55: Black Friday Sale
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Welcome to Under the Radar, a show about independent iOS app development.
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I'm Marco Arment.
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And I'm David Smith.
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Under the Radar is never longer than 30 minutes, so let's get started.
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So today, in honor of Black Friday, which is this week as we are recording, we wanted
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to talk a little bit about sales or about variable pricing in general.
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Should we make our podcast like 20% shorter to celebrate Black Friday?
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It seems fair.
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Never longer than 26 minutes or something like that today.
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But it's a funny thing that happens this time of year where all of a sudden, all these things,
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companies invent these ways to try and create demand for their products that wasn't necessarily
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there before or you're dropping, you know, people are sort of interested in buying something,
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you're trying to drop it just below the threshold such that they're interested in actually buying
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So it just applies to all these big box stores or all the crazy frenzies you see in videos
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that are typically this time of year, as well as just in the App Store, where hopefully
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with less frenzied buying, but it is certainly something that I think a lot of developers
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do this time of year because there's a lot of sort of anticipation or expectation that
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people have that, "Hey, today it's Black Friday or Cyber Monday or whatever holiday they've
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kind of invented around reducing prices."
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And wonder if there's any good deals.
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And you can kind of go around and see, "Hey, is there something that's good to take advantage
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of as a result?"
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And it's something that I know for myself I struggle a lot with in terms of whether
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it's something I should sort of take part in and get into because I feel like there's
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this weird tension between what that does to the perceived value of your software or
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the expectations you're setting for your future customers and the way you're treating
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your past customers.
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And then you serve on the one side and then on the other side, it's like it definitely
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works and is definitely a powerful tool to, in the short term, get a lot of sales.
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Because I know this for myself, even if you're not around something like Black Friday or
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around Christmas or around New Year's or something like that, even if you just randomly
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change your price one day, you will almost inevitably see a spike in downloads.
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And that's just the reality.
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But it's a tricky thing to get into the habit of doing.
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I actually remember back in the very early days of the App Store, I had an app that was
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paid, I think it was $2 or $3, and I found that I could maximize my revenue by, because
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it was my recipe management app, which had most of its downloads happen on the weekend
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when people are more likely to be cooking at home.
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And I got into this habit where I wanted to be ranking really well on the weekend.
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And so I would make the app $3 on the weekend, which was its regular price, but on Thursday
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and Friday I would drop the price to 99 cents every week for a few months.
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And I got this big jump in sales because the volume went up, and so I would rank better
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in the charts, and then I'd raise the price and take advantage of it and come back down.
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And I did this for a little while, but after a while, A, it didn't feel great.
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It was one of these things like I'd solved an optimization problem.
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I did overall average out to more money by doing this.
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But I definitely got a lot of people who were kind of grumpy about when they bought it on
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the weekend, which is most of my customers in many ways were buying it on the weekend,
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and they were paying this higher price, and that didn't seem quite right or quite fair.
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And it created these strange expectations and dynamics, and in the end I just decided
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like this was a bad idea.
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I should just stop doing this.
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It's one thing maybe to put an app on sale on a semi-regular basis, like a couple times
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a year, but to be doing it in this very structured, calculating way started to feel kind of bad.
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But there's always this tension, and it's something that I feel like we all just kind
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of have to work through for working out where we feel most comfortable with and make choices
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for us accordingly.
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Yeah, I mean, because you can tweak the price like you did.
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You're basically micromanaging the price to ride these waves and optimize for promotion.
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And I think part of the reason why you get so many new downloads when you change the
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price is that there are sites like App Shopper, I think is one of the biggest ones, if not
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the biggest one, where there are sites that track app store pricing.
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And you can just change the price on your app, and if it's at all popular, they will
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report on that.
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And there are people who watch their feed, who like, any app that comes up that they've
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heard of, if it's on sale, you're gonna just buy it right there.
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And so like, without even having to put any effort into promoting a price drop, if you
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just drop your price, somebody like App Shopper will probably automatically report on it and
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you will automatically get more sales.
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So you can take advantage of that for a while, but I think obviously anything about the app
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store, people are going to try to scam.
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Developers are going to try to scam.
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And not you, dear developers, not you listeners, other developers, the scammy ones, not you,
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of course not, right?
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You would never do anything like this.
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But there are lots of, any way that you can make money on the internet or on the app store,
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there are going to be a whole bunch of people trying to scam it at all times.
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So that is the rule of making money on the internet.
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And probably anywhere in life, really, but this is what we know.
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So you can do things like writing these price changes, but if you do it too much, as you
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said, you start having these problems.
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And I think one of the problems would probably be that a place like App Shopper would probably
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stop reporting it.
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They probably have some kind of threshold where they will only report a certain limited
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number of price changes for the same app at any given time or something like that.
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Because they probably have to do something like that just to prevent constant spam from
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people who are looking to exploit the system.
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And I think the way your customers will deal with it also, nobody likes feeling like they
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got ripped off.
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And if you pay a price for an app and you go right back the next day and you see it's
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listing and you see it's lower, that's going to make you a little bit upset.
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Even if it's a small amount of money, because one thing that developers, especially developers
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of paid up front apps, often complain about or have trouble understanding is we're talking
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about relatively small sums of money here.
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We're talking about dropping a price from $3 to $2 or from $3 to $1.
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This is not major amounts of money.
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But the way it's perceived by your customers has little to do with the actual amounts.
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It's all about the feeling of being wrong, the feeling of being ripped off.
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And it's the same thing that makes people really mad if you have a paid up front app,
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they buy it, it's not really what they expected it to be, and so then they go leave a one
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star review and say, "This app is horrible, I wasted my money."
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And it's like, would they really get that mad over like $2?
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Well the answer is, if they feel ripped off, yes, yes they will.
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They could feel ripped off over 25 cents and they would get that mad.
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The amount doesn't really matter, what matters is the psychology.
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And so that all plays in here to any kind of price change and price decision.
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If you change your price, no matter what you're changing it to or from, if you change it downwards,
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you're going to have more people buying it.
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If you change it upwards, you're going to have mad people.
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It doesn't really matter what the amounts are.
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And it creates this strange feeling too of, one of the things that I always, I notice
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this most in web services, it's not something that I think you see as much in the app store,
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but in that same vein is this weird feeling of, anytime I sign up for something online,
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and right before the buy button they have a little box that says promotion code, or
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coupon code.
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Oh, I hate that.
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And obviously this is a complicated thing, we have promotion codes in our sponsor reads
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It's a very powerful tool for a sponsor to have that if you are signing up for a product
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or a service as a result of hearing it somewhere else, they need a way to incentivize you to
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let them know so they can do things accordingly.
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Or it's just a tool for them to be able to do marketing and targeted discounting.
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That makes a lot of sense.
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But as a consumer, and this is the thing that I always struggle with in terms of the way
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in which I'll do it, like in Feed Wrangler, the only sort of subscription web service
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that I run, but I early on made a decision that I was never going to use discounted promotion,
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If I did any price changes ever, I was just going to apply them across the board.
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Because it reminds me in a weird way too of the way Apple does their pricing, right?
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An Apple product's price is essentially static over its entire lifetime.
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And it'll only ever change usually if it's replaced by something newer.
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So the iPhone 6s right now is $100 less than it was when it was introduced.
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These are very predictable and defined changes.
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It's the same price for everybody.
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There's not really like, "Oh, if you're this kind of special person or you have this kind
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of code, you can get a different thing."
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And there's a weird thing there both in terms of segmenting your marketplace.
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As a consumer, I feel slightly ripped off any time I see one of those coupon code boxes
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because it makes me feel like someone else is getting a better deal than I am.
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And whether that's true or not, I'm going to always assume that that's the case.
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If I see a box that's like, "If I had this magic code, I would have to pay less for this
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But it also creates a moment of doubt.
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It creates this moment of, "Should I buy this now or should I wait?"
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Or in the case of an online service, it's a coupon code.
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It's like, "Should I go scour the internet to see if I can find a code to get 10% off
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And more often than not, if I do scour the internet, I will find a code.
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And so there's a lot of confirmation there that that's probably a good thing to do.
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But I have the opposite problem.
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Every time I see one of those promo code boxes, I'm like, "You know, now I feel bad.
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Now I feel like I'm a chump for about to be paying this full price."
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So I go and look, and I don't find any.
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Or the only ones I find are on those scammy coupon sites, and they've all expired, and
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they're all invalid.
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It's like, "Damn it."
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So then I proceed anyway, and I'm like, "I know I could have gotten a better price on
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this, but I didn't, and now I feel ripped off."
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But that's the best case, right?
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That you did actually keep going through.
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Like, anytime I think getting a sale, someone to open up their wallet and give you money
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is in general such a hard thing.
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Any of these little barriers that we can create to making somebody have to think about it,
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and the longer they have to pause and hover their mouse over the buy button or their finger
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over the buy button on an app, the longer that pause is there, my guess is there's this
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dramatic drop-off.
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In a weird way, you want it to be almost as impulsive and quick of a transaction as possible.
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The longer they consider it, the more and more they probably won't do it.
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And that's just speaking to the fact that most of what we make is confectionary.
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We're not making meat and potatoes for people's lives that they absolutely need, and no matter
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what, they're going to have to get it.
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As cool as some of our products might be as app developers, very few of us are making
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products that would fall into that essentials category, and so it is a choice.
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And it's confectionary, and they can be like, "Hmm, maybe I will have this, maybe I won't."
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But it's a weird thing.
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And fair enough, we don't have promotion codes in the app store, but I feel like getting
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into a habit of changing price a lot, and if someone goes to App Shopper for your app,
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and they see that you're constantly changing your price—and I know I do this sometimes,
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especially if I'm trying to buy something kind of expensive.
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Like I'll see an app that's expensive, it's $20.
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I'm like, "Whoa, $20, this is crazy!"
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It's all relative.
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Yeah, but I'll see that, and I'll see that there's this—it's like, "Oh, but it goes
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on sale every few months for half off, say."
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Like, there's a good chance I won't buy it then, unless I absolutely feel like I need it
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at that moment.
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It's like, "Maybe I'll wait."
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And that's awkward.
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I mean, it's probably—and I feel like if you can get away with never changing your price
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and avoiding that perception that there's going to be a better deal somewhere else,
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it probably benefits you in the long run, but it's always going to hurt you in the short
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Yeah, I mean, I have not found that it's useful to experiment much with pricing in general
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And with Overcast, this has been a little bit different, because it was not paid up
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And this is another thing, too.
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Obviously, the type of payment that your app has, this will work differently for all these
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things, right?
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Price changes tend to have the largest impact on paid up front apps, not on in-app purchase
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unlocks as far as I can tell or as far as I know.
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So back when I had a paid up front app in Instapaper, I changed the price a few times,
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but they were for long-term changes.
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It was not just playing with sales, because I was afraid of this effect.
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I had what was considered a fairly expensive app in its $5 price for most of its time,
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and I didn't want that effect.
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Because I would often get emails from people saying, "Hey, your app looks really good.
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I'm thinking about getting it.
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Maybe someday I will."
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And it's like, if people are putting that much delay and forethought and planning into
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your $5 app, let's be realistic.
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They're probably not going to buy it.
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That's probably a lost sale to you if people have to think about it.
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And part of the psychology of price drops is creating the sense of urgency and the sense
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of a limited time offer where you're trying to bypass that.
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You're trying to say, "Well, I was planning on buying this maybe in the future, maybe
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someday anyway, but now it's only $3.
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So I really should buy it right now."
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And that works.
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That psychology does work.
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That's why price changes like this are effective once or twice.
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But the more expensive your app is, the more you're going to have that problem of people
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who know that the price has changed in the past and then hold off even more for buying
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it when they were already maybe going to hold off.
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And that's not going to do any favors for your sales.
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And it's also, I mean, obviously the biggest reason, and probably a lot of people do sales,
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is -- and this thing is probably worth discussing too -- is it's not just the impact of lowering
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the price in and of itself.
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It's that lowering your price is a way to get attention for an app when you don't have
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anything else to promote it for.
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Sort of like a non-content promotion where usually a lot of app development, for better
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and worse, is promoted around new updates to the app.
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There's something new that you have to show, and that can be problematic if we're just
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inventing things that are different for the purposes of trying to get some attention,
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which is certainly something that you can do.
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But it's also the case that if you have nothing to show, but you want to try to be in one
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of these big roundup posts, or a lot of sites will have lists or Twitter feeds that link
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to apps based on their price changes.
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And it's a way to get on that next level up marketing's radar.
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I could even imagine, think of things like the free app of the week in the app store
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is probably the most extreme version of this, where there's this very premium spot in the
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featured tab of the app store that is available only to an app that is willing to take a paid
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upfront app and make it free for a week.
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And you're essentially saying that I have some other way that I'm going to benefit from
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that beyond just the sales that I'm giving up by making it free.
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Or similarly, I think you actually did this with Instapaper, right?
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There's the thing they do with Starbucks where they give away apps for free at Starbucks.
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- Yeah, the little cards, yep, I did that with Instapaper.
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- And it's the same kind of thing, right?
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It's like you're marketing it based on a sale, on a price drop rather than on an actual content
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And there is a time and a place for that, for sure.
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That should be considered as part of any marketing strategy for your app.
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But yeah, you're right.
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So often people will buy it in that kind of situation only because it's a good deal, not
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because they were necessarily going to buy it otherwise.
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The psychology of it does work.
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That's why people do it.
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But it also, I think if you are, if you're resorting to things like that, it does kind
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of make your app look less premium and less in demand.
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So for instance, if you look around on Black Friday today, look around at all the different
00:17:30
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Look at what's on sale.
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Apple products, which are these prestigious, high priced, usually in high demand products,
00:17:38
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are barely on sale.
00:17:40
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Like Apple does a token sale where they might cut like five or 10% off some prices, not
00:17:46
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even on their best stuff usually.
00:17:47
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- Yeah, well I think today's promotion, all of the things that have their, they don't
00:17:51
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even do the deal, their prices are the same, but they're doing the you get a free gift
00:17:55
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- Yeah, exactly.
00:17:56
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- The only products that that's eligible on is all their old stuff.
00:17:59
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- Exactly, yeah.
00:18:00
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- If you wanted to buy an iPhone 6s today, you get a discount.
00:18:03
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If you wanted to buy a Series 1 watch, there's a discount.
00:18:05
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If you wanted to buy a non-new MacBook Pro, there's a discount.
00:18:09
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- Or the Mac Pro, the Mac Pro's included in this promotion.
00:18:12
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- That is kind of desperate.
00:18:14
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- It's kind of sad.
00:18:15
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But yeah, like a premium seller like Apple, they don't need to do price cuts to get people
00:18:22
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to buy their stuff.
00:18:23
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People buy their stuff anyway.
00:18:24
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Also if your market is somewhat narrow or specialized or professional.
00:18:28
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So like looking around, as many people do, I looked around to see the kind of overall
00:18:34
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stuff I tend to buy for my pro needs.
00:18:37
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Things like microphones and camera gear.
00:18:40
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I looked around, are there any deals on that?
00:18:42
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And basically the answer is no.
00:18:44
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Because pro gear, things that are made for narrower professional markets don't need to
00:18:50
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go on sale on Black Friday.
00:18:52
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Because the people who need those things are gonna need them anyway.
00:18:55
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And so they're gonna buy them whenever they need them.
00:18:57
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It doesn't really matter if they're ever on sale or not.
00:19:01
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And so if your app or your service is something like that, where it's not really like mass
00:19:06
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consumer focused, all the benefits of the price drop and sale marketing machine are
00:19:12
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substantially lessened on you.
00:19:14
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So you might be able to put your stuff on sale, but you just might be just losing money
00:19:19
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Now you're just making less money from sales you would have already had anyway.
00:19:23
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So this kind of marketing is not for every app.
00:19:26
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It probably works very well for things like games and mass market productivity apps, entertainment
00:19:33
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But I wouldn't assume that it would work very well for things that are targeting professionals.
00:19:39
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Speaking of things that professionals often need, web hosting is one of those things.
00:19:43
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And we are sponsored this week by Linode.
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And then if you need more than that, you can choose your resource level, you can choose
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Now the resizing thing, that's something that I was very afraid to do.
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Growing up, you always kind of knew with the PC world, you always kind of knew never try
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to resize a disk partition because it probably won't work and it could just hose the entire
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And the first time I ever wanted to do a Linode resize, I had that same fear.
00:20:39
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And I had a whole bunch of backups anyway, so I figured let me just go ahead and do it.
00:20:43
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And I did it and it took like 30 seconds and it was done.
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And it was perfect.
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It just blew my mind.
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You can actually just resize the disk on a Linux server, which is really great on things
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like databases where you might often need that.
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You just make it bigger and it just works.
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It's amazing.
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So I did it like, I've done it now five or six times since then.
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Every time it's flawless.
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And just one of the many little things that you can do on Linode and it just works.
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I'm very happy there with all my stuff and I highly recommend you check it out.
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Thank you so much to Linode for supporting this show.
00:21:35
◼
►
And the other, I guess the next thing that's probably just worth touching on briefly with
00:21:38
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pricing is the, I guess it's understanding that in the modern app store, like price is,
00:21:47
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in a weird way it feels odd to be talking about it because I think increasingly price
00:21:52
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is just gone to zero.
00:21:54
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►
And like you can't discount zero more.
00:21:57
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►
The ultimate Black Friday sale.
00:21:59
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►
Everything in the app store is now free.
00:22:01
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It's just free and that's where it is.
00:22:02
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►
And in a weird way, it's a slight bit of a relief for this kind of a problem because
00:22:09
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I did used to anguish over a lot of these things where I would come to it in Black Friday
00:22:15
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►
and you get little notes from reporters or people saying, "Hey, are you going to do any
00:22:23
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►
Or things like that.
00:22:24
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And you're like, "I really don't want to.
00:22:25
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►
It didn't seem like that was something that was great to do."
00:22:27
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►
Or something like the free app of the week.
00:22:30
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►
It's like, "Hmm, that's interesting, but I don't know, is that a great use for me?"
00:22:33
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And in a weird way, it's kind of a relief now that it's like all my apps are essentially
00:22:37
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permanently on sale because I just give them away for free.
00:22:41
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And that is kind of nice in a weird way.
00:22:44
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Like it's kind of backwards and broken that I would anguish about taking it from $3 to
00:22:49
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$1, but going from $1 to $0, somehow it just feels fine.
00:22:54
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And obviously it's because it's a different business model.
00:22:56
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Like I'm making money in a different way.
00:22:59
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But it is kind of nice.
00:23:00
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It's just something that feels good on a day like today when you look at something like
00:23:06
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sale pricing and it gets kind of weird and murky and makes you feel kind of funny sometimes.
00:23:12
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Or at least it's really complicated to feel like you're making the right choice about.
00:23:16
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►
To then just essentially be giving all your stuff away for free and then you're just like,
00:23:20
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"Well, I don't have to worry about it."
00:23:22
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►
Pricing is a decision I made that I was just going to say, "I did the binary decision of
00:23:27
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►
do I want to charge money upfront or not?
00:23:32
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►
Now that's that."
00:23:33
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►
And I can just focus entirely on other aspects of the development process.
00:23:37
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And as someone who's more of a developer than a business person or a marketing person or
00:23:42
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►
those types of things, in a weird way it is kind of nice that I can take this whole class
00:23:46
◼
►
of decision and problem and just put it to the side and say, "You know what I'm going
00:23:50
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►
to do instead?
00:23:51
◼
►
I'm just going to make my money other ways.
00:23:52
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►
I'm going to make it from tip jars or advertising."
00:23:56
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►
At this point, honestly, mostly it's just advertising.
00:23:58
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It's where I make my money.
00:24:00
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►
My goal is to make as many people want to stay in my app as long as they can so they'll
00:24:04
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see the ads.
00:24:05
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►
I'm like, "That's a great combination of incentives that I don't feel like anyone's going to feel
00:24:09
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►
ripped off."
00:24:12
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►
And I definitely have noticed this too, that one of the reasons I love making an app free
00:24:15
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is, as we were talking about at the beginning of this show, where people can get really
00:24:19
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►
upset about seemingly small amounts of money.
00:24:22
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►
People will still get upset every now and then for a free app.
00:24:25
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►
But in general, if they download it, they don't like it, they'll just ignore it or forget
00:24:30
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►
about it because they haven't invested themselves in it.
00:24:34
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And there's certainly a downside that you don't create that same level of commitment
00:24:39
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►
and loyalty in your customer because they didn't have to pay a cover charge to get into
00:24:47
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►
the club so the club feels less cool maybe.
00:24:51
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►
But it definitely is a nice thing on the flip side of that, that if people don't like what
00:24:56
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►
they get to go in to extend that club analogy, it's like if they don't like what the band's
00:25:00
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playing, they can just leave and that's fine.
00:25:03
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They don't feel like they're not going to be angry as a result.
00:25:05
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I'm laughing so hard in my head thinking about the two of us trying to start a club to make
00:25:10
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►
people feel cool.
00:25:13
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►
That would be something.
00:25:15
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►
It's probably not in our core competency.
00:25:20
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►
I don't think if we end up… if the app business just ends up being a terrible idea and doesn't
00:25:25
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►
work at some point, I doubt that's going to be our next career path going into night
00:25:29
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►
life entertainment.
00:25:31
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►
We should try it for one weekend though just to see how it goes.
00:25:35
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►
And if it didn't work, it would probably only be on for 30 minutes or less.
00:25:40
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►
It'd be the worst club ever.
00:25:41
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It'd be in the middle of the day.
00:25:43
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►
It'd be in 30 minutes.
00:25:46
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►
Anyway, it'd be very well lit.
00:25:51
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►
We'd do it with acoustic foam on the roof to make sure that it's really quiet.
00:25:54
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►
Oh, that would be amazing.
00:25:57
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►
We'd serve coffee, of course, like nothing else.
00:26:01
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►
Yeah, well, I guess we could end here with our special Black Friday episode that's
00:26:07
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►
15% shorter.
00:26:08
◼
►
Thanks a lot to our sponsor, Linode.
00:26:11
◼
►
Thank you everybody for listening and we'll talk to you next week.
00:26:15
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[BLANK_AUDIO]