#215: Insidious Features.
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Hello and welcome to Developing Perspective.
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Developing Perspective is a podcast discussing news of notes in iOS development, Apple, and
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I'm your host, David Smith.
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I'm an independent iOS developer based in Herndon, Virginia.
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This is show number 215, and your date is Friday, April 17th.
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Developing Perspective is never longer than 15 minutes, so let's get started.
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All right, so I believe before the last episode, I was talking about preorders and all that
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stuff with the Apple Watch, which I'm glad to report was successful for me, you know,
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setting up a few minutes before 3am for me and sitting there with my phone trying to
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get things ordered in the wee hours.
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I got two phones, one for myself, one for my wife.
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My phone just seems to like to share this and people like to ask so I'm just going to
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tell everybody I got both were sports, I got hers in the pink and I got mine in what I'm
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going to start referring to as underscore blue because the blue shade that the sport
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comes in is almost exactly like the branded color that I use all over the place.
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You know, on the title bar for my website, in the teacup for the developing perspective,
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it's very much in that same kind of blue. So it's underscore blue, and so that's when
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I'm going to start calling it. And I hope it catches on.
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But that's not what I'm going to be talking about for most of the day. I'm certainly excited
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that in about a week I'll hopefully be having my own Apple Watch and can be starting to
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use it and play with it in a more ongoing basis.
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Today, what I wanted to talk about is what I'm going to call "insidious features."
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And that's kind of a negative name, maybe, but for something that is really, really cool
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and something that I've started to notice and put a name to myself and start to think
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about how I can incorporate that more into what I do.
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And so I'm going to start off by talking about two examples and then just kind of speak about
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it more generally.
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So when I say an insidious feature, what I'm going to be talking about is a feature of
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something in a software application that kind of rewires your brain and creates this, changes
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how you expect something to happen in such a fundamental way that anything else just
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like feels wrong to you.
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And the best example I have of this is smart speed, which is a feature that's most widely
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known to exist in Marco Arment's Overcast podcast client.
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It exists in a few other applications as well, but it's the concept of when you are playing
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a podcast, the silences between words.
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So if you're listening to this in Overcast, which the vast majority of you are, I just
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paused for a minute.
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You probably didn't actually notice as much.
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I paused for about three seconds in between those two words and it probably compressed
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it down if you have it turned on, which you probably should.
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It compressed it down so it was a bit shorter, which is a really, really ingenious way of
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compressing the time it takes to listen to a podcast in a way that doesn't have quite
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as dramatic an effect on the sound of it.
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I listen to podcasts very quickly.
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For some reason, my brain is wired
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to be able to process audio information extremely fast.
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I often listen to full-on 2x plus smart speed kind of thing.
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And I'm understanding everything they're saying.
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I'm following along.
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For some reason, I'm just wired that way.
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I can't read very well.
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Like, I'm a really, really, really slow reader.
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But I can listen to things really quickly.
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So that's just who I am.
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But the funny thing about smart speed
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is that if you ever start using it-- and this is, of course,
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funny as someone who has a podcast client that I use primarily, you know, I have my
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own called Pod Wrangler that I primarily use, but I do use Smart Speed. I'm a good friend
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of Mark Armit and I beta tested his overcast for him. And so I started to use it. And the
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more you start to use a feature like that, whenever you go back to something that doesn't
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have it, it's like you have this weird lingering thing in the back of your mind that's been
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like, I'm wasting time, I'm wasting time. I could be listening to this two times faster
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or 10% faster, and it would sound just the same.
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And it kind of breaks your head in that way.
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Like, it has this incredible draw to it
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that is really hard to shake.
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That's what I mean by an insidious feature.
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If you can think of something in your application
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that once someone gets used to it,
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they really can't-- they don't want to go somewhere else.
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Another example of something like this is Tweetbot.
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and its mute filters, and specifically its regular
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expression-based muting, which is really, really clever
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and really, really powerful.
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And it's something that, if I ever
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use something that isn't Tweetbot at this point--
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so if I use like Twitterific or the official Twitter client
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or something like that-- Twitter is totally broken for me
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in a lot of ways, because a lot of what I do to try and pare
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down the signal-- make the signal to noise ratio better
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in for Twitter for me is a whole bunch of somewhat complicated and nuanced muting filters
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that I try to have a bunch of things that try and prune down what it is I see to be
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things that I really want to see and are interested in seeing.
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And so now if I go to an application that doesn't have that, it feels like something's
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Like Twitter feels broken to me if I can't do the things that Tweetbot does.
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And so I think these are two examples of what I'm going to call insidious features.
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that get in your brain and break, make every other application feel that don't have them
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feel broken.
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And while I know some of you are probably thinking, well, that's just lock-in, right?
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That's like the classic thing in business where a lot of what businesses try and do
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is lock their customers in to their particular platform, their service, their application,
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whatever it is.
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You know, it's part of the whole thing where, you know, like Microsoft Word document format
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and how compatible that is with other things.
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And if you get a lot of people who
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are exchanging documents in Microsoft Doc, the .x format,
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it becomes tricky if you don't have that software
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to interact with those people.
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And so it has this lock-in effect.
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And if you want to move to something else,
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but all your old documents are still in that, it's hard to.
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That's like classic lock-in.
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Or like a software as a service platform
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that kind of holds your data hostage,
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that you can't get your data out of it very easily,
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So you have to keep paying for it if you want to be able to look at your historical data.
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Things like that.
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Very classic.
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But that type of lock-in, I think, is like a strong-armed lock-in.
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It's this thing where you're creating a situation where somebody, perhaps against their own
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free will in some ways, has to keep using your product because you've architected things
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in such a way that if they don't, something bad happens to them.
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kind of slimy, right?
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It might be effective.
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There are certainly instances where it just happens naturally.
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But those are the things, whenever you see them, that kind of feel shady, that aren't
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great for customers, because it's kind of an adversarial situation.
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Insidious features-- and this is the distinction that I've been trying to work on as I think
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about planning features forward into my applications are things that are hopefully of slightly
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more positive view on that, that still have the same kind of positive effects that when
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I use Pod Wrangler right now to listen to a podcast, it feels weird to me because I'm
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like, "Oh, I could have listened to 10% more."
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This morning, I just got back, I went out for an hour-long walk.
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I could have listened to six more minutes of podcasts, which maybe isn't that important,
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maybe isn't that significant, but it's something that sticks in my head that I was missing
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out on. And that feeling is really powerful. It creates a loyalty and an affinity for something
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that is hard to beat. And so that's something that I really want to think about as striving
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towards in my own products. You know, I think you can easily get trapped though in trying
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to think of these same things as power user features.
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It's like, well, I'm going to make these really complicated
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things that you can arrange and set up that just add complexity
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but aren't really actually improving your user's
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experience with your application.
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And that's the danger.
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You don't want to go down that road.
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I see this a little bit in something like--
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I use OmniFocus as my to-do list manager.
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And the reason I use OmniFocus as my to-do list manager
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has nothing to do with all of the tremendously complicated
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things that it can do. It does everything, and I don't want it to do everything. In fact,
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I use it in such a way that I turn off almost all the parts of it. Except the thing that
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it does that I love is if you copy/paste a collection of newline delimited sentences.
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Someone sends me an email with like three, "Here are the three things that are broken
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in this app." I can copy/paste that list, and I can paste it into OmniFocus, and each
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new line separated thing gets its own task.
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It's really, really simple.
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It's a really subtle feature.
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But most to-do list apps, when you paste something like that
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in, it takes all of the text and puts it into one item.
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But that one feature was enough to make it
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that every other application feels broken to me,
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because OmniFocus does it this way.
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And those features are so powerful.
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Like, it is something that-- now that I've
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seen that OmniFocus can do that as another example,
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I can't use anything else because it
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would feel broken to me.
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It would feel really weird that when I do this,
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the unexpected thing happens.
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And so I'm trying to think about my other applications.
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What are things that I can do to do that?
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And I don't have a great answer at this point.
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Like, this isn't one of these, here's the problem
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and here's my answer.
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But it is something that I've started
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to try and think more and more about because I think
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the more insidious features, the more things
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that you can do that kind of rewire your users' brains
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to expect something delightful from you
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and will notice it overtly when it isn't there
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in another product or when they're not using your product.
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That's probably the kind of thing
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that is a good positive thing for your applications.
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And in some ways, the closest things I have to this--
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this is just based on the feedback I get--
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is in my pedometer app, Pedometer++,
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where I have a thing where when you hit 10,000 steps--
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or your goal, actually.
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For most, the default goal is 10,000.
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But you can set the goal to whatever you want.
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But when you hit your goal, and you open the application
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for the first time after that, the app
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will shower you with confetti.
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Like confetti, digital confetti, pours out
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of the nav bar of the application and comes down.
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And that's really cool.
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And I've heard from a lot of people that that silly,
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simple thing is what is motivating them to be more active.
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That there is this weird, you know, the reinforcement and reward of that little silly, like, kind
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of, you know, very whimsical thing that I just decided one day, huh, I wonder what,
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you know, if I could code it up so that, you know, these little particle system comes out
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of the nav bar and confetti falls down, is enough that to really draw people in.
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And so an application that doesn't
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have that type of just silly, whimsical reinforcer
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may not work for them.
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And that's just kind of cool.
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I like these types of touches in applications
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that are relatively simple, or at least in concept,
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not necessarily implementation, but relatively simple details
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that just draw your users in and really make them want to use it.
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And so I just wanted to mention that.
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It was something I've been thinking about a lot this week.
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As I'm doing a lot of feature planning,
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now that the watch is out, I'm thinking about,
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What am I going to do for the next basically two months
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between now and WWDC, where I have a couple months to work
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on a new project or some updates to old projects
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and this kind of thing.
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And so I've been thinking about what
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are the kind of little insidious touches
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that I can add to my applications
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to make them really, really sticky,
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really get in people's heads and make them want to use it.
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And so that's what I'm thinking about.
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And actually just mentioning about WWDC,
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probably worth saying.
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I of course put in my name for the WWDC raffle.
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We'll see how that goes.
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As I'm recording, I have applications
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to be entered into the WWDC lottery.
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It closes in a few hours.
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So if you haven't and you're listening to this
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and you somehow still have time, go for it.
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Otherwise, you may be a bit out of time.
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I'm really glad how they're doing it.
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It seems to be very well thought out.
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It's a lottery system again, and they're
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charging your credit card right away,
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so you can't enter in multiple times, which
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It's a much better system than what they had last year where you could have entered as
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many times as you wanted and then just choose which one if you happen to win.
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I think that's a big thumbs up.
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Either way, I'm going to be in San Francisco that week.
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I've already booked my travel and everything.
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I'll be there one way or the other, whether I have a ticket, if I don't.
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And so if you are going to be in town, certainly something to keep in mind.
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I'd love to meet you.
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I'd love to say hi.
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It's always interesting to talk to people who listen to the show.
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But otherwise, I hope you have a great week.
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and I will talk to you next week. Bye.