]
01:10:35
◼
►
want to put something interesting you
[TS]
01:10:36
◼
►
know like the same reason complex in the
[TS]
01:10:38
◼
►
moon lander because they won't have some
[TS]
01:10:39
◼
►
visual address right and it immediately
[TS]
01:10:41
◼
►
cursed I've never heard of someone
[TS]
01:10:43
◼
►
getting up to that point and not knowing
[TS]
01:10:44
◼
►
what to do like and it feels like it
[TS]
01:10:46
◼
►
feels like it occurred to you as our and
[TS]
01:10:49
◼
►
I clever that you know aren't I clever
[TS]
01:10:52
◼
►
isn't the game clever like you feel
[TS]
01:10:53
◼
►
satisfaction of having solved someone
[TS]
01:10:55
◼
►
reality what happens they shoved your
[TS]
01:10:56
◼
►
cursor onto the moon right like and they
[TS]
01:10:59
◼
►
give you no other
[TS]
01:11:00
◼
►
options like it is it is such a
[TS]
01:11:02
◼
►
subversion of taking away player agency
[TS]
01:11:04
◼
►
while the same time making the player
[TS]
01:11:05
◼
►
feel like they figured it out and it is
[TS]
01:11:08
◼
►
a clever idea and it is done in a nice
[TS]
01:11:10
◼
►
little animation in some ways I do feel
[TS]
01:11:12
◼
►
like it's a little bit of a cheap we're
[TS]
01:11:14
◼
►
like it you know once you see the
[TS]
01:11:16
◼
►
strings you're like boy that really just
[TS]
01:11:18
◼
►
you know rubbing my nose in it but the
[TS]
01:11:20
◼
►
first time I played I just felt like
[TS]
01:11:21
◼
►
that's brilliant and I'm brilliant and
[TS]
01:11:25
◼
►
this game is real and its story payoff
[TS]
01:11:26
◼
►
to I mean it's you know and the whole
[TS]
01:11:28
◼
►
game is about making you feel clever or
[TS]
01:11:30
◼
►
brilliant right and so they're gonna
[TS]
01:11:31
◼
►
really put a cherry on top of it with
[TS]
01:11:33
◼
►
that last night haha the best the best
[TS]
01:11:35
◼
►
thing is they set it up so that you have
[TS]
01:11:36
◼
►
to put a portal underneath you know that
[TS]
01:11:39
◼
►
won't we
[TS]
01:11:40
◼
►
you have to do that to do the earlier
[TS]
01:11:41
◼
►
part of the game which sets you like you
[TS]
01:11:43
◼
►
can't get into as far as i know you
[TS]
01:11:44
◼
►
can't get into a situation where the
[TS]
01:11:46
◼
►
other portal isn't already said at the
[TS]
01:11:48
◼
►
time you're pointed at the moon so you
[TS]
01:11:50
◼
►
never get into a situation where you're
[TS]
01:11:51
◼
►
like well if you've forgotten to put
[TS]
01:11:52
◼
►
that portal there then your revelation
[TS]
01:11:55
◼
►
is undercut by the fact that you realize
[TS]
01:11:56
◼
►
you need to put a second part underneath
[TS]
01:11:57
◼
►
i'm pretty sure it's always underneath
[TS]
01:11:59
◼
►
by that point
[TS]
01:11:59
◼
►
yeah you got you got to that's how you
[TS]
01:12:01
◼
►
that's how you do the last thing with
[TS]
01:12:03
◼
►
him so I think we have to talk about one
[TS]
01:12:06
◼
►
last thing with this game which is I get
[TS]
01:12:09
◼
►
the ending songs by Jonathan haha so I
[TS]
01:12:13
◼
►
had someone who I only like electronica
[TS]
01:12:17
◼
►
EDM and i got like some rap but
[TS]
01:12:20
◼
►
generally speaking was kind of like
[TS]
01:12:22
◼
►
folks say like one dude with guitar
[TS]
01:12:24
◼
►
playing something it's like maybe
[TS]
01:12:26
◼
►
because I grew up in Mississippi but
[TS]
01:12:28
◼
►
just like it's some part of my being you
[TS]
01:12:29
◼
►
hate it I hate it I don't know so it was
[TS]
01:12:33
◼
►
like watching a play he's a little idea
[TS]
01:12:35
◼
►
what are you talking about what the top
[TS]
01:12:37
◼
►
yeah yeah the desktop site like this
[TS]
01:12:40
◼
►
both of these songs on Jace actually
[TS]
01:12:42
◼
►
have the same experiences you that went
[TS]
01:12:45
◼
►
on this game came out I said arch box on
[TS]
01:12:48
◼
►
the first person shooter I don't give a
[TS]
01:12:50
◼
►
he now and i actually just skip or
[TS]
01:12:53
◼
►
completely despite all the accolades in
[TS]
01:12:55
◼
►
a claim and just like nope I and then I
[TS]
01:12:58
◼
►
heard someone singing ah the the portal
[TS]
01:13:02
◼
►
song in rock band because they released
[TS]
01:13:05
◼
►
as a free tract and I'm like that's a
[TS]
01:13:06
◼
►
really moving fine track i want to know
[TS]
01:13:09
◼
►
more about that game and then your steam
[TS]
01:13:12
◼
►
came to OS 10 and you know download it
[TS]
01:13:15
◼
►
and it was as black as a wonderful gate
[TS]
01:13:18
◼
►
these things
[TS]
01:13:20
◼
►
you too
[TS]
01:13:34
◼
►
so um I just I think that these songs
[TS]
01:13:38
◼
►
both of them are districts something
[TS]
01:13:42
◼
►
about them that is is so emotional and
[TS]
01:13:46
◼
►
moving but they're also really catchy
[TS]
01:13:48
◼
►
and well done
[TS]
01:13:49
◼
►
it's like I downloaded other albums of
[TS]
01:13:51
◼
►
his helping like it hate their home but
[TS]
01:13:54
◼
►
they feel like the new smaller just so
[TS]
01:13:56
◼
►
awesome 6 plus laughing
[TS]
01:14:03
◼
►
circumstances
[TS]
01:14:24
◼
►
I don't know i just i think they're part
[TS]
01:14:27
◼
►
of what makes this a masterpiece because
[TS]
01:14:30
◼
►
you get to the end and then like you
[TS]
01:14:32
◼
►
have this really touching musical number
[TS]
01:14:35
◼
►
with like turret singing to you and it's
[TS]
01:14:36
◼
►
magical
[TS]
01:14:56
◼
►
anything in the first one like you beat
[TS]
01:14:58
◼
►
Gladys and then she seems to you right i
[TS]
01:15:00
◼
►
mean that that is there's so many things
[TS]
01:15:02
◼
►
in video games where it's like I'm doing
[TS]
01:15:04
◼
►
this thing that I've done before I've
[TS]
01:15:06
◼
►
never beat a boss that have a boss sing
[TS]
01:15:08
◼
►
to me over the end credits that was new
[TS]
01:15:10
◼
►
and it continues the story it's not like
[TS]
01:15:12
◼
►
yeah and it's not like oh here's a song
[TS]
01:15:14
◼
►
reviewing what you've done in the game
[TS]
01:15:16
◼
►
know the song continues the game the
[TS]
01:15:17
◼
►
song reinforces the game and informs the
[TS]
01:15:20
◼
►
game at like it is as integrated into
[TS]
01:15:22
◼
►
the game
[TS]
01:15:23
◼
►
i I don't know what the creative process
[TS]
01:15:24
◼
►
was I imagine that he played through a
[TS]
01:15:27
◼
►
rough cut of the game first and then
[TS]
01:15:28
◼
►
made a song about it but there's any
[TS]
01:15:30
◼
►
information is added in the songs i
[TS]
01:15:32
◼
►
didn't have a summary of the story
[TS]
01:15:34
◼
►
because yeah i think i read an interview
[TS]
01:15:35
◼
►
with him about it and content and
[TS]
01:15:37
◼
►
emotion is added by the song so it's not
[TS]
01:15:39
◼
►
like you know I like a good credit
[TS]
01:15:42
◼
►
sequence to a lot of times it's just
[TS]
01:15:43
◼
►
like a kind of reviewing what you've
[TS]
01:15:44
◼
►
done in the game this continues the
[TS]
01:15:46
◼
►
especially still alive which is just
[TS]
01:15:47
◼
►
again another not another jab and aside
[TS]
01:15:50
◼
►
from Gladys like great victory haha and
[TS]
01:15:53
◼
►
then it's like no I'm still alive when
[TS]
01:15:55
◼
►
you're dying I'll be still alive when
[TS]
01:15:57
◼
►
you're dead I will be still a lot of you
[TS]
01:15:58
◼
►
know like it means she's like exactly
[TS]
01:16:00
◼
►
you know starting with this was a
[TS]
01:16:01
◼
►
triumph refusing to admit defeat
[TS]
01:16:03
◼
►
despite the fact that she is blue up and
[TS]
01:16:05
◼
►
I want you gone with something you know
[TS]
01:16:07
◼
►
capping off the emotional note of the
[TS]
01:16:10
◼
►
end portal to which it i'm talking but i
[TS]
01:16:12
◼
►
do want to talk about the song the song
[TS]
01:16:15
◼
►
is part of the ending you can't say well
[TS]
01:16:17
◼
►
now i'm not interested I'm not gonna
[TS]
01:16:18
◼
►
watch the credits and it's over you have
[TS]
01:16:19
◼
►
to want and not because there's some
[TS]
01:16:21
◼
►
little scene at the end with each meow
[TS]
01:16:23
◼
►
indian food or whatever but it's like
[TS]
01:16:24
◼
►
very appears yes
[TS]
01:16:25
◼
►
yeah yeah it's no it's a captain and
[TS]
01:16:28
◼
►
ended there in character and they've got
[TS]
01:16:29
◼
►
the same humor that's in the in the game
[TS]
01:16:32
◼
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and and I love them both
[TS]
01:16:35
◼
►
I i love them both and in I enjoy
[TS]
01:16:38
◼
►
listening to the various versions of
[TS]
01:16:39
◼
►
them the game versions and other
[TS]
01:16:40
◼
►
versions that have been done at and and
[TS]
01:16:42
◼
►
what you gon is great because first off
[TS]
01:16:44
◼
►
it's tough act to follow to to follow
[TS]
01:16:47
◼
►
still alive which you know it became
[TS]
01:16:49
◼
►
quite a little hit in some circles and
[TS]
01:16:52
◼
►
yet because of the way it's done and it
[TS]
01:16:55
◼
►
addresses the story points and it's so
[TS]
01:16:57
◼
►
perfectly glad us to that it's you know
[TS]
01:17:00
◼
►
it's not even you win it's just look
[TS]
01:17:03
◼
►
okay i won't kill you go away which is
[TS]
01:17:07
◼
►
your victory right your victory is she's
[TS]
01:17:09
◼
►
not even try to
[TS]
01:17:09
◼
►
will you know just go away but the
[TS]
01:17:11
◼
►
underlying my something that's something
[TS]
01:17:13
◼
►
that we talked about at the update my
[TS]
01:17:15
◼
►
theory of how these all are all
[TS]
01:17:17
◼
►
connected is very obvious to me is that
[TS]
01:17:19
◼
►
you know Caroline was put into the
[TS]
01:17:20
◼
►
computer Chelle is caroline's daughter
[TS]
01:17:23
◼
►
probably adopted and the whole hang up
[TS]
01:17:26
◼
►
the glass as with channel is a
[TS]
01:17:28
◼
►
mother-daughter relationship where the
[TS]
01:17:30
◼
►
AIS malevolent wants to kill all humans
[TS]
01:17:32
◼
►
but something in her field an attachment
[TS]
01:17:34
◼
►
to this girl because it was her daughter
[TS]
01:17:36
◼
►
and so the whole thing of like you know
[TS]
01:17:38
◼
►
Caroline deleted but then why not kill
[TS]
01:17:40
◼
►
challenge like well the easiest thing to
[TS]
01:17:42
◼
►
do is really let you go because every
[TS]
01:17:43
◼
►
time I try to kill you it's really hard
[TS]
01:17:44
◼
►
no it isn't like and as soon as he sends
[TS]
01:17:47
◼
►
up you think like well that makes some
[TS]
01:17:49
◼
►
kind of logical sense she does this
[TS]
01:17:50
◼
►
little speech like well maybe this is it
[TS]
01:17:51
◼
►
does make sense she deleted Carolina
[TS]
01:17:53
◼
►
National of lunches decided the best way
[TS]
01:17:55
◼
►
to get rid of me to a movie but as you
[TS]
01:17:57
◼
►
go up the elevator the turret sing to
[TS]
01:17:59
◼
►
you in Italian with lyrics that call you
[TS]
01:18:01
◼
►
know talk about my baby and my little
[TS]
01:18:03
◼
►
girl like it is the only imagine the
[TS]
01:18:06
◼
►
mechanical manifestation of aperture
[TS]
01:18:08
◼
►
science expressing the emotion that the
[TS]
01:18:10
◼
►
little you know curved head of GLaDOS
[TS]
01:18:12
◼
►
can't say which is actually you're my
[TS]
01:18:14
◼
►
daughter and I love you and I can't kill
[TS]
01:18:17
◼
►
I just need to remove you and want you
[TS]
01:18:19
◼
►
gone is kind of like a I'm never going
[TS]
01:18:22
◼
►
to admit to you that I'm not killing you
[TS]
01:18:23
◼
►
because I love you really are going to
[TS]
01:18:24
◼
►
tell you is like really now I just want
[TS]
01:18:26
◼
►
you gone
[TS]
01:18:27
◼
►
it's kind of like that the the Gladys
[TS]
01:18:29
◼
►
yourself can't say these things to tell
[TS]
01:18:32
◼
►
but the whole of aperture science can
[TS]
01:18:35
◼
►
say it through you know through the
[TS]
01:18:37
◼
►
singing and through the removal and
[TS]
01:18:38
◼
►
everything that you guys checked out the
[TS]
01:18:39
◼
►
door and the door is closed behind her
[TS]
01:18:40
◼
►
and she's out to the strange world it's
[TS]
01:18:43
◼
►
and you and then you get the credit song
[TS]
01:18:45
◼
►
which which you think is saying I just
[TS]
01:18:47
◼
►
want to get rid of you i deprived you
[TS]
01:18:48
◼
►
feel anything for really just you know
[TS]
01:18:50
◼
►
and just need to get ready which is not
[TS]
01:18:51
◼
►
you know that I think the little you
[TS]
01:18:54
◼
►
know with the giant animal striped
[TS]
01:18:56
◼
►
turned away in the background which is
[TS]
01:18:57
◼
►
great singing that little song to you is
[TS]
01:19:00
◼
►
that one that one of the most memorable
[TS]
01:19:02
◼
►
moments of any game i think it's a
[TS]
01:19:03
◼
►
cutscene you know just the just that
[TS]
01:19:06
◼
►
ending trip up the elevators and
[TS]
01:19:07
◼
►
realizing that the glads really does
[TS]
01:19:09
◼
►
love me Mommy
[TS]
01:19:11
◼
►
oh no someone said the chat which I
[TS]
01:19:14
◼
►
totally agree with once that door is
[TS]
01:19:15
◼
►
closed after you know you're kicked out
[TS]
01:19:17
◼
►
of the facility and you're in the big
[TS]
01:19:18
◼
►
field of wheat and everything you turn
[TS]
01:19:20
◼
►
around you're like I just kind of want
[TS]
01:19:22
◼
►
to go back
[TS]
01:19:23
◼
►
like you do have that feeling someone
[TS]
01:19:25
◼
►
totally nailed it in the chat room and
[TS]
01:19:27
◼
►
said that and I was like yes that is
[TS]
01:19:28
◼
►
exactly how I felt like you kind of want
[TS]
01:19:30
◼
►
you're like oh thank god freedom but i
[TS]
01:19:33
◼
►
have a choice now and i kinda want to go
[TS]
01:19:35
◼
►
back in but that's maybe as me just look
[TS]
01:19:38
◼
►
at the combine devastated the earth so
[TS]
01:19:39
◼
►
you don't hang out there anyway i like
[TS]
01:19:41
◼
►
throwing the cube out at you and
[TS]
01:19:43
◼
►
slamming the door is is that and stay
[TS]
01:19:45
◼
►
out well here's how i read that one the
[TS]
01:19:48
◼
►
Cubans thrown out here like and stay out
[TS]
01:19:50
◼
►
but when I read it as is and I know you
[TS]
01:19:52
◼
►
have an attachment to this cube so you
[TS]
01:19:53
◼
►
had your your mom sending your teddy
[TS]
01:19:56
◼
►
bear trying to make need to think that
[TS]
01:19:58
◼
►
real trying to make it seem like go and
[TS]
01:20:00
◼
►
take your stupid tour too but really
[TS]
01:20:02
◼
►
it's like I know you're gonna need your
[TS]
01:20:03
◼
►
do you guys ever wonder how they're
[TS]
01:20:05
◼
►
gonna start portal 3 because I wonder
[TS]
01:20:07
◼
►
about that life is not a better because
[TS]
01:20:10
◼
►
i don't think you need to have a portal
[TS]
01:20:11
◼
►
3 I think you think he'd have half life
[TS]
01:20:14
◼
►
3 first at the very least I here to
[TS]
01:20:16
◼
►
development for friends so that's what
[TS]
01:20:19
◼
►
does yeah I'm sure we're mill right
[TS]
01:20:21
◼
►
how could that would be into ok right
[TS]
01:20:23
◼
►
exactly except so my theory is it's
[TS]
01:20:26
◼
►
gonna be like the movie aliens
[TS]
01:20:28
◼
►
we're like chalice waking up in the
[TS]
01:20:29
◼
►
middle of the night and she's having
[TS]
01:20:31
◼
►
flashbacks and then like her companion
[TS]
01:20:33
◼
►
cube is there on the floor she strokes
[TS]
01:20:35
◼
►
it she says in you you little blank
[TS]
01:20:38
◼
►
you're staying right here and then like
[TS]
01:20:39
◼
►
she and the Marines from half-life like
[TS]
01:20:42
◼
►
go back to go back take over at first I
[TS]
01:20:44
◼
►
have to go back to you have to shave her
[TS]
01:20:46
◼
►
head because of lice are no force in
[TS]
01:20:48
◼
►
origin story and it's like baby child
[TS]
01:20:50
◼
►
she's like going around Chronicle you
[TS]
01:20:52
◼
►
can make the potato battery the science
[TS]
01:20:55
◼
►
yeah it's like an extra season on your
[TS]
01:20:57
◼
►
favorite show you're like really you
[TS]
01:20:58
◼
►
don't need to do that right
[TS]
01:21:00
◼
►
maybe she could go and rescue Gladys
[TS]
01:21:02
◼
►
Gladys like you know gets into a jam
[TS]
01:21:04
◼
►
with having to do with the events of
[TS]
01:21:06
◼
►
half-life 3 interesting class doesn't
[TS]
01:21:08
◼
►
need to be rescued
[TS]
01:21:09
◼
►
I know will you think it's the rescue
[TS]
01:21:11
◼
►
and you get her and should try to kill
[TS]
01:21:12
◼
►
you again
[TS]
01:21:13
◼
►
no only from Chile needs to be rescued
[TS]
01:21:15
◼
►
from birds maybe there's another AI
[TS]
01:21:16
◼
►
problem in you know somewhere else or in
[TS]
01:21:19
◼
►
space or something like that then you
[TS]
01:21:20
◼
►
just a play space and you apply the
[TS]
01:21:23
◼
►
portal you know technology to another
[TS]
01:21:25
◼
►
another setup and don't go back into so
[TS]
01:21:29
◼
►
how do you add a new mechanic if you do
[TS]
01:21:31
◼
►
portal 3 like portal won was very simple
[TS]
01:21:33
◼
►
energy mechanics portal 2 added pretty
[TS]
01:21:36
◼
►
much every mechanic they could think of
[TS]
01:21:37
◼
►
a 22 to pad out a two-hour game you
[TS]
01:21:41
◼
►
can't add you can't like now double
[TS]
01:21:43
◼
►
again the number of my candles because
[TS]
01:21:44
◼
►
we're mechanics that they cut so there
[TS]
01:21:46
◼
►
are other mechanics that you know they
[TS]
01:21:47
◼
►
tested and didn't you know didn't like
[TS]
01:21:49
◼
►
so maybe they can polish that off there
[TS]
01:21:50
◼
►
was in the original like indie game that
[TS]
01:21:52
◼
►
the game portal there was the mechanic
[TS]
01:21:54
◼
►
where you could shoot portals through
[TS]
01:21:57
◼
►
portals I was going to ask jason when
[TS]
01:21:58
◼
►
you have conversations with your son did
[TS]
01:22:00
◼
►
he ever ask why can't you or would it be
[TS]
01:22:02
◼
►
cool if you could shoot because I'm are
[TS]
01:22:03
◼
►
playing portal 1 and being frustrated
[TS]
01:22:05
◼
►
that you couldn't shoot at the order to
[TS]
01:22:06
◼
►
portal to portal i think probably a lot
[TS]
01:22:08
◼
►
of users probably got confused with oh
[TS]
01:22:11
◼
►
you know I I exactly i understand both
[TS]
01:22:13
◼
►
from a technical perspective why they
[TS]
01:22:14
◼
►
didn't do that in terms of the draw
[TS]
01:22:16
◼
►
distances and you know in that the time
[TS]
01:22:19
◼
►
that portal 1 you still want to and from
[TS]
01:22:21
◼
►
a mental perspective like if you let me
[TS]
01:22:23
◼
►
do that i can break these levels into a
[TS]
01:22:25
◼
►
million pieces cuz i would build this
[TS]
01:22:26
◼
►
shatter and a hall of mirrors and I'll
[TS]
01:22:29
◼
►
you'll never find your way back it'll be
[TS]
01:22:30
◼
►
like the end of interstellar i don't
[TS]
01:22:32
◼
►
know i think i think if you look at the
[TS]
01:22:33
◼
►
the indie game seem like you know
[TS]
01:22:36
◼
►
there's more innovation on ideas than
[TS]
01:22:39
◼
►
their there was when either this games
[TS]
01:22:41
◼
►
came to fruition
[TS]
01:22:42
◼
►
I if it were me I would scrap the gel
[TS]
01:22:44
◼
►
mechanic and what I would look forward I
[TS]
01:22:46
◼
►
think I think it didn't work well I i
[TS]
01:22:49
◼
►
thought it was good i thought was I
[TS]
01:22:52
◼
►
think it's something you should probably
[TS]
01:22:53
◼
►
revisit for maybe a level you know I i
[TS]
01:22:56
◼
►
think it's it's really going to be key
[TS]
01:22:57
◼
►
to find something new you know like the
[TS]
01:23:01
◼
►
it would be very sad if portal became a
[TS]
01:23:04
◼
►
call of duty need help you don't want to
[TS]
01:23:07
◼
►
poorly here forever just for all right
[TS]
01:23:09
◼
►
oh yeah it is not the mechanics are
[TS]
01:23:12
◼
►
enough to support that but like I think
[TS]
01:23:13
◼
►
you could take advantage of modern
[TS]
01:23:14
◼
►
technology and do more things that rely
[TS]
01:23:16
◼
►
on on the more better physics that we
[TS]
01:23:19
◼
►
have these days better fidelity physics
[TS]
01:23:21
◼
►
you could probably do a whole series of
[TS]
01:23:23
◼
►
levels with weird gravity right yeah or
[TS]
01:23:26
◼
►
early time he rolls airplane swapper any
[TS]
01:23:29
◼
►
you guys what yeah this is the swapper
[TS]
01:23:32
◼
►
was an interesting mechanic that seems
[TS]
01:23:33
◼
►
like it's right now obviously it's after
[TS]
01:23:35
◼
►
portal so it's from chirps partially
[TS]
01:23:37
◼
►
inspired by part of a portal was kind of
[TS]
01:23:38
◼
►
not the dawning of a of a a
[TS]
01:23:41
◼
►
an upswing in indy creativity but like
[TS]
01:23:44
◼
►
like preset now I indie games with very
[TS]
01:23:47
◼
►
clever interesting mechanics is there
[TS]
01:23:49
◼
►
they're all over the place compared to
[TS]
01:23:51
◼
►
where they were that's what that's why
[TS]
01:23:52
◼
►
portable so amazing it's like everything
[TS]
01:23:54
◼
►
was just you know quake 1 2 3 doom half
[TS]
01:23:57
◼
►
life you know
[TS]
01:23:58
◼
►
yeah battlefield 1942 whatever and then
[TS]
01:24:01
◼
►
you know portal was like this shining
[TS]
01:24:03
◼
►
light and now there's tons of games like
[TS]
01:24:04
◼
►
that and a lot of them implemented
[TS]
01:24:06
◼
►
mechanics that would have fit right in
[TS]
01:24:08
◼
►
in portal two or three but of course now
[TS]
01:24:09
◼
►
somebody else did them so I'm not
[TS]
01:24:11
◼
►
correctly you're saying John about the
[TS]
01:24:13
◼
►
the technical problems your source
[TS]
01:24:16
◼
►
I'm not as big an expert in sources
[TS]
01:24:18
◼
►
unreal obviously but your sources and
[TS]
01:24:21
◼
►
engine is really showing its age and you
[TS]
01:24:24
◼
►
know i was actually very surprised with
[TS]
01:24:27
◼
►
the amount of Polish they managed to get
[TS]
01:24:29
◼
►
on it for a portal to look as good as it
[TS]
01:24:32
◼
►
does so you know I think that there's
[TS]
01:24:36
◼
►
you know I don't know if the answer for
[TS]
01:24:38
◼
►
portal 3 would be to take source apart
[TS]
01:24:41
◼
►
and give it like yet another coat of
[TS]
01:24:42
◼
►
paint to you knew you know a whole new
[TS]
01:24:46
◼
►
ability to do shaders and modern
[TS]
01:24:48
◼
►
techniques for for surfaces you know
[TS]
01:24:50
◼
►
even though portal is it really a a game
[TS]
01:24:53
◼
►
that depends on snazzy graphics but um I
[TS]
01:24:56
◼
►
think your your your point about
[TS]
01:24:57
◼
►
technical limitations for the first two
[TS]
01:25:00
◼
►
games i think that's very well set my
[TS]
01:25:02
◼
►
only idea i'm going to throw out for a
[TS]
01:25:05
◼
►
portal 3 is actually think you know I
[TS]
01:25:08
◼
►
some of the gel stuff I could live
[TS]
01:25:09
◼
►
without but i would love a paint gun
[TS]
01:25:11
◼
►
that paints the white the white moon
[TS]
01:25:14
◼
►
dust paint so that you have so that you
[TS]
01:25:17
◼
►
have to think about where to put your
[TS]
01:25:20
◼
►
portal in someplace so we're just going
[TS]
01:25:23
◼
►
to paint the whole room
[TS]
01:25:24
◼
►
yeah well if you're crazy but I said I
[TS]
01:25:26
◼
►
like limited that's right i enjoy
[TS]
01:25:28
◼
►
painting things I could paint the whole
[TS]
01:25:30
◼
►
damn room and be like this is a
[TS]
01:25:31
◼
►
beautiful room and then I would win the
[TS]
01:25:33
◼
►
level and move on that could happen that
[TS]
01:25:36
◼
►
there's nothing wrong with that I they
[TS]
01:25:37
◼
►
could be interesting but if they gave me
[TS]
01:25:39
◼
►
like a machine gun and then there's like
[TS]
01:25:40
◼
►
guys shoot maybe there's an idea Nazis
[TS]
01:25:43
◼
►
there you have to run with that one that
[TS]
01:25:44
◼
►
I feel like that's something i have even
[TS]
01:25:46
◼
►
gotten to do that yet that sounds
[TS]
01:25:48
◼
►
exciting well Jason can play as a rat
[TS]
01:25:50
◼
►
men and just like go around planting all
[TS]
01:25:51
◼
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the murals one of my guns good game
[TS]
01:25:53
◼
►
experience and I get
[TS]
01:25:54
◼
►
upgrade the guns new level but i have
[TS]
01:25:57
◼
►
special tables where I can only do it in
[TS]
01:25:59
◼
►
certain areas which is completely unreal
[TS]
01:26:01
◼
►
or program the turrets that's what I
[TS]
01:26:02
◼
►
want to do for the next game just
[TS]
01:26:03
◼
►
program the turrets send them out see
[TS]
01:26:06
◼
►
what they do it'll be like a tower
[TS]
01:26:07
◼
►
defense game with the dungeon keeper
[TS]
01:26:09
◼
►
I like the fact that a is full of
[TS]
01:26:11
◼
►
paradoxes that's a star star trek isn't
[TS]
01:26:14
◼
►
yeah yeah yeahs resist paradox that
[TS]
01:26:17
◼
►
beautiful moment where classes whole
[TS]
01:26:19
◼
►
plan defeating wheelie is doing a
[TS]
01:26:20
◼
►
captain kirk on weekly how I gotta pick
[TS]
01:26:31
◼
►
up my god now i'm sure i know i'm not
[TS]
01:26:36
◼
►
taking into the park
[TS]
01:26:38
◼
►
yeah that was a beautiful moment as a
[TS]
01:26:40
◼
►
fan of of confounding start tricking
[TS]
01:26:43
◼
►
androids I thought that was really good
[TS]
01:26:44
◼
►
i think the final thing output send
[TS]
01:26:47
◼
►
these alterations for the show notes but
[TS]
01:26:48
◼
►
pretty much every line they glad I
[TS]
01:26:50
◼
►
sweetly in the chorus and Cave Johnson
[TS]
01:26:52
◼
►
say are available on the portal wikidot
[TS]
01:26:56
◼
►
com with audio files and as two things
[TS]
01:26:58
◼
►
about that one there are so many good
[TS]
01:27:00
◼
►
lines and if you only play through the
[TS]
01:27:02
◼
►
game once you probably don't hear all
[TS]
01:27:03
◼
►
these you check these out and two if you
[TS]
01:27:05
◼
►
play the audio for them you realize how
[TS]
01:27:08
◼
►
much the line readings lose when they're
[TS]
01:27:10
◼
►
not played over the top of the music
[TS]
01:27:12
◼
►
it's like you know star wars without
[TS]
01:27:13
◼
►
Williams type thing where you watch a
[TS]
01:27:15
◼
►
movie without the soundtrack and you
[TS]
01:27:16
◼
►
realize boy the soundtrack is carrying a
[TS]
01:27:18
◼
►
lot of the way to this thing you mean
[TS]
01:27:20
◼
►
you might think back and say portal did
[TS]
01:27:22
◼
►
that even happen music in the background
[TS]
01:27:23
◼
►
it totally did because soon as you hear
[TS]
01:27:25
◼
►
these lines read without music they
[TS]
01:27:26
◼
►
sound like they're missing something
[TS]
01:27:27
◼
►
because you you remember tone to there's
[TS]
01:27:30
◼
►
a lot of room tone lot of echo in these
[TS]
01:27:31
◼
►
chambers lot of reverb yeah especially
[TS]
01:27:34
◼
►
in the final battle I can portal one
[TS]
01:27:35
◼
►
love it the same she's sending at you
[TS]
01:27:37
◼
►
with the music is like you weren't I'm
[TS]
01:27:39
◼
►
very well with the pacing of like
[TS]
01:27:41
◼
►
removing the course and dumping them
[TS]
01:27:42
◼
►
incinerator and then she says the
[TS]
01:27:44
◼
►
particular lines she has some great
[TS]
01:27:45
◼
►
lines that weekend on picking favorite
[TS]
01:27:47
◼
►
lines that Gladys says you can have
[TS]
01:27:50
◼
►
horrible persons that's what it says
[TS]
01:27:54
◼
►
here a horrible person we weren't even
[TS]
01:27:55
◼
►
testing for that love
[TS]
01:27:58
◼
►
alright well I think we have reached the
[TS]
01:28:01
◼
►
end I feel like I feel like we were very
[TS]
01:28:04
◼
►
comprehensive i'm going to be covered
[TS]
01:28:06
◼
►
that i'm going to portal everybody into
[TS]
01:28:07
◼
►
space now
[TS]
01:28:08
◼
►
space why it uh that would like to thank
[TS]
01:28:12
◼
►
my excellent panel this was a lot of fun
[TS]
01:28:14
◼
►
and I was fun
[TS]
01:28:15
◼
►
retesting portal to Tony sindelar thank
[TS]
01:28:18
◼
►
you so much for being here
[TS]
01:28:19
◼
►
this was a triumph years you know you
[TS]
01:28:23
◼
►
calling him first their mommies takes
[TS]
01:28:25
◼
►
the obviously yeah right
[TS]
01:28:26
◼
►
yep Brianna with pleasure to have you
[TS]
01:28:28
◼
►
back we should have you back again soon
[TS]
01:28:30
◼
►
and make a note here huge success
[TS]
01:28:32
◼
►
excellent tiffany our men thank you so
[TS]
01:28:36
◼
►
much for being back on it was great i'm
[TS]
01:28:38
◼
►
not prepared to the quote alright and
[TS]
01:28:40
◼
►
available person horrible person will
[TS]
01:28:42
◼
►
cut all this out no one knows what this
[TS]
01:28:44
◼
►
there's no recording of it
[TS]
01:28:45
◼
►
no it's just for us and John siracusa
[TS]
01:28:48
◼
►
thank you as always
[TS]
01:28:50
◼
►
okay look we both said a lot of things
[TS]
01:28:52
◼
►
that you're going to regret and thanks
[TS]
01:28:55
◼
►
everybody out there for listening
[TS]
01:28:57
◼
►
we will see you next time
[TS]
01:29:07
◼
►
but believe me I am still alive two plus
[TS]
01:29:14
◼
►
two is ten in base far I'm fine
[TS]
01:29:18
◼
►
that was my favorite line from portal
[TS]
01:29:21
◼
►
one I can't do it justice you should put
[TS]
01:29:24
◼
►
in the recording of it you think you're
[TS]
01:29:25
◼
►
doing some damage 2+2 is in baseball
[TS]
01:29:32
◼
►
I'm fine that's that's easy for me to
[TS]
01:29:35
◼
►
believe that's easy for you because I
[TS]
01:29:38
◼
►
left that when i was playing because you
[TS]
01:29:39
◼
►
know there's the stutter with the static
[TS]
01:29:41
◼
►
and everything i think my first laughs
[TS]
01:29:43
◼
►
at line is when i believe about you
[TS]
01:29:46
◼
►
subject name here must be the pride of
[TS]
01:29:49
◼
►
subject from tall yeah one and replaying
[TS]
01:29:52
◼
►
portal to one of my favorites was a
[TS]
01:29:54
◼
►
you're navigating this test chambers
[TS]
01:29:56
◼
►
faster than I can build them so feel
[TS]
01:29:59
◼
►
free to slow down and do whatever it is
[TS]
01:30:01
◼
►
you do when you're not destroying this
[TS]
01:30:03
◼
►
facility lots of you know semi fourth
[TS]
01:30:06
◼
►
wall breaking understanding like it
[TS]
01:30:08
◼
►
seems like all you do channel is pretty
[TS]
01:30:10
◼
►
much destroy this facility
[TS]
01:30:11
◼
►
I have to fix it and that's our
[TS]
01:30:13
◼
►
relationship there's a great moment
[TS]
01:30:15
◼
►
we're in one of the Chamber's toward the
[TS]
01:30:17
◼
►
end if you step on the catapult by
[TS]
01:30:19
◼
►
accident your flung up against the
[TS]
01:30:22
◼
►
monitor that weekly is looking at you in
[TS]
01:30:24
◼
►
and he said something like da bless you
[TS]
01:30:27
◼
►
little primate brain actually the room
[TS]
01:30:30
◼
►
with you I'm like technology complicate
[TS]
01:30:32
◼
►
we can hurt the big old gold face even
[TS]
01:30:35
◼
►
weekly but I love what that was a
[TS]
01:30:37
◼
►
wonderful book I just stepped on it by
[TS]
01:30:38
◼
►
accident got slung up to the monitor
[TS]
01:30:40
◼
►
that was a nice moment like the one
[TS]
01:30:42
◼
►
where she explains the metaphor intended
[TS]
01:30:44
◼
►
that the zinger lines actually gives you
[TS]
01:30:46
◼
►
insulting you going to the elevator and
[TS]
01:30:47
◼
►
she's like remember before when I was
[TS]
01:30:48
◼
►
talking about smelly garbage standing
[TS]
01:30:50
◼
►
around being useless
[TS]
01:30:52
◼
►
that was a metaphor I was actually
[TS]
01:30:54
◼
►
talking about you and I'm sorry you
[TS]
01:30:57
◼
►
didn't react at the time so I was
[TS]
01:30:59
◼
►
worried it sailed right over your head
[TS]
01:31:01
◼
►
which would have made this apology seem
[TS]
01:31:03
◼
►
insane that's why I had to call you
[TS]
01:31:06
◼
►
garbage a second time just now I think
[TS]
01:31:08
◼
►
the best one is assumed the party as for
[TS]
01:31:11
◼
►
its submission position or you will miss
[TS]
01:31:13
◼
►
the party
[TS]
01:31:14
◼
►
yes there was and as f1 related one kind
[TS]
01:31:19
◼
►
of turkey you stealing 20 majestically
[TS]
01:31:22
◼
►
like an eagle piloting a blimp middle of
[TS]
01:31:27
◼
►
that like all the weight comments in in
[TS]
01:31:30
◼
►
the second one again you know with the
[TS]
01:31:31
◼
►
whole sort of like finding ways to hurt
[TS]
01:31:34
◼
►
you emotionally
[TS]
01:31:36
◼
►
we're just not something you would think
[TS]
01:31:37
◼
►
in a i would do right we're gonna make a
[TS]
01:31:40
◼
►
statue of your corpse and show people
[TS]
01:31:42
◼
►
how not to eat over there had not how
[TS]
01:31:44
◼
►
not to be like oh and in the end of
[TS]
01:31:49
◼
►
portal one where she just gets into like
[TS]
01:31:51
◼
►
just where I think it's towards the end
[TS]
01:31:53
◼
►
when she's really falling apart what you
[TS]
01:31:54
◼
►
gonna leave me here I'll put you on
[TS]
01:31:56
◼
►
that's you have done sound getting it
[TS]
01:32:00
◼
►
done like second-grader level and salts
[TS]
01:32:02
◼
►
you can't think of anything clever
[TS]
01:32:03
◼
►
anymore i do the one visual joke that
[TS]
01:32:06
◼
►
always gets me is when you're going in
[TS]
01:32:08
◼
►
in Portal 2 and you're going down into
[TS]
01:32:10
◼
►
the deep places there's that you see the
[TS]
01:32:11
◼
►
giant vault door and you have to look
[TS]
01:32:13
◼
►
after things fall apart the vault door
[TS]
01:32:15
◼
►
swings open there's like a little
[TS]
01:32:17
◼
►
folding chair and like a tiny door
[TS]
01:32:19
◼
►
that's just no just because not a lot of
[TS]
01:32:21
◼
►
visual longer in it the fake door that
[TS]
01:32:22
◼
►
you have to be tipped off to the
[TS]
01:32:24
◼
►
screenshot of the fake doors like
[TS]
01:32:25
◼
►
honestly truly didn't think involved
[TS]
01:32:28
◼
►
with that when you have things you have
[TS]
01:32:30
◼
►
to close the game you have to you know
[TS]
01:32:31
◼
►
to make to make a person the game and
[TS]
01:32:33
◼
►
then it makes you feel bad like you feel
[TS]
01:32:35
◼
►
injustice like but i had to open that to
[TS]
01:32:37
◼
►
make the game progresses yeah i really
[TS]
01:32:39
◼
►
enjoy all of the lines when she's
[TS]
01:32:41
◼
►
insulting Wheatley as they're trying to
[TS]
01:32:43
◼
►
shut him down including just one point
[TS]
01:32:46
◼
►
saying you moron haha she's not happy
[TS]
01:32:52
◼
►
but she's so angry it's and it's weird
[TS]
01:32:54
◼
►
to hear glad I was angry at someone who
[TS]
01:32:56
◼
►
is me right it's like oh yeah you get
[TS]
01:32:58
◼
►
him especially when she's in her little
[TS]
01:33:00
◼
►
little potato voices yeah yeah because
[TS]
01:33:03
◼
►
using the potato yeah yeah this is the
[TS]
01:33:04
◼
►
physical humor of like when you're into
[TS]
01:33:06
◼
►
that place with all the buttons any kind
[TS]
01:33:08
◼
►
of see it coming by the wheels like okay
[TS]
01:33:09
◼
►
we just gotta find the button too light
[TS]
01:33:11
◼
►
so just don't touch
[TS]
01:33:12
◼
►
I think the thing starts going up and
[TS]
01:33:13
◼
►
hitting all the buttons click like that
[TS]
01:33:15
◼
►
that's good i mean again you don't have
[TS]
01:33:17
◼
►
any agency there I did first I played I
[TS]
01:33:19
◼
►
did look for the button a little bit i
[TS]
01:33:21
◼
►
mean granted it's kind of a texture and
[TS]
01:33:23
◼
►
you're like well I'm not gonna be able
[TS]
01:33:24
◼
►
to actually find a button because it's
[TS]
01:33:25
◼
►
not one of the mechanics game but look
[TS]
01:33:26
◼
►
for it briefly i also like um I like
[TS]
01:33:30
◼
►
that moment where you get redirected to
[TS]
01:33:32
◼
►
be the the chamber where he's gonna
[TS]
01:33:34
◼
►
smash you with all the things and Gladys
[TS]
01:33:36
◼
►
says oh this is the part where he kills
[TS]
01:33:38
◼
►
us and he says he'll ok this is the part
[TS]
01:33:40
◼
►
where I kill you and then the chapter
[TS]
01:33:41
◼
►
titles up we have a temporary kills it
[TS]
01:33:43
◼
►
yeah the see if steve was here he would
[TS]
01:33:47
◼
►
do adventure car lines for us the whole
[TS]
01:33:49
◼
►
for an hour you should get him to do
[TS]
01:33:51
◼
►
some adventure carlines you know
[TS]
01:33:52
◼
►
quick what's the situation oh hey pretty
[TS]
01:33:56
◼
►
lady named Rick so you have yourself a
[TS]
01:33:59
◼
►
little adventure we are again it's so
[TS]
01:34:06
◼
►
such a pleasure
[TS]
01:34:08
◼
►
remember when you tried to kill me try
[TS]
01:34:12
◼
►
we accept
[TS]
01:34:19
◼
►
the circumstance
[TS]
01:34:28
◼
►
that's what counts
[TS]
01:34:40
◼
►
these things welcome ok you in good
[TS]