#100: Showing Up.
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Hello and welcome to Developing Perspective.
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Developing Perspective is a podcast discussing news of note in iOS development, Apple, and the like.
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I'm your host, David Smith. I'm an independent iOS and Mac developer based in Herne, Virginia.
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This is show number 100, and today is Wednesday, December 12th.
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Developing Perspective is never longer than 15 minutes, so let's get started.
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Like I just said, this is episode 100 of Developing Perspective,
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which is certainly an opportunity to take advantage of the kind of odd thing that people love to do,
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do where we latch onto nice big round numbers and give them extra weight and extra value
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because they're nice, big, and round.
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And so basically, yeah, I've been doing Developing Perspective for quite a while now, and it's
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kind of exciting to actually get to episode 100.
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I think I started with a few beta episodes and I've done a couple of interviews, so I've
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done more than 100.
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But this is certainly episode 100 of the main episodes that I do, and it's kind of exciting
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to arrive there.
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and to at this point to have an audience,
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to be the people who are listening to this right now,
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to hear hopefully the experiences I've shared
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and the things I've learned from being an independent iOS developer.
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It's kind of exciting.
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I don't know where this is going to go.
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I don't know how long I'll be doing the show,
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but at least for a while this has been something that's kind of cool,
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and it's nice to hit a big milestone and see what it took to get here.
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So for today, what I'm going to talk about is,
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I guess, I think the title of this episode is probably going to end up being "Showing
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I make up titles at the end of the shows just kind of based on my gut, based on, you know,
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so I just talked for 15 minutes and see kind of what sticks.
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You know, there's no complicated other methodology.
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It's not like a 5x5 show with this whole system and voting and thing.
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I'm just thinking about it as I go, and my guess is sometimes ahead of the time I know
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what I'm going to do, I think this one's just going to be "Showing Up."
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And I think about that because it is episode 100,
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and it's an interesting opportunity to kind of think about that,
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and to think about how do you get to a place like this?
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What are the steps that it takes?
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And this applies to anything. It applies to apps.
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I'll probably be using a lot of app examples just because that's what I do.
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But you think about it as recently and often,
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there's all these articles that tend to get sent around or get written about,
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I think there's a recent one titled,
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"Is this the end of the indie app developer?"
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There's a couple about looking at the success of Fantastic
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Hal and Letterpress and talking about,
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is that a pattern that you could repeat?
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Or are those the outliers?
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And the thing is, whenever I see all of these things,
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it creates this funny set of expectations that it kind of
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It comes from a place that your goal in creating something
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is for it to be wildly successful.
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Broadly speaking, I would say if that's your goal,
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if you're developing something for the purpose
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of it being wildly successful,
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you're almost certainly going to fail.
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I don't say that to be harsh or to be unkind,
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but in my experience, and this is kind of the flow
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that I've walked through as I've been an app developer,
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as I've gone through this process.
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I remember when I was first starting out,
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I was always all focused on the money.
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I was focused on can I make enough revenue,
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can I make enough revenue, it's the business side of it.
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And what I found very quickly is that
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money is a terrible motivator, at least for me,
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mostly because it's nice that it's countable,
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it's nice that it's measurable,
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it's nice that it's something that you can kind of
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wrap your head around, but ultimately,
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Money is something that you'll never have enough of, probably, and you'll never be content
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with how much you have.
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I mean, struggling with contentment is a whole life, broader life question.
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But broadly speaking, I've never known anybody who was kind of like, "You know, I make enough
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I'm good with where I am."
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Very few people kind of have that mindset, and I think especially the entrepreneurial
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type of person is very rarely going to fall there.
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I mean, I think there was a great--
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I think it was Larry Ellison.
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And it's like, how much money do you want to make?
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And he was talking about it's like, well,
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I just want to make at least one more dollar.
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It's like, you have that mindset.
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It's like, no matter how much money you have,
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you have billions of dollars.
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If you're a kind of person who has an entrepreneurial spirit,
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you're probably always going to be wanting
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to be seeking out that next thing, the big next thing.
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And so money then becomes a terrible motivator
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because you'll never get there.
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And as soon as you--
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if your goal and your thing that you're reaching for is something
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you'll never achieve, you'll kind of fall flat.
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It gets very depressing very quickly,
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or it just kind of loses its edge.
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And so then for me, after I kind of came to grips with that
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and stopped focusing so much on the money,
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I started focusing a little bit on the,
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I guess you could call it popularity.
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And this gets into, you know,
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how many total downloads can I get?
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How many followers do I have on Twitter?
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How many people listen to my podcast?
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You know, these kind of things that are also measurable.
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maybe it's just my gut, I'm a bit of a spreadsheet nerd,
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but I love thinking about and talking about things
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that I can measure, and so I started to kind of
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focusing on that, and that's great, and that's interesting,
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but the problem is ultimately,
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you end up building things for the wrong reasons.
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It's very, the things that you would do to build an app
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that, if your primary goal is volume,
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if you're trying to get in front of as many people as possible,
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you know, kind of, which is essentially how popular can you get,
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you'll end up chasing things that are probably not worthwhile,
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and worthwhile in a very subjective way,
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but worthwhile, you know, not worthwhile, nevertheless.
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You know, you think of, you know, just go to the top list in the store,
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and you'll see a lot of junk.
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You'll see a lot of things that are catering to people's sort of base instincts,
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that are catering to, you know,
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sometimes taking advantage of people,
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sometimes you may have misleading people.
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There's all kinds of things that you can do
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if you're just trying to do volume
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that really, at the end of the day,
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make you not necessarily the person you would want to be.
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And, you know, this is, being from my experience,
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and these are all sort of value judgments,
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but, you know, in my experience,
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that's not a great thing to be pursuant.
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I mean, it's sort of, you know, and similarly in anything,
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like, being popular means you're optimizing for popularity.
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I don't know if as an engineer that's something that I want to be optimizing for.
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There's hopefully other things that I'll talk about later that are better.
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And so the next phase that I went into and the next thing I started talking about,
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I'm thinking about was,
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maybe instead of optimizing for popularity, I want to optimize for respect.
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I had to find success for myself as being a respected member of the community.
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And this started to get a lot closer to something that was motivating, something that was interesting.
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I think of the now famous talk at South by Southwest
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with Merleman and John Gruber,
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where they were talking about keeping an ideal
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sort of audience in mind when you're creating something
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that you want to have in your mind,
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a picture of who it is that you're trying to impress,
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who it is that you're trying to reach out to
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and kind of grab onto.
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And that was much, for a long time,
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that was much, much, much more helpful
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was to be thinking in those ways. I'm trying to write an app that the designers I admire
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would think is good and nice looking. The developers I admire would think
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is well built. That the reporters and authors
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I would like would think is worth reviewing. Those types of things.
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And again, you get, having that externality of
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quality is certainly helpful, especially as you're trying to define and navigate your own tastes.
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That got me pretty close, and for a lot of people,
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I'd say that's a good place to start,
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of trying to define success for yourself as,
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what does it look like, who are you trying to impress?
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Who would you love to say, wow, this is a cool thing?
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Is that, are you going after a certain celebrity
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or certain sports figure, whatever?
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Is it a technical author, is it a blogger?
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You say like, oh man, I'd love to be written up on these sites.
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I'd love to have so and so know that so and so uses my app.
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Those are cool things.
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But ultimately, what I found struggling with that is that's also very difficult
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because it's an external thing.
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And you're starting to chase-- you kind of end up chasing your tail
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because you're not that person.
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You don't know what they like.
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You can kind of infer it maybe from other things.
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But the reality is you have to feel internally
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that what you're doing is worthwhile, that you have to think what you're doing is excellent.
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And it's perhaps a trite thing to say, but
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in the end of the day you need to be optimizing, I think,
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for whatever you think is quality.
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And for me, if I had to characterize what I would say success is at this point,
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is being able on a daily basis to make things that I'm proud of.
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that applies to all kinds of things. That applies to the apps I make, that applies to the shows I do,
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that applies to the things I write.
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Across the board, that's success.
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It's not really, it's not how much money I make,
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it's not how many people think I'm cool,
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what my popularity is, by whatever measure.
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It's not how many people respect the work I do.
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Those are all nice things.
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Those are all perhaps essential things,
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especially money, in terms of for me to continue.
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But success is, can I continue on a day-to-day basis
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in creating things that I'm proud of?
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And when I look at my portfolio,
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especially the work I've done recently,
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That's been my goal and that's what I'm striving towards.
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And that's what helps me to show up every day.
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That's what, when I'm getting frustrated,
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it's, am I proud of this?
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No, well then I probably shouldn't ship it.
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Then I probably should work harder on it.
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Then I should probably make something better.
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And it's helped me to avoid a lot of traps.
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It's helped me to make better choices
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to kind of have that as my mindset
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and to be what I'm kind of working towards.
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I say that on the show, on episode 100 specifically, because I know a lot of people who get stuck
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in one of the earlier categories, where they start beating themselves up on, "They make
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an app and it doesn't sell well. It doesn't make enough money." Or they are doing something
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and they think it's really cool, but no one else does. Or they build something trying
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to impress other people rather than trying to impress themselves, the negative forms
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of those first three traits.
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And they end up, as a result, not doing things anymore, that they get discouraged, that they
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stop working on things.
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And that's far more of a tragedy.
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What I love are the people who make things that they think are cool, that they're proud
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of, and that when they, like someone who shows me an app that they've built, that they're
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proud of, you can kind of tell when they show it to you.
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and they're like, "Hey man, check this out.
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"Look what I did."
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And it's like, even if that's something
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that I would never use, or whatever,
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I don't think there's a market for it.
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There's lots of other things that go into it.
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But it's a success if they think
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that that was worth building.
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And that's kind of where you start.
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And I've had some people talk to me
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about developing a perspective.
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This show, what you're listening to now,
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how it got to where it is, and all these things,
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like if I had any insights or thoughts
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of that for other people.
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And the reality is, for a long time,
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and to some degree now,
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I'm just a guy sitting in a closet,
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reading, sort of talking into a microphone.
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There's no one outside necessarily validating that.
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You know, I can look at the download numbers, I guess,
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and see how many people are doing it,
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and it's nice to hear from people when they say,
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hey, it's great, I really appreciate it,
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you helped me, you motivated me, something like that.
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But you have to be comfortable just doing it.
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If it is just you in a room making something,
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you have to think that that thing is worth making,
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without those other parts, because otherwise
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you're going to get very discouraged very quickly.
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That's just the experience I had.
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When I was chasing after money as a goal,
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it's like, "Oh, great, I made it more than I did
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"the month before, that's great.
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"I guess I need to do that again and again and again."
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You're chasing your tail again.
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If I want to be more and more popular,
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it's like I start optimizing for the lowest
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common denominator and that's kind of lame.
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Or if I start, you know, caring too much
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about what other people think about me,
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then I start straying from things that I think are important
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and start, you know, creating my value from other people,
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which is probably not a wise thing to do.
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So anyway, that's kind of the thought I have.
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It's probably a bit hand-wavy and a little less practical.
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Maybe I'll get back to my practical series next week
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or in our next show, but I just kind of wanted
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to think about it.
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It's something I've been thinking about kind of
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as I hit a milestone of saying, you know,
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"How did I get here?"
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reality is I just kept sitting down in front of a microphone and talking.
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The whole time I was concerned and worried about how do I make what I'm doing better,
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how do I improve the quality of it, how do I make myself more and more proud of what
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I think if you do that or apply that to almost anything, you'll be in a good shape.
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You'll be constantly making better and better things.
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You'll constantly be motivated to keep making good things.
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You'll be able to kill your darlings more easily because you'll look at something and
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and say, I don't care if other people will like it,
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I don't care if it'll make me money,
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I don't care if it will gain me respect to some degree.
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What I want is for me to be proud of what I'm doing,
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and if I'm doing something I'm not particularly proud of,
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maybe that's not what I should be doing.
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Anyways, that's today's show.
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As always, if you have questions, comments,
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concerns or complaints, I'm on Twitter @_davidsmith,
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and I'm on AppNet @davidsmith.
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And I just wanted to mention,
00:13:54
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and it's probably worth doing,
00:13:56
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But I have a bunch of people who ask about,
00:13:59
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sort of, oh, do you do sponsorships,
00:14:01
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do you do all those kinds of things?
00:14:03
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And the reality is I don't.
00:14:04
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And at this point, I don't really necessarily expect to
00:14:06
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at any point in the future.
00:14:08
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Who knows, but how do I support this?
00:14:10
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It's like, how do I support the show?
00:14:12
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If you had a sponsor, it's like I could buy their product
00:14:14
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or whatever.
00:14:15
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And the reality is, if you're a listener
00:14:17
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and you find the show useful and you like it,
00:14:19
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the best thing you can do if you want to support it
00:14:21
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is to tell someone who doesn't know about it about it.
00:14:26
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talk to a friend, talk to a colleague,
00:14:28
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mention it on Twitter, doing those kinds of things
00:14:30
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to hopefully help the content of it
00:14:33
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reach a broader audience.
00:14:35
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That's the number one thing you can do
00:14:36
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if you wanted to support the show
00:14:38
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is just to tell someone who you think could benefit from it.
00:14:42
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But otherwise, that's it for the show,
00:14:44
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and I will talk to you later.
00:14:46
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Happy coding, bye.