#186: Dropping Bombs
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Hello and welcome to Developing Perspective.
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Developing Perspective is a podcast discussing news of note and iOS development, Apple and
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I'm your host, David Smith.
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I'm an independent iOS developer based in Herndon, Virginia.
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This is show number 186, and today is Monday, June 2nd.
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Developing Perspective is never longer than 15 minutes, so let's get started.
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All right, so I am coming to you from San Francisco, specifically my hotel room after
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just walking out of a rather remarkable keynote.
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it was not exactly what I expected,
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and in a very good way.
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I think it was interesting going into a keynote like that
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with not-- I wouldn't say I had low expectations,
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but I didn't really know what to expect.
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I didn't know if it would be a hardware-focused event,
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software-focused event, just minor updates, huge things.
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And it turned out it was pretty huge.
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And if I'm honest, it's still all kind of seeping in,
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and that's the way that I tend to do this.
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If you've been listening to the show for a while,
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you probably have heard me do this,
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where it's right after lunch, right after the keynote,
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I'll tend to do a short kind of first impressions post.
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And then later in the week, I'll do another one.
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I like doing one now.
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Before, I fully formed all my thoughts.
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They're a little bit more rattled.
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But everything I know now is not under an NDA,
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or in any way restricted from me to talk about it,
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because it was just in the public keynote.
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So I can just kind of speak freely
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with what I think about, rather than having
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to be a bit more thoughtful later on.
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and the week.
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So first thoughts, first impressions.
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I don't really know how to undersell it.
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I felt like a little bit I was being played
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while I was watching the keynote, though.
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Because the first two sections, the Mac and the iOS section,
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felt fairly-- I wouldn't say meh.
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But in that vein, it wasn't large, categorically shifting
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changes to the platforms.
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Some of the things that are kind of cool--
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so starting with, I guess, in chronological order,
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talking about Yosemite, it's slightly freshened up UI.
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Nothing huge there.
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Some widgets in Notification Center.
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The continuity thing is kind of cool in terms
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of having a connection and an awareness
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between your device and your laptop
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is just powerful and cool in a lot of ways.
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And I'm glad to see some of those kinds of things going on.
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And I think you'll be able to do some really cool things
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as a developer with that.
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Like, it immediately comes to mind for me,
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as a podcast developer, to be able to-- you're
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listening to a podcast, for example, on your phone.
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You sit down and you pick up where I left off,
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and that is a smooth and defined handoff,
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rather than the user having to manage that, or things
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like that that is kind of cool.
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So that's kind of an interesting thing on the Mac.
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It was fairly minor, I'd say, on the Mac,
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at least compared to, I think, what
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some people had expected, including myself.
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in terms of potentially it being a major overhaul of the UI
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system, of the fundamental way that apps are built,
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these types of things.
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None of that happened.
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It was very much the next evolution in that.
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And that's great.
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I'm not particularly a big Mac developer.
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I do some of it.
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But mostly, that's not really my focus.
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Most of my focus is definitely on iOS.
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And on iOS, we had a couple of good--
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they're slow playing us.
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They show up first.
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and it's like interactive notifications.
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OK, that's nice.
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And it's nice that there's a third party capability for that,
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it seemed, based on what some of the things they were saying.
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Spotlight is, I guess, kind of nice.
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Be able to have a bit more powerful search,
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a slightly better keyboard, audio and video chat
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type of things.
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Cloud Drive, which seems kind of a weird document model
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that they're kind of moving to, or it's still siloed by app,
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but they're accessible in a central location.
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It's like, OK, that's cool.
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They have these variety of different things.
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Then they got to, I think, the thing that made me most nervous
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as a developer, of course, is the-- when they started
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to talk about HealthKit.
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And based on what they said there,
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it sounded not so scary as somebody who makes an iOS
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fitness tracking thing.
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It wasn't so much that Apple was taking over the space so much
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just giving some increased visibility to it,
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as well as just emphasizing what's going on there.
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And kind of having a way to aggregate data rather
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than necessarily to just like-- they
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didn't release their own pedometer or something
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like that, which would have been a bit awkward potentially
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They said they're doing some stuff with home sharing.
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I'm not trying to just summarize it necessarily.
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But those are kind of the things that I remember
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from the keynote.
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And then things took a turn.
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So that's probably about an hour into it.
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And I was like, oh, this is cool.
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It's a standard keynote.
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This kind of feels like the talk rather than the tick.
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It's kind of a minor step forward.
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And then they said, OK, now we got some stuff for developers.
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And they made a pretty bold statement,
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I think, when they first started talking
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about the developer stuff.
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They said, I think it's the largest release and rollout
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that we've ever done.
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And Apple is perhaps known and kind of famously
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loves to hyperbolize things.
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And so I was like, oh, sure it is.
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It's going to be the biggest, baddest, amazing thing I've
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And then I'm pretty sure they followed through and came
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through on that promise.
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What they delivered is kind of huge.
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There's a ton of things that they're
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doing both in the App Store in terms of inter-app
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communication, extensions, widgets.
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There's a whole new language called Swift.
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It just kind of blew my mind.
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And it was kind of fun seeing the reactions
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to fellow developers in that scene, seeing
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these same things.
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It's like, whoa, these are all the things
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we've been asking for for years.
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And it's like, all of a sudden at once,
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you're really going to just dump them all on us at once, which
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maybe I would have gradually sold them out
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over the last few releases, but I'll take it.
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I think on my App Store improvement checklist,
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the series that I did on the show a little while ago,
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they seem to have done maybe a handful of them.
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It's hard exactly how to count until I get my hands on it.
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But at least a handful of those things are addressed now,
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which is kind of cool.
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Be able to have some better searching,
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showing if an app's an editor's choice,
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to show that on the app in the badge,
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and doing some things around in-app purchases,
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and family sharing and things.
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There's some stuff that I think they're doing there
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that is definitely an improvement.
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It's not as far as I would like to see it go eventually,
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but it is definitely a step forward.
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And I'll take that.
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As someone who makes my living in the store,
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anytime they're making progress and don't
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seem to be completely just letting things kind of fall
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fallow, I'm pretty happy about that.
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I like the new search interface.
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It's not perfect, I think, but it's certainly
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better having this kind of more continuously scrolling list.
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I think it's designed to encourage a bit more
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exploration by customers, replacing the Nearby Me tab
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with this poor little tab that every couple of releases
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just gets replaced with something else and never seems
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to really stick.
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So that was replaced, and that was kind of cool.
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But then they started just dropping bombs.
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It's like all of a sudden, probably Craig was up there
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and just sort of dropping bombs on us.
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He's like, OK, so we now have an extension framework.
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So you can now have inter-app communication in kind of the way
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that we've, for so many years, been asking for,
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where you could define something that you can offer up
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to other applications.
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And they can then act on them.
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So you can say, I can handle a URL.
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I can handle a document.
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I can handle a text.
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I can handle a picture, whatever it is.
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And you have the ability, through the UI activity
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share sheet type of thing to then expose
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that behavior to someone else.
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Evan, like I said, this is all pre-NDA.
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I don't really know all the details of that.
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But it seems at least promising that that is something
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that they're heading towards.
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And even in its most simplest form
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is something that is going to allow
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us to do some really cool things as developers.
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Widgets in Notification Center I think is great.
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There's a lot of just little cool things that I think
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a lot of applications would benefit from by having
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a more persistent place that you can put things that isn't badges.
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For example, the classic one for me is obviously in Podometer++.
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If you want to look at your step counts,
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you can just have them in Notification Center all the time.
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I have enough to badge the app.
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It's just data that's up there.
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I can give you more detailed things potentially than just a number,
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in terms of where you are in your goal, these types of things.
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Maybe even do some graphs and charts or things.
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You can extend and export the experience of an application
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outside of it, which is awesome and kind of revolutionary.
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At least, revolutionary for the platform, not necessarily
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revolutionary in general.
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Yeah, and there's just a lot of things
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that they're starting to allow that-- it dovetails pretty well
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into episode 185, the last one I did,
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where I was talking about my perspective now
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on trying to find opportunities within the App Store
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and see where Apple is heading and see
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what they're focused-- putting their weight behind
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and trying to get in the way of that.
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And there's a lot of things.
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There's a lot of waves breaking or whatever metaphor
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you'd like to use.
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There's a lot of things going on.
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There's a lot of opportunities I think
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this summer is going to create for developers.
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And honestly, at this point, I am a little overwhelmed
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by what exactly I'm going to do.
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There's obviously some obvious simple low hanging fruit things
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that I'll do to my existing apps.
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But I think there's a ton of opportunities.
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There's a lot of things that if you executed well and got it,
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you know, sort of were an early trailblazer on some
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of these technologies, I think there's a lot of things that you
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could do to get noticed in that.
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And there's just a whole new realms of applications
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that previously just were not possible that now are.
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And any time that happens, like maybe you
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could use a land rush.
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You could call it that if you want
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to go a couple more on the negative side.
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Or you could just call it a really ripe opportunity.
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So I'm pretty psyched.
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And then, of course, the last biggest bomb of all, like, oh,
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and by the way, here's this new language.
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It's called Swift.
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It's like a objective C without the C, which is kind of crazy.
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And if I'm honest, I don't know too much about it
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at this point.
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I'm sure there's some things I'll be learning over this
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My initial reaction when I saw that was like, that's cool.
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I'm glad that they're doing that.
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And maybe that's something I'll look at in the fall
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or in the winter or something like that.
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I don't expect to be spending too much time trying
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to learn it this summer.
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I expect it's just going to be too much to try and balance
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learning all of the new APIs and all the new applications
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and all these types of things that are now part of the system
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to then balance that with also trying to learn a new language.
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Because at its core, Objective C is at least something
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that I know well.
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And so that's just maybe a cautionary note
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as I'm thinking about it myself is
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that be careful about diving too much into Swift
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unless you have a lot of overhead that you can burn
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through and a lot of runway or whatever you
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want to think about it.
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My suspicion is maybe I'll go to the introduction
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to Swift session or see those types of things.
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But I'm not going to focus too much on probably learning it.
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There's a lot of APIs.
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There's a lot of really cool fundamental things
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that I'm going to be focused on making sure that I know how
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to do using my existing Objective C skill set.
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And also, to be fair, Swift is a brand new language.
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And that is not to say that I don't think Apple
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was thoughtful about it.
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And it's fully formed and well developed.
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But that is always going to be a little bit scary,
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being one of the first people to implement a new language when
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there's not necessarily going to be user-facing benefit
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That benefit is going to come to you in terms of your ability
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to more safely and more efficiently write code,
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Maybe they say that it's much faster, which maybe is true.
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And if that's the case, down the road,
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It'll certainly improve my implications
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as I move towards it, potentially.
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But in the meantime, I've got a full plate as it is.
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So yeah, so that's the keynote.
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And those are my first reactions.
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It's one of the bigger years.
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And it's kind of cool in some ways as a developer
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that last year, I feel like the-- WWDC last year
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had much more of a-- when you looked at iOS 7,
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you saw the aesthetics of it.
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And so much of my time and energy last year
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was spent on design and visual types of things
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and interaction types of things, which is not to say isn't fun
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or interesting, but my heart really is with development.
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And so seeing them rolling out and expanding the development
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things in really dramatic ways is exciting,
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because the next year, I think rather than being as worried
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about pixels, I'm going to be thinking about bytes and code
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and things like that that just make me super excited
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as a developer.
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And so I'm pretty psyched.
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I think it's awesome.
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It's like it's Christmas morning,
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and we just opened up all our toys,
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and we got way more things than I think anyone was expecting.
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No hardware, nothing like that.
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This is just about the code.
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And that's really cool.
00:13:45
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All right, so that's it for this little first impressions post.
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Like I said, I'll probably have another one later in the week,
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after I've had a time to kind of digest things, talk to people
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I'm out here in San Francisco and see what's going on.
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But those are some of my first impressions.
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It's big, it's huge.
00:14:00
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Open up the developer portal and get going.
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All right, as always, we have questions, comments, concerns,
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complaints, underscore David Smith on Twitter,
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David at developing perspective dot com.
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And otherwise, we hope you have a great week.
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If you're out in San Francisco, if I run into you,
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definitely say hi.
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And otherwise, have a happy coding.